[PAL] Allow more heaps for non-SVM suballocations

On ReBar systems the invible heap is not present, so in theory we should
fail creating the suballocation chunk, however PAL doesn't report any
errors.

To make sure we never fail, allow creating the allocation in the visible
heap and system memory.

Change-Id: Iea9cc68d98b9cb396a2b7a37398b98b66274083b


[ROCm/clr commit: 330b674821]
Este cometimento está contido em:
Vladislav Sytchenko cometeu 2020-10-14 16:56:12 -04:00
1 ascendente 3e6989c1c2
cometimento 36c8902ed8
1 ficheiro modificado
+3 -1
+3 -1
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@@ -1925,8 +1925,10 @@ bool MemorySubAllocator::CreateChunk(const Pal::IGpuMemory* reserved_va) {
createInfo.alignment = device_->properties().gpuMemoryProperties.fragmentSize;
createInfo.vaRange = Pal::VaRange::Default;
createInfo.priority = Pal::GpuMemPriority::Normal;
createInfo.heapCount = 1;
createInfo.heapCount = 3;
createInfo.heaps[0] = Pal::GpuHeapInvisible;
createInfo.heaps[1] = Pal::GpuHeapLocal;
createInfo.heaps[2] = Pal::GpuHeapGartUswc;
createInfo.flags.peerWritable = device_->P2PAccessAllowed();
createInfo.mallPolicy = static_cast<Pal::GpuMemMallPolicy>(device_->settings().mallPolicy_);
GpuMemoryReference* mem_ref = GpuMemoryReference::Create(*device_, createInfo);