Ensure correct vector value type used in texture

Implement the vector value types in terms of SCALAR_TYPE##SIZE_vector_value_type for float, int, uint and sizes 2, 3, 4, 8, and 16.


[ROCm/hip commit: e0e785a45d]
This commit is contained in:
Aaron Enye Shi committed 2018-07-30 19:43:12 +00:00
1 orang tua c53a494be9
melakukan 390fedfb35
1 file changed
+1291 -1280
File diff suppressed because it is too large. Load diff