Files
rocm-systems/rocclr/device/pal/paldevice.cpp
T
German Andryeyev 67af16bdf3 SWDEV-381633 - Use blit manager on app's queue
Heap initialization used device queue, but it shoudl be used for
cooperative launches only. Heap initialization must use the same queue
as the current dispatch.

Change-Id: I856621bf82bbdeb1c2d0fbc4970e90d09af805cb
2023-02-09 09:43:13 -05:00

2571 строка
88 KiB
C++

/* Copyright (c) 2008 - 2021 Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#include "platform/program.hpp"
#include "platform/kernel.hpp"
#include "os/os.hpp"
#include "device/device.hpp"
#include "device/pal/paldefs.hpp"
#include "device/pal/palmemory.hpp"
#include "device/pal/paldevice.hpp"
#include "utils/flags.hpp"
#include "utils/versions.hpp"
#include "thread/monitor.hpp"
#include "device/pal/palprogram.hpp"
#include "device/pal/palsettings.hpp"
#include "device/pal/palblit.hpp"
#include "palLib.h"
#include "palPlatform.h"
#include "palDevice.h"
#include "palQueueSemaphore.h"
#include "hsailctx.hpp"
#include "vdi_common.hpp"
#ifdef _WIN32
#include <d3d9.h>
#include <d3d10_1.h>
#include "CL/cl_d3d10.h"
#include "CL/cl_d3d11.h"
#include "CL/cl_dx9_media_sharing.h"
#endif // _WIN32
#include <algorithm>
#include <array>
#include <cstring>
#include <ctype.h>
#include <fstream>
#include <iostream>
#include <sstream>
#include <tuple>
#ifdef PAL_GPUOPEN_OCL
// gpuutil headers
#include "gpuUtil/palGpaSession.h"
#include "devDriverServer.h"
#include "protocols/rgpServer.h"
#include "protocols/driverControlServer.h"
#endif // PAL_GPUOPEN_OCL
namespace {
//! Define the mapping from PAL asic revision enumeration values to the
//! compiler gfx major/minor/stepping version.
struct PalDevice {
uint32_t gfxipMajor_; //!< The core engine GFXIP Major version
uint32_t gfxipMinor_; //!< The core engine GFXIP Minor version
uint32_t gfxipStepping_; //!< The core engine GFXIP Stepping version
Pal::GfxIpLevel gfxIpLevel_; //!< PAL gfx IP level
const char* palName_; //!< PAL device name
Pal::AsicRevision asicRevision_; //!< PAL AsicRevision
};
static constexpr PalDevice supportedPalDevices[] = {
// GFX Version PAL GFX IP Level PAL Name PAL ASIC Revision
{8, 0, 1, Pal::GfxIpLevel::GfxIp8, "Carrizo", Pal::AsicRevision::Carrizo},
{8, 0, 1, Pal::GfxIpLevel::GfxIp8, "Bristol Ridge", Pal::AsicRevision::Bristol},
{8, 0, 2, Pal::GfxIpLevel::GfxIp8, "Iceland", Pal::AsicRevision::Iceland},
{8, 0, 2, Pal::GfxIpLevel::GfxIp8, "Tonga", Pal::AsicRevision::Tonga}, // Also Tongapro (generated code is for Tonga)
{8, 0, 3, Pal::GfxIpLevel::GfxIp8, "Fiji", Pal::AsicRevision::Fiji},
{8, 0, 3, Pal::GfxIpLevel::GfxIp8, "Ellesmere", Pal::AsicRevision::Polaris10}, // Ellesmere
{8, 0, 3, Pal::GfxIpLevel::GfxIp8, "Baffin", Pal::AsicRevision::Polaris11}, // Baffin
{8, 0, 3, Pal::GfxIpLevel::GfxIp8, "gfx803", Pal::AsicRevision::Polaris12}, // Lexa
{8, 0, 3, Pal::GfxIpLevel::GfxIp8, "gfx803", Pal::AsicRevision::Polaris22},
{8, 1, 0, Pal::GfxIpLevel::GfxIp8_1, "Stoney", Pal::AsicRevision::Stoney},
{9, 0, 0, Pal::GfxIpLevel::GfxIp9, "gfx900", Pal::AsicRevision::Vega10},
{9, 0, 2, Pal::GfxIpLevel::GfxIp9, "gfx902", Pal::AsicRevision::Raven},
{9, 0, 4, Pal::GfxIpLevel::GfxIp9, "gfx904", Pal::AsicRevision::Vega12},
{9, 0, 6, Pal::GfxIpLevel::GfxIp9, "gfx906", Pal::AsicRevision::Vega20},
{9, 0, 2, Pal::GfxIpLevel::GfxIp9, "gfx902", Pal::AsicRevision::Raven2},
{9, 0, 12, Pal::GfxIpLevel::GfxIp9, "gfx90c", Pal::AsicRevision::Renoir},
{10, 1, 0, Pal::GfxIpLevel::GfxIp10_1, "gfx1010", Pal::AsicRevision::Navi10},
{10, 1, 1, Pal::GfxIpLevel::GfxIp10_1, "gfx1011", Pal::AsicRevision::Navi12},
{10, 1, 2, Pal::GfxIpLevel::GfxIp10_1, "gfx1012", Pal::AsicRevision::Navi14},
{10, 3, 0, Pal::GfxIpLevel::GfxIp10_3, "gfx1030", Pal::AsicRevision::Navi21},
{10, 3, 1, Pal::GfxIpLevel::GfxIp10_3, "gfx1031", Pal::AsicRevision::Navi22},
{10, 3, 2, Pal::GfxIpLevel::GfxIp10_3, "gfx1032", Pal::AsicRevision::Navi23},
{10, 3, 4, Pal::GfxIpLevel::GfxIp10_3, "gfx1034", Pal::AsicRevision::Navi24},
{10, 3, 5, Pal::GfxIpLevel::GfxIp10_3, "gfx1035", Pal::AsicRevision::Rembrandt},
{10, 3, 6, Pal::GfxIpLevel::GfxIp10_3, "gfx1036", Pal::AsicRevision::Raphael},
{11, 0, 0, Pal::GfxIpLevel::GfxIp11_0, "gfx1100", Pal::AsicRevision::Navi31},
{11, 0, 1, Pal::GfxIpLevel::GfxIp11_0, "gfx1101", Pal::AsicRevision::Navi32},
{11, 0, 2, Pal::GfxIpLevel::GfxIp11_0, "gfx1102", Pal::AsicRevision::Navi33},
{11, 0, 3, Pal::GfxIpLevel::GfxIp11_0, "gfx1103", Pal::AsicRevision::Phoenix1},
};
static std::tuple<const amd::Isa*, const char*> findIsa(Pal::AsicRevision asicRevision,
bool sramecc, bool xnack) {
auto palDeviceIter = std::find_if(
std::begin(supportedPalDevices), std::end(supportedPalDevices),
[&](const PalDevice& palDevice) { return palDevice.asicRevision_ == asicRevision; });
if (palDeviceIter == std::end(supportedPalDevices)) {
return std::make_tuple(nullptr, nullptr);
}
const amd::Isa* isa = amd::Isa::findIsa(
palDeviceIter->gfxipMajor_, palDeviceIter->gfxipMinor_, palDeviceIter->gfxipStepping_,
sramecc ? amd::Isa::Feature::Enabled : amd::Isa::Feature::Disabled,
xnack ? amd::Isa::Feature::Enabled : amd::Isa::Feature::Disabled);
return std::make_tuple(
isa, (palDeviceIter->gfxipMajor_ > 8) ? isa->hsailName() : palDeviceIter->palName_);
}
static std::tuple<Pal::GfxIpLevel, Pal::AsicRevision, const char*> findPal(uint32_t gfxipMajor,
uint32_t gfxipMinor,
uint32_t gfxipStepping) {
auto palDeviceIter = std::find_if(std::begin(supportedPalDevices), std::end(supportedPalDevices),
[&](const PalDevice& palDevice) {
return palDevice.gfxipMajor_ == gfxipMajor &&
palDevice.gfxipMinor_ == gfxipMinor &&
palDevice.gfxipStepping_ == gfxipStepping;
});
if (palDeviceIter == std::end(supportedPalDevices)) {
return std::make_tuple(Pal::GfxIpLevel::None, Pal::AsicRevision::Unknown, nullptr);
}
return std::make_tuple(palDeviceIter->gfxIpLevel_, palDeviceIter->asicRevision_,
palDeviceIter->palName_);
}
} // namespace
bool PalDeviceLoad() {
bool ret = false;
// Create online devices
ret |= pal::Device::init();
// Create offline GPU devices
ret |= pal::NullDevice::init();
return ret;
}
void PalDeviceUnload() { pal::Device::tearDown(); }
namespace pal {
Util::GenericAllocator NullDevice::allocator_;
char* Device::platformObj_;
Pal::IPlatform* Device::platform_;
#if defined(WITH_COMPILER_LIB)
NullDevice::Compiler* NullDevice::compiler_;
#endif
AppProfile Device::appProfile_;
NullDevice::NullDevice() : amd::Device(), ipLevel_(Pal::GfxIpLevel::None), palName_(nullptr) {}
bool NullDevice::init() {
// Create offline devices for all ISAs not already associated with an online
// device. This allows code objects to be compiled for all supported ISAs.
std::vector<Device*> devices = getDevices(CL_DEVICE_TYPE_GPU, false);
for (const amd::Isa *isa = amd::Isa::begin(); isa != amd::Isa::end(); isa++) {
if (!isa->runtimePalSupported() || (isa->sramecc() == amd::Isa::Feature::Any) ||
(isa->xnack() == amd::Isa::Feature::Any)) {
continue;
}
bool isOnline = false;
// Check if the particular device is online
for (size_t i = 0; i < devices.size(); i++) {
if (&(devices[i]->isa()) == isa) {
isOnline = true;
break;
}
}
if (isOnline) {
continue;
}
Pal::GfxIpLevel gfxIpLevel;
Pal::AsicRevision asicRevision;
const char* palName;
std::tie(gfxIpLevel, asicRevision, palName) =
findPal(isa->versionMajor(), isa->versionMinor(), isa->versionStepping());
if (asicRevision == Pal::AsicRevision::Unknown) {
// PAL does not support this asic.
continue;
}
std::unique_ptr<NullDevice> nullDevice(new NullDevice());
if (!nullDevice) {
LogPrintfError("Error allocating new instance of offline PAL Device %s", isa->targetId());
return false;
}
if (!nullDevice->create(palName, *isa, gfxIpLevel, asicRevision)) {
// Skip over unsupported devices
LogPrintfError("Skipping creating new instance of offline PAL Device %s", isa->targetId());
continue;
}
nullDevice.release()->registerDevice();
}
return true;
}
bool NullDevice::create(const char* palName, const amd::Isa& isa, Pal::GfxIpLevel ipLevel,
Pal::AsicRevision asicRevision) {
if (!isa.runtimePalSupported()) {
LogPrintfError("Offline PAL device %s is not supported", isa.targetId());
return false;
}
online_ = false;
palName_ = palName;
Pal::DeviceProperties properties = {};
// Use fake GFX IP for the device init
asicRevision_ = asicRevision;
ipLevel_ = ipLevel;
properties.revision = asicRevision;
properties.gfxLevel = ipLevel;
uint subtarget = 0;
pal::Settings* palSettings = new pal::Settings();
settings_ = palSettings;
// Report 512MB for all offline devices
Pal::GpuMemoryHeapProperties heaps[Pal::GpuHeapCount];
heaps[Pal::GpuHeapLocal].logicalSize = heaps[Pal::GpuHeapLocal].physicalSize = 512 * Mi;
Pal::WorkStationCaps wscaps = {};
// Create setting for the offline target
if ((palSettings == nullptr) ||
!palSettings->create(properties, heaps, wscaps, isa.xnack() == amd::Isa::Feature::Enabled)) {
LogPrintfError("Unable to create PAL setting for offline PAL device %s", isa.targetId());
return false;
}
if (!settings().useLightning_) {
if ((isa.hsailName() != nullptr)) {
palName_ = isa.hsailName();
} else {
return false;
}
}
if (!ValidateComgr()) {
LogPrintfError("Code object manager initialization failed for offline PAL device %s", isa.targetId());
return false;
}
if (!ValidateHsail()) {
LogPrintfError("HSAIL initialization failed for offline PAL device %s", isa.targetId());
return false;
}
if (!amd::Device::create(isa)) {
LogPrintfError("Unable to setup device for PAL offline device %s", isa.targetId());
return false;
}
// Fill the device info structure
fillDeviceInfo(properties, heaps, 4096, 1, 0);
// Runtime doesn't know what local size could be on the real board
info_.maxGlobalVariableSize_ = static_cast<size_t>(512 * Mi);
info_.wavefrontWidth_ = settings().enableWave32Mode_ ? 32 : 64;
if (!settings().useLightning_) {
#if defined(WITH_COMPILER_LIB)
const char* library = getenv("HSA_COMPILER_LIBRARY");
aclCompilerOptions opts = {sizeof(aclCompilerOptions_0_8),
library,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr};
// Initialize the compiler handle
acl_error error;
compiler_ = amd::Hsail::CompilerInit(&opts, &error);
if (error != ACL_SUCCESS) {
LogPrintfError("Error initializing the compiler for offline PAL device %s", isa.targetId());
return false;
}
#endif // defined(WITH_COMPILER_LIB)
}
return true;
}
device::Program* NullDevice::createProgram(amd::Program& owner, amd::option::Options* options) {
device::Program* program;
if (settings().useLightning_) {
program = new LightningProgram(*this, owner);
} else {
program = new HSAILProgram(*this, owner);
}
if (program == nullptr) {
LogError("Memory allocation has failed!");
}
return program;
}
void NullDevice::fillDeviceInfo(const Pal::DeviceProperties& palProp,
const Pal::GpuMemoryHeapProperties heaps[Pal::GpuHeapCount],
size_t maxTextureSize, uint numComputeRings,
uint numExclusiveComputeRings) {
info_.type_ = CL_DEVICE_TYPE_GPU;
info_.vendorId_ = palProp.vendorId;
//default uuid similar to rocm device
info_.uuid_[0] = 'X';
info_.uuid_[1] = 'X';
info_.maxWorkItemDimensions_ = 3;
info_.maxComputeUnits_ = settings().enableWgpMode_
? palProp.gfxipProperties.shaderCore.numAvailableCus / 2
: palProp.gfxipProperties.shaderCore.numAvailableCus;
info_.maxPhysicalComputeUnits_ = info_.maxComputeUnits_;
info_.numberOfShaderEngines = palProp.gfxipProperties.shaderCore.numShaderEngines;
// SI parts are scalar. Also, reads don't need to be 128-bits to get peak rates.
// For example, float4 is not faster than float as long as all threads fetch the same
// amount of data and the reads are coalesced. This is from the H/W team and confirmed
// through experimentation. May also be true on EG/NI, but no point in confusing
// developers now.
info_.nativeVectorWidthChar_ = info_.preferredVectorWidthChar_ = 4;
info_.nativeVectorWidthShort_ = info_.preferredVectorWidthShort_ = 2;
info_.nativeVectorWidthInt_ = info_.preferredVectorWidthInt_ = 1;
info_.nativeVectorWidthLong_ = info_.preferredVectorWidthLong_ = 1;
info_.nativeVectorWidthFloat_ = info_.preferredVectorWidthFloat_ = 1;
info_.nativeVectorWidthDouble_ = info_.preferredVectorWidthDouble_ =
(settings().checkExtension(ClKhrFp64)) ? 1 : 0;
info_.nativeVectorWidthHalf_ = info_.preferredVectorWidthHalf_ = 0; // no half support
info_.maxEngineClockFrequency_ = (palProp.gfxipProperties.performance.maxGpuClock != 0)
? palProp.gfxipProperties.performance.maxGpuClock
: 555;
info_.maxMemoryClockFrequency_ = (palProp.gpuMemoryProperties.performance.maxMemClock != 0)
? palProp.gpuMemoryProperties.performance.maxMemClock
: 555;
info_.wallClockFrequency_ = palProp.timestampFrequency / 1000; // in KHz
info_.vramBusBitWidth_ = palProp.gpuMemoryProperties.performance.vramBusBitWidth;
info_.l2CacheSize_ = palProp.gfxipProperties.shaderCore.tccSizeInBytes;
info_.maxParameterSize_ = 1024;
info_.minDataTypeAlignSize_ = sizeof(int64_t[16]);
info_.singleFPConfig_ =
CL_FP_ROUND_TO_NEAREST | CL_FP_ROUND_TO_ZERO | CL_FP_ROUND_TO_INF | CL_FP_INF_NAN | CL_FP_FMA;
if (settings().singleFpDenorm_) {
info_.singleFPConfig_ |= CL_FP_DENORM;
}
if (settings().checkExtension(ClKhrFp64)) {
info_.doubleFPConfig_ = info_.singleFPConfig_ | CL_FP_DENORM;
}
if (settings().reportFMA_) {
info_.singleFPConfig_ |= CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT;
}
info_.globalMemCacheLineSize_ = settings().cacheLineSize_;
info_.globalMemCacheSize_ = settings().cacheSize_;
if ((settings().cacheLineSize_ != 0) || (settings().cacheSize_ != 0)) {
info_.globalMemCacheType_ = CL_READ_WRITE_CACHE;
} else {
info_.globalMemCacheType_ = CL_NONE;
}
uint64_t localRAM;
if (GPU_ADD_HBCC_SIZE) {
localRAM = heaps[Pal::GpuHeapLocal].logicalSize + heaps[Pal::GpuHeapInvisible].logicalSize;
} else {
localRAM =
heaps[Pal::GpuHeapLocal].physicalSize + heaps[Pal::GpuHeapInvisible].physicalSize;
}
info_.globalMemSize_ = (static_cast<uint64_t>(std::min(GPU_MAX_HEAP_SIZE, 100u)) *
static_cast<uint64_t>(localRAM) / 100u);
uint uswcPercentAvailable =
((static_cast<uint64_t>(heaps[Pal::GpuHeapGartUswc].logicalSize) / Mi) > 1536 && IS_WINDOWS)
? 75
: 50;
if (settings().apuSystem_) {
info_.globalMemSize_ += (static_cast<uint64_t>(heaps[Pal::GpuHeapGartUswc].logicalSize) *
uswcPercentAvailable) / 100;
}
// Find the largest heap form FB memory
if (GPU_ADD_HBCC_SIZE) {
info_.maxMemAllocSize_ = std::max(uint64_t(heaps[Pal::GpuHeapLocal].logicalSize),
uint64_t(heaps[Pal::GpuHeapInvisible].logicalSize));
} else {
info_.maxMemAllocSize_ = std::max(uint64_t(heaps[Pal::GpuHeapLocal].physicalSize),
uint64_t(heaps[Pal::GpuHeapInvisible].physicalSize));
}
#if defined(ATI_OS_WIN)
if (settings().apuSystem_) {
info_.maxMemAllocSize_ =
std::max((static_cast<uint64_t>(heaps[Pal::GpuHeapGartUswc].logicalSize) *
uswcPercentAvailable) / 100, info_.maxMemAllocSize_);
}
#endif
info_.maxMemAllocSize_ =
uint64_t(info_.maxMemAllocSize_ * std::min(GPU_SINGLE_ALLOC_PERCENT, 100u) / 100u);
//! \note Force max single allocation size.
//! 4GB limit for the blit kernels and 64 bit optimizations.
info_.maxMemAllocSize_ =
std::min(info_.maxMemAllocSize_, static_cast<uint64_t>(settings().maxAllocSize_));
if (info_.maxMemAllocSize_ < uint64_t(128 * Mi)) {
LogError(
"We are unable to get a heap large enough to support the OpenCL minimum "
"requirement for FULL_PROFILE");
}
info_.maxMemAllocSize_ = std::max(uint64_t(128 * Mi), info_.maxMemAllocSize_);
// Clamp max single alloc size to the globalMemSize since it's
// reduced by default
info_.maxMemAllocSize_ = std::min(info_.maxMemAllocSize_, info_.globalMemSize_);
// Maximum system memory allocation size allowed
info_.maxPhysicalMemAllocSize_ = amd::Os::getPhysicalMemSize();
// We need to verify that we are not reporting more global memory
// that 4x single alloc
info_.globalMemSize_ = std::min(4 * info_.maxMemAllocSize_, info_.globalMemSize_);
// Use 64 bit pointers
if (settings().use64BitPtr_) {
info_.addressBits_ = 64;
} else {
info_.addressBits_ = (settings().useLightning_) ? 64 : 32;
// Limit total size with 3GB for 32 bit
info_.globalMemSize_ = std::min(info_.globalMemSize_, uint64_t(3 * Gi));
}
// Alignment in BITS of the base address of any allocated memory object
static const size_t MemBaseAlignment = 256;
//! @note Force 256 bytes alignment, since currently
//! calAttr.surface_alignment returns 4KB. For pinned memory runtime
//! should be able to create a view with 256 bytes alignement
info_.memBaseAddrAlign_ = 8 * MemBaseAlignment;
info_.preferredConstantBufferSize_ = 16 * Ki;
info_.maxConstantBufferSize_ = info_.maxMemAllocSize_;
info_.maxConstantArgs_ = MaxConstArguments;
// Image support fields
if (settings().imageSupport_) {
info_.imageSupport_ = true;
info_.maxSamplers_ = MaxSamplers;
info_.maxReadImageArgs_ = MaxReadImage;
info_.maxWriteImageArgs_ = MaxWriteImage;
info_.image2DMaxWidth_ = maxTextureSize;
info_.image2DMaxHeight_ = maxTextureSize;
info_.image3DMaxWidth_ = std::min(2 * Ki, maxTextureSize);
info_.image3DMaxHeight_ = std::min(2 * Ki, maxTextureSize);
info_.image3DMaxDepth_ = std::min(2 * Ki, maxTextureSize);
info_.imagePitchAlignment_ = 256; // PAL uses LINEAR_ALIGNED
info_.imageBaseAddressAlignment_ = 256; // XXX: 256 byte base address alignment for now
info_.bufferFromImageSupport_ = true;
}
info_.errorCorrectionSupport_ = false;
if (settings().apuSystem_) {
info_.hostUnifiedMemory_ = true;
}
info_.profilingTimerResolution_ = 1;
info_.profilingTimerOffset_ = amd::Os::offsetToEpochNanos();
info_.littleEndian_ = true;
info_.available_ = true;
info_.compilerAvailable_ = true;
info_.linkerAvailable_ = true;
info_.executionCapabilities_ = CL_EXEC_KERNEL;
info_.preferredPlatformAtomicAlignment_ = 0;
info_.preferredGlobalAtomicAlignment_ = 0;
info_.preferredLocalAtomicAlignment_ = 0;
info_.queueProperties_ = CL_QUEUE_PROFILING_ENABLE;
info_.platform_ = AMD_PLATFORM;
::strncpy(info_.name_, settings().useLightning_ ? isa().targetId() : palName_,
sizeof(info_.name_));
::strncpy(info_.vendor_, "Advanced Micro Devices, Inc.", sizeof(info_.vendor_) - 1);
::snprintf(info_.driverVersion_, sizeof(info_.driverVersion_) - 1, AMD_BUILD_STRING " (PAL%s)%s",
settings().useLightning_ ? ",LC" : ",HSAIL", isOnline() ? "" : " [Offline]");
info_.profile_ = "FULL_PROFILE";
info_.spirVersions_ = "";
if (settings().oclVersion_ >= OpenCL20) {
info_.version_ = "OpenCL 2.0 " AMD_PLATFORM_INFO;
info_.oclcVersion_ = "OpenCL C 2.0 ";
} else if (settings().oclVersion_ == OpenCL12) {
info_.version_ = "OpenCL 1.2 " AMD_PLATFORM_INFO;
info_.oclcVersion_ = "OpenCL C 1.2 ";
} else {
info_.version_ = "OpenCL 1.0 " AMD_PLATFORM_INFO;
info_.oclcVersion_ = "OpenCL C 1.0 ";
LogError("Unknown version for support");
}
// Fill workgroup info size
info_.maxWorkGroupSize_ = settings().maxWorkGroupSize_;
info_.maxWorkItemSizes_[0] = info_.maxWorkGroupSize_;
info_.maxWorkItemSizes_[1] = info_.maxWorkGroupSize_;
info_.maxWorkItemSizes_[2] = info_.maxWorkGroupSize_;
info_.preferredWorkGroupSize_ = settings().preferredWorkGroupSize_;
info_.localMemType_ = CL_LOCAL;
info_.localMemSize_ = settings().hwLDSSize_;
info_.extensions_ = getExtensionString();
// OpenCL1.2 device info fields
info_.builtInKernels_ = "";
// Clamp max image buffer size to the maximum buffer size we can create.
// Image format has max 4 channels per pixel, 1 DWORD per channel.
constexpr size_t kPixelRgbaSize = 4 * sizeof(int);
info_.imageMaxBufferSize_ = std::min<size_t>(MaxImageBufferSize,
info_.maxMemAllocSize_ / kPixelRgbaSize);
info_.image1DMaxWidth_ = maxTextureSize;
info_.imageMaxArraySize_ = MaxImageArraySize;
info_.preferredInteropUserSync_ = true;
info_.printfBufferSize_ = PrintfDbg::WorkitemDebugSize * info().maxWorkGroupSize_;
if (settings().oclVersion_ >= OpenCL20) {
info_.svmCapabilities_ = (CL_DEVICE_SVM_COARSE_GRAIN_BUFFER | CL_DEVICE_SVM_FINE_GRAIN_BUFFER);
if (settings().svmAtomics_) {
info_.svmCapabilities_ |= CL_DEVICE_SVM_ATOMICS;
}
if (settings().svmFineGrainSystem_) {
info_.svmCapabilities_ |= CL_DEVICE_SVM_FINE_GRAIN_SYSTEM;
}
if (amd::IS_HIP && ipLevel_ >= Pal::GfxIpLevel::GfxIp9) {
info_.svmCapabilities_ |= CL_DEVICE_SVM_ATOMICS;
}
// OpenCL2.0 device info fields
info_.maxWriteImageArgs_ = MaxReadWriteImage; //!< For compatibility
info_.maxReadWriteImageArgs_ = MaxReadWriteImage;
info_.maxPipePacketSize_ = info_.maxMemAllocSize_;
info_.maxPipeActiveReservations_ = 16;
info_.maxPipeArgs_ = 16;
info_.queueOnDeviceProperties_ =
CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE | CL_QUEUE_PROFILING_ENABLE;
info_.queueOnDevicePreferredSize_ = 256 * Ki;
info_.queueOnDeviceMaxSize_ = 8 * Mi;
info_.maxOnDeviceQueues_ = 1;
info_.maxOnDeviceEvents_ = settings().numDeviceEvents_;
info_.globalVariablePreferredTotalSize_ = static_cast<size_t>(info_.globalMemSize_);
//! \todo Remove % calculation.
//! Use 90% of max single alloc size.
//! Boards with max single alloc size around 4GB will fail allocations
info_.maxGlobalVariableSize_ =
static_cast<size_t>(amd::alignDown(info_.maxMemAllocSize_ * 9 / 10, 256));
}
if (settings().checkExtension(ClAmdDeviceAttributeQuery)) {
::strncpy(info_.boardName_, palProp.gpuName,
::strnlen(palProp.gpuName, sizeof(info_.boardName_) - 1));
info_.deviceTopology_.pcie.type = CL_DEVICE_TOPOLOGY_TYPE_PCIE_AMD;
info_.deviceTopology_.pcie.bus = palProp.pciProperties.busNumber;
info_.deviceTopology_.pcie.device = palProp.pciProperties.deviceNumber;
info_.deviceTopology_.pcie.function = palProp.pciProperties.functionNumber;
info_.simdPerCU_ = settings().enableWgpMode_
? (2 * palProp.gfxipProperties.shaderCore.numSimdsPerCu)
: palProp.gfxipProperties.shaderCore.numSimdsPerCu;
info_.cuPerShaderArray_ = palProp.gfxipProperties.shaderCore.numCusPerShaderArray;
info_.simdWidth_ = isa().simdWidth();
info_.simdInstructionWidth_ = 1;
info_.wavefrontWidth_ =
settings().enableWave32Mode_ ? 32 : palProp.gfxipProperties.shaderCore.nativeWavefrontSize;
info_.availableSGPRs_ = palProp.gfxipProperties.shaderCore.numAvailableSgprs;
info_.globalMemChannelBanks_ = 4;
info_.globalMemChannelBankWidth_ = isa().memChannelBankWidth();
info_.localMemSizePerCU_ = palProp.gfxipProperties.shaderCore.ldsSizePerCu;
info_.localMemBanks_ = isa().localMemBanks();
info_.timeStampFrequency_ = 1000000;
info_.numAsyncQueues_ = numComputeRings;
info_.numRTQueues_ = numExclusiveComputeRings;
const auto& engineProp = palProp.engineProperties[Pal::EngineTypeCompute];
if (settings().enableWgpMode_) {
info_.numRTCUs_ = engineProp.maxNumDedicatedCu / 2;
info_.granularityRTCUs_ = engineProp.dedicatedCuGranularity / 2;
} else {
info_.numRTCUs_ = engineProp.maxNumDedicatedCu;
info_.granularityRTCUs_ = engineProp.dedicatedCuGranularity;
}
info_.threadTraceEnable_ = settings().threadTraceEnable_;
info_.pcieDeviceId_ = palProp.deviceId;
info_.pcieRevisionId_ = palProp.revisionId;
info_.maxThreadsPerCU_ = info_.wavefrontWidth_ * info_.simdPerCU_ *
palProp.gfxipProperties.shaderCore.numWavefrontsPerSimd;
info_.cooperativeGroups_ = settings().enableCoopGroups_;
info_.cooperativeMultiDeviceGroups_ = settings().enableCoopMultiDeviceGroups_;
if (heaps[Pal::GpuHeapInvisible].logicalSize == 0) {
info_.largeBar_ = true;
ClPrint(amd::LOG_INFO, amd::LOG_INIT, "Resizable bar enabled");
}
}
info_.virtualMemoryManagement_ = true;
info_.virtualMemAllocGranularity_ =
static_cast<size_t>(palProp.gpuMemoryProperties.virtualMemAllocGranularity);
info_.vgprAllocGranularity_ = palProp.gfxipProperties.shaderCore.vgprAllocGranularity;
info_.vgprsPerSimd_ = palProp.gfxipProperties.shaderCore.vgprsPerSimd;
info_.sgprsPerSimd_ = palProp.gfxipProperties.shaderCore.sgprsPerSimd;
}
Device::XferBuffers::~XferBuffers() {
// Destroy temporary buffer for reads
for (const auto& buf : freeBuffers_) {
// CPU optimization: unmap staging buffer just once
if (!buf->desc().cardMemory_) {
buf->unmap(nullptr);
}
delete buf;
}
freeBuffers_.clear();
}
bool Device::XferBuffers::create() {
bool result = false;
// Create a buffer object
Memory* xferBuf = new Memory(dev(), bufSize_);
// Try to allocate memory for the transfer buffer
if ((nullptr == xferBuf) || !xferBuf->create(type_)) {
delete xferBuf;
xferBuf = nullptr;
LogError("Couldn't allocate a transfer buffer!");
} else {
result = true;
freeBuffers_.push_back(xferBuf);
// CPU optimization: map staging buffer just once
if (!xferBuf->desc().cardMemory_) {
xferBuf->map(nullptr);
}
}
return result;
}
Memory& Device::XferBuffers::acquire() {
Memory* xferBuf = nullptr;
size_t listSize;
// Lock the operations with the staged buffer list
amd::ScopedLock l(lock_);
listSize = freeBuffers_.size();
// If the list is empty, then attempt to allocate a staged buffer
if (listSize == 0) {
// Allocate memory
xferBuf = new Memory(dev(), bufSize_);
// Allocate memory for the transfer buffer
if ((nullptr == xferBuf) || !xferBuf->create(type_)) {
delete xferBuf;
xferBuf = nullptr;
LogError("Couldn't allocate a transfer buffer!");
} else {
++acquiredCnt_;
// CPU optimization: map staging buffer just once
if (!xferBuf->desc().cardMemory_) {
xferBuf->map(nullptr);
}
}
}
if (xferBuf == nullptr) {
xferBuf = *(freeBuffers_.begin());
freeBuffers_.erase(freeBuffers_.begin());
++acquiredCnt_;
}
return *xferBuf;
}
void Device::XferBuffers::release(VirtualGPU& gpu, Memory& buffer) {
// Make sure buffer isn't busy on the current VirtualGPU, because
// the next aquire can come from different queue
buffer.wait(gpu);
// Lock the operations with the staged buffer list
amd::ScopedLock l(lock_);
freeBuffers_.push_back(&buffer);
--acquiredCnt_;
}
Device::ScopedLockVgpus::ScopedLockVgpus(const Device& dev) : dev_(dev) {
// Lock the virtual GPU list
dev_.vgpusAccess().lock();
// Find all available virtual GPUs and lock them
// from the execution of commands
for (uint idx = 0; idx < dev_.vgpus().size(); ++idx) {
dev_.vgpus()[idx]->execution().lock();
}
}
Device::ScopedLockVgpus::~ScopedLockVgpus() {
// Find all available virtual GPUs and unlock them
// for the execution of commands
for (uint idx = 0; idx < dev_.vgpus().size(); ++idx) {
dev_.vgpus()[idx]->execution().unlock();
}
// Unock the virtual GPU list
dev_.vgpusAccess().unlock();
}
Device::Device()
: NullDevice(),
numOfVgpus_(0),
lockAsyncOps_("Device Async Ops Lock", true),
lockForInitHeap_("Initialization of Heap Resource", true),
lockPAL_("PAL Ops Lock", true),
vgpusAccess_("Virtual GPU List Ops Lock", true),
scratchAlloc_("Scratch Allocation Lock", true),
mapCacheOps_("Map Cache Lock", true),
lockResourceOps_("Resource List Ops Lock", true),
xferRead_(nullptr),
mapCache_(nullptr),
resourceCache_(nullptr),
numDmaEngines_(0),
heapInitComplete_(false),
xferQueue_(nullptr),
globalScratchBuf_(nullptr),
srdManager_(nullptr),
resourceList_(nullptr),
rgpCaptureMgr_(nullptr) {}
Device::~Device() {
if (p2p_stage_ != nullptr) {
p2p_stage_->release();
p2p_stage_ = nullptr;
}
if (glb_ctx_ != nullptr) {
glb_ctx_->release();
glb_ctx_ = nullptr;
}
delete srdManager_;
for (uint s = 0; s < scratch_.size(); ++s) {
delete scratch_[s];
scratch_[s] = nullptr;
}
delete globalScratchBuf_;
globalScratchBuf_ = nullptr;
// Release all queues if the app didn't release them
while (vgpus().size() > 1) {
delete vgpus()[1];
}
// Destroy transfer queue
delete xferQueue_;
// Destroy blit program
delete blitProgram_;
// Release cached map targets
for (uint i = 0; mapCache_ != nullptr && i < mapCache_->size(); ++i) {
if ((*mapCache_)[i] != nullptr) {
(*mapCache_)[i]->release();
}
}
delete mapCache_;
// Destroy temporary buffers for read/write
delete xferRead_;
// Destroy resource cache
delete resourceCache_;
delete resourceList_;
if (context_ != nullptr) {
context_->release();
}
device_ = nullptr;
// Delete developer driver manager
delete rgpCaptureMgr_;
}
extern const char* SchedulerSourceCode;
extern const char* SchedulerSourceCode20;
extern const char* GwsInitSourceCode;
extern const char* palBlitLinearSourceCode;
Pal::IDevice* gDeviceList[Pal::MaxDevices] = {};
uint32_t gStartDevice = 0;
uint32_t gNumDevices = 0;
bool Device::create(Pal::IDevice* device) {
resourceList_ = new std::unordered_set<Resource*>();
if (nullptr == resourceList_) {
return false;
}
appProfile_.init();
device_ = device;
// Retrive device properties
Pal::Result result = iDev()->GetProperties(&properties_);
if (result != Pal::Result::Success) {
return false;
}
// Save the IP level for the offline detection
ipLevel_ = properties().gfxLevel;
asicRevision_ = flagIsDefault(PAL_FORCE_ASIC_REVISION) ?
properties().revision :
static_cast<Pal::AsicRevision>(PAL_FORCE_ASIC_REVISION);
// XNACK flag should be set for PageMigration or IOMMUv2 support.
// Note: Navi2x should have a fix in HW.
bool isXNACKEnabled =
(static_cast<uint>(properties().gpuMemoryProperties.flags.pageMigrationEnabled ||
properties().gpuMemoryProperties.flags.iommuv2Support));
// Temporarily disable reporting sramecc support.
// PAL currently only reports if the device CAN support it,
// not if it is ENABLED. This will cause us to enable the feature on
// the HSAIL path, which is not supported.
bool isSRAMECCEnabled = false;
const amd::Isa* isa;
std::tie(isa, palName_) = findIsa(asicRevision_, isSRAMECCEnabled, isXNACKEnabled);
if (!isa) {
LogPrintfError("Unsupported PAL device with ASIC revision #%d", asicRevision_);
return false;
}
if (!isa->runtimePalSupported()) {
LogPrintfError("Unsupported PAL device with ISA %s", isa->targetId());
return false;
}
if (!amd::Device::create(*isa)) {
LogPrintfError("Unable to setup device for PAL device %s", isa->targetId());
return false;
}
const auto& computeProp = properties().engineProperties[Pal::EngineTypeCompute];
// Find the number of available engines
for (uint i = 0; i < computeProp.engineCount; ++i) {
const auto& computeCaps = computeProp.capabilities[i];
if ((computeCaps.queuePrioritySupport & Pal::SupportQueuePriorityRealtime) &&
(computeProp.maxNumDedicatedCu > 0)) {
if (exclusiveComputeEnginesId_.find(ExclusiveQueueType::RealTime0) !=
exclusiveComputeEnginesId_.end()) {
exclusiveComputeEnginesId_.insert({ExclusiveQueueType::RealTime1, i});
} else {
exclusiveComputeEnginesId_.insert({ExclusiveQueueType::RealTime0, i});
}
}
if (computeCaps.queuePrioritySupport & Pal::SupportQueuePriorityMedium) {
exclusiveComputeEnginesId_.insert({ExclusiveQueueType::Medium, i});
}
if ((computeCaps.queuePrioritySupport & Pal::SupportQueuePriorityNormal) ||
// In Linux all queues have 0 for priority
(computeCaps.queuePrioritySupport == 0)) {
computeEnginesId_.push_back(i);
}
}
numDmaEngines_ = properties().engineProperties[Pal::EngineTypeDma].engineCount;
// Creates device settings
settings_ = new pal::Settings();
Pal::PalPublicSettings* const palSettings = iDev()->GetPublicSettings();
// Modify settings here
// palSettings ...
palSettings->forceHighClocks = appProfile_.enableHighPerformanceState();
palSettings->longRunningSubmissions = true;
palSettings->cmdBufBatchedSubmitChainLimit = 0;
palSettings->disableResourceProcessingManager = true;
// Make sure CP DMA can be used for all possible transfers
palSettings->cpDmaCmdCopyMemoryMaxBytes = 0xFFFFFFFF;
// Create RGP capture manager
// Note: RGP initialization in PAL must be performed before CommitSettingsAndInit()
rgpCaptureMgr_ = RgpCaptureMgr::Create(platform_, *this);
if (nullptr != rgpCaptureMgr_) {
Pal::IPlatform::InstallDeveloperCb(iPlat(), &Device::PalDeveloperCallback, this);
}
// Commit the new settings for the device
result = iDev()->CommitSettingsAndInit();
if (result != Pal::Result::Success) {
return false;
}
iDev()->GetGpuMemoryHeapProperties(heaps_);
Pal::WorkStationCaps wscaps = {};
iDev()->QueryWorkStationCaps(&wscaps);
pal::Settings* gpuSettings = reinterpret_cast<pal::Settings*>(settings_);
if (!gpuSettings ||
!gpuSettings->create(properties(), heaps_, wscaps, isa->xnack() == amd::Isa::Feature::Enabled,
appProfile_.reportAsOCL12Device())) {
return false;
}
// Fill the device info structure
fillDeviceInfo(properties(), heaps_, 16 * Ki, numComputeEngines(), numExclusiveComputeEngines());
if (!ValidateComgr()) {
LogError("Code object manager initialization failed!");
return false;
}
if (!ValidateHsail()) {
LogError("Hsail initialization failed!");
return false;
}
computeEnginesId_.resize(std::min(numComputeEngines(), settings().numComputeRings_));
amd::Context::Info info = {0};
std::vector<amd::Device*> devices;
devices.push_back(this);
// Create a dummy context
context_ = new amd::Context(devices, info);
if (context_ == nullptr) {
return false;
}
mapCache_ = new std::vector<amd::Memory*>();
if (mapCache_ == nullptr) {
return false;
}
// Use just 1 entry by default for the map cache
mapCache_->push_back(nullptr);
size_t resourceCacheSize = settings().resourceCacheSize_;
// Create resource cache.
// \note Cache must be created before any resource creation to avoid nullptr check
resourceCache_ = new ResourceCache(this, resourceCacheSize);
if (nullptr == resourceCache_) {
return false;
}
#ifdef DEBUG
std::stringstream message;
message << info_.name_;
if (settings().remoteAlloc_) {
message << ": Using *Remote* memory";
} else {
message << ": Using *Local* memory";
}
message << std::endl;
ClPrint(amd::LOG_INFO, amd::LOG_INIT, message.str().c_str());
#endif // DEBUG
for (uint i = 0; i < Pal::GpuHeap::GpuHeapCount; ++i) {
allocedMem[i] = 0;
}
if (!settings().useLightning_) {
#if defined(WITH_COMPILER_LIB)
const char* library = getenv("HSA_COMPILER_LIBRARY");
aclCompilerOptions opts = {sizeof(aclCompilerOptions_0_8),
library,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr};
// Initialize the compiler handle
acl_error error;
compiler_ = amd::Hsail::CompilerInit(&opts, &error);
if (error != ACL_SUCCESS) {
LogError("Error initializing the compiler");
return false;
}
#endif // defined(WITH_COMPILER_LIB)
}
// Allocate SRD manager
srdManager_ = new SrdManager(*this, std::max(HsaImageObjectSize, HsaSamplerObjectSize), 64 * Ki);
if (srdManager_ == nullptr) {
return false;
}
if ((glb_ctx_ == nullptr) && (gNumDevices > 1) && (device == gDeviceList[gNumDevices - 1])) {
std::vector<amd::Device*> devices;
uint32_t numDevices = amd::Device::numDevices(CL_DEVICE_TYPE_GPU, true);
// Add all PAL devices
for (uint32_t i = gStartDevice; i < numDevices; ++i) {
devices.push_back(amd::Device::devices()[i]);
}
// Add current
devices.push_back(this);
if (devices.size() > 1) {
// Create a dummy context
glb_ctx_ = new amd::Context(devices, info);
if (glb_ctx_ == nullptr) {
return false;
}
amd::Buffer* buf =
new (GlbCtx()) amd::Buffer(GlbCtx(), CL_MEM_ALLOC_HOST_PTR, kP2PStagingSize);
if ((buf != nullptr) && buf->create()) {
p2p_stage_ = buf;
} else {
delete buf;
return false;
}
}
}
return true;
}
// ================================================================================================
// Master function that handles developer callbacks from PAL.
void PAL_STDCALL Device::PalDeveloperCallback(void* pPrivateData, const Pal::uint32 deviceIndex,
Pal::Developer::CallbackType type, void* pCbData) {
#ifdef PAL_GPUOPEN_OCL
VirtualGPU* gpu = nullptr;
Device* device = static_cast<Device*>(pPrivateData);
const auto& barrier = *static_cast<const Pal::Developer::BarrierData*>(pCbData);
if ((type == Pal::Developer::CallbackType::BarrierBegin) ||
(type == Pal::Developer::CallbackType::BarrierEnd)) {
const auto* pBarrierData = reinterpret_cast<const Pal::Developer::BarrierData*>(pCbData);
if (pBarrierData->pCmdBuffer != nullptr) {
// Find which queue the current command buffer belongs
for (const auto& it : device->vgpus()) {
if (it->isActiveCmd(pBarrierData->pCmdBuffer)) {
gpu = it;
break;
}
}
}
}
if (gpu == nullptr) {
return;
}
switch (type) {
case Pal::Developer::CallbackType::BarrierBegin:
device->rgpCaptureMgr()->WriteBarrierStartMarker(gpu, barrier);
break;
case Pal::Developer::CallbackType::BarrierEnd:
device->rgpCaptureMgr()->WriteBarrierEndMarker(gpu, barrier);
break;
case Pal::Developer::CallbackType::ImageBarrier:
assert(false);
break;
case Pal::Developer::CallbackType::DrawDispatch:
break;
default:
break;
}
#endif // PAL_GPUOPEN_OCL
}
// ================================================================================================
bool Device::initializeHeapResources() {
amd::ScopedLock k(lockForInitHeap_);
if (!heapInitComplete_) {
Pal::DeviceFinalizeInfo finalizeInfo = {};
// Request all compute engines
for (const auto& it : computeEnginesId_) {
// Request real time compute engines
finalizeInfo.requestedEngineCounts[Pal::EngineTypeCompute].engines |= (1 << it);
}
for (const auto& it : exclusiveComputeEnginesId_) {
// Request real time compute engines
finalizeInfo.requestedEngineCounts[Pal::EngineTypeCompute].engines |= (1 << it.second);
}
// Request all SDMA engines
finalizeInfo.requestedEngineCounts[Pal::EngineTypeDma].engines = (1 << numDmaEngines_) - 1;
if (iDev()->Finalize(finalizeInfo) != Pal::Result::Success) {
return false;
}
heapInitComplete_ = true;
scratch_.resize(GPU_MAX_HW_QUEUES + numExclusiveComputeEngines());
// Initialize the number of mem object for the scratch buffer
for (uint s = 0; s < scratch_.size(); ++s) {
scratch_[s] = new ScratchBuffer();
if (nullptr == scratch_[s]) {
return false;
}
}
if (settings().stagedXferSize_ != 0) {
// Initialize staged read buffers
if (settings().stagedXferRead_) {
xferRead_ = new XferBuffers(*this, Resource::Remote,
amd::alignUp(settings().stagedXferSize_, 4 * Ki));
if ((xferRead_ == nullptr) || !xferRead_->create()) {
LogError("Couldn't allocate transfer buffer objects for write");
return false;
}
}
}
// Update RGP capture manager
if (rgpCaptureMgr_ != nullptr) {
if (!rgpCaptureMgr_->Update(platform_)) {
delete rgpCaptureMgr_;
rgpCaptureMgr_ = nullptr;
}
}
// Create a synchronized transfer queue
xferQueue_ = new VirtualGPU(*this);
if (!(xferQueue_ && xferQueue_->create(false))) {
delete xferQueue_;
xferQueue_ = nullptr;
}
if (nullptr == xferQueue_) {
LogError("Couldn't create the device transfer manager!");
return false;
}
xferQueue_->enableSyncedBlit();
}
return true;
}
// ================================================================================================
device::VirtualDevice* Device::createVirtualDevice(amd::CommandQueue* queue) {
bool profiling = false;
uint rtCUs = amd::CommandQueue::RealTimeDisabled;
uint deviceQueueSize = 0;
if (queue != nullptr) {
profiling = queue->properties().test(CL_QUEUE_PROFILING_ENABLE);
if (queue->asHostQueue() != nullptr) {
bool interopQueue = (0 !=
(queue->context().info().flags_ &
(amd::Context::GLDeviceKhr | amd::Context::D3D10DeviceKhr |
amd::Context::D3D11DeviceKhr)));
rtCUs = queue->rtCUs();
} else if (queue->asDeviceQueue() != nullptr) {
deviceQueueSize = queue->asDeviceQueue()->size();
}
}
// Not safe to add a queue. So lock the device
amd::ScopedLock k(lockAsyncOps());
amd::ScopedLock lock(vgpusAccess());
// Initialization of heap and other resources occur during the command queue creation time.
if (!initializeHeapResources()) {
LogError("Heap initializaiton fails!");
return nullptr;
}
VirtualGPU* vgpu = new VirtualGPU(*this);
if (vgpu && vgpu->create(profiling, deviceQueueSize, rtCUs, queue->priority())) {
return vgpu;
} else {
delete vgpu;
return nullptr;
}
}
device::Program* Device::createProgram(amd::Program& owner, amd::option::Options* options) {
device::Program* program;
if (settings().useLightning_) {
program = new LightningProgram(*this, owner);
} else {
program = new HSAILProgram(*this, owner);
}
if (program == nullptr) {
LogError("We failed memory allocation for program!");
}
return program;
}
//! Requested devices list as configured by the GPU_DEVICE_ORDINAL
typedef std::unordered_map<int, bool> requestedDevices_t;
//! Parses the requested list of devices to be exposed to the user.
static void parseRequestedDeviceList(const char* requestedDeviceList,
requestedDevices_t& requestedDevices, uint32_t numDevices) {
char* pch = strtok(const_cast<char*>(requestedDeviceList), ",");
while (pch != nullptr) {
bool deviceIdValid = true;
int currentDeviceIndex = atoi(pch);
// Validate device index.
for (size_t i = 0; i < strlen(pch); i++) {
if (!isdigit(reinterpret_cast<unsigned char*>(pch)[i])) {
deviceIdValid = false;
break;
}
}
if (currentDeviceIndex < 0 || static_cast<uint32_t>(currentDeviceIndex) >= numDevices) {
deviceIdValid = false;
}
// Get next token.
pch = strtok(nullptr, ",");
if (!deviceIdValid) {
// Exit the loop as anything to the right of invalid deviceId
// has to be discarded
break;
}
// Requested device is valid.
requestedDevices[currentDeviceIndex] = deviceIdValid;
}
}
bool Device::init() {
gStartDevice = amd::Device::numDevices(CL_DEVICE_TYPE_GPU, true);
bool useDeviceList = false;
requestedDevices_t requestedDevices;
size_t size = Pal::GetPlatformSize();
platformObj_ = new char[size];
Pal::PlatformCreateInfo info = {};
info.flags.disableGpuTimeout = true;
#if !defined(PAL_BUILD_DTIF)
#ifdef ATI_BITS_32
info.flags.force32BitVaSpace = true;
info.flags.enableSvmMode = false;
#else
info.flags.enableSvmMode = true;
#endif
#endif
info.flags.supportRgpTraces = true;
info.pSettingsPath = "OCL";
info.maxSvmSize = static_cast<Pal::gpusize>(OCL_SET_SVM_SIZE * Mi);
info.clientApiId = (amd::IS_HIP) ? Pal::ClientApi::Hip : Pal::ClientApi::OpenCl;
if (IS_LINUX) {
//! @note: Linux may have a deadlock if runtime will attempt to reserve
//! VA range, which is much bigger than sysmem size
size_t maxVirtualReserve = amd::Os::getPhysicalMemSize() << 1;
if (info.maxSvmSize > maxVirtualReserve) {
info.maxSvmSize = maxVirtualReserve;
}
}
info.maxSvmSize = amd::nextPowerOfTwo(info.maxSvmSize - 1);
// PAL init
if (Pal::Result::Success != Pal::CreatePlatform(info, platformObj_, &platform_)) {
LogError("Pal::CreatePlatform failed!");
return false;
}
#ifdef PAL_GPUOPEN_OCL
if ((platform_->GetDevDriverServer() != nullptr) &&
(platform_->GetDevDriverServer()->GetDriverControlServer() != nullptr)) {
// Make sure the devdriver initialization is done after Pal platform creation
// to avoid a timeout in RGP server
platform_->GetDevDriverServer()->GetDriverControlServer()->StartLateDeviceInit();
platform_->GetDevDriverServer()->GetDriverControlServer()->FinishDeviceInit();
}
#endif // PAL_GPUOPEN_OCL
// Get the total number of active devices
// Count up all the devices in the system.
platform_->EnumerateDevices(&gNumDevices, &gDeviceList[0]);
const char* requestedDeviceList = amd::IS_HIP
? ((HIP_VISIBLE_DEVICES[0] != '\0') ? HIP_VISIBLE_DEVICES : CUDA_VISIBLE_DEVICES)
: GPU_DEVICE_ORDINAL;
if (requestedDeviceList[0] != '\0') {
useDeviceList = true;
parseRequestedDeviceList(requestedDeviceList, requestedDevices, gNumDevices);
}
bool foundDevice = false;
// Loop through all active devices and initialize the device info structure
for (uint ordinal = 0; ordinal < gNumDevices; ++ordinal) {
bool result = true;
if (useDeviceList) {
result = (requestedDevices.find(ordinal) != requestedDevices.end());
}
// Create the GPU device object
Device* d = new Device();
result = result && (nullptr != d) && d->create(gDeviceList[ordinal]);
if (result) {
foundDevice = true;
d->registerDevice();
} else {
delete d;
}
}
if (!foundDevice) {
Device::tearDown();
} else {
// Loop through all available devices
uint32_t all_devices = devices().size();
for (uint32_t device0 = gStartDevice; device0 < all_devices; ++device0) {
// Find all device that can have access to the current device
for (uint32_t device1 = gStartDevice; device1 < all_devices; ++device1) {
// If it's not the same device, then validate P2P settings
if ((devices()[device0] != devices()[device1]) &&
static_cast<Device*>(devices()[device1])->settings().enableHwP2P_) {
Pal::GpuCompatibilityInfo comp_info = {};
// Can device 0 have access to device1?
static_cast<Device*>(devices()[device0])
->iDev()
->GetMultiGpuCompatibility(*static_cast<Device*>(devices()[device1])->iDev(),
&comp_info);
// Check P2P capability
if (comp_info.flags.peerTransferRead && comp_info.flags.peerTransferWrite) {
devices()[device0]->p2pDevices_.push_back(as_cl(devices()[device1]));
devices()[device1]->p2p_access_devices_.push_back(devices()[device0]);
}
}
}
}
}
return true;
}
void Device::tearDown() {
if (platform_ != nullptr) {
platform_->Destroy();
delete platformObj_;
platform_ = nullptr;
}
#if defined(WITH_COMPILER_LIB)
if (compiler_ != nullptr) {
amd::Hsail::CompilerFini(compiler_);
compiler_ = nullptr;
}
#endif // defined(WITH_COMPILER_LIB)
}
Memory* Device::getGpuMemory(amd::Memory* mem) const {
return static_cast<pal::Memory*>(mem->getDeviceMemory(*this));
}
const device::BlitManager& Device::xferMgr() const { return xferQueue_->blitMgr(); }
Pal::ChNumFormat Device::getPalFormat(const amd::Image::Format& format,
Pal::ChannelMapping* channel) const {
// Find PAL format
for (uint i = 0; i < sizeof(MemoryFormatMap) / sizeof(MemoryFormat); ++i) {
if ((format.image_channel_data_type == MemoryFormatMap[i].clFormat_.image_channel_data_type) &&
(format.image_channel_order == MemoryFormatMap[i].clFormat_.image_channel_order)) {
*channel = MemoryFormatMap[i].palChannel_;
return MemoryFormatMap[i].palFormat_;
}
}
assert(!"We didn't find PAL resource format!");
*channel = MemoryFormatMap[0].palChannel_;
return MemoryFormatMap[0].palFormat_;
}
// Create buffer without an owner (merge common code with createBuffer() ?)
pal::Memory* Device::createScratchBuffer(size_t size) const {
// Create a memory object
Memory* gpuMemory = new pal::Memory(*this, size);
if (nullptr == gpuMemory || !gpuMemory->create(Resource::Local)) {
delete gpuMemory;
gpuMemory = nullptr;
}
return gpuMemory;
}
pal::Memory* Device::createBuffer(amd::Memory& owner, bool directAccess) const {
size_t size = owner.getSize();
pal::Memory* gpuMemory;
// Create resource
bool result = false;
if (owner.getType() == CL_MEM_OBJECT_PIPE) {
// directAccess isnt needed as Pipes shouldnt be host accessible for GPU
directAccess = false;
}
if (nullptr != owner.parent()) {
pal::Memory* gpuParent = getGpuMemory(owner.parent());
if (nullptr == gpuParent) {
LogError("Can't get the owner object for subbuffer allocation");
return nullptr;
}
if ((nullptr != owner.parent()->getSvmPtr()) &&
(owner.parent()->getContext().devices().size() > 1)) {
amd::Memory* amdParent = owner.parent();
{
// Lock memory object, so only one commitment will occur
amd::ScopedLock lock(amdParent->lockMemoryOps());
amdParent->commitSvmMemory();
amdParent->setHostMem(amdParent->getSvmPtr());
}
// Ignore a possible pinning error. Runtime will fallback to SW emulation
bool ok = gpuParent->pinSystemMemory(amdParent->getHostMem(), amdParent->getSize());
}
return gpuParent->createBufferView(owner);
}
Resource::MemoryType type =
(owner.forceSysMemAlloc() || (owner.getMemFlags() & CL_MEM_SVM_FINE_GRAIN_BUFFER))
? Resource::Remote
: Resource::Local;
// Check if runtime can force a tiny buffer into USWC memory
if ((size <= (GPU_MAX_REMOTE_MEM_SIZE * Ki)) && (type == Resource::Local) &&
(owner.getMemFlags() & CL_MEM_READ_ONLY)) {
type = Resource::RemoteUSWC;
}
if (owner.getMemFlags() & CL_MEM_BUS_ADDRESSABLE_AMD) {
type = Resource::BusAddressable;
} else if (owner.getMemFlags() & CL_MEM_EXTERNAL_PHYSICAL_AMD) {
type = Resource::ExternalPhysical;
} else if (owner.getMemFlags() & CL_MEM_VA_RANGE_AMD) {
type = Resource::VaRange;
}
// Use direct access if it's possible
bool remoteAlloc = false;
// Internal means VirtualDevice!=nullptr
bool internalAlloc =
((owner.getMemFlags() & CL_MEM_USE_HOST_PTR) && (owner.getVirtualDevice() != nullptr))
? true
: false;
// Create a memory object
gpuMemory = new pal::Buffer(*this, owner, owner.getSize());
if (nullptr == gpuMemory) {
return nullptr;
}
// Check if owner is interop memory
if (owner.isInterop()) {
result = gpuMemory->createInterop();
} else if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
// Attempt to allocate from persistent heap
result = gpuMemory->create(Resource::Persistent);
if (result) {
// Disallow permanent map for Win7 only, since OS will move buffer to sysmem
if (IS_LINUX ||
// Or Win10
(properties().gpuMemoryProperties.flags.supportPerSubmitMemRefs == false)) {
void* address = gpuMemory->map(nullptr);
CondLog(address == nullptr, "PAL failed lock of persistent memory!");
}
} else {
delete gpuMemory;
return nullptr;
}
} else if (directAccess || (type == Resource::Remote)) {
// Check for system memory allocations
if ((owner.getMemFlags() & (CL_MEM_ALLOC_HOST_PTR | CL_MEM_USE_HOST_PTR)) ||
(settings().remoteAlloc_)) {
// Allocate remote memory if AHP allocation and context has just 1 device
if ((owner.getMemFlags() & CL_MEM_ALLOC_HOST_PTR) &&
(owner.getContext().devices().size() == 1) &&
(owner.getSize() < static_cast<size_t>(GPU_MAX_USWC_ALLOC_SIZE) * Mi)) {
if (owner.getMemFlags() &
(CL_MEM_READ_ONLY | CL_MEM_HOST_WRITE_ONLY | CL_MEM_HOST_NO_ACCESS)) {
// GPU will be reading from this host memory buffer,
// so assume Host write into it
type = Resource::RemoteUSWC;
remoteAlloc = true;
} else {
#ifndef ATI_BITS_32
type = Resource::Remote;
remoteAlloc = true;
#endif
}
}
// Make sure owner has a valid hostmem pointer and it's not COPY
if (!remoteAlloc && (owner.getHostMem() != nullptr)) {
Resource::PinnedParams params;
params.owner_ = &owner;
params.gpu_ = reinterpret_cast<VirtualGPU*>(owner.getVirtualDevice());
params.hostMemRef_ = owner.getHostMemRef();
params.size_ = owner.getHostMemRef()->size();
if (0 == params.size_) {
params.size_ = owner.getSize();
}
// Create memory object
result = gpuMemory->create(Resource::Pinned, &params);
// If direct access failed
if (!result) {
// Don't use cached allocation
// if size is biger than max single alloc
if (owner.getSize() > info().maxMemAllocSize_) {
delete gpuMemory;
return nullptr;
}
}
}
}
}
if (!result &&
// Make sure it's not internal alloc
!internalAlloc) {
Resource::CreateParams params;
params.owner_ = &owner;
params.gpu_ = static_cast<VirtualGPU*>(owner.getVirtualDevice());
params.svmBase_ = static_cast<Memory*>(owner.svmBase());
if (owner.P2PAccess()) {
params.svmBase_ = static_cast<Memory*>(owner.BaseP2PMemory());
if (params.svmBase_ != nullptr) {
type = Resource::P2PAccess;
}
}
// Create memory object
result = gpuMemory->create(type, &params);
// If allocation was successful
if (result) {
// Initialize if the memory is a pipe object
if (owner.getType() == CL_MEM_OBJECT_PIPE) {
// Pipe initialize in order read_idx, write_idx, end_idx. Refer clk_pipe_t structure.
// Init with 3 DWORDS for 32bit addressing and 6 DWORDS for 64bit
size_t pipeInit[3] = {0, 0, owner.asPipe()->getMaxNumPackets()};
static_cast<const KernelBlitManager&>(xferMgr()).writeRawData(*gpuMemory, sizeof(pipeInit),
pipeInit);
}
// If memory has direct access from host, then get CPU address
if (gpuMemory->isHostMemDirectAccess() && (type != Resource::ExternalPhysical) &&
(type != Resource::P2PAccess)) {
void* address = gpuMemory->map(nullptr);
if (address != nullptr) {
// Copy saved memory
// Note: UHP is an optional check if pinning failed and sysmem alloc was forced
if (owner.getMemFlags() & (CL_MEM_COPY_HOST_PTR | CL_MEM_USE_HOST_PTR)) {
memcpy(address, owner.getHostMem(), owner.getSize());
}
// It should be safe to change the host memory pointer,
// because it's lock protected from the upper caller
owner.setHostMem(address);
} else {
result = false;
}
}
// An optimization for CHP. Copy memory and destroy sysmem allocation
else if ((gpuMemory->memoryType() != Resource::Pinned) &&
(owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) &&
(owner.getContext().devices().size() == 1)) {
amd::Coord3D origin(0, 0, 0);
amd::Coord3D region(owner.getSize());
static const bool Entire = true;
if (xferMgr().writeBuffer(owner.getHostMem(), *gpuMemory, origin, region, Entire)) {
// Clear CHP memory
owner.setHostMem(nullptr);
}
}
}
}
if (!result) {
delete gpuMemory;
return nullptr;
}
return gpuMemory;
}
pal::Memory* Device::createImage(amd::Memory& owner, bool directAccess) const {
amd::Image& image = *owner.asImage();
pal::Memory* gpuImage = nullptr;
if ((nullptr != owner.parent()) && (owner.parent()->asImage() != nullptr)) {
device::Memory* devParent = owner.parent()->getDeviceMemory(*this);
if (nullptr == devParent) {
LogError("Can't get the owner object for image view allocation");
return nullptr;
}
// Create a view on the specified device
gpuImage = (pal::Memory*)createView(owner, *devParent);
if ((nullptr != gpuImage) && (gpuImage->owner() != nullptr)) {
gpuImage->owner()->setHostMem((address)(owner.parent()->getHostMem()) +
gpuImage->owner()->getOrigin());
}
return gpuImage;
}
gpuImage = new pal::Image(*this, owner, image.getWidth(), image.getHeight(), image.getDepth(),
image.getImageFormat(), image.getType(), image.getMipLevels());
// Create resource
if (nullptr != gpuImage) {
const bool imageBuffer =
((owner.parent() != nullptr) && (owner.parent()->asBuffer() != nullptr));
bool result = false;
// Check if owner is interop memory
if (owner.isInterop()) {
result = gpuImage->createInterop();
} else if (imageBuffer) {
Resource::ImageBufferParams params;
pal::Memory* buffer = reinterpret_cast<pal::Memory*>(image.parent()->getDeviceMemory(*this));
if (buffer == nullptr) {
LogError("Buffer creation for ImageBuffer failed!");
delete gpuImage;
return nullptr;
}
params.owner_ = &owner;
params.resource_ = buffer;
params.memory_ = buffer;
// Create memory object
result = gpuImage->create(Resource::ImageBuffer, &params);
} else if (directAccess && (owner.getMemFlags() & CL_MEM_ALLOC_HOST_PTR)) {
Resource::PinnedParams params;
params.owner_ = &owner;
params.hostMemRef_ = owner.getHostMemRef();
params.size_ = owner.getHostMemRef()->size();
// Create memory object
result = gpuImage->create(Resource::Pinned, &params);
}
if (!result && !owner.isInterop()) {
if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
// Attempt to allocate from persistent heap
result = gpuImage->create(Resource::Persistent);
} else {
Resource::MemoryType type =
(owner.forceSysMemAlloc()) ? Resource::RemoteUSWC : Resource::Local;
// Create memory object
result = gpuImage->create(type);
}
}
if (!result) {
delete gpuImage;
return nullptr;
} else if ((gpuImage->memoryType() != Resource::Pinned) &&
(owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) &&
(owner.getContext().devices().size() == 1)) {
// Ignore copy for image1D_buffer, since it was already done for buffer
if (imageBuffer) {
// Clear CHP memory
owner.setHostMem(nullptr);
} else {
amd::Coord3D origin(0, 0, 0);
static const bool Entire = true;
if (xferMgr().writeImage(owner.getHostMem(), *gpuImage, origin, image.getRegion(), 0, 0,
Entire)) {
// Clear CHP memory
owner.setHostMem(nullptr);
}
}
}
if (result) {
size_t bytePitch = gpuImage->elementSize() * gpuImage->desc().width_;
image.setBytePitch(bytePitch);
}
}
return gpuImage;
}
// ================================================================================================
device::Memory* Device::createMemory(amd::Memory& owner) const {
bool directAccess = false;
pal::Memory* memory = nullptr;
if (owner.asBuffer()) {
directAccess = (settings().hostMemDirectAccess_ & Settings::HostMemBuffer) ? true : false;
memory = createBuffer(owner, directAccess);
} else if (owner.asImage()) {
directAccess = (settings().hostMemDirectAccess_ & Settings::HostMemImage) ? true : false;
memory = createImage(owner, directAccess);
} else {
LogError("Unknown memory type!");
}
// Attempt to pin system memory if runtime didn't use direct access
if ((memory != nullptr) && (memory->memoryType() != Resource::Pinned) &&
(memory->memoryType() != Resource::Remote) &&
(memory->memoryType() != Resource::RemoteUSWC) &&
(memory->memoryType() != Resource::ExternalPhysical) &&
((owner.getHostMem() != nullptr) ||
((nullptr != owner.parent()) && (owner.getHostMem() != nullptr)))) {
bool ok = memory->pinSystemMemory(
owner.getHostMem(),
(owner.getHostMemRef()->size()) ? owner.getHostMemRef()->size() : owner.getSize());
//! \note: Ignore the pinning result for now
}
return memory;
}
// ================================================================================================
device::Memory* Device::createMemory(size_t size) const {
auto buffer = new pal::Memory(*this, size);
if ((buffer == nullptr) || !buffer->create(Resource::Local)) {
LogError("Couldn't allocate memory on device!");
return nullptr;
}
return buffer;
}
// ================================================================================================
bool Device::createSampler(const amd::Sampler& owner, device::Sampler** sampler) const {
*sampler = nullptr;
Sampler* gpuSampler = new Sampler(*this);
if ((nullptr == gpuSampler) || !gpuSampler->create(owner)) {
delete gpuSampler;
return false;
}
*sampler = gpuSampler;
return true;
}
device::Memory* Device::createView(amd::Memory& owner, const device::Memory& parent) const {
assert((owner.asImage() != nullptr) && "View supports images only");
const amd::Image& image = *owner.asImage();
pal::Memory* gpuImage =
new pal::Image(*this, owner, image.getWidth(), image.getHeight(), image.getDepth(),
image.getImageFormat(), image.getType(), image.getMipLevels());
// Create resource
if (nullptr != gpuImage) {
Resource::ImageViewParams params;
const pal::Memory& gpuMem = static_cast<const pal::Memory&>(parent);
params.owner_ = &owner;
params.level_ = image.getBaseMipLevel();
params.layer_ = 0;
params.resource_ = &gpuMem;
params.gpu_ = reinterpret_cast<VirtualGPU*>(owner.getVirtualDevice());
params.memory_ = &gpuMem;
// Create memory object
bool result = gpuImage->create(Resource::ImageView, &params);
if (!result) {
delete gpuImage;
return nullptr;
}
}
return gpuImage;
}
//! Attempt to bind with external graphics API's device/context
bool Device::bindExternalDevice(uint flags, void* const pDevice[], void* pContext,
bool validateOnly) {
assert(pDevice);
#ifdef _WIN32
if (flags & amd::Context::Flags::D3D10DeviceKhr) {
if (!associateD3D10Device(pDevice[amd::Context::DeviceFlagIdx::D3D10DeviceKhrIdx])) {
LogError("Failed associateD3D10Device()");
return false;
}
}
if (flags & amd::Context::Flags::D3D11DeviceKhr) {
if (!associateD3D11Device(pDevice[amd::Context::DeviceFlagIdx::D3D11DeviceKhrIdx])) {
LogError("Failed associateD3D11Device()");
return false;
}
}
if (flags & amd::Context::Flags::D3D9DeviceKhr) {
if (!associateD3D9Device(pDevice[amd::Context::DeviceFlagIdx::D3D9DeviceKhrIdx])) {
LogWarning("D3D9<->OpenCL adapter mismatch or D3D9Associate() failure");
return false;
}
}
if (flags & amd::Context::Flags::D3D9DeviceEXKhr) {
if (!associateD3D9Device(pDevice[amd::Context::DeviceFlagIdx::D3D9DeviceEXKhrIdx])) {
LogWarning("D3D9<->OpenCL adapter mismatch or D3D9Associate() failure");
return false;
}
}
#endif //_WIN32
if (flags & amd::Context::Flags::GLDeviceKhr) {
// Attempt to associate PAL-OGL
if (!glAssociate(pContext, pDevice[amd::Context::DeviceFlagIdx::GLDeviceKhrIdx])) {
if (!validateOnly) {
LogError("Failed glAssociate()");
}
return false;
}
}
return true;
}
bool Device::unbindExternalDevice(uint flags, void* const pDevice[], void* pContext,
bool validateOnly) {
if ((flags & amd::Context::Flags::GLDeviceKhr) == 0) {
return true;
}
void* glDevice = pDevice[amd::Context::DeviceFlagIdx::GLDeviceKhrIdx];
if (glDevice != nullptr) {
// Dissociate PAL-OGL
if (!glDissociate(pContext, glDevice)) {
if (validateOnly) {
LogWarning("Failed glDissociate()");
}
return false;
}
}
return true;
}
bool Device::globalFreeMemory(size_t* freeMemory) const {
const uint TotalFreeMemory = 0;
const uint LargestFreeBlock = 1;
// Initialization of heap and other resources because getMemInfo needs it.
if (!(const_cast<Device*>(this)->initializeHeapResources())) {
return false;
}
Pal::gpusize local = allocedMem[Pal::GpuHeapLocal];
Pal::gpusize invisible = allocedMem[Pal::GpuHeapInvisible] - resourceCache().lclCacheSize();
Pal::gpusize total_alloced = local + invisible;
// Fill free memory info
freeMemory[TotalFreeMemory] = (total_alloced > info().globalMemSize_ ) ? 0 :
static_cast<size_t>((info().globalMemSize_ - total_alloced) / Ki);
if (invisible >= heaps_[Pal::GpuHeapInvisible].logicalSize) {
invisible = 0;
} else {
invisible = heaps_[Pal::GpuHeapInvisible].logicalSize - invisible;
}
freeMemory[LargestFreeBlock] = static_cast<size_t>(invisible) / Ki;
freeMemory[TotalFreeMemory] -= (freeMemory[TotalFreeMemory] > HIP_HIDDEN_FREE_MEM * Ki) ?
HIP_HIDDEN_FREE_MEM * Ki : 0;
if (settings().apuSystem_) {
Pal::gpusize sysMem = allocedMem[Pal::GpuHeapGartCacheable] + allocedMem[Pal::GpuHeapGartUswc] -
resourceCache().cacheSize() + resourceCache().lclCacheSize();
sysMem /= Ki;
if (sysMem >= freeMemory[TotalFreeMemory]) {
freeMemory[TotalFreeMemory] = 0;
} else {
freeMemory[TotalFreeMemory] -= sysMem;
}
if (freeMemory[LargestFreeBlock] < freeMemory[TotalFreeMemory]) {
freeMemory[LargestFreeBlock] = freeMemory[TotalFreeMemory];
}
}
return true;
}
amd::Memory* Device::findMapTarget(size_t size) const {
// Must be serialised for access
amd::ScopedLock lk(mapCacheOps_);
amd::Memory* map = nullptr;
size_t minSize = 0;
size_t maxSize = 0;
uint mapId = mapCache_->size();
uint releaseId = mapCache_->size();
// Find if the list has a map target of appropriate size
for (uint i = 0; i < mapCache_->size(); i++) {
if ((*mapCache_)[i] != nullptr) {
// Requested size is smaller than the entry size
if (size < (*mapCache_)[i]->getSize()) {
if ((minSize == 0) || (minSize > (*mapCache_)[i]->getSize())) {
minSize = (*mapCache_)[i]->getSize();
mapId = i;
}
}
// Requeted size matches the entry size
else if (size == (*mapCache_)[i]->getSize()) {
mapId = i;
break;
} else {
// Find the biggest map target in the list
if (maxSize < (*mapCache_)[i]->getSize()) {
maxSize = (*mapCache_)[i]->getSize();
releaseId = i;
}
}
}
}
// Check if we found any map target
if (mapId < mapCache_->size()) {
map = (*mapCache_)[mapId];
(*mapCache_)[mapId] = nullptr;
Memory* gpuMemory = reinterpret_cast<Memory*>(map->getDeviceMemory(*this));
// Get the base pointer for the map resource
if ((gpuMemory == nullptr) || (nullptr == gpuMemory->map(nullptr))) {
(*mapCache_)[mapId]->release();
map = nullptr;
}
}
// If cache is full, then release the biggest map target
else if (releaseId < mapCache_->size()) {
(*mapCache_)[releaseId]->release();
(*mapCache_)[releaseId] = nullptr;
}
return map;
}
bool Device::addMapTarget(amd::Memory* memory) const {
// Must be serialised for access
amd::ScopedLock lk(mapCacheOps_);
// the svm memory shouldn't be cached
if (!memory->canBeCached()) {
return false;
}
// Find if the list has a map target of appropriate size
for (uint i = 0; i < mapCache_->size(); ++i) {
if ((*mapCache_)[i] == nullptr) {
(*mapCache_)[i] = memory;
return true;
}
}
// Add a new entry
mapCache_->push_back(memory);
return true;
}
Device::ScratchBuffer::~ScratchBuffer() { destroyMemory(); }
void Device::ScratchBuffer::destroyMemory() {
// Release memory object
delete memObj_;
memObj_ = nullptr;
}
bool Device::allocScratch(uint regNum, const VirtualGPU* vgpu, uint vgprs) {
if (regNum > 0) {
// Serialize the scratch buffer allocation code
amd::ScopedLock lk(scratchAlloc_);
uint sb = vgpu->hwRing();
static const uint WaveSizeLimit = ((1 << 21) - 256);
const uint threadSizeLimit = WaveSizeLimit / info().wavefrontWidth_;
if (regNum > threadSizeLimit) {
LogError("Requested private memory is bigger than HW supports!");
regNum = threadSizeLimit;
}
// The algorithm below finds the most optimal size for the current execution.
// PAL reprograms COMPUTE_TMPRING_SIZE.WAVESIZE and COMPUTE_TMPRING_SIZE.WAVES on
// every dispatch and sync mode is enabled in runtime
// Calculate the size of the scratch buffer for a queue
uint32_t numTotalCUs = properties().gfxipProperties.shaderCore.numAvailableCus;
// Find max waves based on VGPR per SIMD
uint32_t numMaxWaves = properties().gfxipProperties.shaderCore.vgprsPerSimd / vgprs;
// Find max waves per CU
numMaxWaves *= properties().gfxipProperties.shaderCore.numSimdsPerCu;
// Find max waves per device
numMaxWaves = std::min(settings().numScratchWavesPerCu_, numMaxWaves);
// Current private mem size
uint32_t privateMemSize = regNum * sizeof(uint32_t);
uint64_t newSize =
static_cast<uint64_t>(info().wavefrontWidth_) * privateMemSize * numMaxWaves * numTotalCUs;
// Check if the current buffer isn't big enough
if (newSize > scratch_[sb]->size_) {
// Stall all command queues, since runtime will reallocate memory
ScopedLockVgpus lock(*this);
scratch_[sb]->size_ = newSize;
uint64_t size = 0;
uint64_t offset = 0;
// Destroy all views
for (uint s = 0; s < scratch_.size(); ++s) {
ScratchBuffer* scratchBuf = scratch_[s];
if (scratchBuf->size_ > 0) {
scratchBuf->destroyMemory();
// Adjust the size for the current queue only
if (s == sb) {
scratchBuf->size_ = std::min(newSize, info().maxMemAllocSize_);
scratchBuf->size_ = std::min(newSize, uint64_t(3 * Gi));
// Note: Generic address space setup in HW requires 64KB alignment for scratch
scratchBuf->size_ = amd::alignUp(newSize, 64 * Ki);
}
scratchBuf->offset_ = offset;
size += scratchBuf->size_;
offset += scratchBuf->size_;
}
}
delete globalScratchBuf_;
// Allocate new buffer.
globalScratchBuf_ = new pal::Memory(*this, static_cast<size_t>(size));
if ((globalScratchBuf_ == nullptr) || !globalScratchBuf_->create(Resource::Scratch)) {
LogError("Couldn't allocate scratch memory");
for (uint s = 0; s < scratch_.size(); ++s) {
scratch_[s]->size_ = 0;
}
return false;
}
for (uint s = 0; s < scratch_.size(); ++s) {
// Loop through all memory objects and reallocate them
if (scratch_[s]->size_ > 0) {
// Allocate new buffer
scratch_[s]->memObj_ = new pal::Memory(*this, scratch_[s]->size_);
Resource::ViewParams view;
view.resource_ = globalScratchBuf_;
view.offset_ = scratch_[s]->offset_;
view.size_ = scratch_[s]->size_;
if ((scratch_[s]->memObj_ == nullptr) ||
!scratch_[s]->memObj_->create(Resource::View, &view)) {
LogError("Couldn't allocate a scratch view");
delete scratch_[s]->memObj_;
scratch_[s]->size_ = 0;
return false;
}
}
}
}
}
return true;
}
bool Device::validateKernel(const amd::Kernel& kernel, const device::VirtualDevice* vdev,
bool coop_groups) {
// Find the number of scratch registers used in the kernel
const device::Kernel* devKernel = kernel.getDeviceKernel(*this);
uint regNum = static_cast<uint>(devKernel->workGroupInfo()->scratchRegs_);
const VirtualGPU* vgpu = static_cast<const VirtualGPU*>(vdev);
if (!allocScratch(regNum, vgpu, devKernel->workGroupInfo()->usedVGPRs_)) {
return false;
}
// Runtime plans to launch cooperative groups on the device queue, thus
// validate the scratch buffer on that queue
if (coop_groups) {
vgpu = xferQueue();
if (!allocScratch(regNum, vgpu, devKernel->workGroupInfo()->usedVGPRs_)) {
return false;
}
}
const HSAILKernel* hsaKernel = static_cast<const HSAILKernel*>(devKernel);
if (hsaKernel->dynamicParallelism()) {
if (settings().useDeviceQueue_) {
amd::DeviceQueue* defQueue = kernel.program().context().defDeviceQueue(*this);
if (defQueue != nullptr) {
vgpu = static_cast<VirtualGPU*>(defQueue->vDev());
if (!allocScratch(hsaKernel->prog().maxScratchRegs(), vgpu,
hsaKernel->prog().maxVgprs())) {
return false;
}
} else {
return false;
}
} else {
if (!allocScratch(hsaKernel->prog().maxScratchRegs(), vgpu,
hsaKernel->prog().maxVgprs())) {
return false;
}
}
}
return true;
}
void Device::destroyScratchBuffers() {
if (globalScratchBuf_ != nullptr) {
for (uint s = 0; s < scratch_.size(); ++s) {
scratch_[s]->destroyMemory();
scratch_[s]->size_ = 0;
}
delete globalScratchBuf_;
globalScratchBuf_ = nullptr;
}
}
void Device::fillHwSampler(uint32_t state, void* hwState, uint32_t hwStateSize, uint32_t mipFilter,
float minLod, float maxLod) const {
Pal::SamplerInfo samplerInfo = {};
samplerInfo.borderColorType = Pal::BorderColorType::TransparentBlack;
samplerInfo.filter.zFilter = Pal::XyFilterPoint;
samplerInfo.flags.unnormalizedCoords = !(state & amd::Sampler::StateNormalizedCoordsMask);
samplerInfo.maxLod = 4096.0f;
state &= ~amd::Sampler::StateNormalizedCoordsMask;
// Program the sampler address mode
switch (state & amd::Sampler::StateAddressMask) {
case amd::Sampler::StateAddressRepeat:
samplerInfo.addressU = Pal::TexAddressMode::Wrap;
samplerInfo.addressV = Pal::TexAddressMode::Wrap;
samplerInfo.addressW = Pal::TexAddressMode::Wrap;
break;
case amd::Sampler::StateAddressClampToEdge:
samplerInfo.addressU = Pal::TexAddressMode::Clamp;
samplerInfo.addressV = Pal::TexAddressMode::Clamp;
samplerInfo.addressW = Pal::TexAddressMode::Clamp;
break;
case amd::Sampler::StateAddressMirroredRepeat:
samplerInfo.addressU = Pal::TexAddressMode::Mirror;
samplerInfo.addressV = Pal::TexAddressMode::Mirror;
samplerInfo.addressW = Pal::TexAddressMode::Mirror;
break;
case amd::Sampler::StateAddressClamp:
case amd::Sampler::StateAddressNone:
samplerInfo.addressU = Pal::TexAddressMode::ClampBorder;
samplerInfo.addressV = Pal::TexAddressMode::ClampBorder;
samplerInfo.addressW = Pal::TexAddressMode::ClampBorder;
default:
break;
}
state &= ~amd::Sampler::StateAddressMask;
// Program texture filter mode
if (state == amd::Sampler::StateFilterLinear) {
samplerInfo.filter.magnification = Pal::XyFilterLinear;
samplerInfo.filter.minification = Pal::XyFilterLinear;
samplerInfo.filter.zFilter = Pal::ZFilterLinear;
}
if (mipFilter == CL_FILTER_NEAREST) {
samplerInfo.filter.mipFilter = Pal::MipFilterPoint;
} else if (mipFilter == CL_FILTER_LINEAR) {
samplerInfo.filter.mipFilter = Pal::MipFilterLinear;
}
iDev()->CreateSamplerSrds(1, &samplerInfo, hwState);
}
void* Device::hostAlloc(size_t size, size_t alignment, MemorySegment mem_seg) const {
// for discrete gpu, we only reserve,no commit yet.
return amd::Os::reserveMemory(nullptr, size, alignment, amd::Os::MEM_PROT_NONE);
}
bool Device::allowPeerAccess(device::Memory* memory) const {
if (memory == nullptr) {
return false;
}
Resource::CreateParams params;
amd::Memory* owner = reinterpret_cast<amd::Memory*>(memory->owner());
params.owner_ = owner;
params.gpu_ = static_cast<VirtualGPU*>(owner->getVirtualDevice());
params.svmBase_ = static_cast<Memory*>(owner->BaseP2PMemory());
pal::Memory* gpuMemory = getGpuMemory(owner);
bool result = gpuMemory->CreateP2PAccess(&params);
if (result != true) {
LogError("Allow p2p access");
return false;
}
return true;
}
void Device::hostFree(void* ptr, size_t size) const {
// If we allocate the host memory, we need free, or we have to release
amd::Os::releaseMemory(ptr, size);
}
bool Device::deviceAllowAccess(void* ptr) const {
std::lock_guard<std::mutex> lock(lockAllowAccess_);
// Empty function for now.
return true;
}
void* Device::svmAlloc(amd::Context& context, size_t size, size_t alignment, cl_svm_mem_flags flags,
void* svmPtr) const {
constexpr bool kForceAllocation = true;
alignment = std::max(alignment, static_cast<size_t>(info_.memBaseAddrAlign_));
amd::Memory* mem = nullptr;
freeCPUMem_ = false;
if (nullptr == svmPtr) {
if (isFineGrainedSystem()) {
freeCPUMem_ = true;
return amd::Os::alignedMalloc(size, alignment);
}
// create a hidden buffer, which will allocated on the device later
mem = new (context) amd::Buffer(context, flags, size, reinterpret_cast<void*>(1));
if (mem == nullptr) {
LogError("failed to create a svm mem object!");
return nullptr;
}
if (!mem->create(nullptr, false, false, kForceAllocation)) {
LogError("failed to create a svm hidden buffer!");
mem->release();
return nullptr;
}
// if the device supports SVM FGS, return the committed CPU address directly.
pal::Memory* gpuMem = getGpuMemory(mem);
// add the information to context so that we can use it later.
amd::MemObjMap::AddMemObj(mem->getSvmPtr(), mem);
svmPtr = mem->getSvmPtr();
if (settings().apuSystem_ && gpuMem->isHostMemDirectAccess()) {
mem->commitSvmMemory();
}
} else {
// find the existing amd::mem object
mem = amd::MemObjMap::FindMemObj(svmPtr);
if (nullptr == mem) {
return nullptr;
}
// commit the CPU memory for FGS device.
if (isFineGrainedSystem()) {
mem->commitSvmMemory();
} else {
pal::Memory* gpuMem = getGpuMemory(mem);
}
svmPtr = mem->getSvmPtr();
}
return svmPtr;
}
void Device::svmFree(void* ptr) const {
if (freeCPUMem_) {
amd::Os::alignedFree(ptr);
} else {
amd::Memory* svmMem = amd::MemObjMap::FindMemObj(ptr);
if (nullptr != svmMem) {
svmMem->release();
amd::MemObjMap::RemoveMemObj(ptr);
}
}
}
void* Device::virtualAlloc(void* addr, size_t size, size_t alignment)
{
amd::Memory* mem = nullptr;
// create a hidden buffer, which will allocated on the device later
mem = new (context()) amd::Buffer(context(), CL_MEM_VA_RANGE_AMD, size, addr);
if (mem == nullptr) {
LogError("failed to new a va range mem object!");
return nullptr;
}
if (!mem->create(nullptr, false)) {
LogError("failed to create a va range mem object");
mem->release();
return nullptr;
}
// if the device supports SVM FGS, return the committed CPU address directly.
pal::Memory* gpuMem = getGpuMemory(mem);
amd::MemObjMap::AddVirtualMemObj(mem->getSvmPtr(), mem);
void* svmPtr = mem->getSvmPtr();
return svmPtr;
}
void Device::virtualFree(void* addr)
{
amd::Memory* va = amd::MemObjMap::FindVirtualMemObj(addr);
if (nullptr != va && (va->getMemFlags() & CL_MEM_VA_RANGE_AMD)) {
va->release();
amd::MemObjMap::RemoveVirtualMemObj(addr);
}
}
bool Device::AcquireExclusiveGpuAccess() {
// Lock the virtual GPU list
vgpusAccess().lock();
// Find all available virtual GPUs and lock them
// from the execution of commands
for (uint idx = 0; idx < vgpus().size(); ++idx) {
vgpus()[idx]->execution().lock();
// Make sure a wait is done
vgpus()[idx]->WaitForIdleCompute();
}
return true;
}
void Device::ReleaseExclusiveGpuAccess(VirtualGPU& vgpu) const {
vgpu.WaitForIdleCompute();
// Find all available virtual GPUs and unlock them
// for the execution of commands
for (uint idx = 0; idx < vgpus().size(); ++idx) {
vgpus()[idx]->execution().unlock();
}
// Unock the virtual GPU list
vgpusAccess().unlock();
}
// ================================================================================================
void Device::HiddenHeapAlloc(const VirtualGPU& gpu) {
auto HeapAlloc = [this, &gpu]() -> bool {
// Allocate initial heap for device memory allocator
static constexpr size_t HeapBufferSize = 128 * Ki;
heap_buffer_ = createMemory(HeapBufferSize);
if (initial_heap_size_ != 0) {
initial_heap_size_ = amd::alignUp(initial_heap_size_, 2 * Mi);
initial_heap_buffer_ = createMemory(initial_heap_size_);
}
if (heap_buffer_ == nullptr) {
LogError("Heap buffer allocation failed!");
return false;
}
bool result = static_cast<const KernelBlitManager&>(gpu.blitMgr()).initHeap(
heap_buffer_, initial_heap_buffer_, HeapBufferSize, initial_heap_size_ / (2 * Mi));
return result;
};
std::call_once(heap_initialized_, HeapAlloc);
}
// ================================================================================================
Device::SrdManager::~SrdManager() {
for (uint i = 0; i < pool_.size(); ++i) {
pool_[i].buf_->unmap(nullptr);
delete pool_[i].buf_;
delete pool_[i].flags_;
}
}
bool Sampler::create(uint32_t oclSamplerState) {
hwSrd_ = dev_.srds().allocSrdSlot(&hwState_);
if (0 == hwSrd_) {
return false;
}
dev_.fillHwSampler(oclSamplerState, hwState_, HsaSamplerObjectSize);
return true;
}
bool Sampler::create(const amd::Sampler& owner) {
hwSrd_ = dev_.srds().allocSrdSlot(&hwState_);
if (0 == hwSrd_) {
return false;
}
dev_.fillHwSampler(owner.state(), hwState_, HsaSamplerObjectSize, owner.mipFilter(),
owner.minLod(), owner.maxLod());
return true;
}
Sampler::~Sampler() { dev_.srds().freeSrdSlot(hwSrd_); }
uint64_t Device::SrdManager::allocSrdSlot(address* cpuAddr) {
amd::ScopedLock lock(ml_);
// Check all buffers in the pool of chunks
for (uint i = 0; i < pool_.size(); ++i) {
const Chunk& ch = pool_[i];
// Search for an empty slot
for (uint s = 0; s < numFlags_; ++s) {
uint mask = ch.flags_[s];
// Check if there is an empty slot in this group
if (mask != 0) {
uint idx;
// Find the first empty index
for (idx = 0; (mask & 0x1) == 0; mask >>= 1, ++idx)
;
// Mark the slot as busy
ch.flags_[s] &= ~(1 << idx);
// Calculate SRD offset in the buffer
uint offset = (s * MaskBits + idx) * srdSize_;
*cpuAddr = ch.buf_->data() + offset;
return ch.buf_->vmAddress() + offset;
}
}
}
// At this point the manager doesn't have empty slots
// and has to allocate a new chunk
Chunk chunk;
chunk.flags_ = new uint[numFlags_];
if (chunk.flags_ == nullptr) {
return 0;
}
chunk.buf_ = new Memory(dev_, bufSize_);
if (chunk.buf_ == nullptr || !chunk.buf_->create(Resource::Remote) ||
(nullptr == chunk.buf_->map(nullptr))) {
delete[] chunk.flags_;
delete chunk.buf_;
return 0;
}
// All slots in the chunk are in "free" state
memset(chunk.flags_, 0xff, numFlags_ * sizeof(uint));
// Take the first one...
chunk.flags_[0] &= ~0x1;
pool_.push_back(chunk);
*cpuAddr = chunk.buf_->data();
return chunk.buf_->vmAddress();
}
void Device::SrdManager::freeSrdSlot(uint64_t addr) {
amd::ScopedLock lock(ml_);
if (addr == 0) return;
// Check all buffers in the pool of chunks
for (uint i = 0; i < pool_.size(); ++i) {
Chunk* ch = &pool_[i];
// Find the offset
int64_t offs = static_cast<int64_t>(addr) - static_cast<int64_t>(ch->buf_->vmAddress());
// Check if the offset inside the chunk buffer
if ((offs >= 0) && (offs < bufSize_)) {
// Find the index in the chunk
uint idx = offs / srdSize_;
uint s = idx / MaskBits;
// Free the slot
ch->flags_[s] |= 1 << (idx % MaskBits);
return;
}
}
assert(false && "Wrong slot address!");
}
void Device::updateAllocedMemory(Pal::GpuHeap heap, Pal::gpusize size, bool free) const {
if (free) {
allocedMem[heap] -= size;
} else {
allocedMem[heap] += size;
}
}
bool Device::createBlitProgram() {
bool result = true;
// Delayed compilation due to brig_loader memory allocation
std::string extraBlits;
std::string ocl20;
if (amd::IS_HIP) {
extraBlits = palBlitLinearSourceCode;
if (info().cooperativeGroups_) {
extraBlits.append(GwsInitSourceCode);
}
}
else {
if (settings().oclVersion_ >= OpenCL20) {
extraBlits = iDev()->GetDispatchKernelSource();
if (settings().useLightning_) {
extraBlits.append(SchedulerSourceCode20);
}
else {
extraBlits.append(SchedulerSourceCode);
}
ocl20 = "-cl-std=CL2.0";
}
}
blitProgram_ = new BlitProgram(context_);
// Create blit programs
if (blitProgram_ == nullptr || !blitProgram_->create(this, extraBlits, ocl20)) {
delete blitProgram_;
blitProgram_ = nullptr;
LogError("Couldn't create blit kernels!");
result = false;
}
return result;
}
void Device::SrdManager::fillResourceList(VirtualGPU& gpu) {
for (uint i = 0; i < pool_.size(); ++i) {
gpu.addVmMemory(pool_[i].buf_);
}
}
bool Device::SetClockMode(const cl_set_device_clock_mode_input_amd setClockModeInput,
cl_set_device_clock_mode_output_amd* pSetClockModeOutput) {
Pal::SetClockModeInput setClockMode = {};
Pal::DeviceClockMode palClockMode =
static_cast<Pal::DeviceClockMode>(setClockModeInput.clock_mode);
setClockMode.clockMode = palClockMode;
bool result = (Pal::Result::Success ==
(iDev()->SetClockMode(setClockMode,
reinterpret_cast<Pal::SetClockModeOutput*>(pSetClockModeOutput))))
? true
: false;
return result;
}
bool Device::importExtSemaphore(void** extSemaphore, const amd::Os::FileDesc& handle) {
Pal::ExternalQueueSemaphoreOpenInfo palOpenInfo = {};
palOpenInfo.externalSemaphore = handle;
palOpenInfo.flags.crossProcess = false;
palOpenInfo.flags.isReference = true;
Pal::Result result;
size_t semaphoreSize = iDev()->GetExternalSharedQueueSemaphoreSize(
palOpenInfo, &result);
if (result != Pal::Result::Success) {
return false;
}
void* mem = amd::Os::alignedMalloc(semaphoreSize, 16);
result = iDev()->OpenExternalSharedQueueSemaphore(
palOpenInfo, mem, reinterpret_cast<Pal::IQueueSemaphore**> (extSemaphore));
if (result != Pal::Result::Success) {
amd::Os::alignedFree(mem);
return false;
}
return true;
}
void Device::DestroyExtSemaphore(void* extSemaphore) {
Pal::IQueueSemaphore* sem = reinterpret_cast<Pal::IQueueSemaphore*>(extSemaphore);
sem->Destroy();
amd::Os::alignedFree(extSemaphore);
}
} // namespace pal