Modify formatting for textureReferences

We don't program the numChannels and format members (these are HCC specific), so printing these will only display garbage.

Change-Id: I83dc8be9a3cae2659c64f4594d07c05330d2dd14
Esse commit está contido em:
Vladislav Sytchenko
2020-03-20 15:10:43 -04:00
commit 39558dc1b9
-4
Ver Arquivo
@@ -712,10 +712,6 @@ inline std::ostream& operator<<(std::ostream& os, const textureReference& s) {
<< s.maxMipmapLevelClamp
<< ','
<< s.textureObject
<< ','
<< s.numChannels
<< ','
<< s.format
<< '}';
return os;
}