SWDEV-538999 - Make correction in porting guid for launch_bounds (#646)
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@@ -623,14 +623,21 @@ implementation, however it uses different parameters:
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The first parameter is the same as HIP's implementation, but
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``MIN_BLOCKS_PER_MULTIPROCESSOR`` must be converted to
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``MIN_WARPS_PER_EXECUTION``, which uses warps and execution units rather than
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blocks and multiprocessors. This conversion is performed automatically by
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:doc:`HIPIFY <hipify:index>`, or can be done manually with the following
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equation.
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``MIN_WARPS_PER_EXECUTION_UNIT``, which uses warps and execution units rather than
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blocks and multiprocessors. This conversion can be done manually with the equation
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considering the mode GPU works:
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* In Compute Unit (CU) mode,
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.. code-block:: cpp
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MIN_WARPS_PER_EXECUTION_UNIT = (MIN_BLOCKS_PER_MULTIPROCESSOR * MAX_THREADS_PER_BLOCK) / warpSize
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MIN_WARPS_PER_EXECUTION_UNIT = (MIN_BLOCKS_PER_MULTIPROCESSOR * MAX_THREADS_PER_BLOCK) / (warpSize * 2)
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* In Workgroup Processor (WGP) mode,
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.. code-block:: cpp
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MIN_WARPS_PER_EXECUTION_UNIT = (MIN_BLOCKS_PER_MULTIPROCESSOR * MAX_THREADS_PER_BLOCK) / (warpSize * 4)
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Directly controlling the warps per execution unit makes it easier to reason
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about the occupancy, unlike with blocks, where the occupancy depends on the
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