Dosyalar
rocm-systems/rocclr/device/blit.hpp
T
Laurent Morichetti d9d9c69399 Replace cl_* integral types with standard types.
cl_bool -> bool
cl_int -> int32_t
cl_uint -> uint32_t
cl_long -> int64_t
cl_ulong -> uint64_t
cl_float -> float
cl_double -> double
cl_bitfield -> uint64_t

Change-Id: I840c8993b55f98f5b745d21e27f5f28233647a58
2020-02-12 13:16:06 -08:00

363 satır
20 KiB
C++

/* Copyright (c) 2010-present Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#ifndef BLIT_HPP_
#define BLIT_HPP_
#include "top.hpp"
#include "platform/command.hpp"
#include "device/device.hpp"
/*! \addtogroup GPU Blit Implementation
* @{
*/
//! GPU Blit Manager Implementation
namespace device {
//! Blit Manager Abstraction class
class BlitManager : public amd::HeapObject {
public:
//! HW accelerated setup
union Setup {
struct {
uint disableReadBuffer_ : 1;
uint disableReadBufferRect_ : 1;
uint disableReadImage_ : 1;
uint disableWriteBuffer_ : 1;
uint disableWriteBufferRect_ : 1;
uint disableWriteImage_ : 1;
uint disableCopyBuffer_ : 1;
uint disableCopyBufferRect_ : 1;
uint disableCopyImageToBuffer_ : 1;
uint disableCopyBufferToImage_ : 1;
uint disableCopyImage_ : 1;
uint disableFillBuffer_ : 1;
uint disableFillImage_ : 1;
uint disableCopyBufferToImageOpt_ : 1;
uint disableHwlCopyBuffer_ : 1;
};
uint32_t value_;
Setup() : value_(0) {}
void disableAll() { value_ = 0xffffffff; }
};
public:
//! Constructor
BlitManager(Setup setup = Setup() //!< Specifies HW accelerated blits
)
: setup_(setup), syncOperation_(false) {}
//! Destructor
virtual ~BlitManager() {}
//! Creates HostBlitManager object
virtual bool create(amd::Device& device) { return true; }
//! Copies a buffer object to system memory
virtual bool readBuffer(Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destination host memory
const amd::Coord3D& origin, //!< Source origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Copies a buffer object to system memory
virtual bool readBufferRect(Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destinaiton host memory
const amd::BufferRect& bufRect, //!< Source rectangle
const amd::BufferRect& hostRect, //!< Destination rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Copies an image object to system memory
virtual bool readImage(Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destination host memory
const amd::Coord3D& origin, //!< Source origin
const amd::Coord3D& size, //!< Size of the copy region
size_t rowPitch, //!< Row pitch for host memory
size_t slicePitch, //!< Slice pitch for host memory
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Copies system memory to a buffer object
virtual bool writeBuffer(const void* srcHost, //!< Source host memory
Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Copies system memory to a buffer object
virtual bool writeBufferRect(const void* srcHost, //!< Source host memory
Memory& dstMemory, //!< Destination memory object
const amd::BufferRect& hostRect, //!< Destination rectangle
const amd::BufferRect& bufRect, //!< Source rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Copies system memory to an image object
virtual bool writeImage(const void* srcHost, //!< Source host memory
Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
size_t rowPitch, //!< Row pitch for host memory
size_t slicePitch, //!< Slice pitch for host memory
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Copies a buffer object to another buffer object
virtual bool copyBuffer(Memory& srcMemory, //!< Source memory object
Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Copies a buffer object to another buffer object
virtual bool copyBufferRect(Memory& srcMemory, //!< Source memory object
Memory& dstMemory, //!< Destination memory object
const amd::BufferRect& srcRect, //!< Source rectangle
const amd::BufferRect& dstRect, //!< Destination rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Copies an image object to a buffer object
virtual bool copyImageToBuffer(Memory& srcMemory, //!< Source memory object
Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0 //!< Slice for buffer
) const = 0;
//! Copies a buffer object to an image object
virtual bool copyBufferToImage(Memory& srcMemory, //!< Source memory object
Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0 //!< Slice for buffer
) const = 0;
//! Copies an image object to another image object
virtual bool copyImage(Memory& srcMemory, //!< Source memory object
Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Fills a buffer memory with a pattern data
virtual bool fillBuffer(Memory& memory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
size_t patternSize, //!< Pattern size
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Fills an image memory with a pattern data
virtual bool fillImage(Memory& dstMemory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const = 0;
//! Enables synchronization on blit operations
void enableSynchronization() { syncOperation_ = true; }
//! Returns Xfer queue lock
virtual amd::Monitor* lockXfer() const { return nullptr; }
protected:
const Setup setup_; //!< HW accelerated blit requested
bool syncOperation_; //!< Blit operations are synchronized
private:
//! Disable copy constructor
BlitManager(const BlitManager&);
//! Disable operator=
BlitManager& operator=(const BlitManager&);
};
//! Host Blit Manager
class HostBlitManager : public device::BlitManager {
public:
//! Constructor
HostBlitManager(VirtualDevice& vdev, //!< Virtual GPU to be used for blits
Setup setup = Setup() //!< Specifies HW accelerated blits
);
//! Destructor
virtual ~HostBlitManager() {}
//! Creates HostBlitManager object
virtual bool create(amd::Device& device) { return true; }
//! Copies a buffer object to system memory
virtual bool readBuffer(device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destination host memory
const amd::Coord3D& origin, //!< Source origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
//! Copies a buffer object to system memory
virtual bool readBufferRect(device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destinaiton host memory
const amd::BufferRect& bufRect, //!< Source rectangle
const amd::BufferRect& hostRect, //!< Destination rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
//! Copies an image object to system memory
virtual bool readImage(device::Memory& srcMemory, //!< Source memory object
void* dstHost, //!< Destination host memory
const amd::Coord3D& origin, //!< Source origin
const amd::Coord3D& size, //!< Size of the copy region
size_t rowPitch, //!< Row pitch for host memory
size_t slicePitch, //!< Slice pitch for host memory
bool entire = false //!< Entire buffer will be updated
) const;
//! Copies system memory to a buffer object
virtual bool writeBuffer(const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
//! Copies system memory to a buffer object
virtual bool writeBufferRect(const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::BufferRect& hostRect, //!< Destination rectangle
const amd::BufferRect& bufRect, //!< Source rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
//! Copies system memory to an image object
virtual bool writeImage(const void* srcHost, //!< Source host memory
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
size_t rowPitch, //!< Row pitch for host memory
size_t slicePitch, //!< Slice pitch for host memory
bool entire = false //!< Entire buffer will be updated
) const;
//! Copies a buffer object to another buffer object
virtual bool copyBuffer(device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
//! Copies a buffer object to another buffer object
virtual bool copyBufferRect(device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::BufferRect& srcRect, //!< Source rectangle
const amd::BufferRect& dstRect, //!< Destination rectangle
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
//! Copies an image object to a buffer object
virtual bool copyImageToBuffer(device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0 //!< Slice for buffer
) const;
//! Copies a buffer object to an image object
virtual bool copyBufferToImage(device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false, //!< Entire buffer will be updated
size_t rowPitch = 0, //!< Pitch for buffer
size_t slicePitch = 0 //!< Slice for buffer
) const;
//! Copies an image object to another image object
virtual bool copyImage(device::Memory& srcMemory, //!< Source memory object
device::Memory& dstMemory, //!< Destination memory object
const amd::Coord3D& srcOrigin, //!< Source origin
const amd::Coord3D& dstOrigin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
//! Fills a buffer memory with a pattern data
virtual bool fillBuffer(device::Memory& memory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
size_t patternSize, //!< Pattern size
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
//! Fills an image memory with a pattern data
virtual bool fillImage(device::Memory& dstMemory, //!< Memory object to fill with pattern
const void* pattern, //!< Pattern data
const amd::Coord3D& origin, //!< Destination origin
const amd::Coord3D& size, //!< Size of the copy region
bool entire = false //!< Entire buffer will be updated
) const;
uint32_t sRGBmap(float fc) const;
protected:
VirtualDevice& vDev_; //!< Virtual device object
const amd::Device& dev_; //!< Physical device
private:
//! Disable copy constructor
HostBlitManager(const HostBlitManager&);
//! Disable operator=
HostBlitManager& operator=(const HostBlitManager&);
};
/*@}*/} // namespace device
#endif /*BLIT_HPP_*/