SWDEV-505833 - Remove DEBUG_CLR_SKIP_RELEASE_SCOPE flag (#735)
Cleanup debug flag DEBUG_CLR_SKIP_RELEASE_SCOPE
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@@ -1015,12 +1015,6 @@ bool VirtualGPU::dispatchGenericAqlPacket(
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addSystemScope_ = false;
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}
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if (DEBUG_CLR_SKIP_RELEASE_SCOPE) {
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header &= ~(HSA_FENCE_SCOPE_AGENT << HSA_PACKET_HEADER_SCRELEASE_FENCE_SCOPE |
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HSA_FENCE_SCOPE_SYSTEM << HSA_PACKET_HEADER_SCRELEASE_FENCE_SCOPE);
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header |= (HSA_FENCE_SCOPE_NONE << HSA_PACKET_HEADER_SCRELEASE_FENCE_SCOPE);
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}
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auto expected_fence_state = extractAqlBits(header, HSA_PACKET_HEADER_SCRELEASE_FENCE_SCOPE,
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HSA_PACKET_HEADER_WIDTH_SCRELEASE_FENCE_SCOPE);
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@@ -265,8 +265,6 @@ release(bool, DEBUG_HIP_KERNARG_COPY_OPT, true, \
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"Enable/Disable multiple kern arg copies") \
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release(bool, DEBUG_CLR_KERNARG_HDP_FLUSH_WA, false, \
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"Toggle kernel arg copy workaround") \
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release(bool, DEBUG_CLR_SKIP_RELEASE_SCOPE, false, \
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"Forces release scope to SCOPE_NONE for aql packets") \
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release(bool, DEBUG_HIP_DYNAMIC_QUEUES, false, \
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"Forces dynamic queue management") \
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release(uint, HIP_SKIP_ABORT_ON_GPU_ERROR, true, \
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