SWDEV-349490 - Add unit test of sRGB (#2940)
Add unit test of sRGB. Update helper functions to accomodate uchar4 and float4. Change-Id: Ib604cf603ab63b908130ef1c562c53d42328bacf
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a8c0fa145d
Коммит
30fcb99268
@@ -1,4 +1,5 @@
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#pragma once
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#include <math.h>
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#define HIP_SAMPLING_VERIFY_EPSILON 0.00001
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// The internal precision varies by the GPU family and sometimes within the family.
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@@ -6,15 +7,149 @@
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#define HIP_SAMPLING_VERIFY_RELATIVE_THRESHOLD 0.05 // 5% for filter mode
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#define HIP_SAMPLING_VERIFY_ABSOLUTE_THRESHOLD 0.1
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template<typename type, hipTextureFilterMode fMode = hipFilterModePoint>
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bool hipTextureSamplingVerify(const type outputData, const type expected) {
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#if HT_NVIDIA
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, T>::type
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inline __host__ __device__ operator+(const T &a, const T &b)
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{
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return {a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w};
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}
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, T>::type
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inline __host__ __device__ operator-(const T &a, const T &b)
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{
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return {a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w};
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}
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, bool>::type
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inline __host__ __device__ operator==(const T &a, const T &b)
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{
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return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
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}
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, T>::type
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inline __host__ __device__ operator*(const decltype(T::x) &a, const T &b)
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{
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return {a * b.x, a * b.y, a * b.z, a * b.w};
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}
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, void>::type
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inline __host__ __device__ operator*=(T &a, const decltype(T::x) &b)
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{
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a.x *= b;
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a.y *= b;
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a.z *= b;
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a.w *= b;
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}
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#endif // HT_NVIDIA
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// See https://en.wikipedia.org/wiki/SRGB#Transformation
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// From CIE 1931 color space to sRGB
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inline float hipSRGBMap(float fc) {
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double c = static_cast<double>(fc);
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#if !defined(_WIN32)
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if (std::isnan(c))
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c = 0.0;
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#else
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if (_isnan(c)) c = 0.0;
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#endif
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if (c > 1.0)
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c = 1.0;
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else if (c < 0.0)
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c = 0.0;
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else if (c < 0.0031308)
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c = 12.92 * c;
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else
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c = 1.055 * pow(c, 5.0 / 12.0) - 0.055;
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return static_cast<float>(c);
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}
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// From sRGB to CIE 1931 color space
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inline float hipSRGBUnmap(float fc) {
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double c = static_cast<double>(fc);
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if (c <= 0.04045)
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c = c / 12.92;
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else
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c = pow((c + 0.055) / 1.055, 2.4);
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return static_cast<float>(c);
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}
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inline float4 hipSRGBMap(float4 fc) {
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fc.x = hipSRGBMap(fc.x);
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fc.y = hipSRGBMap(fc.y);
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fc.z = hipSRGBMap(fc.z);
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// Alpha channel will keep unchanged
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return fc;
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}
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inline float4 hipSRGBUnmap(float4 fc) {
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fc.x = hipSRGBUnmap(fc.x);
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fc.y = hipSRGBUnmap(fc.y);
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fc.z = hipSRGBUnmap(fc.z);
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// Alpha channel will keep unchanged
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return fc;
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}
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template<typename T>
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typename std::enable_if<std::is_scalar<T>::value == true, double>::type
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hipFabs(const T &t) {
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return fabs(t);
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}
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 1, double>::type
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hipFabs(const T &t) {
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return fabs(t.x);
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}
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 2, double>::type
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hipFabs(const T &t) {
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double x = static_cast<double>(t.x);
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double y = static_cast<double>(t.y);
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double s = x * x + y * y;
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return sqrt(s);
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}
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 3, double>::type
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hipFabs(const T &t) {
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double x = static_cast<double>(t.x);
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double y = static_cast<double>(t.y);
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double z = static_cast<double>(t.z);
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double s = x * x + y * y + z * z;
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return sqrt(s);
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}
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template<typename T>
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typename std::enable_if<sizeof(T) / sizeof(decltype(T::x)) == 4, double>::type
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hipFabs(const T &t) {
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double x = static_cast<double>(t.x);
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double y = static_cast<double>(t.y);
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double z = static_cast<double>(t.z);
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double w = static_cast<double>(t.w);
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double s = x * x + y * y + z * z + w * w;
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return sqrt(s);
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}
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template<typename T, hipTextureFilterMode fMode = hipFilterModePoint, bool sRGB = false>
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bool hipTextureSamplingVerify(T outputData, T expected) {
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bool testResult = false;
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if (fMode == hipFilterModePoint) {
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if (fMode == hipFilterModePoint && !sRGB) {
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testResult = outputData == expected;
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} else if (fMode == hipFilterModeLinear) {
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const type mean = (fabs(outputData) + fabs(expected)) / 2;
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const type diff = fabs(outputData - expected);
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const type ratio = diff / (mean + HIP_SAMPLING_VERIFY_EPSILON);
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} else {
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double mean = (hipFabs(outputData) + hipFabs(expected)) / 2;
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double diff = hipFabs(outputData - expected);
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double ratio = diff / (mean + HIP_SAMPLING_VERIFY_EPSILON);
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if (ratio <= HIP_SAMPLING_VERIFY_RELATIVE_THRESHOLD) {
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testResult = true;
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} else if (diff <= HIP_SAMPLING_VERIFY_ABSOLUTE_THRESHOLD) {
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@@ -46,10 +181,11 @@ void hipTextureGetAddress(int &value, const int maxValue)
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// Simulate logics in CTS read_image_pixel_float().
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// x, y and z must be returned by hipTextureGetAddress()
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template<hipTextureAddressMode addressMode>
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float hipTextureGetValue(const float *data, const int x, const int width,
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const int y = 0, const int height = 0,const int z = 0, const int depth = 0) {
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float result = std::numeric_limits<float>::lowest();
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template<typename T, hipTextureAddressMode addressMode, bool sRGB = false>
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T hipTextureGetValue(const T *data, const int x, const int width,
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const int y = 0, const int height = 0, const int z = 0, const int depth = 0) {
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T result;
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memset(&result, 0, sizeof(result));
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switch (addressMode) {
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case hipAddressModeClamp:
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if (width > 0) {
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@@ -65,30 +201,35 @@ float hipTextureGetValue(const float *data, const int x, const int width,
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case hipAddressModeBorder:
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if (width > 0) {
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if (height == 0 && depth == 0) {
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result = (x >= 0 && x < width) ? data[x] : 0; // 1D
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if (x >= 0 && x < width)
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result = data[x]; // 1D
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} else if (depth == 0) {
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result = (x >= 0 && x < width && y >= 0 && y < height) ?
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data[y * width + x] : 0; // 2D
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if (x >= 0 && x < width && y >= 0 && y < height)
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result = data[y * width + x]; // 2D
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} else {
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result = (x >= 0 && x < width && y >= 0 && y < height && z >= 0 && z < depth) ?
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data[z * width * height + y * width + x] : 0; // 3D
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if (x >= 0 && x < width && y >= 0 && y < height && z >= 0 && z < depth)
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result = data[z * width * height + y * width + x]; // 3D
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}
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}
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break;
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default:
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break;
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}
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if (sRGB && std::is_same<T, float4>::value) {
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result = hipSRGBUnmap(result);
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}
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return result;
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}
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template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode>
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float getExpectedValue(const int width, float x, const float *data) {
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float result = std::numeric_limits<float>::lowest();
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template<typename T, hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool sRGB = false>
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T getExpectedValue(const int width, float x, const T *data) {
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T result;
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memset(&result, 0, sizeof(result));
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switch (filterMode) {
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case hipFilterModePoint: {
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int i1 = static_cast<int>(floor(x));
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hipTextureGetAddress < addressMode > (i1, width);
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result = hipTextureGetValue < addressMode > (data, i1, width);
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result = hipTextureGetValue < T, addressMode, sRGB > (data, i1, width);
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}
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break;
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case hipFilterModeLinear: {
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@@ -99,8 +240,8 @@ float getExpectedValue(const int width, float x, const float *data) {
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hipTextureGetAddress < addressMode > (i1, width);
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hipTextureGetAddress < addressMode > (i2, width);
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float t1 = hipTextureGetValue < addressMode > (data, i1, width);
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float t2 = hipTextureGetValue < addressMode > (data, i2, width);
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T t1 = hipTextureGetValue < T, addressMode, sRGB> (data, i1, width);
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T t2 = hipTextureGetValue < T, addressMode, sRGB > (data, i2, width);
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return (1 - a) * t1 + a * t2;
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}
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@@ -109,16 +250,17 @@ float getExpectedValue(const int width, float x, const float *data) {
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return result;
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}
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template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode>
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float getExpectedValue(const int width, const int height, float x, float y, const float *data) {
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float result = std::numeric_limits<float>::lowest();
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template<typename T, hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool sRGB = false>
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T getExpectedValue(const int width, const int height, float x, float y, const T *data) {
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T result;
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memset(&result, 0, sizeof(result));
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switch (filterMode) {
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case hipFilterModePoint: {
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int i1 = static_cast<int>(floor(x));
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int j1 = static_cast<int>(floor(y));
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hipTextureGetAddress < addressMode > (i1, width);
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hipTextureGetAddress < addressMode > (j1, height);
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result = hipTextureGetValue < addressMode > (data, i1, width, j1, height);
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result = hipTextureGetValue < T, addressMode, sRGB > (data, i1, width, j1, height);
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}
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break;
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case hipFilterModeLinear: {
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@@ -139,13 +281,13 @@ float getExpectedValue(const int width, const int height, float x, float y, cons
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hipTextureGetAddress < addressMode > (j1, height);
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hipTextureGetAddress < addressMode > (j2, height);
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float t11 = hipTextureGetValue < addressMode
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T t11 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i1, width, j1, height);
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float t21 = hipTextureGetValue < addressMode
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T t21 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i2, width, j1, height);
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float t12 = hipTextureGetValue < addressMode
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T t12 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i1, width, j2, height);
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float t22 = hipTextureGetValue < addressMode
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T t22 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i2, width, j2, height);
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result = (1 - a) * (1 - b) * t11 + a * (1 - b) * t21 + (1 - a) * b * t12
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@@ -156,10 +298,11 @@ float getExpectedValue(const int width, const int height, float x, float y, cons
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return result;
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}
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template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode>
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float getExpectedValue(const int width, const int height, const int depth,
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float x, float y, float z, const float *data) {
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float result = std::numeric_limits<float>::lowest();
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template<class T, hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool sRGB = false>
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T getExpectedValue(const int width, const int height, const int depth,
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float x, float y, float z, const T *data) {
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T result;
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memset(&result, 0, sizeof(result));
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switch (filterMode) {
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case hipFilterModePoint: {
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int i1 = static_cast<int>(floor(x));
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@@ -170,7 +313,7 @@ float getExpectedValue(const int width, const int height, const int depth,
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hipTextureGetAddress < addressMode > (j1, height);
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hipTextureGetAddress < addressMode > (k1, depth);
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result = hipTextureGetValue < addressMode > (data, i1, width, j1, height, k1, depth);
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result = hipTextureGetValue < T, addressMode, sRGB > (data, i1, width, j1, height, k1, depth);
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}
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break;
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case hipFilterModeLinear: {
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@@ -197,21 +340,21 @@ float getExpectedValue(const int width, const int height, const int depth,
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hipTextureGetAddress < addressMode > (k1, depth);
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hipTextureGetAddress < addressMode > (k2, depth);
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float t111 = hipTextureGetValue < addressMode
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T t111 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i1, width, j1, height, k1, depth);
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float t211 = hipTextureGetValue < addressMode
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T t211 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i2, width, j1, height, k1, depth);
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float t121 = hipTextureGetValue < addressMode
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T t121 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i1, width, j2, height, k1, depth);
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float t112 = hipTextureGetValue < addressMode
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T t112 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i1, width, j1, height, k2, depth);
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float t122 = hipTextureGetValue < addressMode
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T t122 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i1, width, j2, height, k2, depth);
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float t212 = hipTextureGetValue < addressMode
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T t212 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i2, width, j1, height, k2, depth);
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float t221 = hipTextureGetValue < addressMode
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T t221 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i2, width, j2, height, k1, depth);
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float t222 = hipTextureGetValue < addressMode
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T t222 = hipTextureGetValue < T, addressMode, sRGB
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> (data, i2, width, j2, height, k2, depth);
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result =
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@@ -224,4 +367,4 @@ float getExpectedValue(const int width, const int height, const int depth,
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break;
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}
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return result;
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}
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}
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@@ -43,6 +43,7 @@ set(TEST_SRC
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hipTextureObj1DCheckModes.cc
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hipTextureObj2DCheckModes.cc
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hipTextureObj3DCheckModes.cc
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hipTextureObj2DCheckSRGBModes.cc
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)
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hip_add_exe_to_target(NAME TextureTest
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@@ -31,7 +31,7 @@ __global__ void tex1DKernel(float *outputData, hipTextureObject_t textureObject,
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}
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template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool normalizedCoords>
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void runTest(const int width, const float offsetX) {
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static void runTest(const int width, const float offsetX) {
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//printf("%s(addressMode=%d, filterMode=%d, normalizedCoords=%d, width=%d, offsetX=%f)\n", __FUNCTION__,
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// addressMode, filterMode, normalizedCoords, width, offsetX);
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unsigned int size = width * sizeof(float);
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@@ -82,7 +82,7 @@ void runTest(const int width, const float offsetX) {
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bool result = true;
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for (int j = 0; j < width; j++) {
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float expectedValue = getExpectedValue<addressMode, filterMode>(width, offsetX + j, hData);
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float expectedValue = getExpectedValue<float, addressMode, filterMode>(width, offsetX + j, hData);
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if (!hipTextureSamplingVerify<float, filterMode>(hOutputData[j], expectedValue)) {
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INFO("Mismatch at " << offsetX + j << ":" << hOutputData[j] <<
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" expected:" << expectedValue);
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@@ -35,7 +35,7 @@ __global__ void tex2DKernel(float *outputData, hipTextureObject_t textureObject,
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}
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template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool normalizedCoords>
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void runTest(const int width, const int height, const float offsetX, const float offsetY) {
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static void runTest(const int width, const int height, const float offsetX, const float offsetY) {
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//printf("%s(addressMode=%d, filterMode=%d, normalizedCoords=%d, width=%d, height=%d, offsetX=%f, offsetY=%f)\n",
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// __FUNCTION__, addressMode, filterMode, normalizedCoords, width, height, offsetX, offsetY);
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unsigned int size = width * height * sizeof(float);
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@@ -92,7 +92,7 @@ void runTest(const int width, const int height, const float offsetX, const float
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for (int i = 0; i < height; i++) {
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for (int j = 0; j < width; j++) {
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int index = i * width + j;
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float expectedValue = getExpectedValue<addressMode, filterMode>(width, height,
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float expectedValue = getExpectedValue<float, addressMode, filterMode>(width, height,
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offsetX + j, offsetY + i, hData);
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if (!hipTextureSamplingVerify<float, filterMode>(hOutputData[index], expectedValue)) {
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INFO("Mismatch at (" << offsetX + j << ", " << offsetY + i << "):" <<
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@@ -128,7 +128,7 @@ TEST_CASE("Unit_hipTextureObj2DCheckModes") {
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runTest<hipAddressModeBorder, hipFilterModePoint, false>(256, 256, 12.5, 6.7);
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}
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SECTION("hipAddressModeClamp, hipFilterModePoint, regularCoords") {
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||||
SECTION("hipAddressModeClamp, hipFilterModeLinear, regularCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, false>(256, 256, -0.4, -0.4);
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, false>(256, 256, 4, 14.6);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,242 @@
|
||||
/*
|
||||
Copyright (c) 2022 Advanced Micro Devices, Inc. All rights reserved.
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
#include <hip_test_checkers.hh>
|
||||
#include <hip_texture_helper.hh>
|
||||
|
||||
template<bool normalizedCoords>
|
||||
__global__ void tex2DRGBAKernel(float4 *outputData, hipTextureObject_t textureObject,
|
||||
int width, int height, float offsetX,
|
||||
float offsetY) {
|
||||
#if !defined(__HIP_NO_IMAGE_SUPPORT) || !__HIP_NO_IMAGE_SUPPORT
|
||||
int x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
int y = blockIdx.y * blockDim.y + threadIdx.y;
|
||||
outputData[y * width + x] = tex2D<float4>(textureObject,
|
||||
normalizedCoords ? (x + offsetX) / width : x + offsetX,
|
||||
normalizedCoords ? (y + offsetY) / height : y + offsetY);
|
||||
#endif
|
||||
}
|
||||
|
||||
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool normalizedCoords, bool sRGB = false>
|
||||
static void runTest(const int width, const int height, const float offsetX, const float offsetY) {
|
||||
//printf("%s(addressMode=%d, filterMode=%d, normalizedCoords=%d, width=%d, height=%d, offsetX=%f, offsetY=%f)\n",
|
||||
// __FUNCTION__, addressMode, filterMode, normalizedCoords, width, height, offsetX, offsetY);
|
||||
constexpr float uCharMax = UCHAR_MAX;
|
||||
unsigned int size = width * height * sizeof(uchar4);
|
||||
uchar4 *hData = (uchar4*) malloc(size);
|
||||
memset(hData, 0, size);
|
||||
for (int i = 0; i < height; i++) {
|
||||
for (int j = 0; j < width; j++) {
|
||||
int index = i * width + j;
|
||||
hData[index].x = static_cast<unsigned char>(j);
|
||||
hData[index].y = static_cast<unsigned char>(i);
|
||||
hData[index].z = static_cast<unsigned char>(index);
|
||||
hData[index].w = static_cast<unsigned char>(i + j);
|
||||
}
|
||||
}
|
||||
|
||||
hipChannelFormatDesc channelDesc = hipCreateChannelDesc<uchar4>();
|
||||
hipArray *hipArray;
|
||||
HIP_CHECK(hipMallocArray(&hipArray, &channelDesc, width, height));
|
||||
|
||||
HIP_CHECK(hipMemcpy2DToArray(hipArray, 0, 0, hData, width * sizeof(uchar4), width * sizeof(uchar4), height, hipMemcpyHostToDevice));
|
||||
|
||||
hipResourceDesc resDesc;
|
||||
memset(&resDesc, 0, sizeof(resDesc));
|
||||
resDesc.resType = hipResourceTypeArray;
|
||||
resDesc.res.array.array = hipArray;
|
||||
|
||||
// Specify texture object parameters
|
||||
hipTextureDesc texDesc;
|
||||
memset(&texDesc, 0, sizeof(texDesc));
|
||||
texDesc.addressMode[0] = addressMode;
|
||||
texDesc.addressMode[1] = addressMode;
|
||||
texDesc.filterMode = filterMode;
|
||||
texDesc.readMode = hipReadModeNormalizedFloat;
|
||||
texDesc.normalizedCoords = normalizedCoords;
|
||||
texDesc.sRGB = sRGB ? 1 : 0;
|
||||
|
||||
// Create texture object
|
||||
hipTextureObject_t textureObject = 0;
|
||||
HIP_CHECK(hipCreateTextureObject(&textureObject, &resDesc, &texDesc, NULL));
|
||||
|
||||
float4 *dData = nullptr;
|
||||
size = width * height * sizeof(float4);
|
||||
HIP_CHECK(hipMalloc((void**) &dData, size));
|
||||
|
||||
dim3 dimBlock(16, 16, 1);
|
||||
dim3 dimGrid((width + dimBlock.x - 1) / dimBlock.x, (height + dimBlock.y -1)/ dimBlock.y, 1);
|
||||
|
||||
hipLaunchKernelGGL(tex2DRGBAKernel<normalizedCoords>, dimGrid, dimBlock, 0, 0, dData,
|
||||
textureObject, width, height, offsetX, offsetY);
|
||||
|
||||
HIP_CHECK(hipDeviceSynchronize());
|
||||
|
||||
float4 *hInputData = (float4*) malloc(size); // CPU expected values
|
||||
float4 *hOutputData = (float4*) malloc(size); // GPU output values
|
||||
memset(hInputData, 0, size);
|
||||
memset(hOutputData, 0, size);
|
||||
|
||||
for (int i = 0; i < height; i++) {
|
||||
for (int j = 0; j < width; j++) {
|
||||
int index = i * width + j;
|
||||
hInputData[index].x = hData[index].x / uCharMax;
|
||||
hInputData[index].y = hData[index].y / uCharMax;
|
||||
hInputData[index].z = hData[index].z / uCharMax;
|
||||
hInputData[index].w = hData[index].w / uCharMax;
|
||||
}
|
||||
}
|
||||
HIP_CHECK(hipMemcpy(hOutputData, dData, size, hipMemcpyDeviceToHost));
|
||||
|
||||
bool result = true;
|
||||
|
||||
for (int i = 0; i < height; i++) {
|
||||
for (int j = 0; j < width; j++) {
|
||||
int index = i * width + j;
|
||||
//printf("(%d, %d): hInputData=(%f, %f, %f, %f), hOutputData=(%f, %f, %f, %f)\n", i, j,
|
||||
// hInputData[index].x, hInputData[index].y, hInputData[index].z, hInputData[index].w,
|
||||
// hOutputData[index].x, hOutputData[index].y, hOutputData[index].z, hOutputData[index].w);
|
||||
|
||||
float4 cpuExpected = getExpectedValue<float4, addressMode, filterMode, sRGB>(width, height,
|
||||
offsetX + j, offsetY + i, hInputData);
|
||||
float4 gpuOutput = hOutputData[index];
|
||||
if (sRGB) {
|
||||
// CTS will map to sRGP before comparison, so we do so
|
||||
cpuExpected = hipSRGBMap(cpuExpected);
|
||||
gpuOutput = hipSRGBMap(gpuOutput);
|
||||
}
|
||||
// Convert from [0, 1] back to [0, 255]
|
||||
gpuOutput *= uCharMax;
|
||||
cpuExpected *= uCharMax;
|
||||
if (!hipTextureSamplingVerify<float4, filterMode, sRGB>(gpuOutput, cpuExpected)) {
|
||||
WARN("Mismatch at (" << offsetX + j << ", " << offsetY + i << ") GPU output : " <<
|
||||
gpuOutput.x << ", " <<
|
||||
gpuOutput.y << ", " <<
|
||||
gpuOutput.z << ", " <<
|
||||
gpuOutput.w << ", " <<
|
||||
" CPU expected: " <<
|
||||
cpuExpected.x << ", " <<
|
||||
cpuExpected.y << ", " <<
|
||||
cpuExpected.z << ", " <<
|
||||
cpuExpected.w << "\n");
|
||||
result = false;
|
||||
goto line1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
line1:
|
||||
HIP_CHECK(hipDestroyTextureObject(textureObject));
|
||||
HIP_CHECK(hipFree(dData));
|
||||
HIP_CHECK(hipFreeArray(hipArray));
|
||||
free(hData);
|
||||
free(hOutputData);
|
||||
free(hInputData);
|
||||
REQUIRE(result);
|
||||
}
|
||||
|
||||
TEST_CASE("Unit_hipTextureObj2DCheckRGBAModes") {
|
||||
CHECK_IMAGE_SUPPORT
|
||||
|
||||
SECTION("RGBA 2D hipAddressModeClamp, hipFilterModePoint, regularCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModePoint, false>(256, 256, -3.9, 6.1);
|
||||
runTest<hipAddressModeClamp, hipFilterModePoint, false>(256, 256, 4.4, -7.0);
|
||||
}
|
||||
|
||||
SECTION("RGBA 2D hipAddressModeBorder, hipFilterModePoint, regularCoords") {
|
||||
runTest<hipAddressModeBorder, hipFilterModePoint, false>(256, 256, -8.5, 2.9);
|
||||
runTest<hipAddressModeBorder, hipFilterModePoint, false>(256, 256, 12.5, 6.7);
|
||||
}
|
||||
|
||||
SECTION("RGBA 2D hipAddressModeClamp, hipFilterModeLinear, regularCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, false>(256, 256, -0.4, -0.4);
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, false>(256, 256, 4, 14.6);
|
||||
}
|
||||
|
||||
SECTION("RGBA 2D hipAddressModeBorder, hipFilterModeLinear, regularCoords") {
|
||||
runTest<hipAddressModeBorder, hipFilterModeLinear, false>(256, 256, -0.4, 0.4);
|
||||
runTest<hipAddressModeBorder, hipFilterModeLinear, false>(256, 256, 12.5, 23.7);
|
||||
}
|
||||
|
||||
SECTION("RGBA 2D hipAddressModeClamp, hipFilterModePoint, normalizedCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModePoint, true>(256, 256, -3, 8.9);
|
||||
runTest<hipAddressModeClamp, hipFilterModePoint, true>(256, 256, 4, -0.1);
|
||||
}
|
||||
|
||||
SECTION("RGBA 2D hipAddressModeBorder, hipFilterModePoint, normalizedCoords") {
|
||||
runTest<hipAddressModeBorder, hipFilterModePoint, true>(256, 256, -8.5, 15.9);
|
||||
runTest<hipAddressModeBorder, hipFilterModePoint, true>(256, 256, 12.5, -17.9);
|
||||
}
|
||||
|
||||
SECTION("RGBA 2D hipAddressModeClamp, hipFilterModeLinear, normalizedCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, true>(256, 256, -3, 5.8);
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, true>(256, 256, 4, 9.1);
|
||||
}
|
||||
|
||||
SECTION("RGBA 2D hipAddressModeBorder, hipFilterModeLinear, normalizedCoords") {
|
||||
runTest<hipAddressModeBorder, hipFilterModeLinear, true>(256, 256, -8.5, 6.6);
|
||||
runTest<hipAddressModeBorder, hipFilterModeLinear, true>(256, 256, 12.5, 0.01);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TEST_CASE("Unit_hipTextureObj2DCheckSRGBAModes") {
|
||||
CHECK_IMAGE_SUPPORT
|
||||
|
||||
SECTION("SRGBA 2D hipAddressModeClamp, hipFilterModePoint, regularCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModePoint, false, true>(256, 256, -3.9, 6.1);
|
||||
runTest<hipAddressModeClamp, hipFilterModePoint, false, true>(256, 256, 4.4, -7.0);
|
||||
}
|
||||
|
||||
SECTION("SRGBA 2D hipAddressModeBorder, hipFilterModePoint, regularCoords") {
|
||||
runTest<hipAddressModeBorder, hipFilterModePoint, false, true>(256, 256, -8.5, 2.9);
|
||||
runTest<hipAddressModeBorder, hipFilterModePoint, false, true>(256, 256, 12.5, 6.7);
|
||||
}
|
||||
|
||||
SECTION("SRGBA 2D hipAddressModeClamp, hipFilterModeLinear, regularCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, false, true>(256, 256, -0.4, -0.4);
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, false, true>(256, 256, 4, 14.6);
|
||||
}
|
||||
|
||||
SECTION("SRGBA 2D hipAddressModeBorder, hipFilterModeLinear, regularCoords") {
|
||||
runTest<hipAddressModeBorder, hipFilterModeLinear, false, true>(256, 256, -0.4, 0.4);
|
||||
runTest<hipAddressModeBorder, hipFilterModeLinear, false, true>(256, 256, 12.5, 23.7);
|
||||
}
|
||||
|
||||
SECTION("SRGBA 2D hipAddressModeClamp, hipFilterModePoint, normalizedCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModePoint, true, true>(256, 256, -3, 8.9);
|
||||
runTest<hipAddressModeClamp, hipFilterModePoint, true, true>(256, 256, 4, -0.1);
|
||||
}
|
||||
|
||||
SECTION("SRGBA 2D hipAddressModeBorder, hipFilterModePoint, normalizedCoords") {
|
||||
runTest<hipAddressModeBorder, hipFilterModePoint, true, true>(256, 256, -8.5, 15.9);
|
||||
runTest<hipAddressModeBorder, hipFilterModePoint, true, true>(256, 256, 12.5, -17.9);
|
||||
}
|
||||
|
||||
SECTION("SRGBA 2D hipAddressModeClamp, hipFilterModeLinear, normalizedCoords") {
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, true, true>(256, 256, -3, 5.8);
|
||||
runTest<hipAddressModeClamp, hipFilterModeLinear, true, true>(256, 256, 4, 9.1);
|
||||
}
|
||||
|
||||
SECTION("SRGBA 2D hipAddressModeBorder, hipFilterModeLinear, normalizedCoords") {
|
||||
runTest<hipAddressModeBorder, hipFilterModeLinear, true, true>(256, 256, -8.5, 6.6);
|
||||
runTest<hipAddressModeBorder, hipFilterModeLinear, true, true>(256, 256, 12.5, 0.01);
|
||||
}
|
||||
}
|
||||
@@ -39,7 +39,7 @@ __global__ void tex3DKernel(float *outputData, hipTextureObject_t textureObject,
|
||||
}
|
||||
|
||||
template<hipTextureAddressMode addressMode, hipTextureFilterMode filterMode, bool normalizedCoords>
|
||||
void runTest(const int width, const int height, const int depth, const float offsetX, const float offsetY,
|
||||
static void runTest(const int width, const int height, const int depth, const float offsetX, const float offsetY,
|
||||
const float offsetZ) {
|
||||
//printf("%s(addressMode=%d, filterMode=%d, normalizedCoords=%d, width=%d, height=%d, depth=%d, offsetX=%f, offsetY=%f, offsetZ=%f)\n",
|
||||
// __FUNCTION__, addressMode, filterMode, normalizedCoords, width, height,
|
||||
@@ -124,7 +124,7 @@ void runTest(const int width, const int height, const int depth, const float off
|
||||
for (int j = 0; j < height; j++) {
|
||||
for (int k = 0; k < width; k++) {
|
||||
int index = i * width * height + j * width + k;
|
||||
float expectedValue = getExpectedValue<addressMode, filterMode>(
|
||||
float expectedValue = getExpectedValue<float, addressMode, filterMode>(
|
||||
width, height, depth, offsetX + k, offsetY + j, offsetZ + i, hData);
|
||||
|
||||
if (!hipTextureSamplingVerify<float, filterMode>(hOutputData[index], expectedValue)) {
|
||||
|
||||
Ссылка в новой задаче
Block a user