Ensure correct vector value type used in texture

Implement the vector value types in terms of SCALAR_TYPE##SIZE_vector_value_type for float, int, uint and sizes 2, 3, 4, 8, and 16.


[ROCm/hip commit: e0e785a45d]
This commit is contained in:
Aaron Enye Shi
2018-07-30 19:34:05 +00:00
parent c53a494be9
commit 390fedfb35
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