Files
rocm-systems/rocclr/runtime/platform/context.cpp
T
foreman ff9a6c0c58 P4 to Git Change 1192638 by xcui@merged_opencl_jxcwin on 2015/09/21 14:34:25
SWDEV-17662 - EPR #426715 - for CZ enabled PX system, we need discrete GPU be the first device to do SVM allocation, and the fine grain system capable device do the allocation after discrete GPU.

	precheckin:
	http://ocltc.amd.com:8111/viewModification.html?modId=58725&personal=true&buildTypeId=&tab=vcsModificationBuilds&show_all_builds=true

	code review:
	http://ocltc.amd.com/reviews/r/8513/

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/device.hpp#255 edit
... //depot/stg/opencl/drivers/opencl/runtime/platform/context.cpp#36 edit
2015-09-21 14:46:15 -04:00

408 строки
12 KiB
C++

//
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
//
#include "platform/context.hpp"
#include "amdocl/cl_gl_amd.hpp"
#include "amdocl/cl_common.hpp"
#include "platform/commandqueue.hpp"
#include <algorithm>
#include <functional>
#ifdef _WIN32
#include <d3d10_1.h>
#include <dxgi.h>
#include "CL/cl_d3d10.h"
#include "CL/cl_d3d11.h"
#include "CL/cl_dx9_media_sharing.h"
#endif //_WIN32
namespace amd {
Context::Context(
const std::vector<Device*>& devices,
const Info& info)
: devices_(devices)
, info_(info)
, properties_(NULL)
, glenv_(NULL)
, customHostAllocDevice_(NULL)
{
for (const auto& device : devices) {
device->retain();
if (device->customHostAllocator()) {
assert(!customHostAllocDevice_ && "Only one custom host allocator "
"is allowed per context");
customHostAllocDevice_ = device;
}
if (device->svmSupport()) {
svmAllocDevice_.push_back(device);
}
}
if (svmAllocDevice_.size() > 1) {
//make sure the CPU is the last device to do allocation.
if ((svmAllocDevice_.front()->type() == CL_DEVICE_TYPE_CPU)) {
std::swap(svmAllocDevice_.front(), svmAllocDevice_.back());
}
uint isFirstDeviceFGSEnabled = svmAllocDevice_.front()->isFineGrainedSystem();
for (auto& dev : svmAllocDevice_) {
//allocation on fine - grained system incapable device first
if (isFirstDeviceFGSEnabled && (dev->type() == CL_DEVICE_TYPE_GPU)
&& (!(dev->isFineGrainedSystem()))) {
std::swap(svmAllocDevice_.front(), dev);
break;
}
}
}
}
Context::~Context()
{
static const bool VALIDATE_ONLY = false;
// Dissociate OCL context with any external device
if (info_.flags_ & (GLDeviceKhr | D3D10DeviceKhr | D3D11DeviceKhr)) {
std::vector<Device *>::const_iterator it;
// Loop through all devices
for (it = devices_.begin(); it != devices_.end(); it++) {
(*it)->unbindExternalDevice(info_.type_, info_.hDev_, info_.hCtx_, VALIDATE_ONLY);
}
}
if (properties_ != NULL) {
delete [] properties_;
}
if (glenv_ != NULL) {
delete glenv_;
glenv_ = NULL;
}
std::for_each(devices_.begin(), devices_.end(),
std::mem_fun(&Device::release));
}
int
Context::checkProperties(
const cl_context_properties* properties,
Context::Info* info)
{
cl_platform_id pfmId = 0;
uint count = 0;
const struct Element
{
intptr_t name;
void* ptr;
} *p = reinterpret_cast<const Element*>(properties);
// Clear the context infor structure
::memset(info, 0, sizeof(Context::Info));
if (properties == NULL) {
return CL_SUCCESS;
}
// Process all properties
while (p->name != 0) {
switch (p->name) {
case CL_CONTEXT_INTEROP_USER_SYNC:
if (p->ptr == reinterpret_cast<void*>(CL_TRUE))
{
info->flags_ |= InteropUserSync;
}
break;
#ifdef _WIN32
case CL_CONTEXT_D3D10_DEVICE_KHR:
if (p->ptr == NULL) {
return CL_INVALID_VALUE;
}
info->hDev_ = p->ptr;
info->type_ = CL_CONTEXT_D3D10_DEVICE_KHR;
info->flags_ |= D3D10DeviceKhr;
break;
case CL_CONTEXT_D3D11_DEVICE_KHR:
if (p->ptr == NULL) {
return CL_INVALID_VALUE;
}
info->hDev_ = p->ptr;
info->type_ = CL_CONTEXT_D3D11_DEVICE_KHR;
info->flags_ |= D3D11DeviceKhr;
break;
case CL_CONTEXT_ADAPTER_D3D9_KHR:
if (p->ptr == NULL) { //not supported for xp
return CL_INVALID_VALUE;
}
info->hDev_ = p->ptr;
info->type_ = CL_CONTEXT_ADAPTER_D3D9_KHR;
info->flags_ |= D3D9DeviceKhr;
break;
case CL_CONTEXT_ADAPTER_D3D9EX_KHR:
if (p->ptr == NULL) {
return CL_INVALID_VALUE;
}
info->hDev_ = p->ptr;
info->type_ = CL_CONTEXT_ADAPTER_D3D9EX_KHR;
info->flags_ |= D3D9DeviceEXKhr;
break;
case CL_CONTEXT_ADAPTER_DXVA_KHR:
if (p->ptr == NULL) {
return CL_INVALID_VALUE;
}
info->hDev_ = p->ptr;
info->type_ = CL_CONTEXT_ADAPTER_DXVA_KHR;
info->flags_ |= D3D9DeviceVAKhr;
break;
case CL_WGL_HDC_KHR:
info->hDev_ = p->ptr;
#endif //_WIN32
#if defined(__linux__)
case CL_GLX_DISPLAY_KHR:
info->hDev_ = p->ptr;
#endif //linux
#if defined(__APPLE__) || defined(__MACOSX)
case CL_CGL_SHAREGROUP_KHR:
Unimplemented();
break;
#endif //__APPLE__ || MACOS
case CL_GL_CONTEXT_KHR:
if (p->ptr == NULL) {
return CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR;
}
if (p->name == CL_GL_CONTEXT_KHR) {
info->type_ = p->name;
info->hCtx_ = p->ptr;
}
info->flags_ |= GLDeviceKhr;
break;
case CL_CONTEXT_PLATFORM:
pfmId = reinterpret_cast<cl_platform_id>(p->ptr);
if ((NULL != pfmId) && (AMD_PLATFORM != pfmId)) {
return CL_INVALID_VALUE;
}
break;
case CL_CONTEXT_OFFLINE_DEVICES_AMD:
if (p->ptr != reinterpret_cast<void*>(1)) {
return CL_INVALID_VALUE;
}
// Set the offline device flag
info->flags_ |= OfflineDevices;
break;
case CL_CONTEXT_COMMAND_INTERCEPT_CALLBACK_AMD:
// Set the command intercept flag
info->commandIntercept_ =
(cl_int (CL_CALLBACK *)(cl_event, cl_int *)) p->ptr;
info->flags_ |= CommandIntercept;
break;
default:
return CL_INVALID_VALUE;
}
p++;
count++;
}
info->propertiesSize_ = count * sizeof(Element) + sizeof(intptr_t);
return CL_SUCCESS;
}
int
Context::create(const intptr_t* properties)
{
static const bool VALIDATE_ONLY = false;
int result = CL_SUCCESS;
if (properties != NULL) {
properties_ = new cl_context_properties[
info().propertiesSize_ / sizeof(cl_context_properties)];
if (properties_ == NULL) {
return CL_OUT_OF_HOST_MEMORY;
}
::memcpy(properties_, properties, info().propertiesSize_);
}
// Check if OCL context can be associated with any external device
if (info_.flags_ & (D3D10DeviceKhr | D3D11DeviceKhr | GLDeviceKhr |
D3D9DeviceKhr | D3D9DeviceEXKhr | D3D9DeviceVAKhr)) {
std::vector<Device *>::const_iterator it;
// Loop through all devices
for (it = devices_.begin(); it != devices_.end(); it++) {
if (!(*it)->bindExternalDevice(
info_.type_, info_.hDev_, info_.hCtx_, VALIDATE_ONLY)) {
result = CL_INVALID_VALUE;
}
}
}
// Check if the device binding wasn't successful
if (result != CL_SUCCESS) {
if (info_.flags_ & GLDeviceKhr) {
result = CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR;
}
else if (info_.flags_ & D3D10DeviceKhr) {
//return CL_INVALID_VALUE; // FIXME_odintsov: CL_INVALID_D3D_INTEROP;
}
else if (info_.flags_ & D3D11DeviceKhr) {
//return CL_INVALID_VALUE; // FIXME_odintsov: CL_INVALID_D3D_INTEROP;
}
else if (info_.flags_ & (D3D9DeviceKhr | D3D9DeviceEXKhr | D3D9DeviceVAKhr)) {
//return CL_INVALID_DX9_MEDIA_ADAPTER_KHR;
}
}
else {
if (info_.flags_ & GLDeviceKhr) {
// Init context for GL interop
if(glenv_ == NULL) {
HMODULE h = (HMODULE) Os::loadLibrary(
#ifdef _WIN32
"OpenGL32.dll"
#else //!_WIN32
"libGL.so"
#endif //!_WIN32
);
if (h && (glenv_ = new GLFunctions(h))) {
if (!glenv_->init(reinterpret_cast<intptr_t>(info_.hDev_),
reinterpret_cast<intptr_t>(info_.hCtx_))) {
delete glenv_;
glenv_ = NULL;
result = CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR;
}
}
}
}
}
return result;
}
void*
Context::hostAlloc(size_t size, size_t alignment, bool atomics) const
{
if (customHostAllocDevice_ != NULL) {
return customHostAllocDevice_->hostAlloc(size, alignment, atomics);
}
return AlignedMemory::allocate(size, alignment);
}
void
Context::hostFree(void* ptr) const
{
if (customHostAllocDevice_ != NULL) {
customHostAllocDevice_->hostFree(ptr);
return;
}
AlignedMemory::deallocate(ptr);
}
void*
Context::svmAlloc(size_t size, size_t alignment, cl_svm_mem_flags flags)
{
unsigned int numSVMDev = svmAllocDevice_.size();
if (numSVMDev < 1) {
return NULL;
}
if (svmAllocDevice_.front()->type() == CL_DEVICE_TYPE_CPU) {
return AlignedMemory::allocate(size, alignment);
}
else {
void* svmPtrAlloced = NULL;
void* tempPtr = NULL;
for (const auto& dev : svmAllocDevice_) {
if (dev->type() == CL_DEVICE_TYPE_GPU) {
//check if the device support svm platform atomics,
//skipped allocation for platform atomics if not supported by this device
if ((flags & CL_MEM_SVM_ATOMICS) && !(dev->info().svmCapabilities_ & CL_DEVICE_SVM_ATOMICS)) {
continue;
}
svmPtrAlloced = dev->svmAlloc(*this, size, alignment, flags, svmPtrAlloced);
if (svmPtrAlloced == NULL) {
return NULL;
}
}
}
return svmPtrAlloced;
}
}
void
Context::svmFree(void* ptr) const
{
if (svmAllocDevice_.front()->type() == CL_DEVICE_TYPE_CPU) {
AlignedMemory::deallocate(ptr);
return;
}
for (const auto& dev : svmAllocDevice_) {
if (dev->type() == CL_DEVICE_TYPE_GPU) {
dev->svmFree(ptr);
}
}
return;
}
bool
Context::containsDevice(const Device* device) const
{
std::vector<Device *>::const_iterator it;
for (it = devices_.begin(); it != devices_.end(); ++it) {
if (device == *it || (*it)->isAncestor(device)) {
return true;
}
}
return false;
}
DeviceQueue*
Context::defDeviceQueue(const Device& dev) const
{
std::map<const Device*, DeviceQueueInfo>::const_iterator it =
deviceQueues_.find(&dev);
if (it != deviceQueues_.end()) {
return it->second.defDeviceQueue_;
}
else {
return NULL;
}
}
bool
Context::isDevQueuePossible(const Device& dev)
{
return (deviceQueues_[&dev].deviceQueueCnt_ < dev.info().maxOnDeviceQueues_) ?
true : false;
}
void
Context::addDeviceQueue(const Device& dev, DeviceQueue* queue, bool defDevQueue)
{
DeviceQueueInfo& info = deviceQueues_[&dev];
info.deviceQueueCnt_++;
if (defDevQueue) {
info.defDeviceQueue_ = queue;
}
}
void
Context::removeDeviceQueue(const Device& dev, DeviceQueue* queue)
{
DeviceQueueInfo& info = deviceQueues_[&dev];
assert((info.deviceQueueCnt_ != 0) && "The device queue map is empty!");
info.deviceQueueCnt_--;
if (info.defDeviceQueue_ == queue) {
info.defDeviceQueue_ = NULL;
}
}
} // namespace amd