f1eabf361e
When the shaders were moved to ShaderStore,
KFDQMTest.EmptyDispatch was erroneously
changed to use LoopIsa instead of NoopIsa.
Change it back.
Signed-off-by: David Francis <David.Francis@amd.com>
Change-Id: Iaf7d0d107e3bf3bd8b7d616b137a1740e309cf91
[ROCm/ROCR-Runtime commit: 4b8c74bf04]