Ensure correct vector value type used in texture

Implement the vector value types in terms of SCALAR_TYPE##SIZE_vector_value_type for float, int, uint and sizes 2, 3, 4, 8, and 16.
This commit is contained in:
Aaron Enye Shi
2018-07-30 19:34:05 +00:00
rodzic 8c50bcfdab
commit e0e785a45d
Plik diff jest za duży Load Diff