SWDEV-505833 - Remove DEBUG_CLR_SKIP_RELEASE_SCOPE flag (#735)

Cleanup debug flag DEBUG_CLR_SKIP_RELEASE_SCOPE
This commit is contained in:
Xie, Pengda
2025-08-05 08:31:55 -07:00
zatwierdzone przez GitHub
rodzic 111f12cbed
commit 4121a860bf
2 zmienionych plików z 0 dodań i 8 usunięć
-6
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@@ -1015,12 +1015,6 @@ bool VirtualGPU::dispatchGenericAqlPacket(
addSystemScope_ = false;
}
if (DEBUG_CLR_SKIP_RELEASE_SCOPE) {
header &= ~(HSA_FENCE_SCOPE_AGENT << HSA_PACKET_HEADER_SCRELEASE_FENCE_SCOPE |
HSA_FENCE_SCOPE_SYSTEM << HSA_PACKET_HEADER_SCRELEASE_FENCE_SCOPE);
header |= (HSA_FENCE_SCOPE_NONE << HSA_PACKET_HEADER_SCRELEASE_FENCE_SCOPE);
}
auto expected_fence_state = extractAqlBits(header, HSA_PACKET_HEADER_SCRELEASE_FENCE_SCOPE,
HSA_PACKET_HEADER_WIDTH_SCRELEASE_FENCE_SCOPE);
-2
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@@ -265,8 +265,6 @@ release(bool, DEBUG_HIP_KERNARG_COPY_OPT, true, \
"Enable/Disable multiple kern arg copies") \
release(bool, DEBUG_CLR_KERNARG_HDP_FLUSH_WA, false, \
"Toggle kernel arg copy workaround") \
release(bool, DEBUG_CLR_SKIP_RELEASE_SCOPE, false, \
"Forces release scope to SCOPE_NONE for aql packets") \
release(bool, DEBUG_HIP_DYNAMIC_QUEUES, false, \
"Forces dynamic queue management") \
release(uint, HIP_SKIP_ABORT_ON_GPU_ERROR, true, \