15ff43c4ce
Replace direct D3DKMT API calls with DXCORE_CALL macro in WDDM thunk layer. This enables dynamic loading of DXCore functions while maintaining the same API interface. Updated thunk functions: - MapGpuVirtualAddress, CreateAllocation, DestroyAllocation - ReserveGpuVirtualAddress, FreeGpuVirtualAddress - MakeResident, Evict, ShareObjects - QueryResourceInfoFromNtHandle, OpenResourceFromNtHandle All existing functionality is preserved while adding flexibility for runtime DXCore availability detection. Signed-off-by: Chengjun Yao <Chengjun.Yao@amd.com> Signed-off-by: Yang Su <Yang.Su2@amd.com> Reviewed-by: Shi.Leslie <Yuliang.Shi@amd.com>