SWDEV-349490 - Add unit test of sRGB (#2940)

Add unit test of sRGB.
Update helper functions to accomodate uchar4 and float4.
Change-Id: Ib604cf603ab63b908130ef1c562c53d42328bacf
Этот коммит содержится в:
ROCm CI Service Account
2022-09-16 09:34:57 +05:30
коммит произвёл GitHub
родитель a8c0fa145d
Коммит 30fcb99268
6 изменённых файлов: 437 добавлений и 51 удалений
+187 -44
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@@ -1,4 +1,5 @@
#pragma once
#include <math.h>
#define HIP_SAMPLING_VERIFY_EPSILON 0.00001
// The internal precision varies by the GPU family and sometimes within the family.
@@ -6,15 +7,149 @@
#define HIP_SAMPLING_VERIFY_RELATIVE_THRESHOLD 0.05 // 5% for filter mode
#define HIP_SAMPLING_VERIFY_ABSOLUTE_THRESHOLD 0.1
template<typename type, hipTextureFilterMode fMode = hipFilterModePoint>
bool hipTextureSamplingVerify(const type outputData, const type expected) {
#if HT_NVIDIA
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, T>::type
inline __host__ __device__ operator+(const T &a, const T &b)
{
return {a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w};
}
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, T>::type
inline __host__ __device__ operator-(const T &a, const T &b)
{
return {a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w};
}
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, bool>::type
inline __host__ __device__ operator==(const T &a, const T &b)
{
return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
}
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, T>::type
inline __host__ __device__ operator*(const decltype(T::x) &a, const T &b)
{
return {a * b.x, a * b.y, a * b.z, a * b.w};
}
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, void>::type
inline __host__ __device__ operator*=(T &a, const decltype(T::x) &b)
{
a.x *= b;
a.y *= b;
a.z *= b;
a.w *= b;
}
#endif // HT_NVIDIA
// See https://en.wikipedia.org/wiki/SRGB#Transformation
// From CIE 1931 color space to sRGB
inline float hipSRGBMap(float fc) {
double c = static_cast<double>(fc);
#if !defined(_WIN32)
if (std::isnan(c))
c = 0.0;
#else
if (_isnan(c)) c = 0.0;
#endif
if (c > 1.0)
c = 1.0;
else if (c < 0.0)
c = 0.0;
else if (c < 0.0031308)
c = 12.92 * c;
else
c = 1.055 * pow(c, 5.0 / 12.0) - 0.055;
return static_cast<float>(c);
}
// From sRGB to CIE 1931 color space
inline float hipSRGBUnmap(float fc) {
double c = static_cast<double>(fc);
if (c <= 0.04045)
c = c / 12.92;
else
c = pow((c + 0.055) / 1.055, 2.4);
return static_cast<float>(c);
}
inline float4 hipSRGBMap(float4 fc) {
fc.x = hipSRGBMap(fc.x);
fc.y = hipSRGBMap(fc.y);
fc.z = hipSRGBMap(fc.z);
// Alpha channel will keep unchanged
return fc;
}
inline float4 hipSRGBUnmap(float4 fc) {
fc.x = hipSRGBUnmap(fc.x);
fc.y = hipSRGBUnmap(fc.y);
fc.z = hipSRGBUnmap(fc.z);
// Alpha channel will keep unchanged
return fc;
}
template<typename T>
typename std::enable_if<std::is_scalar<T>::value == true, double>::type
hipFabs(const T &t) {
return fabs(t);
}
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 1, double>::type
hipFabs(const T &t) {
return fabs(t.x);
}
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 2, double>::type
hipFabs(const T &t) {
double x = static_cast<double>(t.x);
double y = static_cast<double>(t.y);
double s = x * x + y * y;
return sqrt(s);
}
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 3, double>::type
hipFabs(const T &t) {
double x = static_cast<double>(t.x);
double y = static_cast<double>(t.y);
double z = static_cast<double>(t.z);
double s = x * x + y * y + z * z;
return sqrt(s);
}
template<typename T>
typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, double>::type
hipFabs(const T &t) {
double x = static_cast<double>(t.x);
double y = static_cast<double>(t.y);
double z = static_cast<double>(t.z);
double w = static_cast<double>(t.w);
double s = x * x + y * y + z * z + w * w;
return sqrt(s);
}
template<typename T, hipTextureFilterMode fMode = hipFilterModePoint, bool sRGB = false>
bool hipTextureSamplingVerify(T outputData, T expected) {
bool testResult = false;
if (fMode == hipFilterModePoint) {
if (fMode == hipFilterModePoint && !sRGB) {
testResult = outputData == expected;
} else if (fMode == hipFilterModeLinear) {
const type mean = (fabs(outputData) + fabs(expected)) / 2;
const type diff = fabs(outputData - expected);
const type ratio = diff / (mean + HIP_SAMPLING_VERIFY_EPSILON);
} else {
double mean = (hipFabs(outputData) + hipFabs(expected)) / 2;
double diff = hipFabs(outputData - expected);
double ratio = diff / (mean + HIP_SAMPLING_VERIFY_EPSILON);
if (ratio <= HIP_SAMPLING_VERIFY_RELATIVE_THRESHOLD) {
testResult = true;
} else if (diff <= HIP_SAMPLING_VERIFY_ABSOLUTE_THRESHOLD) {
@@ -46,10 +181,11 @@ void hipTextureGetAddress(int &value, const int maxValue)
// Simulate logics in CTS read_image_pixel_float().
// x, y and z must be returned by hipTextureGetAddress()
template<hipTextureAddressMode addressMode>
float hipTextureGetValue(const float *data, const int x, const int width,
const int y = 0, const int height = 0,const int z = 0, const int depth = 0) {
float result = std::numeric_limits<float>::lowest();
template<typename T, hipTextureAddressMode addressMode, bool sRGB = false>
T hipTextureGetValue(const T *data, const int x, const int width,
const int y = 0, const int height = 0, const int z = 0, const int depth = 0) {
T result;
memset(&result, 0, sizeof(result));
switch (addressMode) {
case hipAddressModeClamp:
if (width > 0) {
@@ -65,30 +201,35 @@ float hipTextureGetValue(const float *data, const int x, const int width,
case hipAddressModeBorder:
if (width > 0) {
if (height == 0 && depth == 0) {
result = (x >= 0 && x < width) ? data[x] : 0; // 1D
if (x >= 0 && x < width)
result = data[x]; // 1D
} else if (depth == 0) {
result = (x >= 0 && x < width && y >= 0 && y < height) ?
data[y * width + x] : 0; // 2D
if (x >= 0 && x < width && y >= 0 && y < height)
result = data[y * width + x]; // 2D
} else {
result = (x >= 0 && x < width && y >= 0 && y < height && z >= 0 && z < depth) ?
data[z * width * height + y * width + x] : 0; // 3D
if (x >= 0 && x < width && y >= 0 && y < height && z >= 0 && z < depth)
result = data[z * width * height + y * width + x]; // 3D
}
}
break;
default:
break;
}
if (sRGB && std::is_same<T, float4>::value) {
result = hipSRGBUnmap(result);
}
return result;
}
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode>
float getExpectedValue(const int width, float x, const float *data) {
float result = std::numeric_limits<float>::lowest();
template<typename T, hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool sRGB = false>
T getExpectedValue(const int width, float x, const T *data) {
T result;
memset(&result, 0, sizeof(result));
switch (filterMode) {
case hipFilterModePoint: {
int i1 = static_cast<int>(floor(x));
hipTextureGetAddress < addressMode > (i1, width);
result = hipTextureGetValue < addressMode > (data, i1, width);
result = hipTextureGetValue < T, addressMode, sRGB > (data, i1, width);
}
break;
case hipFilterModeLinear: {
@@ -99,8 +240,8 @@ float getExpectedValue(const int width, float x, const float *data) {
hipTextureGetAddress < addressMode > (i1, width);
hipTextureGetAddress < addressMode > (i2, width);
float t1 = hipTextureGetValue < addressMode > (data, i1, width);
float t2 = hipTextureGetValue < addressMode > (data, i2, width);
T t1 = hipTextureGetValue < T, addressMode, sRGB> (data, i1, width);
T t2 = hipTextureGetValue < T, addressMode, sRGB > (data, i2, width);
return (1 - a) * t1 + a * t2;
}
@@ -109,16 +250,17 @@ float getExpectedValue(const int width, float x, const float *data) {
return result;
}
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode>
float getExpectedValue(const int width, const int height, float x, float y, const float *data) {
float result = std::numeric_limits<float>::lowest();
template<typename T, hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool sRGB = false>
T getExpectedValue(const int width, const int height, float x, float y, const T *data) {
T result;
memset(&result, 0, sizeof(result));
switch (filterMode) {
case hipFilterModePoint: {
int i1 = static_cast<int>(floor(x));
int j1 = static_cast<int>(floor(y));
hipTextureGetAddress < addressMode > (i1, width);
hipTextureGetAddress < addressMode > (j1, height);
result = hipTextureGetValue < addressMode > (data, i1, width, j1, height);
result = hipTextureGetValue < T, addressMode, sRGB > (data, i1, width, j1, height);
}
break;
case hipFilterModeLinear: {
@@ -139,13 +281,13 @@ float getExpectedValue(const int width, const int height, float x, float y, cons
hipTextureGetAddress < addressMode > (j1, height);
hipTextureGetAddress < addressMode > (j2, height);
float t11 = hipTextureGetValue < addressMode
T t11 = hipTextureGetValue < T, addressMode, sRGB
> (data, i1, width, j1, height);
float t21 = hipTextureGetValue < addressMode
T t21 = hipTextureGetValue < T, addressMode, sRGB
> (data, i2, width, j1, height);
float t12 = hipTextureGetValue < addressMode
T t12 = hipTextureGetValue < T, addressMode, sRGB
> (data, i1, width, j2, height);
float t22 = hipTextureGetValue < addressMode
T t22 = hipTextureGetValue < T, addressMode, sRGB
> (data, i2, width, j2, height);
result = (1 - a) * (1 - b) * t11 + a * (1 - b) * t21 + (1 - a) * b * t12
@@ -156,10 +298,11 @@ float getExpectedValue(const int width, const int height, float x, float y, cons
return result;
}
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode>
float getExpectedValue(const int width, const int height, const int depth,
float x, float y, float z, const float *data) {
float result = std::numeric_limits<float>::lowest();
template<class T, hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool sRGB = false>
T getExpectedValue(const int width, const int height, const int depth,
float x, float y, float z, const T *data) {
T result;
memset(&result, 0, sizeof(result));
switch (filterMode) {
case hipFilterModePoint: {
int i1 = static_cast<int>(floor(x));
@@ -170,7 +313,7 @@ float getExpectedValue(const int width, const int height, const int depth,
hipTextureGetAddress < addressMode > (j1, height);
hipTextureGetAddress < addressMode > (k1, depth);
result = hipTextureGetValue < addressMode > (data, i1, width, j1, height, k1, depth);
result = hipTextureGetValue < T, addressMode, sRGB > (data, i1, width, j1, height, k1, depth);
}
break;
case hipFilterModeLinear: {
@@ -197,21 +340,21 @@ float getExpectedValue(const int width, const int height, const int depth,
hipTextureGetAddress < addressMode > (k1, depth);
hipTextureGetAddress < addressMode > (k2, depth);
float t111 = hipTextureGetValue < addressMode
T t111 = hipTextureGetValue < T, addressMode, sRGB
> (data, i1, width, j1, height, k1, depth);
float t211 = hipTextureGetValue < addressMode
T t211 = hipTextureGetValue < T, addressMode, sRGB
> (data, i2, width, j1, height, k1, depth);
float t121 = hipTextureGetValue < addressMode
T t121 = hipTextureGetValue < T, addressMode, sRGB
> (data, i1, width, j2, height, k1, depth);
float t112 = hipTextureGetValue < addressMode
T t112 = hipTextureGetValue < T, addressMode, sRGB
> (data, i1, width, j1, height, k2, depth);
float t122 = hipTextureGetValue < addressMode
T t122 = hipTextureGetValue < T, addressMode, sRGB
> (data, i1, width, j2, height, k2, depth);
float t212 = hipTextureGetValue < addressMode
T t212 = hipTextureGetValue < T, addressMode, sRGB
> (data, i2, width, j1, height, k2, depth);
float t221 = hipTextureGetValue < addressMode
T t221 = hipTextureGetValue < T, addressMode, sRGB
> (data, i2, width, j2, height, k1, depth);
float t222 = hipTextureGetValue < addressMode
T t222 = hipTextureGetValue < T, addressMode, sRGB
> (data, i2, width, j2, height, k2, depth);
result =
@@ -224,4 +367,4 @@ float getExpectedValue(const int width, const int height, const int depth,
break;
}
return result;
}
}
+1
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@@ -43,6 +43,7 @@ set(TEST_SRC
hipTextureObj1DCheckModes.cc
hipTextureObj2DCheckModes.cc
hipTextureObj3DCheckModes.cc
hipTextureObj2DCheckSRGBModes.cc
)
hip_add_exe_to_target(NAME TextureTest
+2 -2
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@@ -31,7 +31,7 @@ __global__ void tex1DKernel(float *outputData, hipTextureObject_t textureObject,
}
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool normalizedCoords>
void runTest(const int width, const float offsetX) {
static void runTest(const int width, const float offsetX) {
//printf("%s(addressMode=%d, filterMode=%d, normalizedCoords=%d, width=%d, offsetX=%f)\n", __FUNCTION__,
// addressMode, filterMode, normalizedCoords, width, offsetX);
unsigned int size = width * sizeof(float);
@@ -82,7 +82,7 @@ void runTest(const int width, const float offsetX) {
bool result = true;
for (int j = 0; j < width; j++) {
float expectedValue = getExpectedValue<addressMode, filterMode>(width, offsetX + j, hData);
float expectedValue = getExpectedValue<float, addressMode, filterMode>(width, offsetX + j, hData);
if (!hipTextureSamplingVerify<float, filterMode>(hOutputData[j], expectedValue)) {
INFO("Mismatch at " << offsetX + j << ":" << hOutputData[j] <<
" expected:" << expectedValue);
+3 -3
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@@ -35,7 +35,7 @@ __global__ void tex2DKernel(float *outputData, hipTextureObject_t textureObject,
}
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool normalizedCoords>
void runTest(const int width, const int height, const float offsetX, const float offsetY) {
static void runTest(const int width, const int height, const float offsetX, const float offsetY) {
//printf("%s(addressMode=%d, filterMode=%d, normalizedCoords=%d, width=%d, height=%d, offsetX=%f, offsetY=%f)\n",
// __FUNCTION__, addressMode, filterMode, normalizedCoords, width, height, offsetX, offsetY);
unsigned int size = width * height * sizeof(float);
@@ -92,7 +92,7 @@ void runTest(const int width, const int height, const float offsetX, const float
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
int index = i * width + j;
float expectedValue = getExpectedValue<addressMode, filterMode>(width, height,
float expectedValue = getExpectedValue<float, addressMode, filterMode>(width, height,
offsetX + j, offsetY + i, hData);
if (!hipTextureSamplingVerify<float, filterMode>(hOutputData[index], expectedValue)) {
INFO("Mismatch at (" << offsetX + j << ", " << offsetY + i << "):" <<
@@ -128,7 +128,7 @@ TEST_CASE("Unit_hipTextureObj2DCheckModes") {
runTest<hipAddressModeBorder, hipFilterModePoint, false>(256, 256, 12.5, 6.7);
}
SECTION("hipAddressModeClamp, hipFilterModePoint, regularCoords") {
SECTION("hipAddressModeClamp, hipFilterModeLinear, regularCoords") {
runTest<hipAddressModeClamp, hipFilterModeLinear, false>(256, 256, -0.4, -0.4);
runTest<hipAddressModeClamp, hipFilterModeLinear, false>(256, 256, 4, 14.6);
}
+242
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@@ -0,0 +1,242 @@
/*
Copyright (c) 2022 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <hip_test_common.hh>
#include <hip_test_checkers.hh>
#include <hip_texture_helper.hh>
template<bool normalizedCoords>
__global__ void tex2DRGBAKernel(float4 *outputData, hipTextureObject_t textureObject,
int width, int height, float offsetX,
float offsetY) {
#if !defined(__HIP_NO_IMAGE_SUPPORT) || !__HIP_NO_IMAGE_SUPPORT
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
outputData[y * width + x] = tex2D<float4>(textureObject,
normalizedCoords ? (x + offsetX) / width : x + offsetX,
normalizedCoords ? (y + offsetY) / height : y + offsetY);
#endif
}
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool normalizedCoords, bool sRGB = false>
static void runTest(const int width, const int height, const float offsetX, const float offsetY) {
//printf("%s(addressMode=%d, filterMode=%d, normalizedCoords=%d, width=%d, height=%d, offsetX=%f, offsetY=%f)\n",
// __FUNCTION__, addressMode, filterMode, normalizedCoords, width, height, offsetX, offsetY);
constexpr float uCharMax = UCHAR_MAX;
unsigned int size = width * height * sizeof(uchar4);
uchar4 *hData = (uchar4*) malloc(size);
memset(hData, 0, size);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
int index = i * width + j;
hData[index].x = static_cast<unsigned char>(j);
hData[index].y = static_cast<unsigned char>(i);
hData[index].z = static_cast<unsigned char>(index);
hData[index].w = static_cast<unsigned char>(i + j);
}
}
hipChannelFormatDesc channelDesc = hipCreateChannelDesc<uchar4>();
hipArray *hipArray;
HIP_CHECK(hipMallocArray(&hipArray, &channelDesc, width, height));
HIP_CHECK(hipMemcpy2DToArray(hipArray, 0, 0, hData, width * sizeof(uchar4), width * sizeof(uchar4), height, hipMemcpyHostToDevice));
hipResourceDesc resDesc;
memset(&resDesc, 0, sizeof(resDesc));
resDesc.resType = hipResourceTypeArray;
resDesc.res.array.array = hipArray;
// Specify texture object parameters
hipTextureDesc texDesc;
memset(&texDesc, 0, sizeof(texDesc));
texDesc.addressMode[0] = addressMode;
texDesc.addressMode[1] = addressMode;
texDesc.filterMode = filterMode;
texDesc.readMode = hipReadModeNormalizedFloat;
texDesc.normalizedCoords = normalizedCoords;
texDesc.sRGB = sRGB ? 1 : 0;
// Create texture object
hipTextureObject_t textureObject = 0;
HIP_CHECK(hipCreateTextureObject(&textureObject, &resDesc, &texDesc, NULL));
float4 *dData = nullptr;
size = width * height * sizeof(float4);
HIP_CHECK(hipMalloc((void**) &dData, size));
dim3 dimBlock(16, 16, 1);
dim3 dimGrid((width + dimBlock.x - 1) / dimBlock.x, (height + dimBlock.y -1)/ dimBlock.y, 1);
hipLaunchKernelGGL(tex2DRGBAKernel<normalizedCoords>, dimGrid, dimBlock, 0, 0, dData,
textureObject, width, height, offsetX, offsetY);
HIP_CHECK(hipDeviceSynchronize());
float4 *hInputData = (float4*) malloc(size); // CPU expected values
float4 *hOutputData = (float4*) malloc(size); // GPU output values
memset(hInputData, 0, size);
memset(hOutputData, 0, size);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
int index = i * width + j;
hInputData[index].x = hData[index].x / uCharMax;
hInputData[index].y = hData[index].y / uCharMax;
hInputData[index].z = hData[index].z / uCharMax;
hInputData[index].w = hData[index].w / uCharMax;
}
}
HIP_CHECK(hipMemcpy(hOutputData, dData, size, hipMemcpyDeviceToHost));
bool result = true;
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
int index = i * width + j;
//printf("(%d, %d): hInputData=(%f, %f, %f, %f), hOutputData=(%f, %f, %f, %f)\n", i, j,
// hInputData[index].x, hInputData[index].y, hInputData[index].z, hInputData[index].w,
// hOutputData[index].x, hOutputData[index].y, hOutputData[index].z, hOutputData[index].w);
float4 cpuExpected = getExpectedValue<float4, addressMode, filterMode, sRGB>(width, height,
offsetX + j, offsetY + i, hInputData);
float4 gpuOutput = hOutputData[index];
if (sRGB) {
// CTS will map to sRGP before comparison, so we do so
cpuExpected = hipSRGBMap(cpuExpected);
gpuOutput = hipSRGBMap(gpuOutput);
}
// Convert from [0, 1] back to [0, 255]
gpuOutput *= uCharMax;
cpuExpected *= uCharMax;
if (!hipTextureSamplingVerify<float4, filterMode, sRGB>(gpuOutput, cpuExpected)) {
WARN("Mismatch at (" << offsetX + j << ", " << offsetY + i << ") GPU output : " <<
gpuOutput.x << ", " <<
gpuOutput.y << ", " <<
gpuOutput.z << ", " <<
gpuOutput.w << ", " <<
" CPU expected: " <<
cpuExpected.x << ", " <<
cpuExpected.y << ", " <<
cpuExpected.z << ", " <<
cpuExpected.w << "\n");
result = false;
goto line1;
}
}
}
line1:
HIP_CHECK(hipDestroyTextureObject(textureObject));
HIP_CHECK(hipFree(dData));
HIP_CHECK(hipFreeArray(hipArray));
free(hData);
free(hOutputData);
free(hInputData);
REQUIRE(result);
}
TEST_CASE("Unit_hipTextureObj2DCheckRGBAModes") {
CHECK_IMAGE_SUPPORT
SECTION("RGBA 2D hipAddressModeClamp, hipFilterModePoint, regularCoords") {
runTest<hipAddressModeClamp, hipFilterModePoint, false>(256, 256, -3.9, 6.1);
runTest<hipAddressModeClamp, hipFilterModePoint, false>(256, 256, 4.4, -7.0);
}
SECTION("RGBA 2D hipAddressModeBorder, hipFilterModePoint, regularCoords") {
runTest<hipAddressModeBorder, hipFilterModePoint, false>(256, 256, -8.5, 2.9);
runTest<hipAddressModeBorder, hipFilterModePoint, false>(256, 256, 12.5, 6.7);
}
SECTION("RGBA 2D hipAddressModeClamp, hipFilterModeLinear, regularCoords") {
runTest<hipAddressModeClamp, hipFilterModeLinear, false>(256, 256, -0.4, -0.4);
runTest<hipAddressModeClamp, hipFilterModeLinear, false>(256, 256, 4, 14.6);
}
SECTION("RGBA 2D hipAddressModeBorder, hipFilterModeLinear, regularCoords") {
runTest<hipAddressModeBorder, hipFilterModeLinear, false>(256, 256, -0.4, 0.4);
runTest<hipAddressModeBorder, hipFilterModeLinear, false>(256, 256, 12.5, 23.7);
}
SECTION("RGBA 2D hipAddressModeClamp, hipFilterModePoint, normalizedCoords") {
runTest<hipAddressModeClamp, hipFilterModePoint, true>(256, 256, -3, 8.9);
runTest<hipAddressModeClamp, hipFilterModePoint, true>(256, 256, 4, -0.1);
}
SECTION("RGBA 2D hipAddressModeBorder, hipFilterModePoint, normalizedCoords") {
runTest<hipAddressModeBorder, hipFilterModePoint, true>(256, 256, -8.5, 15.9);
runTest<hipAddressModeBorder, hipFilterModePoint, true>(256, 256, 12.5, -17.9);
}
SECTION("RGBA 2D hipAddressModeClamp, hipFilterModeLinear, normalizedCoords") {
runTest<hipAddressModeClamp, hipFilterModeLinear, true>(256, 256, -3, 5.8);
runTest<hipAddressModeClamp, hipFilterModeLinear, true>(256, 256, 4, 9.1);
}
SECTION("RGBA 2D hipAddressModeBorder, hipFilterModeLinear, normalizedCoords") {
runTest<hipAddressModeBorder, hipFilterModeLinear, true>(256, 256, -8.5, 6.6);
runTest<hipAddressModeBorder, hipFilterModeLinear, true>(256, 256, 12.5, 0.01);
}
}
TEST_CASE("Unit_hipTextureObj2DCheckSRGBAModes") {
CHECK_IMAGE_SUPPORT
SECTION("SRGBA 2D hipAddressModeClamp, hipFilterModePoint, regularCoords") {
runTest<hipAddressModeClamp, hipFilterModePoint, false, true>(256, 256, -3.9, 6.1);
runTest<hipAddressModeClamp, hipFilterModePoint, false, true>(256, 256, 4.4, -7.0);
}
SECTION("SRGBA 2D hipAddressModeBorder, hipFilterModePoint, regularCoords") {
runTest<hipAddressModeBorder, hipFilterModePoint, false, true>(256, 256, -8.5, 2.9);
runTest<hipAddressModeBorder, hipFilterModePoint, false, true>(256, 256, 12.5, 6.7);
}
SECTION("SRGBA 2D hipAddressModeClamp, hipFilterModeLinear, regularCoords") {
runTest<hipAddressModeClamp, hipFilterModeLinear, false, true>(256, 256, -0.4, -0.4);
runTest<hipAddressModeClamp, hipFilterModeLinear, false, true>(256, 256, 4, 14.6);
}
SECTION("SRGBA 2D hipAddressModeBorder, hipFilterModeLinear, regularCoords") {
runTest<hipAddressModeBorder, hipFilterModeLinear, false, true>(256, 256, -0.4, 0.4);
runTest<hipAddressModeBorder, hipFilterModeLinear, false, true>(256, 256, 12.5, 23.7);
}
SECTION("SRGBA 2D hipAddressModeClamp, hipFilterModePoint, normalizedCoords") {
runTest<hipAddressModeClamp, hipFilterModePoint, true, true>(256, 256, -3, 8.9);
runTest<hipAddressModeClamp, hipFilterModePoint, true, true>(256, 256, 4, -0.1);
}
SECTION("SRGBA 2D hipAddressModeBorder, hipFilterModePoint, normalizedCoords") {
runTest<hipAddressModeBorder, hipFilterModePoint, true, true>(256, 256, -8.5, 15.9);
runTest<hipAddressModeBorder, hipFilterModePoint, true, true>(256, 256, 12.5, -17.9);
}
SECTION("SRGBA 2D hipAddressModeClamp, hipFilterModeLinear, normalizedCoords") {
runTest<hipAddressModeClamp, hipFilterModeLinear, true, true>(256, 256, -3, 5.8);
runTest<hipAddressModeClamp, hipFilterModeLinear, true, true>(256, 256, 4, 9.1);
}
SECTION("SRGBA 2D hipAddressModeBorder, hipFilterModeLinear, normalizedCoords") {
runTest<hipAddressModeBorder, hipFilterModeLinear, true, true>(256, 256, -8.5, 6.6);
runTest<hipAddressModeBorder, hipFilterModeLinear, true, true>(256, 256, 12.5, 0.01);
}
}
+2 -2
Просмотреть файл
@@ -39,7 +39,7 @@ __global__ void tex3DKernel(float *outputData, hipTextureObject_t textureObject,
}
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool normalizedCoords>
void runTest(const int width, const int height, const int depth, const float offsetX, const float offsetY,
static void runTest(const int width, const int height, const int depth, const float offsetX, const float offsetY,
const float offsetZ) {
//printf("%s(addressMode=%d, filterMode=%d, normalizedCoords=%d, width=%d, height=%d, depth=%d, offsetX=%f, offsetY=%f, offsetZ=%f)\n",
// __FUNCTION__, addressMode, filterMode, normalizedCoords, width, height,
@@ -124,7 +124,7 @@ void runTest(const int width, const int height, const int depth, const float off
for (int j = 0; j < height; j++) {
for (int k = 0; k < width; k++) {
int index = i * width * height + j * width + k;
float expectedValue = getExpectedValue<addressMode, filterMode>(
float expectedValue = getExpectedValue<float, addressMode, filterMode>(
width, height, depth, offsetX + k, offsetY + j, offsetZ + i, hData);
if (!hipTextureSamplingVerify<float, filterMode>(hOutputData[index], expectedValue)) {