e9882daf11
use family ID as parameter when construct the packets Change-Id: I6c1706954ab7b8cbb8bef2aab16edf21f5e1abf0 Signed-off-by: shaoyunl <shaoyun.liu@amd.com>
228 строки
8.1 KiB
C++
228 строки
8.1 KiB
C++
/*
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* Copyright (C) 2014-2018 Advanced Micro Devices, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef __KFD_PM4_PACKET__H__
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#define __KFD_PM4_PACKET__H__
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#include "BasePacket.hpp"
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#include "kfd_pm4_opcodes.h"
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#include "pm4_pkt_struct_common.h"
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#include "pm4_pkt_struct_ci.h"
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#include "pm4_pkt_struct_ai.h"
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#include "pm4_pkt_struct_nv.h"
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#include "IndirectBuffer.hpp"
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// @class PM4Packet: Marks a group of all PM4 packets
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class PM4Packet : public BasePacket {
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public:
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PM4Packet(void) {}
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virtual ~PM4Packet(void) {}
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virtual PACKETTYPE PacketType() const { return PACKETTYPE_PM4; }
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unsigned int CalcCountValue() const;
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protected:
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void InitPM4Header(PM4_TYPE_3_HEADER &header, it_opcode_type opCode);
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};
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// @class PM4WriteDataPacket
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class PM4WriteDataPacket : public PM4Packet {
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public:
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// Empty constructor, before using the packet call the init func
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PM4WriteDataPacket(void): m_ndw(0), m_pPacketData(NULL) {}
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// This contructor will also init the packet, no need for additional calls
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PM4WriteDataPacket(unsigned int *destBuf, unsigned int data1):
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m_ndw(1), m_pPacketData(NULL) {InitPacket(destBuf, &data1);}
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PM4WriteDataPacket(unsigned int *destBuf, unsigned int data1, unsigned int data2):
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m_ndw(2), m_pPacketData(NULL) {
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unsigned int data[2] = {data1, data2};
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InitPacket(destBuf, data);
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}
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virtual ~PM4WriteDataPacket(void);
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// @returns Packet size in bytes
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virtual unsigned int SizeInBytes() const;
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// @returns Pointer to the packet
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virtual const void *GetPacket() const { return m_pPacketData; }
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// @brief Initialise the packet
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void InitPacket(unsigned int *destBuf, unsigned int data1) {
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m_ndw = 1;
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InitPacket(destBuf, &data1);
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}
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void InitPacket(unsigned int *destBuf, unsigned int data1, unsigned int data2) {
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unsigned int data[2] = {data1, data2};
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m_ndw = 2;
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InitPacket(destBuf, data);
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}
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void InitPacket(unsigned int *destBuf, void *data);
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protected:
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unsigned int m_ndw;
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// PM4WRITE_DATA_CI struct contains all the packet's data
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PM4WRITE_DATA_CI *m_pPacketData;
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};
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// @class PM4ReleaseMemoryPacket
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class PM4ReleaseMemoryPacket : public PM4Packet {
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public:
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// Empty constructor, before using the packet call the init func
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PM4ReleaseMemoryPacket(void): m_pPacketData(NULL) {}
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// This contructor will also init the packet, no need for additional calls
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PM4ReleaseMemoryPacket(unsigned int familyId, bool isPolling, uint64_t address, uint64_t data,
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bool is64bit = false, bool isTimeStamp = false);
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virtual ~PM4ReleaseMemoryPacket(void) {if (m_pPacketData)free(m_pPacketData);}
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// @returns Packet size in bytes
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virtual unsigned int SizeInBytes() const { return m_packetSize; }
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// @returns Pointer to the packet
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virtual const void *GetPacket() const { return m_pPacketData; }
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// @brief Initialise the packet
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private:
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void InitPacketCI(bool isPolling, uint64_t address, uint64_t data,
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bool is64bit = false, bool isTimeStamp = false);
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void InitPacketAI(bool isPolling, uint64_t address, uint64_t data,
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bool is64bit = false, bool isTimeStamp = false);
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void InitPacketNV(bool isPolling, uint64_t address, uint64_t data,
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bool is64bit = false, bool isTimeStamp = false);
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void *m_pPacketData;
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unsigned int m_packetSize;
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};
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// @class PM4IndirectBufPacket
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class PM4IndirectBufPacket : public PM4Packet {
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public:
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// Empty constructor, before using the packet call the init func
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PM4IndirectBufPacket(void) {}
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// This contructor will also init the packet, no need for additional calls
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explicit PM4IndirectBufPacket(IndirectBuffer *pIb);
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virtual ~PM4IndirectBufPacket(void) {}
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// @returns Packet size in bytes
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virtual unsigned int SizeInBytes() const;
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// @returns Pointer to the packet
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virtual const void *GetPacket() const { return &m_packetData; }
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// @breif Initialise the packet
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void InitPacket(IndirectBuffer *pIb);
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private:
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// PM4MEC_INDIRECT_BUFFER struct contains all the packet's data
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PM4MEC_INDIRECT_BUFFER m_packetData;
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};
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// @class PM4AcquireMemoryPacket
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class PM4AcquireMemoryPacket : public PM4Packet {
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public:
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PM4AcquireMemoryPacket(unsigned int familyId);
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virtual ~PM4AcquireMemoryPacket(void) {if (m_pPacketData)free(m_pPacketData);}
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// @returns the packet size in bytes
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virtual unsigned int SizeInBytes() const { return m_packetSize; }
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// @returns Pointer to the packet
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virtual const void *GetPacket() const { return m_pPacketData; }
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private:
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void InitPacketAI(void);
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void InitPacketNV(void);
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void *m_pPacketData;
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unsigned int m_packetSize;
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};
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// @class PM4SetShaderRegPacket Packet that writes to consecutive registers starting at baseOffset.
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class PM4SetShaderRegPacket : public PM4Packet {
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public:
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PM4SetShaderRegPacket(void);
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PM4SetShaderRegPacket(unsigned int baseOffset, const unsigned int regValues[], unsigned int numRegs);
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virtual ~PM4SetShaderRegPacket(void);
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// @returns Packet size in bytes
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virtual unsigned int SizeInBytes() const { return m_packetSize; }
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// @returns Pointer to the packet
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virtual const void *GetPacket() const { return m_pPacketData; }
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void InitPacket(unsigned int baseOffset, const unsigned int regValues[], unsigned int numRegs);
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private:
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unsigned int m_packetSize;
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bool m_packetDataAllocated;
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// PM4SET_SH_REG struct contains all the packet's data
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PM4SET_SH_REG *m_pPacketData;
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};
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// @class PM4DispatchDirectPacket
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class PM4DispatchDirectPacket : public PM4Packet {
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public:
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PM4DispatchDirectPacket(void) {}
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PM4DispatchDirectPacket(unsigned int dimX, unsigned int dimY, unsigned int dimZ, unsigned int dispatchInit);
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virtual ~PM4DispatchDirectPacket(void) {}
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// @returns Packet size in bytes
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virtual unsigned int SizeInBytes() const;
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// @returns Pointer to the packet
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virtual const void *GetPacket() const { return &m_packetData; }
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void InitPacket(unsigned int dimX, unsigned int dimY, unsigned int dimZ, unsigned int dispatchInit);
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private:
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// PM4DISPATCH_DIRECT struct contains all the packet's data
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PM4DISPATCH_DIRECT m_packetData;
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};
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// @class PM4PartialFlushPacket
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class PM4PartialFlushPacket : public PM4Packet {
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public:
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PM4PartialFlushPacket(void);
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virtual ~PM4PartialFlushPacket(void) {}
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// @returns Packet size in bytes
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virtual unsigned int SizeInBytes() const;
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// @returns Pointer to the packet
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virtual const void *GetPacket() const { return &m_packetData; }
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private:
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// PM4EVENT_WRITE struct contains all the packet's data
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PM4EVENT_WRITE m_packetData;
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};
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// @class PM4NopPacket
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class PM4NopPacket : public PM4Packet {
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public:
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PM4NopPacket(void);
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virtual ~PM4NopPacket(void) {}
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// @returns Packet size in bytes
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virtual unsigned int SizeInBytes() const;
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// @returns Pointer to the packet
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virtual const void *GetPacket() const { return &m_packetData; }
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private:
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PM4_TYPE_3_HEADER m_packetData;
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};
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#endif // __KFD_PM4_PACKET__H__
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