ext-src: Improved allreduce performance in cpx mode for MI308 (#1393)
To get the improved performance for TP=4, the user needs to use RCCL_MSCCL_FORCE_ENABLE=1 and MSCCLPP_READ_ALLRED=1. For TP=8, the user should use MSCCLPP_HIERARCHICAL_ALLRED=1.
This commit is contained in:
zatwierdzone przez
GitHub
rodzic
ea20af698e
commit
0fb3b5eba9
+261
-70
@@ -1,58 +1,8 @@
|
||||
diff --git a/apps/nccl/src/allreduce.hpp b/apps/nccl/src/allreduce.hpp
|
||||
index 1b85136..a45345a 100644
|
||||
index 1b85136..a08f822 100644
|
||||
--- a/apps/nccl/src/allreduce.hpp
|
||||
+++ b/apps/nccl/src/allreduce.hpp
|
||||
@@ -319,7 +319,7 @@ __global__ void __launch_bounds__(512, 1)
|
||||
__syncthreads();
|
||||
// Starts allgather
|
||||
for (size_t idx = threadIdx.x; idx < nInt4PerChunk; idx += blockDim.x) {
|
||||
- for (int i = 0; i < nPeer; i++) {
|
||||
+ for (int i = 0; i < NPEER; i++) {
|
||||
const int peerIdx = (i + blockIdx.x) % nPeer;
|
||||
const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
int4 val = buff4[nInt4PerRank * remoteRank + idx + offsetOfThisBlock];
|
||||
@@ -336,13 +336,13 @@ __global__ void __launch_bounds__(512, 1)
|
||||
|
||||
for (size_t idx = threadIdx.x; idx < nInt4PerChunk; idx += blockDim.x) {
|
||||
int4 data = buff4[nInt4PerRank * rank + idx + offsetOfThisBlock];
|
||||
- for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
int4 val = scratch4[chunkSizePerRank * remoteRank + blockOffset + idx];
|
||||
data = add_vectors<T>(val, data);
|
||||
}
|
||||
resultBuff4[nInt4PerRank * rank + idx + offsetOfThisBlock] = data;
|
||||
- for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
outChannels[peerIdx].write(nInt4PerRank * rank + idx + offsetOfThisBlock + channelOutDataOffset / sizeof(int4),
|
||||
data);
|
||||
}
|
||||
@@ -356,7 +356,7 @@ __global__ void __launch_bounds__(512, 1)
|
||||
}
|
||||
__syncthreads();
|
||||
for (size_t idx = threadIdx.x; idx < restNInt4; idx += blockDim.x) {
|
||||
- for (int i = 0; i < nPeer; i++) {
|
||||
+ for (int i = 0; i < NPEER; i++) {
|
||||
const int peerIdx = (i + blockIdx.x) % nPeer;
|
||||
const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
int4 val = buff4[nInt4PerRank * remoteRank + idx + offsetOfThisBlock];
|
||||
@@ -372,13 +372,13 @@ __global__ void __launch_bounds__(512, 1)
|
||||
|
||||
for (size_t idx = threadIdx.x; idx < restNInt4; idx += blockDim.x) {
|
||||
int4 data = buff4[nInt4PerRank * rank + idx + offsetOfThisBlock];
|
||||
- for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
int4 val = scratch4[chunkSizePerRank * remoteRank + blockOffset + idx];
|
||||
data = add_vectors<T>(val, data);
|
||||
}
|
||||
resultBuff4[nInt4PerRank * rank + idx + offsetOfThisBlock] = data;
|
||||
- for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
outChannels[peerIdx].write(nInt4PerRank * rank + idx + offsetOfThisBlock + channelOutDataOffset / sizeof(int4),
|
||||
data);
|
||||
}
|
||||
@@ -386,19 +386,132 @@ __global__ void __launch_bounds__(512, 1)
|
||||
@@ -386,24 +386,361 @@ __global__ void __launch_bounds__(512, 1)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,13 +58,13 @@ index 1b85136..a45345a 100644
|
||||
+
|
||||
+ for (size_t idx = threadIdx.x; idx < nInt4PerChunk; idx += blockDim.x) {
|
||||
+ int4 data = buff4[nInt4PerRank * rank + idx + offsetOfThisBlock];
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
+ for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
|
||||
+ int4 val = channels[peerIdx].read<int4>(nInt4PerRank * rank + offsetOfThisBlock + idx);;
|
||||
+ data = add_vectors<T>(val, data);
|
||||
+ }
|
||||
+ resultBuff4[nInt4PerRank * rank + idx + offsetOfThisBlock] = data;
|
||||
+
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
+ for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
|
||||
+ outChannels[peerIdx].write(nInt4PerRank * rank + idx + offsetOfThisBlock + channelOutDataOffset / sizeof(int4),
|
||||
+ data);
|
||||
+ }
|
||||
@@ -138,12 +88,12 @@ index 1b85136..a45345a 100644
|
||||
+
|
||||
+ for (size_t idx = threadIdx.x; idx < restNInt4; idx += blockDim.x) {
|
||||
+ int4 data = buff4[nInt4PerRank * rank + idx + offsetOfThisBlock];
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
+ for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
|
||||
+ int4 val = channels[peerIdx].read<int4>(nInt4PerRank * rank + offsetOfThisBlock + idx);;
|
||||
+ data = add_vectors<T>(val, data);
|
||||
+ }
|
||||
+ resultBuff4[nInt4PerRank * rank + idx + offsetOfThisBlock] = data;
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
+ for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
|
||||
+ outChannels[peerIdx].write(nInt4PerRank * rank + idx + offsetOfThisBlock + channelOutDataOffset / sizeof(int4),
|
||||
+ data);
|
||||
+ }
|
||||
@@ -158,6 +108,220 @@ index 1b85136..a45345a 100644
|
||||
+
|
||||
+}
|
||||
+
|
||||
+template <typename T>
|
||||
+__global__ void __launch_bounds__(1024, 1)
|
||||
+ allreduce10(T* buff, T* scratch, T* resultBuff, mscclpp::DeviceHandle<mscclpp::SmChannel>* smChannels,
|
||||
+ mscclpp::DeviceHandle<mscclpp::SmChannel>* smScrChannels,
|
||||
+ mscclpp::DeviceHandle<mscclpp::SmChannel>* smOutChannels, size_t channelOutDataOffset,
|
||||
+ size_t channelScratchOffset, int rank, int nRanksPerNode, int worldSize, size_t nelems) {
|
||||
+ const int nPeer = nRanksPerNode - 1;
|
||||
+ const size_t chanOffset = nPeer * blockIdx.x;
|
||||
+ // assume (nelems * sizeof(T)) is divisible by (16 * worldSize)
|
||||
+ const size_t nInt4 = nelems * sizeof(T) / sizeof(int4);
|
||||
+ const size_t nInt4PerRank = nInt4 / NRANKS1_PER_NODE;
|
||||
+
|
||||
+ auto smChans = smChannels + chanOffset;
|
||||
+ auto smOutChans = smOutChannels + chanOffset;
|
||||
+ auto smScrChans = smScrChannels + chanOffset;
|
||||
+
|
||||
+ int4* buff4 = reinterpret_cast<int4*>(buff);
|
||||
+ int4* scratch4 = reinterpret_cast<int4*>((char*)scratch + channelScratchOffset);
|
||||
+ int4* resultBuff4 = reinterpret_cast<int4*>(resultBuff);
|
||||
+
|
||||
+ // Distribute `nInt4PerRank` across all blocks with the unit size `unitNInt4`
|
||||
+ constexpr size_t unitNInt4 = 512;
|
||||
+ const size_t maxNInt4PerBlock =
|
||||
+ (((nInt4PerRank + gridDim.x - 1) / gridDim.x) + unitNInt4 - 1) / unitNInt4 * unitNInt4;
|
||||
+ size_t offsetOfThisBlock = maxNInt4PerBlock * blockIdx.x;
|
||||
+ size_t nInt4OfThisBlock = maxNInt4PerBlock;
|
||||
+ size_t nNeededBlocks = (nInt4PerRank + maxNInt4PerBlock - 1) / maxNInt4PerBlock;
|
||||
+
|
||||
+ constexpr size_t nInt4PerChunk = 1024 * 1024 / sizeof(int4); // 256KB
|
||||
+ int num_nodes = worldSize/NRANKS1_PER_NODE;
|
||||
+
|
||||
+ if (blockIdx.x >= nNeededBlocks) {
|
||||
+ nInt4OfThisBlock = 0;
|
||||
+ } else if (blockIdx.x == nNeededBlocks - 1) {
|
||||
+ nInt4OfThisBlock = nInt4PerRank - maxNInt4PerBlock * (nNeededBlocks - 1);
|
||||
+ }
|
||||
+
|
||||
+ const size_t nItrs = nInt4OfThisBlock / nInt4PerChunk;
|
||||
+ const size_t restNInt4 = nInt4OfThisBlock % nInt4PerChunk;
|
||||
+ const size_t chunkSizePerRank = nNeededBlocks * nInt4PerChunk;
|
||||
+
|
||||
+ const size_t blockOffset = nInt4PerChunk * blockIdx.x;
|
||||
+ const size_t scratchChunkRankOffset = chunkSizePerRank * rank;
|
||||
+ const size_t scratchBaseOffsetInt4 = channelScratchOffset / sizeof(int4);
|
||||
+
|
||||
+ int localRank = rank % NRANKS1_PER_NODE;
|
||||
+
|
||||
+ __shared__ mscclpp::DeviceHandle<mscclpp::SmChannel> channels[NRANKS_PER_NODE - 1];
|
||||
+ __shared__ mscclpp::DeviceHandle<mscclpp::SmChannel> outChannels[NRANKS_PER_NODE - 1];
|
||||
+ __shared__ mscclpp::DeviceHandle<mscclpp::SmChannel> scrChannels[NRANKS_PER_NODE - 1];
|
||||
+
|
||||
+ const int lid = threadIdx.x % WARP_SIZE;
|
||||
+ if (lid < nPeer) {
|
||||
+ channels[lid] = smChans[lid];
|
||||
+ outChannels[lid] = smOutChans[lid];
|
||||
+ scrChannels[lid] = smScrChans[lid];
|
||||
+ }
|
||||
+ __syncwarp();
|
||||
+
|
||||
+ // we can use double buffering to hide synchronization overhead
|
||||
+ for (size_t itr = 0; itr < nItrs; itr++) {
|
||||
+ if (threadIdx.x < (NRANKS1_PER_NODE-1)) {
|
||||
+ int myNode = rank/NRANKS1_PER_NODE;
|
||||
+ int remote = (threadIdx.x + 1 + rank);
|
||||
+ int remoteNode = remote/NRANKS1_PER_NODE;
|
||||
+
|
||||
+ if (remoteNode > myNode) {
|
||||
+ remote = remote - NRANKS1_PER_NODE;
|
||||
+ }
|
||||
+ int peerIdx = remote < rank ? remote : remote - 1;
|
||||
+ outChannels[peerIdx].signal();
|
||||
+ outChannels[peerIdx].wait();
|
||||
+ }
|
||||
+ __syncthreads();
|
||||
+
|
||||
+ int myNode = rank/NRANKS1_PER_NODE;
|
||||
+
|
||||
+ //Reduce within an OAM
|
||||
+ for (size_t idx = threadIdx.x; idx < nInt4PerChunk; idx += blockDim.x) {
|
||||
+ int4 data = buff4[nInt4PerRank * localRank + idx + offsetOfThisBlock];
|
||||
+ for (int peerIdx = NRANKS1_PER_NODE*myNode; peerIdx < (NRANKS1_PER_NODE*myNode +
|
||||
+ NRANKS1_PER_NODE - 1); peerIdx++) {
|
||||
+ const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
+
|
||||
+ int4 val = channels[peerIdx].read<int4>(nInt4PerRank * localRank + offsetOfThisBlock + idx);
|
||||
+ data = add_vectors<T>(val, data);
|
||||
+ }
|
||||
+ scratch4[idx + blockOffset] = data;
|
||||
+ }
|
||||
+
|
||||
+ if (threadIdx.x < static_cast<uint32_t>(num_nodes-1)) {
|
||||
+ int remote = (NRANKS1_PER_NODE * (threadIdx.x + 1) + rank) % worldSize;
|
||||
+ int peerIdx = remote < rank ? remote : remote - 1;
|
||||
+ scrChannels[peerIdx].signal();
|
||||
+ scrChannels[peerIdx].wait();
|
||||
+ }
|
||||
+ __syncthreads();
|
||||
+
|
||||
+ int remoteRank, peerIdx;
|
||||
+ //Reduce across OAMs
|
||||
+
|
||||
+ for (size_t idx = threadIdx.x; idx < nInt4PerChunk; idx += blockDim.x) {
|
||||
+ int4 data = scratch4[idx + blockOffset];
|
||||
+
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
+ const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
+ int myLocal = rank % NRANKS1_PER_NODE;
|
||||
+ int remoteLocal = remoteRank % NRANKS1_PER_NODE;
|
||||
+
|
||||
+ if (myLocal == remoteLocal) {
|
||||
+ int4 val = scrChannels[peerIdx].read<int4>(blockOffset + idx +
|
||||
+ channelScratchOffset/sizeof(int4));
|
||||
+ data = add_vectors<T>(val, data);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ resultBuff4[nInt4PerRank * localRank + idx + offsetOfThisBlock] = data;
|
||||
+
|
||||
+ for (int peerIdx = NRANKS1_PER_NODE*myNode; peerIdx < (NRANKS1_PER_NODE*myNode + NRANKS1_PER_NODE - 1); peerIdx++) {
|
||||
+ const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
+ outChannels[peerIdx].write(nInt4PerRank * localRank + idx + offsetOfThisBlock +
|
||||
+ channelOutDataOffset / sizeof(int4), data);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (threadIdx.x < static_cast<uint32_t>(nPeer)) {
|
||||
+ outChannels[threadIdx.x].signal();
|
||||
+ outChannels[threadIdx.x].wait();
|
||||
+ }
|
||||
+ __syncthreads();
|
||||
+
|
||||
+ offsetOfThisBlock += nInt4PerChunk;
|
||||
+ }
|
||||
+
|
||||
+ if (restNInt4 > 0) {
|
||||
+ if (threadIdx.x < (NRANKS1_PER_NODE-1)) {
|
||||
+ int myNode = rank/NRANKS1_PER_NODE;
|
||||
+ int remote = (threadIdx.x + 1 + rank);
|
||||
+ int remoteNode = remote/NRANKS1_PER_NODE;
|
||||
+
|
||||
+ if (remoteNode > myNode) {
|
||||
+ remote = remote - NRANKS1_PER_NODE;
|
||||
+ }
|
||||
+ int peerIdx = remote < rank ? remote : remote - 1;
|
||||
+
|
||||
+ outChannels[peerIdx].signal();
|
||||
+ outChannels[peerIdx].wait();
|
||||
+ }
|
||||
+ __syncthreads();
|
||||
+
|
||||
+ for (size_t idx = threadIdx.x; idx < restNInt4; idx += blockDim.x) {
|
||||
+ int4 data = buff4[nInt4PerRank * localRank + idx + offsetOfThisBlock];
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
+ const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
+
|
||||
+ int myNode = rank/NRANKS1_PER_NODE;
|
||||
+ int remoteNode = remoteRank/NRANKS1_PER_NODE;
|
||||
+
|
||||
+ if (myNode == remoteNode) {
|
||||
+ int4 val = channels[peerIdx].read<int4>(nInt4PerRank * localRank + offsetOfThisBlock + idx);
|
||||
+ data = add_vectors<T>(val, data);
|
||||
+ }
|
||||
+ }
|
||||
+ scratch4[idx + blockOffset] = data;
|
||||
+ }
|
||||
+
|
||||
+ if (threadIdx.x < static_cast<uint32_t>(num_nodes-1)) {
|
||||
+ int remote = (NRANKS1_PER_NODE * (threadIdx.x + 1) + rank) % worldSize;
|
||||
+ int peerIdx = remote < rank ? remote : remote - 1;
|
||||
+ scrChannels[peerIdx].signal();
|
||||
+ scrChannels[peerIdx].wait();
|
||||
+ }
|
||||
+ __syncthreads();
|
||||
+
|
||||
+ int remoteRank, peerIdx;
|
||||
+ for (size_t idx = threadIdx.x; idx < restNInt4; idx += blockDim.x) {
|
||||
+ int4 data = scratch4[idx + blockOffset];
|
||||
+
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
+ const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
+ int myLocal = rank % NRANKS1_PER_NODE;
|
||||
+ int remoteLocal = remoteRank % NRANKS1_PER_NODE;
|
||||
+
|
||||
+ if (myLocal == remoteLocal) {
|
||||
+ int4 val = scrChannels[peerIdx].read<int4>(blockOffset + idx +
|
||||
+ channelScratchOffset/sizeof(int4));
|
||||
+ data = add_vectors<T>(val, data);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ resultBuff4[nInt4PerRank * localRank + idx + offsetOfThisBlock] = data;
|
||||
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
|
||||
+ const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
|
||||
+ int myNode = rank/NRANKS1_PER_NODE;
|
||||
+ int remoteNode = remoteRank/NRANKS1_PER_NODE;
|
||||
+
|
||||
+ if (myNode == remoteNode) {
|
||||
+ outChannels[peerIdx].write(nInt4PerRank * localRank + idx + offsetOfThisBlock +
|
||||
+ channelOutDataOffset / sizeof(int4), data);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ if (threadIdx.x < static_cast<uint32_t>(nPeer)) {
|
||||
+ outChannels[threadIdx.x].signal();
|
||||
+ outChannels[threadIdx.x].wait();
|
||||
+ }
|
||||
+ __syncthreads();
|
||||
+
|
||||
+ }
|
||||
+
|
||||
+}
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
template <typename T>
|
||||
cudaError_t allreduce(T* buff, T* scratch, T* resultBuff, mscclpp::DeviceHandle<mscclpp::SmChannel>* smChannels,
|
||||
@@ -167,16 +331,26 @@ index 1b85136..a45345a 100644
|
||||
size_t channelOutOffset, size_t channelScratchOffset, int rank, int nRanksPerNode, int worldSize,
|
||||
size_t nelems, cudaStream_t stream) {
|
||||
static uint32_t flag = 1;
|
||||
+ int readAllred = 0;
|
||||
+ int readAllred = 0, hieAllred = 0;
|
||||
+ char* envValue = nullptr;
|
||||
+ char* envValue1 = nullptr;
|
||||
+
|
||||
+ nRanksPerNode = (worldSize < nRanksPerNode) ? worldSize : nRanksPerNode;
|
||||
+
|
||||
+ envValue = std::getenv("MSCCLPP_READ_ALLRED");
|
||||
+ envValue1 = std::getenv("MSCCLPP_HIERARCHICAL_ALLRED");
|
||||
+
|
||||
+ if (envValue != nullptr) {
|
||||
+ if (atoi(envValue) == 1) {
|
||||
+ readAllred = 1;
|
||||
+ }
|
||||
+ }
|
||||
+ if (envValue1 != nullptr) {
|
||||
+ if (atoi(envValue1) == 1) {
|
||||
+ hieAllred = 1;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
|
||||
if (sizeof(T) * nelems < worldSize * sizeof(int)) {
|
||||
int nBlocks = 7;
|
||||
@@ -187,38 +361,55 @@ index 1b85136..a45345a 100644
|
||||
+ allreduceAllToAll<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smChannels,
|
||||
+ channelInOffset, channelScratchOffset, rank, nRanksPerNode, worldSize, nelems, flag++);
|
||||
} else if (sizeof(T) * nelems <= (1 << 20)) {
|
||||
int nBlocks = 28;
|
||||
- int nBlocks = 28;
|
||||
+ int nBlocks = 4*(nRanksPerNode - 1);
|
||||
int nThreadsPerBlock = 1024;
|
||||
@@ -412,9 +525,15 @@ cudaError_t allreduce(T* buff, T* scratch, T* resultBuff, mscclpp::DeviceHandle<
|
||||
if (nelems >= 8192) {
|
||||
- nBlocks = 56;
|
||||
+ nBlocks = 8*(nRanksPerNode - 1);
|
||||
nThreadsPerBlock = (nelems <= 76800) ? 512 : 1024;
|
||||
}
|
||||
allreduce7<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smChannels, channelInOffset,
|
||||
@@ -412,9 +749,20 @@ cudaError_t allreduce(T* buff, T* scratch, T* resultBuff, mscclpp::DeviceHandle<
|
||||
} else {
|
||||
int nBlocks = 35;
|
||||
int nThreadsPerBlock = 512;
|
||||
- allreduce8<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smChannels, smOutChannels,
|
||||
+ if (!readAllred) {
|
||||
+ allreduce8<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smScrChannels, smOutChannels,
|
||||
channelOutOffset, channelScratchOffset, rank, nRanksPerNode,
|
||||
worldSize, nelems);
|
||||
- channelOutOffset, channelScratchOffset, rank, nRanksPerNode,
|
||||
- worldSize, nelems);
|
||||
+ if (hieAllred && worldSize >= 8) {
|
||||
+ allreduce10<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smChannels, smScrChannels,
|
||||
+ smOutChannels, channelOutOffset, channelScratchOffset, rank, nRanksPerNode,
|
||||
+ worldSize, nelems);
|
||||
+ } else {
|
||||
+ allreduce8Read<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, resultBuff, smChannels, smOutChannels,
|
||||
+ channelOutOffset, rank, nRanksPerNode,
|
||||
+ worldSize, nelems);
|
||||
+ if (!readAllred) {
|
||||
+ allreduce8<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smScrChannels,
|
||||
+ smOutChannels, channelOutOffset, channelScratchOffset, rank, nRanksPerNode,
|
||||
+ worldSize, nelems);
|
||||
+ } else {
|
||||
+ allreduce8Read<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, resultBuff, smChannels, smOutChannels,
|
||||
+ channelOutOffset, rank, nRanksPerNode, worldSize, nelems);
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
|
||||
return cudaGetLastError();
|
||||
diff --git a/apps/nccl/src/common.hpp b/apps/nccl/src/common.hpp
|
||||
index 25c74e7..32672c6 100644
|
||||
index 25c74e7..5e85468 100644
|
||||
--- a/apps/nccl/src/common.hpp
|
||||
+++ b/apps/nccl/src/common.hpp
|
||||
@@ -13,5 +13,6 @@
|
||||
@@ -11,7 +11,9 @@
|
||||
#define WARP_SIZE 32
|
||||
#endif
|
||||
|
||||
+constexpr int NRANKS1_PER_NODE = 4;
|
||||
constexpr int NRANKS_PER_NODE = 8;
|
||||
constexpr int SCRATCH_SIZE = 2 * 1024 * 1024 * 70; // double buffer * 35 thread-blocks * 8 ranks * 256KB = 70MB
|
||||
+constexpr int NPEER = 7;
|
||||
|
||||
#endif // NCCL_COMMON_HPP_
|
||||
diff --git a/apps/nccl/src/nccl.cu b/apps/nccl/src/nccl.cu
|
||||
index ec130b0..571508d 100644
|
||||
index cb0e7d5..a697be2 100644
|
||||
--- a/apps/nccl/src/nccl.cu
|
||||
+++ b/apps/nccl/src/nccl.cu
|
||||
@@ -49,7 +49,9 @@ struct hash<channelKey> {
|
||||
@@ -318,7 +509,7 @@ index ec130b0..571508d 100644
|
||||
break;
|
||||
default:
|
||||
return ncclInvalidArgument;
|
||||
@@ -551,7 +562,7 @@ NCCL_API ncclResult_t ncclAllGather(const void* sendbuff, void* recvbuff, size_t
|
||||
@@ -550,7 +561,7 @@ NCCL_API ncclResult_t ncclAllGather(const void* sendbuff, void* recvbuff, size_t
|
||||
std::vector<mscclpp::DeviceHandle<mscclpp::SmChannel>> smChannelDeviceHandles;
|
||||
std::transform(channels.begin(), channels.end(), std::back_inserter(smChannelDeviceHandles),
|
||||
[](const mscclpp::SmChannel& smChannel) { return mscclpp::deviceHandle(smChannel); });
|
||||
|
||||
Reference in New Issue
Block a user