a461ae2fc9
Change-Id: I8d1d7c6d5db018301cd76f2e38b5997ae91c15db
137 lines
4.3 KiB
C++
137 lines
4.3 KiB
C++
/*
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Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANNTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER INN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR INN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#include <hip_test_common.hh>
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#include <hip_test_defgroups.hh>
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#define NUM 1024
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#define THREADS_PER_BLOCK_X 4
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// Device (Kernel) function, it must be void
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__global__ void vadd_asm(float* out, float* in) {
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int i = blockDim.x * blockIdx.x + threadIdx.x;
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#ifdef __HIP_PLATFORM_NVIDIA__
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asm volatile("add.f32 %0,%1,%2;" : "=f"(out[i]) : "f"(in[i]), "f"(out[i]));
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#endif
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#ifdef __HIP_PLATFORM_AMD__
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asm volatile("v_add_f32_e32 %0, %1, %2" : "=v"(out[i]) : "v"(in[i]),
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"v"(out[i]));
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#endif
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}
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// CPU implementation of Vector Result
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void addCPUReference(float* output, float* input) {
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for (unsigned int j = 0; j < NUM; j++) {
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output[j] = input[j] + output[j];
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}
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}
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/**
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* @addtogroup hipLaunchKernelGGL
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* @{
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* @ingroup KernelTest
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* `void hipLaunchKernelGGL(F kernel, const dim3& numBlocks, const dim3& dimBlocks,
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std::uint32_t sharedMemBytes, hipStream_t stream, Args... args)` -
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* Method to invocate kernel functions
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*/
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/**
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* Test Description
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* ------------------------
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* - Test case to check inline asm vadd instruction via kernel call.
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* Test source
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* ------------------------
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* - catch/unit/kernel/inline_asm_vadd.cc
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* Test requirements
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* ------------------------
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* - HIP_VERSION >= 5.6
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*/
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TEST_CASE("Unit_kernel_inline_asm_vadd_Functional") {
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float* VectorA;
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float* ResultVector;
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float* VectorB;
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float* gpuVector;
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float* gpuResultVector;
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int i;
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int errors;
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VectorA = reinterpret_cast<float*>(malloc(NUM * sizeof(float)));
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ResultVector = reinterpret_cast<float*>(malloc(NUM * sizeof(float)));
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VectorB = reinterpret_cast<float*>(malloc(NUM * sizeof(float)));
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// initialize the input data
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for (i = 0; i < NUM; i++) {
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VectorA[i] = static_cast<float>(i * 10.0f);
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VectorB[i] = static_cast<float>(i * 30.0f);
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}
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// allocate the memory on the device side
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HIP_CHECK(hipMalloc(reinterpret_cast<void**>(&gpuVector),
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NUM * sizeof(float)));
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HIP_CHECK(hipMalloc(reinterpret_cast<void**>(&gpuResultVector),
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NUM * sizeof(float)));
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// Memory transfer from host to device
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HIP_CHECK(hipMemcpy(gpuVector, VectorA, NUM * sizeof(float),
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hipMemcpyHostToDevice));
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HIP_CHECK(hipMemcpy(gpuResultVector, VectorB, NUM * sizeof(float),
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hipMemcpyHostToDevice));
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// Lauching kernel from host
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hipLaunchKernelGGL(vadd_asm, dim3(NUM / THREADS_PER_BLOCK_X),
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dim3(THREADS_PER_BLOCK_X), 0, 0,
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gpuResultVector, gpuVector);
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// Memory transfer from device to host
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HIP_CHECK(hipMemcpy(ResultVector, gpuResultVector, NUM * sizeof(float),
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hipMemcpyDeviceToHost));
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// CPU Result computation
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addCPUReference(VectorB, VectorA);
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// verify the results
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errors = 0;
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double eps = 1.0E-3;
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for (i = 0; i < NUM; i++) {
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if (std::abs(ResultVector[i] - VectorB[i]) > eps) {
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errors++;
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}
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}
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if (errors != 0) {
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REQUIRE(false);
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} else {
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REQUIRE(true);
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}
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// free the resources on device side
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HIP_CHECK(hipFree(gpuVector));
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HIP_CHECK(hipFree(gpuResultVector));
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HIP_CHECK(hipDeviceReset());
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// free the resources on host side
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free(VectorA);
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free(ResultVector);
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free(VectorB);
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}
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