Testcase to validate signed/unsigned char,short as normalized float (#1267)
* Testcase to validate signed/unsigned char,short as normalized float * corrected test_common.cpp file path
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коммит произвёл
Maneesh Gupta
родитель
50597e2085
Коммит
0f0b60f57d
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/*
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Copyright (c) 2019-present Advanced Micro Devices, Inc. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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/* HIT_START
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* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM nvcc
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* TEST: %t
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* HIT_END
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*/
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#define CHECK(cmd) \
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{\
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hipError_t error = cmd;\
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if(error != hipSuccess) {\
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fprintf(stderr, "error: '%s' (%d) at %s:%d\n", hipGetErrorString(error), error, __FILE__, __LINE__);\
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exit(EXIT_FAILURE);\
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}\
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}
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#include "hip/hip_runtime.h"
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#include "test_common.h"
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#define SIZE 10
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texture<float, hipTextureType1D, hipReadModeElementType> textureNormalizedVal_1D;
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__global__ void normalizedValTextureTest(unsigned int numElements, float* pDst)
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{
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unsigned int elementID = hipThreadIdx_x;
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if(elementID >= numElements)
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return;
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float coord =(float) elementID/(numElements-1);
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pDst[elementID] = tex1D(textureNormalizedVal_1D, coord);
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}
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template<typename T>
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bool textureTest(enum hipArray_Format texFormat)
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{
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T hData[] = {65, 66, 67, 68, 69, 70, 71, 72,73,74};
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T *dData = NULL;
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CHECK(hipMalloc((void **) &dData, sizeof(T)*SIZE));
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CHECK(hipMemcpyHtoD((hipDeviceptr_t)dData, hData, sizeof(T)*SIZE));
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textureReference* texRef = &textureNormalizedVal_1D;
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CHECK(hipTexRefSetAddressMode(texRef, 0, hipAddressModeClamp));
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CHECK(hipTexRefSetAddressMode(texRef, 1, hipAddressModeClamp));
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CHECK(hipTexRefSetFilterMode(texRef, hipFilterModePoint));
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CHECK(hipTexRefSetFlags(texRef, HIP_TRSF_NORMALIZED_COORDINATES));
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CHECK(hipTexRefSetFormat(texRef, texFormat, 1));
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HIP_ARRAY_DESCRIPTOR desc;
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desc.Width = SIZE;
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desc.Height = 1;
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desc.Format = texFormat;
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desc.NumChannels = 1;
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CHECK(hipTexRefSetAddress2D(texRef, &desc, (hipDeviceptr_t)dData, sizeof(T)*SIZE));
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bool testResult = true;
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float *dOutputData = NULL;
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CHECK(hipMalloc((void **) &dOutputData, sizeof(float)*SIZE));
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hipLaunchKernelGGL(HIP_KERNEL_NAME(normalizedValTextureTest), dim3(1,1,1), dim3(SIZE,1,1), 0, 0, SIZE, dOutputData);
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float *hOutputData = new float[SIZE];
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CHECK(hipMemcpyDtoH(hOutputData, (hipDeviceptr_t)dOutputData, (sizeof(float)*SIZE)));
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for(int i = 0; i < SIZE; i++)
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{
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if((float)hData[i]/texFormatToSize[texFormat] != hOutputData[i])
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{
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printf("mismatch at index:%d for texType:%d output:%f\n",i,texFormat,hOutputData[i]);
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testResult = false;
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break;
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}
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}
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hipFree(dData);
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hipFree(dOutputData);
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delete [] hOutputData;
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return testResult;
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}
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int main(int argc, char** argv)
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{
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int device = 0;
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bool status = true;
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CHECK(hipSetDevice(device));
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hipDeviceProp_t props;
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CHECK(hipGetDeviceProperties(&props, device));
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std::cout << "Device :: " << props.name << std::endl;
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#ifdef __HIP_PLATFORM_HCC__
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std::cout << "Arch - AMD GPU :: " << props.gcnArch << std::endl;
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#endif
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status &= textureTest<char> (HIP_AD_FORMAT_SIGNED_INT8);
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status &= textureTest<unsigned char> (HIP_AD_FORMAT_UNSIGNED_INT8);
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status &= textureTest<short> (HIP_AD_FORMAT_SIGNED_INT16);
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status &= textureTest<unsigned short>(HIP_AD_FORMAT_UNSIGNED_INT16);
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status &= textureTest<float> (HIP_AD_FORMAT_FLOAT);
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if(status){
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passed();
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}
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else{
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failed("checks failed!");
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}
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}
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