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rocm-systems/src/include/devcomm.h
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/*************************************************************************
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* Copyright (c) 2015-2022, NVIDIA CORPORATION. All rights reserved.
* Modifications Copyright (c) 2019-2022 Advanced Micro Devices, Inc. All rights reserved.
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*
* See LICENSE.txt for license information
************************************************************************/
#ifndef NCCL_DEVICE_H_
#define NCCL_DEVICE_H_
#include "nccl.h"
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#include "rccl_bfloat16.h"
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#include "align.h"
#if defined(ENABLE_NPKIT)
#include "npkit/npkit_struct.h"
#endif
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#include <stdint.h>
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// [RCCL] Support for clique-based kernels
//#include "clique/CliqueCommon.h"
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// [/RCCL]
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#define NCCL_NUM_FUNCTIONS 5 // SendRecv and AllToAllPivot not included for now
typedef enum { ncclFuncBroadcast, ncclFuncReduce, ncclFuncAllGather, ncclFuncReduceScatter, ncclFuncAllReduce, ncclFuncSendRecv, ncclFuncSend, ncclFuncRecv, ncclFuncAllToAllPivot, ncclNumFuncs} ncclFunc_t;
extern const char* ncclFuncStr[NCCL_NUM_FUNCTIONS+2];
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#define NCCL_NUM_ALGORITHMS 3 // Tree/Ring/CollNet
#define NCCL_ALGO_TREE 0
#define NCCL_ALGO_RING 1
#define NCCL_ALGO_COLLNET 2
extern const char* ncclAlgoStr[NCCL_NUM_ALGORITHMS];
#define NCCL_NUM_PROTOCOLS 3 // Simple/LL/LL128
#define NCCL_PROTO_LL 0
#define NCCL_PROTO_LL128 1
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#define NCCL_PROTO_CLIQUE 1 // [RCCL] Clique takes up same protocol as unused LL128
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#define NCCL_PROTO_SIMPLE 2
extern const char* ncclProtoStr[NCCL_NUM_PROTOCOLS];
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#define NCCL_MAX_OPS 2048
#define NCCL_STEPS 8
union ncclLLFifoLine {
/* Flags have to be *after* data, because otherwise, an incomplete receive
from the network may receive the flag but not the data.
Note this is assuming that either we receive contiguous chunks of data
(sockets) or data is written with an atomicity of 8 bytes (IB/RDMA). */
struct {
uint32_t data1;
uint32_t flag1;
uint32_t data2;
uint32_t flag2;
};
uint64_t v[2];
int4 i4;
};
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#if defined(__gfx1030__)
#define WARP_SIZE 32
#else
#define WARP_SIZE 64
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#endif
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#define MAXCHANNELS 32
#define NCCL_MAX_NTHREADS 256
#define NCCL_SIMPLE_MAX_NTHREADS NCCL_MAX_NTHREADS
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#define NCCL_LL_MAX_NTHREADS NCCL_MAX_NTHREADS
#define NCCL_LL_LINES_PER_THREAD 8
#ifdef TEST_LL_CLEANUP
#define NCCL_LL_CLEAN_MASK 0x078 // Set to 0x100 to disable cleanup
#define NCCL_LL_FLAG_MAX 0x100
#define NCCL_LL_FLAG(a) ((uint32_t)((a) % NCCL_LL_FLAG_MAX))
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#else
#define NCCL_LL_CLEAN_MASK 0x7ffffff8
#define NCCL_LL_FLAG(a) ((uint32_t)(a))
#endif
// Make sure the clean mask will last for at least NCCL_NSTEPS
static_assert(NCCL_LL_CLEAN_MASK % NCCL_STEPS == 0, "Invalid NCCL_LL_CLEAN_MASK value");
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#define NCCL_LL128_LINESIZE 64
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#define NCCL_LL128_LINEELEMS (NCCL_LL128_LINESIZE/sizeof(uint64_t))
#define NCCL_LL128_DATAELEMS (NCCL_LL128_LINEELEMS-1)
#define NCCL_LL128_MAX_NTHREADS 256
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#define NCCL_LL128_ELEMS_PER_THREAD 28
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// Receiving from up to 3 sources is more compute intensive than sending
// to 3 dests. Use 70% for reduce and 30% for bcast.
#define NCCL_LL128_SPLIT(nt) ((nt*7/(10*32))*32)
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#define NCCL_LL128_SHMEM_ELEMS_PER_THREAD 4
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#define NCCL_LL128_SHMEM_SIZE (NCCL_LL128_SHMEM_ELEMS_PER_THREAD*NCCL_LL128_MAX_NTHREADS)
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#define NCCL_DIRECT_WRITE 0x01
#define NCCL_DIRECT_READ 0x02
#define NCCL_DIRECT_NIC 0x04
#define NCCL_IPC_WRITE 0x08
#define NCCL_IPC_READ 0x10
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struct ncclConnInfo {
// Regular comm mechanism
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char *buffs[NCCL_NUM_PROTOCOLS]; // Local for recv, remote for send
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uint64_t *tail; // Local for recv, remote for send
uint64_t *head; // Local for send, remote for recv
int direct; // Direct communication
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int shared; // Buffers are shared
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void **ptrExchange; // Pointer exchange for direct communication
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uint64_t* redOpArgExchange; // PreOp scaler exchange for direct pull case
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int *sizesFifo; // Sizes fifo from GPU to proxy
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int *offsFifo; // Buffer fifo from proxy to GPU
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uint64_t step; // Keep where we are
uint64_t llLastCleaning;
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// GPU's HDP_MEM_FLUSH_ADDR: HDP Memory Coherency Flush Control. This register
// allows software to explicitly initiate a flush read to HDP memory. See more
// descriptions in primitives.h.
uint32_t* next_hdp_reg; // Next GPU in ring (for p2p transport use only)
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uint32_t* curr_hdp_reg; // Current GPU's HDP register
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};
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struct ncclProxyConnector {
int rank;
int localRank;
struct ncclProxyConnection* connection;
struct ncclComm* comm;
};
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struct ncclConnector {
int connected;
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struct ncclProxyConnector proxyConn;
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struct ncclTransportComm* transportComm;
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void* transportResources;
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struct ncclConnInfo conn;
struct ncclComm *comm;
};
struct ncclRing {
// Shortcuts for userRanks[1] and userRanks[n-1]
int prev;
int next;
// Maps an internal nccl index to user-specified rank order. This is necessary
// since we need to know how the user expects data to be ordered across
// devices. Ordered from current device.
int* userRanks;
int* devUserRanks;
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int index; // This rank's index in the ring
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};
#define NCCL_MAX_TREE_ARITY 3
struct ncclTree {
int depth;
int up;
int down[NCCL_MAX_TREE_ARITY];
};
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#define NCCL_MAX_DIRECT_ARITY 7
struct ncclDirect {
int depth;
int out;
int nHeads;
int headRank;
int shift;
int up[NCCL_MAX_DIRECT_ARITY];
int down[NCCL_MAX_DIRECT_ARITY];
};
#define NCCL_CONN_IDX_P2P_NET 2
#define NCCL_MAX_CONNS 3
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struct ncclPeer {
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struct ncclConnector send[NCCL_MAX_CONNS];
struct ncclConnector recv[NCCL_MAX_CONNS];
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};
struct ncclDevComm;
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#pragma pack(push) /* push current alignment to stack */
#pragma pack(8) /* set alignment to 8 bytes boundary */
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/* ncclWork is to be a power of two, currently 8x64 bytes, */
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/* to make sure reads to host from the CUDA kernel are aligned. */
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/* Make sure to adjust padding at the end of ncclWorkElem. */
#define NCCL_WORK_SIZE 256
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enum ncclWorkElemType : uint8_t {
ncclWorkTypeUnused=0,
ncclWorkTypeColl=1,
ncclWorkTypeP2p=2,
ncclWorkTypeRegColl=3
};
enum ncclWorkElemSubType : uint8_t {
ncclWorkSubTypeUnused =0,
ncclWorkSubTypeSend,
ncclWorkSubTypeRecv
};
struct ncclWorkElemHeader {
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uint16_t funcIndex;
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enum ncclWorkElemType type;
uint8_t nWarps:5;
uint8_t isLast:1;
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};
struct ncclWorkElem {
struct ncclWorkElemHeader header;
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uint8_t regUsed;
uint8_t direct;
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uint8_t redOpArgIsPtr;
uint8_t pad_0;
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const void * sendbuff;
void * recvbuff;
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size_t count;
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union {
size_t lastChunkSize;
// Pivot A2A kernel computes chunk size itself.
// Instead, it needs the number of bidirectional rings.
size_t pivotA2ANumBiRings;
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};
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uint32_t root;
uint8_t bid;
uint8_t nChannels;
uint16_t connIndex;
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uint64_t redOpArg;
uint64_t opCount;
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};
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static_assert(NCCL_WORK_SIZE % sizeof(struct ncclWorkElem) == 0, "ncclWorkElem size must be a multiple of ncclWork size");
struct ncclWorkElemP2p {
struct ncclWorkElemHeader header;
int32_t peer;
void* buff;
size_t count;
int chunkSize;
uint8_t ngroups:4;
uint8_t warpStart:4;
uint8_t nWarps:4;
enum ncclWorkElemSubType subType:4;
uint16_t opCount:12;
uint16_t connIndex:4;
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};
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static_assert(NCCL_WORK_SIZE % sizeof(struct ncclWorkElemP2p) == 0, "ncclWorkElemP2p size must be a multiple of ncclWork size");
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struct ncclWorkElemReg {
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struct ncclWorkElem elem;
void* dnInputs[NCCL_MAX_DIRECT_ARITY+1];
void* dnOutputs[NCCL_MAX_DIRECT_ARITY+1];
void* upOutputs[NCCL_MAX_DIRECT_ARITY+1];
};
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static_assert(NCCL_WORK_SIZE % sizeof(struct ncclWorkElemReg) == 0, "ncclWork size must be a multiple of ncclWorkElemReg size");
static_assert(sizeof(struct ncclWorkElemReg) % sizeof(struct ncclWorkElem) == 0, "ncclWorkElemReg size must be a multiple of ncclWorkElem size");
#define NCCL_MAX_WORK_ELEMENTS 1
#define NCCL_MAX_WORK_ELEMENTS_P2P 2
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#define NCCL_MAX_WORK_ELEMENTS_REG (NCCL_WORK_SIZE/sizeof(struct ncclWorkElemReg))
// Number of named barriers supported by CUDA
#define NCCL_MAX_GROUPS (NCCL_MAX_NTHREADS/WARP_SIZE)
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struct ncclWork {
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union {
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char pad[NCCL_WORK_SIZE];
struct ncclWorkElemHeader header;
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struct ncclWorkElem elems[NCCL_MAX_WORK_ELEMENTS];
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struct ncclWorkElemP2p p2pElems[NCCL_MAX_WORK_ELEMENTS_P2P];
struct ncclWorkElemReg regElems[NCCL_MAX_WORK_ELEMENTS_REG];
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};
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};
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static_assert(sizeof(struct ncclWork) == NCCL_WORK_SIZE, "ncclWork size needs to be well aligned");
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struct ncclChannel {
union {
struct {
struct ncclRing ring;
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struct ncclTree tree;
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struct ncclDirect collTree;
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int id;
// Communication structures
struct ncclPeer* peers;
struct ncclPeer* devPeers;
// Operation list for aggregation
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struct ncclWork* workFifo;
int workCount;
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size_t totalSize;
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uint64_t workFifoTail; // Only used by CPU
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uint16_t index; // Only used by GPU
// GDRCOPY support
struct ncclWork* workFifoGdr;
struct ncclWork* workFifoDev;
void* gdrMemDesc;
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};
int data[0x80];
};
};
static_assert(sizeof(struct ncclChannel) == 0x80*sizeof(int), "ncclChannel must have a pow2 size");
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#pragma pack(pop) /* restore original alignment from stack */
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#ifdef ENABLE_PROFILING
#define PROFILE_NUM_ITEMS 31
#define PROFILE_NUM_LAUNCHES 1024
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struct ncclProf {
uint32_t count;
uint32_t seq; // only entry from first launch is used
struct {
uint64_t line:16;
uint64_t timeStamp:48;
} elem[PROFILE_NUM_ITEMS];
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};
static_assert(sizeof(struct ncclProf) == 256, "ncclProf must have size of 256");
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#endif
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#ifdef ENABLE_COLLTRACE
typedef enum {
ncclCollTraceNotReady = 0,
ncclCollTraceKernelLaunchType = 1,
ncclCollTraceKernelEndType = 2,
ncclCollTraceCollLaunchType = 3,
ncclCollTraceAbortType = 4,
ncclCollTraceDataType = 5,
ncclCollTraceCollElemType = (1<<4),
ncclCollTraceP2pElemType = (1<<5),
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} ncclCollTraceDataType_t;
struct ncclCollTrace {
uint8_t type;
uint8_t bid;
int16_t funcIndex;
uint32_t data_0;
uint64_t timeStamp;
union {
uint64_t opCount;
uint32_t p2pOpCount[2];
};
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union {
uint64_t data_1;
struct {
uint8_t nWarps;
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uint8_t bid;
uint8_t nChannels;
} coll;
struct {
int16_t peer;
uint8_t ngroups:4;
uint8_t connIndex:4;
uint8_t warpStart:4;
uint8_t nWarps:4;
} p2p[2];
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};
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};
static_assert(sizeof(struct ncclCollTrace) == 8*sizeof(int), "ncclCollTrace must have a pow2 size");
#define COLLTRACE_NUM_ITEMS 8192
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#endif
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struct ncclDevComm {
int rank;
int nRanks;
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int buffSizes[NCCL_NUM_PROTOCOLS];
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// Flag to ask NCCL kernels to abort
volatile uint32_t *abortFlag;
// Channels, device side
struct ncclChannel* channels;
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#if defined(ENABLE_NPKIT)
NpKitEventCollectContext* npKitEventCollectContexts;
uint64_t* cpuTimestamp;
#endif
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#ifdef ENABLE_PROFILING
// Profiling counters
struct ncclProf* devProf;
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#endif
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#ifdef ENABLE_COLLTRACE
struct ncclCollTrace* collTrace;
uint32_t collTraceHead, *collTraceTail;
pthread_t collTraceThread;
bool collTraceExit;
#endif
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};
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struct ncclDevCommAndChannels {
ncclDevComm comm;
ncclChannel channels[MAXCHANNELS];
};
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#endif