Files
rocm-systems/rocclr/runtime/device/pal/paldeviced3d9.cpp
T
foreman c99d679c9e P4 to Git Change 1230521 by gandryey@gera-w8 on 2016/01/22 17:58:08
SWDEV-86035 - Add OCL backend for PAL
	- PAL backend build is disabled by default. "BUILD_PAL_DEVICE = yes" enables the build. You also have to update the client workspace with PAL mapping: //depot/stg/pal/... //<your_opencl_location>/runtime/device/pal/palbe/...

Affected files ...

... //depot/stg/opencl/drivers/opencl/api/opencl/amdocl/build/Makefile.api#130 edit
... //depot/stg/opencl/drivers/opencl/compiler/sclibdefs.opencl#8 edit
... //depot/stg/opencl/drivers/opencl/opencldefs#166 edit
... //depot/stg/opencl/drivers/opencl/openclrules#91 edit
... //depot/stg/opencl/drivers/opencl/runtime/Makefile#21 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/device.cpp#192 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/Makefile#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/build/Makefile#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/build/Makefile.pal#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palappprofile.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palappprofile.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palbinary.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palbinary.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palblit.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palblit.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcompiler.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palconstbuf.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palconstbuf.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldebugger.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldebugmanager.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldebugmanager.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldefs.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevice.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevice.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldeviced3d10.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldeviced3d11.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldeviced3d9.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevicegl.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palkernel.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palkernel.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palmemory.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palmemory.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprintf.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprintf.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprogram.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprogram.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsched.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palschedcl.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsettings.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsettings.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palthreadtrace.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palthreadtrace.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paltimestamp.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paltimestamp.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paltrap.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palwavelimiter.cpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palwavelimiter.hpp#1 add
... //depot/stg/opencl/drivers/opencl/runtime/runtimedefs#36 edit
... //depot/stg/opencl/drivers/opencl/runtime/top.hpp#23 edit
2016-01-22 18:18:55 -05:00

54 строки
1.6 KiB
C++

#include "paldevice.hpp"
#if defined(ATI_OS_LINUX)
namespace pal {
bool
Device::associateD3D9Device(void* d3dDevice)
{
return false;
}
}
#else // !ATI_OS_LINUX
#include <d3d9.h>
#include <dxgi.h>
/**************************************************************************************************************
* Note: ideally the DXX extension interfaces should be mapped from the DXX perforce branch.
* This means OCL client spec will need to change to include headers directly from the DXX perforce tree.
* However, OCL only cares about the DXX OpenCL extension interface class. The spec cannot change
* without notification. So it is safe to use a local copy of the relevant DXX extension interface classes.
**************************************************************************************************************/
#include "DxxOpenCLInteropExt.h"
namespace pal {
bool
Device::associateD3D9Device(void* d3d9Device)
{
D3DCAPS9 pCaps;
IDirect3D9* p3d9dev;
LUID d3d9deviceLuid = {0, 0};
IDirect3DDevice9* pd3d9Device = static_cast<IDirect3DDevice9*>(d3d9Device);
// Get D3D9 Device caps
pd3d9Device->GetDeviceCaps(&pCaps);
// Get 3D9 Device
pd3d9Device->GetDirect3D(&p3d9dev);
IDirect3D9Ex* p3d9devEx = static_cast<IDirect3D9Ex*>(p3d9dev);
p3d9devEx->GetAdapterLUID(pCaps.AdapterOrdinal, &d3d9deviceLuid);
p3d9dev->Release();
// match the adapter
bool canInteroperate =
(properties().osProperties.luidHighPart == d3d9deviceLuid.HighPart) &&
(properties().osProperties.luidLowPart == d3d9deviceLuid.LowPart);
return canInteroperate;
}
} // pal
#endif // !ATI_OS_WIN