134 lignes
4.4 KiB
C
134 lignes
4.4 KiB
C
/*************************************************************************
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* Copyright (c) 2015-2017, NVIDIA CORPORATION. All rights reserved.
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* Modifications Copyright (c) Microsoft Corporation. Licensed under the MIT License.
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*
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* See LICENSE.txt for license information
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************************************************************************/
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#ifndef NCCL_GROUP_H_
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#define NCCL_GROUP_H_
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#include "nccl.h"
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#include "comm.h"
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ncclResult_t ncclGroupErrCheck(ncclResult_t ret);
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void ncclGroupCommJoin(struct ncclComm* comm);
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void ncclGroupCommPreconnect(struct ncclComm* comm);
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ncclResult_t ncclGroupCommLeave(struct ncclComm* comm);
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ncclResult_t ncclGroupJobAbort(struct ncclGroupJob* groupJob);
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ncclResult_t ncclGroupJobComplete(struct ncclGroupJob *groupJob);
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typedef ncclResult_t(*ncclInitFunc_t)(ncclComm_t* newcomm, int ndev, ncclUniqueId commId, int myrank, int cudaDev);
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ncclResult_t ncclAsyncInit(ncclInitFunc_t func, ncclComm_t* newcomm, int ndev, ncclUniqueId commId, int myrank, int cudaDev);
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typedef enum ncclGroupJobState {
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ncclGroupJobRunning = 0,
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ncclGroupJobDone = 1,
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ncclGroupJobJoined = 2,
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} ncclGroupJobState_t;
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struct ncclAsyncJob {
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struct ncclAsyncJob* next;
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pthread_t thread;
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ncclResult_t result;
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ncclResult_t(*func)(struct ncclAsyncJob*);
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void(*undo)(struct ncclAsyncJob*);
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void(*destructor)(void*);
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ncclGroupJobState_t state;
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volatile uint32_t *abortFlag; /* point to comm abortFlag */
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volatile uint32_t *childAbortFlag; /* point to child abortFlag */
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ncclComm_t comm;
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};
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ncclResult_t ncclAsyncLaunch(
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struct ncclAsyncJob* job,
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ncclResult_t(*func)(struct ncclAsyncJob*),
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void(*undo)(struct ncclAsyncJob*),
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void(*destructor)(void*), ncclComm_t comm
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);
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struct ncclGroupJob {
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struct ncclAsyncJob base;
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struct ncclComm **groupCommHeadPtr;
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struct ncclComm **groupCommPreconnectHeadPtr;
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ncclResult_t *groupErrorPtr;
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volatile bool *abortFlagPtr;
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int *groupBlockingPtr;
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struct ncclIntruQueue<struct ncclAsyncJob, &ncclAsyncJob::next> *asyncJobsPtr;
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bool initialized;
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};
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ncclResult_t ncclGroupStartInternal();
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ncclResult_t ncclGroupEndInternal();
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ncclResult_t ncclAsyncJobComplete(struct ncclAsyncJob* job);
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////////////////////////////////////////////////////////////////////////////////
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extern __thread int ncclGroupDepth; // depth of ncclGroupStart nesting
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extern __thread ncclResult_t ncclGroupError;
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extern __thread struct ncclComm* ncclGroupCommHead;
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extern __thread struct ncclComm* ncclGroupCommPreconnectHead;
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extern __thread int ncclGroupBlocking;
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extern __thread struct ncclGroupJob *ncclGroupJobMainPtr;
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extern __thread struct ncclGroupJob ncclGroupJobMain;
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static inline void groupResetJobState() {
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ncclGroupBlocking = -1;
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ncclGroupJobMainPtr = NULL;
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memset(&ncclGroupJobMain, 0, sizeof(struct ncclGroupJob));
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return;
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}
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static inline ncclResult_t groupJobComplete(struct ncclGroupJob* job) {
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ncclResult_t ret = ncclSuccess;
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if (job) {
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ret = ncclAsyncJobComplete(&job->base);
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groupResetJobState();
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}
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return ret;
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}
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inline ncclResult_t ncclGroupErrCheck(ncclResult_t ret) {
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if (ncclGroupDepth > 0) {
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if (ret != ncclSuccess && ret != ncclInProgress) ncclGroupError = ret;
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}
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return ret;
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}
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// Add comm to this thread's group
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inline void ncclGroupCommJoin(struct ncclComm* comm) {
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if (comm->groupNext == reinterpret_cast<struct ncclComm*>(0x1)) {
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// Insert comm into ncclGroupCommHead adjacent to sibling comms. This preserves
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// the users program order yet insures siblings occur consecutively. This
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// is required by doLaunches() in "group.cc".
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struct ncclComm** pp = &ncclGroupCommHead;
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while (*pp != nullptr && comm->intraComm0 != (*pp)->intraComm0)
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pp = &(*pp)->groupNext;
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comm->groupNext = *pp;
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*pp = comm;
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// Comms gets a new memory stack scope upon joining. Each task batched for
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// this comm is allocated there.
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ncclMemoryStackPush(&comm->memScoped);
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}
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ncclGroupBlocking = comm->config.blocking;
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}
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// Add comm to this thread's group needing preconnect
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inline void ncclGroupCommPreconnect(struct ncclComm* comm) {
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if (comm->preconnectNext == reinterpret_cast<struct ncclComm*>(0x1)) {
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comm->preconnectNext = ncclGroupCommPreconnectHead;
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ncclGroupCommPreconnectHead = comm;
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}
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}
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// Comm has left group
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inline ncclResult_t ncclGroupCommLeave(struct ncclComm* comm) {
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comm->groupNext = reinterpret_cast<struct ncclComm*>(0x1);
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ncclMemoryStackPop(&comm->memScoped);
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return ncclSuccess;
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}
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#endif
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