P4 to Git Change 1288095 by jsjodin@jsjodin-git2p4-llvm on 2016/07/06 18:08:24

SWDEV-3 - IR: Set TargetPrefix for some X86 and AArch64 intrinsics where it was missing

	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@274390 91177308-0d34-0410-b5e6-96231b3b80d8

	GitHash: f0a4c116041f7c2aef7796c8b067f0947b69602d

Affected files ...

... //depot/stg/opencl/drivers/opencl/compiler/llvm.git/include/llvm/IR/IntrinsicsAArch64.td#2 edit
... //depot/stg/opencl/drivers/opencl/compiler/llvm.git/include/llvm/IR/IntrinsicsX86.td#2 edit
这个提交包含在:
foreman
2016-07-07 02:37:58 -04:00
父节点 f9a2bb53b6
当前提交 162c07fcb4
修改 7 个文件,包含 82 行新增90 行删除
+1 -1
查看文件
@@ -2678,7 +2678,7 @@ KernelBlitManager::writeRawData(
const void* data
) const
{
static_cast<pal::Memory&>(memory).writeRawData(gpu(), 0, size, data, false);
static_cast<pal::Memory&>(memory).writeRawData(gpu(), size, data, false);
synchronize();
}
-1
查看文件
@@ -706,7 +706,6 @@ Device::create(Pal::IDevice* device)
// palSettings ...
palSettings->textureOptLevel = Pal::TextureFilterOptimizationsDisabled;
palSettings->forceHighClocks = appProfile_.enableHighPerformanceState();
palSettings->cmdBufBatchedSubmitChainLimit = 0;
// Commit the new settings for the device
result = iDev()->CommitSettingsAndInit();
+1 -1
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@@ -619,7 +619,7 @@ PrintfDbgHSA::init(
// Copy offset and number of bytes available for printf data
// into the corresponding location in the debug buffer
dbgBuffer_->writeRawData(gpu, 0, initSize, sysMem, true);
dbgBuffer_->writeRawData(gpu, initSize, sysMem, true);
}
return true;
}
+7 -5
查看文件
@@ -1072,10 +1072,9 @@ Resource::free()
void
Resource::writeRawData(
VirtualGPU& gpu,
size_t offset,
size_t size,
size_t size,
const void* data,
bool waitForEvent) const
bool waitForEvent) const
{
GpuEvent event;
@@ -1083,8 +1082,11 @@ Resource::writeRawData(
// size needs to be DWORD aligned
assert((size & 3) == 0);
gpu.eventBegin(MainEngine);
//! @todo Remove cache flush
//! It's a workaround for a PAL crash with embedded data, allocated before any command
gpu.flushCUCaches();
gpu.queue(MainEngine).addCmdMemRef(iMem());
gpu.iCmd()->CmdUpdateMemory(*iMem(), offset, size, reinterpret_cast<const uint32_t*>(data));
gpu.iCmd()->CmdUpdateMemory(*iMem(), 0, size, reinterpret_cast<const uint32_t*>(data));
gpu.eventEnd(MainEngine, event);
setBusy(gpu, event);
@@ -1936,7 +1938,7 @@ Resource::warmUpRenames(VirtualGPU& gpu)
uint dummy = 0;
const bool NoWait = false;
// Write 0 for the buffer paging by VidMM
writeRawData(gpu, 0, sizeof(dummy), &dummy, NoWait);
writeRawData(gpu, sizeof(dummy), &dummy, NoWait);
const bool Force = true;
rename(gpu, Force);
}
+4 -5
查看文件
@@ -240,11 +240,10 @@ public:
*
*/
void writeRawData(
VirtualGPU& gpu, //!< Virtual GPU device object
size_t offset, //!< Offset for in the buffer for data
size_t size, //!< Size in bytes of data to be copied(multiple of DWORDS)
const void* data, //!< Data to be copied
bool waitForEvent //!< Wait for event complete
VirtualGPU& gpu, //!< Virtual GPU device object
size_t size, //!< Size in bytes of data to be copied(multiple of DWORDS)
const void* data, //!< Data to be copied
bool waitForEvent //!< Wait for event complete
) const;
//! Returns the offset in GPU memory for aliases
+61 -60
查看文件
@@ -155,11 +155,11 @@ VirtualGPU::Queue::removeCmdMemRef(Pal::IGpuMemory* iMem)
}
uint
VirtualGPU::Queue::submit(bool forceFlush)
VirtualGPU::Queue::submit()
{
cmdCnt_++;
uint id = cmdBufIdCurrent_;
if ((cmdCnt_ > MaxCommands) || forceFlush) {
if ((cmdCnt_ > MaxCommands) || GPU_FLUSH_ON_EXECUTION) {
if (!flush()) {
return GpuEvent::InvalidID;
}
@@ -238,11 +238,6 @@ VirtualGPU::Queue::flush()
return false;
}
// Reset command buffer, so CB chunks could be reused
if (Pal::Result::Success != iCmdBuffs_[cmdBufIdSlot_]->Reset(nullptr, false)) {
LogError("PAL failed CB reset!");
return false;
}
// Start command buffer building
Pal::CmdBufferBuildInfo cmdBuildInfo = {};
if (Pal::Result::Success != iCmdBuffs_[cmdBufIdSlot_]->Begin(cmdBuildInfo)) {
@@ -596,44 +591,41 @@ VirtualGPU::createVirtualQueue(uint deviceQueueSize)
if ((virtualQueue_ == nullptr) || !virtualQueue_->create(type)) {
return false;
}
if (GPU_PRINT_CHILD_KERNEL != 0) {
address ptr = reinterpret_cast<address>(
virtualQueue_->map(this, Resource::WriteOnly));
if (nullptr == ptr) {
return false;
}
address ptr = reinterpret_cast<address>(
virtualQueue_->map(this, Resource::WriteOnly));
if (nullptr == ptr) {
return false;
}
// Clear memory
memset(ptr, 0, allocSize);
uint64_t vaBase = virtualQueue_->vmAddress();
AmdVQueueHeader* header = reinterpret_cast<AmdVQueueHeader*>(ptr);
uint64_t vaBase = virtualQueue_->vmAddress();
AmdVQueueHeader header = {};
// Initialize the virtual queue header
header.aql_slot_num = numSlots;
header.event_slot_num = dev().settings().numDeviceEvents_;
header.event_slot_mask = vaBase + eventMaskOffs;
header.event_slots = vaBase + eventsOffs;
header.aql_slot_mask = vaBase + slotMaskOffs;
header.wait_size = dev().settings().numWaitEvents_;
header.arg_size = dev().info().maxParameterSize_ + 64;
header.mask_groups = maskGroups_;
header->aql_slot_num = numSlots;
header->event_slot_num = dev().settings().numDeviceEvents_;
header->event_slot_mask = vaBase + eventMaskOffs;
header->event_slots = vaBase + eventsOffs;
header->aql_slot_mask = vaBase + slotMaskOffs;
header->wait_size = dev().settings().numWaitEvents_;
header->arg_size = dev().info().maxParameterSize_ + 64;
header->mask_groups = maskGroups_;
vqHeader_ = new AmdVQueueHeader;
if (nullptr == vqHeader_) {
return false;
}
*vqHeader_ = header;
virtualQueue_->writeRawData(*this, 0, sizeof(AmdVQueueHeader), &header, false);
*vqHeader_ = *header;
// Go over all slots and perform initialization
AmdAqlWrap slot = {};
size_t offset = sizeof(AmdVQueueHeader);
AmdAqlWrap* slots = reinterpret_cast<AmdAqlWrap*>(&header[1]);
for (uint i = 0; i < numSlots; ++i) {
uint64_t argStart = vaBase + argOffs + i * singleArgSize;
slot.aql.kernarg_address = reinterpret_cast<void*>(argStart);
slot.wait_list = argStart + dev().info().maxParameterSize_ + 64;
virtualQueue_->writeRawData(*this, offset, sizeof(AmdAqlWrap), &slot, false);
offset += sizeof(AmdAqlWrap);
slots[i].aql.kernarg_address = reinterpret_cast<void*>(argStart);
slots[i].wait_list = argStart + dev().info().maxParameterSize_ + 64;
}
// Upload data back to local memory
if (GPU_PRINT_CHILD_KERNEL == 0) {
virtualQueue_->unmap(this);
}
schedParams_ = new Memory(dev(), 64 * Ki);
@@ -641,7 +633,7 @@ VirtualGPU::createVirtualQueue(uint deviceQueueSize)
return false;
}
address ptr = reinterpret_cast<address>(schedParams_->map(this));
ptr = reinterpret_cast<address>(schedParams_->map(this));
deviceQueueSize_ = deviceQueueSize;
@@ -697,9 +689,9 @@ VirtualGPU::create(bool profiling, uint deviceQueueSize)
state_.profiling_ = profiling;
Pal::CmdAllocatorCreateInfo createInfo = {};
createInfo.flags.threadSafe = true;
// \todo forces PAL to reuse CBs, but requires postamble
createInfo.flags.autoMemoryReuse = false;
createInfo.flags.autoMemoryReuse = true;
createInfo.flags.threadSafe = false;
createInfo.allocInfo[Pal::CommandDataAlloc].allocHeap =
Pal::GpuHeapGartCacheable;
createInfo.allocInfo[Pal::CommandDataAlloc].allocSize = 128 * Ki;
@@ -2108,28 +2100,34 @@ VirtualGPU::submitKernelInternal(
}
if (!dev().settings().useDeviceQueue_) {
Unimplemented();
/*
// Add the termination handshake to the host queue
eventBegin(MainEngine);
//iCmd()->CmdVirtualQueueHandshake(*gpuDefQueue->schedParams_->iMem(),
// vmParentWrap + offsetof(AmdAqlWrap, state), AQL_WRAP_DONE,
// vmParentWrap + offsetof(AmdAqlWrap, child_counter),
// 0, dev().settings().useDeviceQueue_);
cs()->VirtualQueueHandshake(gpuDefQueue->schedParams_->iMem(),
vmParentWrap + offsetof(AmdAqlWrap, state), AQL_WRAP_DONE,
vmParentWrap + offsetof(AmdAqlWrap, child_counter),
0, dev().settings().useDeviceQueue_);
eventEnd(MainEngine, gpuEvent);
*/
}
// Get the global loop start before the scheduler
//Pal::gpusize loopStart = gpuDefQueue->iCmd()->CmdVirtualQueueDispatcherStart();
//static_cast<KernelBlitManager&>(gpuDefQueue->blitMgr()).runScheduler(
// *gpuDefQueue->virtualQueue_,
// *gpuDefQueue->schedParams_, gpuDefQueue->schedParamIdx_,
// gpuDefQueue->vqHeader_->aql_slot_num / (DeviceQueueMaskSize * maskGroups_));
Unimplemented();
/*
mcaddr loopStart = gpuDefQueue->cs()->VirtualQueueDispatcherStart();
static_cast<KernelBlitManager&>(gpuDefQueue->blitMgr()).runScheduler(
*gpuDefQueue->virtualQueue_,
*gpuDefQueue->schedParams_, gpuDefQueue->schedParamIdx_,
gpuDefQueue->vqHeader_->aql_slot_num / (DeviceQueueMaskSize * maskGroups_));
const static bool FlushL2 = true;
gpuDefQueue->flushCUCaches(FlushL2);
// Get the address of PM4 template and add write it to params
//! @note DMA flush must not occur between patch and the scheduler
mcaddr patchStart = gpuDefQueue->cs()->VirtualQueueDispatcherStart();
*/
Pal::gpusize patchStart = 0;
//Pal::gpusize patchStart = gpuDefQueue->iCmd()->CmdVirtualQueueDispatcherStart();
// Program parameters for the scheduler
SchedulerParam* param = &reinterpret_cast<SchedulerParam*>
(gpuDefQueue->schedParams_->data())[gpuDefQueue->schedParamIdx_];
@@ -2170,28 +2168,31 @@ VirtualGPU::submitKernelInternal(
Pal::gpusize signalAddr = gpuDefQueue->schedParams_->vmAddress() +
gpuDefQueue->schedParamIdx_ * sizeof(SchedulerParam);
Unimplemented();
/*
gpuDefQueue->eventBegin(MainEngine);
//gpuDefQueue->iCmd()->CmdVirtualQueueDispatcherEnd(
// signalAddr, loopStart, gpuDefQueue->vqHeader_->aql_slot_num /
// (DeviceQueueMaskSize * maskGroups_));
// Note: Device enqueue can't have extra commands after INDIRECT_BUFFER call.
// Thus TS command for profiling has to follow in the next CB.
constexpr bool ForceSubmitFirst = true;
gpuDefQueue->eventEnd(MainEngine, gpuEvent, ForceSubmitFirst);
gpuDefQueue->cs()->VirtualQueueDispatcherEnd(
gpuDefQueue->vmMems(), gpuDefQueue->cal_.memCount_,
signalAddr, loopStart, gpuDefQueue->vqHeader_->aql_slot_num /
(DeviceQueueMaskSize * maskGroups_));
gpuDefQueue->eventEnd(MainEngine, gpuEvent);
*/
// Set GPU event for the used resources
for (uint i = 0; i < memList.size(); ++i) {
memList[i]->setBusy(*gpuDefQueue, gpuEvent);
}
if (dev().settings().useDeviceQueue_) {
Unimplemented();
/*
// Add the termination handshake to the host queue
eventBegin(MainEngine);
//iCmd()->CmdVirtualQueueHandshake(*gpuDefQueue->schedParams_->iMem(),
// vmParentWrap + offsetof(AmdAqlWrap, state), AQL_WRAP_DONE,
// vmParentWrap + offsetof(AmdAqlWrap, child_counter),
// signalAddr, dev().settings().useDeviceQueue_);
cs()->VirtualQueueHandshake(gpuDefQueue->schedParams_->iMem(),
vmParentWrap + offsetof(AmdAqlWrap, state), AQL_WRAP_DONE,
vmParentWrap + offsetof(AmdAqlWrap, child_counter),
signalAddr, dev().settings().useDeviceQueue_);
eventEnd(MainEngine, gpuEvent);
*/
}
++gpuDefQueue->schedParamIdx_ %=
@@ -3249,7 +3250,7 @@ VirtualGPU::writeVQueueHeader(VirtualGPU& hostQ, uint64_t kernelTable)
{
const static bool Wait = true;
vqHeader_->kernel_table = kernelTable;
virtualQueue_->writeRawData(hostQ, 0, sizeof(AmdVQueueHeader), vqHeader_, Wait);
virtualQueue_->writeRawData(hostQ, sizeof(AmdVQueueHeader), vqHeader_, !Wait);
}
void
+8 -17
查看文件
@@ -79,7 +79,7 @@ public:
//! Flushes the current command buffer to HW
//! Returns ID associated with the submission
uint submit(bool forceFlush);
uint submit();
bool flush();
@@ -401,17 +401,15 @@ public:
//! Returns queue, associated with VirtualGPU
Queue& queue(EngineType id) const { return *queues_[id]; }
void flushCUCaches(bool flushL2 = false) const
void flushCUCaches() const
{
Pal::BarrierInfo barrier = {};
barrier.pipePointWaitCount = 1;
Pal::HwPipePoint point = Pal::HwPipePostCs;
barrier.pPipePoints = &point;
barrier.transitionCount = 1;
uint32_t cacheMask = (flushL2) ? Pal::CoherCopy : Pal::CoherShader;
Pal::BarrierTransition trans = { cacheMask, cacheMask,
{ nullptr, { { Pal::ImageAspect::Color, 0, 0 }, 0, 0 },
Pal::LayoutShaderRead, Pal::LayoutShaderRead}};
Pal::BarrierTransition trans = {Pal::CoherShader, Pal::CoherShader,
{nullptr, { {Pal::ImageAspect::Color, 0, 0}, 0, 0 }, Pal::LayoutShaderRead, Pal::LayoutShaderRead}};
barrier.pTransitions = &trans;
barrier.waitPoint = Pal::HwPipePreCs;
iCmd()->CmdBarrier(barrier);
@@ -422,17 +420,10 @@ public:
profileEvent(engId, Begin);
}
void eventEnd(EngineType engId, GpuEvent& event, bool forceExec = false) const {
constexpr bool End = false;
if (forceExec) {
constexpr bool ForceFlush = true;
event.id = queues_[engId]->submit(ForceFlush);
profileEvent(engId, End);
}
else {
profileEvent(engId, End);
event.id = queues_[engId]->submit(GPU_FLUSH_ON_EXECUTION);
}
void eventEnd(EngineType engId, GpuEvent& event) const {
const static bool End = false;
profileEvent(engId, End);
event.id = queues_[engId]->submit();
event.engineId_ = engId;
}