c99d679c9e
SWDEV-86035 - Add OCL backend for PAL - PAL backend build is disabled by default. "BUILD_PAL_DEVICE = yes" enables the build. You also have to update the client workspace with PAL mapping: //depot/stg/pal/... //<your_opencl_location>/runtime/device/pal/palbe/... Affected files ... ... //depot/stg/opencl/drivers/opencl/api/opencl/amdocl/build/Makefile.api#130 edit ... //depot/stg/opencl/drivers/opencl/compiler/sclibdefs.opencl#8 edit ... //depot/stg/opencl/drivers/opencl/opencldefs#166 edit ... //depot/stg/opencl/drivers/opencl/openclrules#91 edit ... //depot/stg/opencl/drivers/opencl/runtime/Makefile#21 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/device.cpp#192 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/Makefile#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/build/Makefile#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/build/Makefile.pal#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palappprofile.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palappprofile.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palbinary.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palbinary.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palblit.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palblit.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcompiler.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palconstbuf.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palconstbuf.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldebugger.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldebugmanager.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldebugmanager.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldefs.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevice.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevice.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldeviced3d10.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldeviced3d11.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldeviced3d9.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevicegl.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palkernel.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palkernel.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palmemory.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palmemory.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprintf.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprintf.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprogram.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprogram.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsched.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palschedcl.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsettings.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsettings.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palthreadtrace.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palthreadtrace.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paltimestamp.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paltimestamp.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paltrap.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palwavelimiter.cpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palwavelimiter.hpp#1 add ... //depot/stg/opencl/drivers/opencl/runtime/runtimedefs#36 edit ... //depot/stg/opencl/drivers/opencl/runtime/top.hpp#23 edit
137 строки
4.8 KiB
C++
137 строки
4.8 KiB
C++
//
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// Copyright (c) 2015 Advanced Micro Devices, Inc. All rights reserved.
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//
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#ifndef GPUTHREADTRACE_HPP_
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#define GPUTHREADTRACE_HPP_
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#include "top.hpp"
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#include "device/device.hpp"
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#include "device/pal/paldevice.hpp"
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#include "palPerfExperiment.h"
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#include <vector>
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namespace pal {
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class VirtualGPU;
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class CalThreadTraceReference : public amd::ReferenceCountedObject
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{
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public:
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//! Default constructor
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CalThreadTraceReference(
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VirtualGPU& gpu, //!< Virtual GPU device object
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Pal::IPerfExperiment* gslThreadTrace) //!< GSL query thread trace object
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: gpu_(gpu)
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, threadTrace_(gslThreadTrace){}
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//! Get GSL thread race object
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Pal::IPerfExperiment* gslThreadTrace() const { return threadTrace_; }
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//! Returns the virtual GPU device
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const VirtualGPU& gpu() const { return gpu_; }
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protected:
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//! Default destructor
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~CalThreadTraceReference();
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private:
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//! Disable copy constructor
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CalThreadTraceReference(const CalThreadTraceReference&);
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//! Disable operator=
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CalThreadTraceReference& operator=(const CalThreadTraceReference&);
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VirtualGPU& gpu_; //!< The virtual GPU device object
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Pal::IPerfExperiment* threadTrace_; //!< GSL thread trace query object
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};
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//! ThreadTrace implementation on GPU
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class ThreadTrace : public device::ThreadTrace
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{
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public:
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//! Destructor for the GPU ThreadTrace object
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virtual ~ThreadTrace();
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//! Creates the current object
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bool create(
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CalThreadTraceReference* calRef //!< Reference ThreadTrace
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);
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//! Returns the GPU device, associated with the current object
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const Device& dev() const { return gpuDevice_; }
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//! Returns the virtual GPU device
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const VirtualGPU& gpu() const { return gpu_; }
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//! Constructor for the GPU ThreadTrace object
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ThreadTrace(
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Device& device, //!< A GPU device object
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VirtualGPU& gpu, //!< Virtual GPU device object
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uint amdThreadTraceMemObjsNum)
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: gpuDevice_(device)
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, gpu_(gpu)
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, calRef_(NULL)
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, index_(0)
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, amdThreadTraceMemObjsNum_(amdThreadTraceMemObjsNum)
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{
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threadTraceBufferObjs_ = new Pal::ThreadTraceLayout[amdThreadTraceMemObjsNum];
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Unimplemented();
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for (uint i = 0; i < amdThreadTraceMemObjsNum;++i) {
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//threadTraceBufferObjs_[i] = gpu.cs()->createShaderTraceBuffer();
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}
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}
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//! Returns the specific information about the thread trace object
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bool info(
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uint infoType, //!< The type of returned information
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uint* info, //!< The returned information
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uint infoSize //!< The size of returned information
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) const;
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//! Set the ThreadTrace memory buffer size
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void setMemBufferSizeTT(uint memBufferSizeTT) { memBufferSizeTT_ = memBufferSizeTT;}
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//! Set isNewBufferBinded_ to true/false if new buffer was binded/unbinded respectively
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void setNewBufferBinded(bool isNewBufferBinded) { isNewBufferBinded_ = isNewBufferBinded; }
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//! Attach Pal::IGpuMemory to the TreadTrace buffer
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void attachMemToThreadTraceBuffer();
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void setMemObj(size_t memObjSize,std::vector<amd::Memory*> memObj)
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{
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memObj_ = memObj;
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memBufferSizeTT_ = memObjSize;
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}
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//! Get GSL thread trace object
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Pal::IPerfExperiment* gslThreadTrace() const { return threadTrace_; }
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//! Get GSL Thread Trace Buffer objects
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Pal::ThreadTraceLayout* getThreadTraceBufferObjects() {return threadTraceBufferObjs_;}
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private:
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//! Disable default copy constructor
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ThreadTrace(const ThreadTrace&);
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//! Disable default operator=
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ThreadTrace& operator=(const ThreadTrace&);
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const Device& gpuDevice_; //!< The backend device
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VirtualGPU& gpu_; //!< The virtual GPU device object
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CalThreadTraceReference* calRef_; //!< Reference ThreadTrace
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Pal::ThreadTraceLayout* threadTraceBufferObjs_; //!< The buffer object for Thread Trace recording
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uint index_; //!< ThreadTrace index in the CAL container
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uint memBufferSizeTT_; //!< ThreadTrace memory buffer size
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std::vector<amd::Memory*> memObj_; //!< ThreadTrace memory object
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Pal::IPerfExperiment* threadTrace_; //!< GSL thread trace query object
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uint amdThreadTraceMemObjsNum_; //!< ThreadTrace memory object`s number (should be equal to the SE number)
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bool isNewBufferBinded_; //!< The indicator if new buffer was binded to the ThreadTrace object
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bool isBufferOnSubmit_; //!< The indicator if "new buffer on submit" mode is used
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};
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} // namespace pal
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#endif // PALTHREADTRACE_HPP_
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