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rocm-systems/src/reverse_offload/queue_desc_proxy.hpp
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Avinash Kethineedi eb5a38e806 Update(DeviceProxy): Dynamically Determine Memory Allocation Size & Remove Compile-Time size Calculations (#48)
* Update(DeviceProxy): Dynamically Determine Memory Allocation Size & Remove Compile-Time size Calculations

- Modified the Device proxy class to determine memory allocation size at runtime.
- Updated all classes that include the Device proxy to use dynamic memory allocation.
- Removed compile-time memory size calculations.
- Ensured the allocated number of backend queue data structures matches the number of RO device contexts.
2025-02-24 15:11:46 -06:00

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#ifndef LIBRARY_SRC_REVERSE_OFFLOAD_QUEUE_DESC_PROXY_HPP_
#define LIBRARY_SRC_REVERSE_OFFLOAD_QUEUE_DESC_PROXY_HPP_
#include "../device_proxy.hpp"
namespace rocshmem {
typedef struct queue_desc {
/**
* Read index for the queue. Rarely read by the GPU when it thinks the
* queue might be full, but the GPU normally uses a local copy that lags
* behind the true read_index.
*/
uint64_t read_index;
char padding1[56];
/**
* Write index for the queue. Never accessed by CPU, since it uses the
* valid bit in the packet itself to determine whether there is data to
* consume. The GPU has a local copy of the write_index that it uses, but it
* does write the local index to this location when the kernel completes
* in case the queue needs to be reused without resetting all the pointers
* to zero.
*/
uint64_t write_index;
char padding2[56];
/**
* This bit is used by the GPU to wait on a blocking operation. The initial
* value is 0. When a GPU enqueues a blocking operation, it waits for this
* value to resolve to 1, which is set by the CPU when the blocking
* operation completes. The GPU then resets status back to zero. There is
* a separate status variable for each work-item in a work-group
*/
char *status;
char padding3[56];
} __attribute__((__aligned__(64))) queue_desc_t;
template <typename ALLOCATOR>
class QueueDescProxy {
using ProxyT = DeviceProxy<ALLOCATOR, queue_desc_t>;
using ProxyStatusT = DeviceProxy<ALLOCATOR, char>;
public:
QueueDescProxy() = default;
QueueDescProxy(size_t max_queues, size_t max_threads_per_queue)
: max_queues_{max_queues}, max_threads_per_queue_{max_threads_per_queue},
max_threads_{max_queues * max_threads_per_queue}, proxy_{max_queues},
proxy_status_{max_queues * max_threads_per_queue} {
auto *status{proxy_status_.get()};
size_t status_bytes{sizeof(char) * max_threads_};
memset(status, 0, status_bytes);
auto *queue_descs{proxy_.get()};
for (size_t i{0}; i < max_queues_; i++) {
queue_descs[i].read_index = 0;
queue_descs[i].write_index = 0;
queue_descs[i].status = status + i * max_threads_per_queue_;
}
}
QueueDescProxy(const QueueDescProxy& other) = delete;
QueueDescProxy& operator=(const QueueDescProxy& other) = delete;
QueueDescProxy(QueueDescProxy&& other) = default;
QueueDescProxy& operator=(QueueDescProxy&& other) = default;
__host__ __device__ queue_desc_t *get() { return proxy_.get(); }
private:
ProxyT proxy_{};
ProxyStatusT proxy_status_{};
size_t max_queues_{};
size_t max_threads_per_queue_{};
size_t max_threads_{};
};
using QueueDescProxyT = QueueDescProxy<HIPDefaultFinegrainedAllocator>;
} // namespace rocshmem
#endif // LIBRARY_SRC_REVERSE_OFFLOAD_QUEUE_DESC_PROXY_HPP_