Files
rocm-systems/runtime/hsa-runtime/core/inc/checked.h
T
Ramesh Errabolu fa13208698 Add rocr namespace to core header and impl files
Change-Id: I1e1b33f9bba1078d049bc19797889988c3e43360
2020-06-19 22:34:21 -04:00

112 regels
3.6 KiB
C++

////////////////////////////////////////////////////////////////////////////////
//
// The University of Illinois/NCSA
// Open Source License (NCSA)
//
// Copyright (c) 2014-2020, Advanced Micro Devices, Inc. All rights reserved.
//
// Developed by:
//
// AMD Research and AMD HSA Software Development
//
// Advanced Micro Devices, Inc.
//
// www.amd.com
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal with the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// Software is furnished to do so, subject to the following conditions:
//
// - Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimers.
// - Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimers in
// the documentation and/or other materials provided with the distribution.
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// nor the names of its contributors may be used to endorse or promote
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// DEALINGS WITH THE SOFTWARE.
//
////////////////////////////////////////////////////////////////////////////////
#ifndef HSA_RUNTME_CORE_INC_CHECKED_H_
#define HSA_RUNTME_CORE_INC_CHECKED_H_
#include <stdint.h>
#include <stdlib.h>
namespace rocr {
namespace core {
/// @brief Compares type codes and pointers to check object validity. Used for cast validation.
template <uint64_t code, bool multiProcess = false> class Check final {
public:
typedef Check<code> CheckType;
Check() { object_ = uintptr_t(this) ^ uintptr_t(code); }
Check(const Check&) { object_ = uintptr_t(this) ^ uintptr_t(code); }
Check(Check&&) { object_ = uintptr_t(this) ^ uintptr_t(code); }
~Check() { object_ = NULL; }
const Check& operator=(Check&& rhs) { return *this; }
const Check& operator=(const Check& rhs) { return *this; }
bool IsValid() const {
return object_ == (uintptr_t(this) ^ uintptr_t(code));
}
uint64_t check_code() const { return code; }
private:
uintptr_t object_;
};
template <uint64_t code> class Check<code, true> final {
public:
typedef Check<code> CheckType;
Check() { object_ = uintptr_t(code); }
Check(const Check&) { object_ = uintptr_t(code); }
Check(Check&&) { object_ = uintptr_t(code); }
const Check& operator=(Check&& rhs) { return *this; }
const Check& operator=(const Check& rhs) { return *this; }
bool IsValid() const { return object_ == uintptr_t(code); }
uint64_t check_code() const { return code; }
private:
uintptr_t object_;
};
/// @brief Base class for validating objects.
template <uint64_t code> class Checked {
public:
typedef Checked<code> CheckedType;
bool IsValid() const { return id.IsValid(); }
virtual ~Checked() {}
private:
Check<code, false> id;
};
} // namespace core
} // namespace rocr
#endif // header guard