Correctly check max 1D image buffer size
VDI reports the limits in pixels, but user provides the size in bytes. Make sure both values are in pixels before doing comparisons. Change-Id: I082c7175c9fa4383e0b0ee38ff8c047c26ff20b4
This commit is contained in:
کامیت شده توسط
Vladislav Sytchenko
والد
73751496e1
کامیت
28da0b89ea
@@ -895,4 +895,9 @@ HIP_RESOURCE_VIEW_DESC getResourceViewDesc(const hipResourceViewDesc& resViewDes
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return desc;
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}
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inline
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size_t getElementSize(const hipChannelFormatDesc &desc) {
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return (desc.x / 4) * getNumChannels(desc);
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}
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};
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@@ -100,7 +100,7 @@ hipError_t ihipCreateTextureObject(hipTextureObject_t* pTexObject,
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if ((pResDesc->resType == hipResourceTypeLinear) &&
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((pResDesc->res.linear.devPtr == nullptr) ||
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(!amd::isMultipleOf(pResDesc->res.linear.devPtr, info.imageBaseAddressAlignment_)) ||
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(pResDesc->res.linear.sizeInBytes >= info.imageMaxBufferSize_))) {
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((pResDesc->res.linear.sizeInBytes / hip::getElementSize(pResDesc->res.linear.desc)) >= info.imageMaxBufferSize_))) {
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return hipErrorInvalidValue;
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}
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