[PAL] Allow more heaps for non-SVM suballocations

On ReBar systems the invible heap is not present, so in theory we should
fail creating the suballocation chunk, however PAL doesn't report any
errors.

To make sure we never fail, allow creating the allocation in the visible
heap and system memory.

Change-Id: Iea9cc68d98b9cb396a2b7a37398b98b66274083b


[ROCm/clr commit: 330b674821]
Esse commit está contido em:
Vladislav Sytchenko
2020-10-14 15:25:30 -04:00
commit 36c8902ed8
+3 -1
Ver Arquivo
@@ -1925,8 +1925,10 @@ bool MemorySubAllocator::CreateChunk(const Pal::IGpuMemory* reserved_va) {
createInfo.alignment = device_->properties().gpuMemoryProperties.fragmentSize;
createInfo.vaRange = Pal::VaRange::Default;
createInfo.priority = Pal::GpuMemPriority::Normal;
createInfo.heapCount = 1;
createInfo.heapCount = 3;
createInfo.heaps[0] = Pal::GpuHeapInvisible;
createInfo.heaps[1] = Pal::GpuHeapLocal;
createInfo.heaps[2] = Pal::GpuHeapGartUswc;
createInfo.flags.peerWritable = device_->P2PAccessAllowed();
createInfo.mallPolicy = static_cast<Pal::GpuMemMallPolicy>(device_->settings().mallPolicy_);
GpuMemoryReference* mem_ref = GpuMemoryReference::Create(*device_, createInfo);