[dtest] Avoid resViewDesc for non-array resource in texture creation (#1823)

这个提交包含在:
jujiang-del
2020-01-30 17:04:41 -05:00
提交者 GitHub
父节点 2735b9923f
当前提交 3684ef813d
+1 -2
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@@ -76,8 +76,7 @@ void texture2Dtest()
texDescr.readMode = hipReadModeElementType;
hipTextureObject_t texObj;
hipResourceViewDesc resDesc;
HIPCHECK( hipCreateTextureObject(&texObj, &texRes, &texDescr, &resDesc));
HIPCHECK( hipCreateTextureObject(&texObj, &texRes, &texDescr, NULL));
HIPCHECK(hipMalloc((void**)&devPtrB, SIZE_W*sizeof(TYPE_t)*SIZE_H)) ;