SWDEV-474989 - Fix texture filter test issues
Change-Id: I9b647aff79ba92f07b2ca18eac49d58ae63fa859
[ROCm/hip-tests commit: 8a9ed34f6a]
Αυτή η υποβολή περιλαμβάνεται σε:
@@ -13,7 +13,6 @@
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"Unit_hipMemPoolTrimTo_Multithreaded",
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"Unit_hipMemPoolSetGetAccess_Positive_MultipleGPU",
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"Unit_hipMalloc_CoherentTst",
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"Unit_hipTextureMipmapObj2D_Check",
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"Unit_hipGraphAddHostNode_ClonedGraphwithHostNode",
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"Unit_hipEventIpc",
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"Unit_hipMalloc3D_Negative",
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@@ -211,8 +210,8 @@
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"Unit_hipHostMalloc_AllocateUseMoreThanAvailGPUMemory",
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"=== SWDEV-432250:Below tests failed in stress test on 10/11/23 ===",
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"Unit_hipVectorTypes_test_on_device",
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"Unit_Layered1DTexture_Check_DeviceBufferToFromLayered1DArray - ushort4",
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"Unit_Layered2DTexture_Check_DeviceBufferToFromLayered2DArray - float4",
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"=== Below test is disabled due to defect EXSWHTEC-347 ===",
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"Unit_hipPointerSetAttribute_Positive_SyncMemops",
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"NOTE: The following test is disabled due to defect - EXSWHTEC-241",
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"Unit_hipFuncGetAttributes_Negative_Parameters",
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"NOTE: The following test is disabled due to defect - EXSWHTEC-242",
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@@ -290,12 +289,6 @@
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"Unit_atomicExch_system_Positive_Host_And_Peer_GPUs - double",
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"=== SWDEV-435667: Below tests failing randomly in stress test on 08/12/23 ===",
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"Unit_hipMemPoolSetAccess_Negative_Parameters",
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"Unit_hipMallocMipmappedArray_Negative_Parameters",
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"Unit_hipFreeMipmappedArray_Negative_Parameters",
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"Unit_hipGetMipmappedArrayLevel_Negative_Parameters",
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"Unit_hipMipmappedArrayCreate_Negative_Parameters",
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"Unit_hipMipmappedArrayDestroy_Negative_Parameters",
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"Unit_hipMipmappedArrayGetLevel_Negative_Parameters",
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"SWDEV-438524: Below tests taking long time to run in stress test on 15/12/23 ===",
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"Unit_Coalesced_Group_Shfl_Up_Positive_Basic - int",
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"Unit_Coalesced_Group_Shfl_Up_Positive_Basic - unsigned int",
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@@ -364,241 +357,7 @@
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"Unit_hipDrvGraphAddMemsetNode_hipMalloc3D_1D",
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"Unit_hipDrvGraphAddMemsetNode_hipMalloc_1D",
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"Unit_hipDrvGraphAddMemsetNode_hipMallocManaged",
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"Unit_tex1Dfetch_Positive_ReadModeElementType - char",
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"Unit_tex1Dfetch_Positive_ReadModeElementType - unsigned char",
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"Unit_tex1Dfetch_Positive_ReadModeElementType - short",
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"Unit_tex1Dfetch_Positive_ReadModeElementType - unsigned short",
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"Unit_tex1Dfetch_Positive_ReadModeElementType - int",
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"Unit_tex1Dfetch_Positive_ReadModeElementType - unsigned int",
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"Unit_tex1Dfetch_Positive_ReadModeElementType - float",
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"Unit_tex1Dfetch_Positive_ReadModeNormalizedFloat - char",
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"Unit_tex1Dfetch_Positive_ReadModeNormalizedFloat - unsigned char",
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"Unit_tex1Dfetch_Positive_ReadModeNormalizedFloat - short",
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"Unit_tex1Dfetch_Positive_ReadModeNormalizedFloat - unsigned short",
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"Unit_tex1D_Positive_ReadModeNormalizedFloat - char",
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"Unit_tex1D_Positive_ReadModeNormalizedFloat - unsigned char",
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"Unit_tex1D_Positive_ReadModeNormalizedFloat - short",
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"Unit_tex1D_Positive_ReadModeNormalizedFloat - unsigned short",
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"Unit_tex1DLayered_Positive_ReadModeNormalizedFloat - char",
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"Unit_tex1DLayered_Positive_ReadModeNormalizedFloat - unsigned char",
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"Unit_tex1DLayered_Positive_ReadModeNormalizedFloat - short",
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"Unit_tex1DLayered_Positive_ReadModeNormalizedFloat - unsigned short",
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"Unit_tex1DGrad_Positive_ReadModeElementType - char",
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"Unit_tex1DGrad_Positive_ReadModeElementType - unsigned char",
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"Unit_tex1DGrad_Positive_ReadModeElementType - short",
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"Unit_tex1DGrad_Positive_ReadModeElementType - unsigned short",
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"Unit_tex1DGrad_Positive_ReadModeElementType - int",
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"Unit_tex1DGrad_Positive_ReadModeElementType - unsigned int",
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"Unit_tex1DGrad_Positive_ReadModeElementType - float",
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"Unit_tex1DGrad_Positive_ReadModeNormalizedFloat - char",
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"Unit_tex1DGrad_Positive_ReadModeNormalizedFloat - unsigned char",
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"Unit_tex1DGrad_Positive_ReadModeNormalizedFloat - short",
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"Unit_tex1DGrad_Positive_ReadModeNormalizedFloat - unsigned short",
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"Unit_tex1DLayeredGrad_Positive_ReadModeElementType - char",
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"Unit_tex1DLayeredGrad_Positive_ReadModeElementType - unsigned char",
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"Unit_tex1DLayeredGrad_Positive_ReadModeElementType - short",
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"Unit_tex1DLayeredGrad_Positive_ReadModeElementType - unsigned short",
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"Unit_tex1DLayeredGrad_Positive_ReadModeElementType - int",
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"Unit_tex1DLayeredGrad_Positive_ReadModeElementType - unsigned int",
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"Unit_tex1DLayeredGrad_Positive_ReadModeElementType - float",
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"Unit_tex1DLayeredGrad_Positive_ReadModeNormalizedFloat - char",
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"Unit_tex1DLayeredGrad_Positive_ReadModeNormalizedFloat - unsigned char",
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"Unit_tex1DLayeredGrad_Positive_ReadModeNormalizedFloat - short",
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"Unit_tex1DLayeredGrad_Positive_ReadModeNormalizedFloat - unsigned short",
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"Unit_tex1DLayeredLod_Positive_ReadModeElementType - char",
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"Unit_tex1DLayeredLod_Positive_ReadModeElementType - unsigned char",
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"Unit_tex1DLayeredLod_Positive_ReadModeElementType - short",
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"Unit_tex1DLayeredLod_Positive_ReadModeElementType - unsigned short",
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||||
"Unit_tex1DLayeredLod_Positive_ReadModeElementType - int",
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||||
"Unit_tex1DLayeredLod_Positive_ReadModeElementType - unsigned int",
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"Unit_tex1DLayeredLod_Positive_ReadModeElementType - float",
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"Unit_tex1DLayeredLod_Positive_ReadModeNormalizedFloat - char",
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"Unit_tex1DLayeredLod_Positive_ReadModeNormalizedFloat - unsigned char",
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"Unit_tex1DLayeredLod_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex1DLayeredLod_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex1DLod_Positive_ReadModeElementType - char",
|
||||
"Unit_tex1DLod_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex1DLod_Positive_ReadModeElementType - short",
|
||||
"Unit_tex1DLod_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex1DLod_Positive_ReadModeElementType - int",
|
||||
"Unit_tex1DLod_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex1DLod_Positive_ReadModeElementType - float",
|
||||
"Unit_tex1DLod_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex1DLod_Positive_ReadModeNormalizedFloat - unsigned char",
|
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"Unit_tex1DLod_Positive_ReadModeNormalizedFloat - short",
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||||
"Unit_tex1DLod_Positive_ReadModeNormalizedFloat - unsigned short",
|
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"Unit_tex3D_Positive_ReadModeElementType - char",
|
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"Unit_tex3D_Positive_ReadModeElementType - unsigned char",
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"Unit_tex3D_Positive_ReadModeElementType - short",
|
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"Unit_tex3D_Positive_ReadModeElementType - unsigned short",
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"Unit_tex3D_Positive_ReadModeElementType - int",
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"Unit_tex3D_Positive_ReadModeElementType - unsigned int",
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"Unit_tex3D_Positive_ReadModeElementType - float",
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"Unit_tex3D_Positive_ReadModeNormalizedFloat - char",
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||||
"Unit_tex3D_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex3D_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex3D_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex3DLod_Positive_ReadModeElementType - char",
|
||||
"Unit_tex3DLod_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex3DLod_Positive_ReadModeElementType - short",
|
||||
"Unit_tex3DLod_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex3DLod_Positive_ReadModeElementType - int",
|
||||
"Unit_tex3DLod_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex3DLod_Positive_ReadModeElementType - float",
|
||||
"Unit_tex3DLod_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex3DLod_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex3DLod_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex3DLod_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex3DGrad_Positive_ReadModeElementType - char",
|
||||
"Unit_tex3DGrad_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex3DGrad_Positive_ReadModeElementType - short",
|
||||
"Unit_tex3DGrad_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex3DGrad_Positive_ReadModeElementType - int",
|
||||
"Unit_tex3DGrad_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex3DGrad_Positive_ReadModeElementType - float",
|
||||
"Unit_tex3DGrad_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex3DGrad_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex3DGrad_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex3DGrad_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_texCubemap_Positive_ReadModeElementType - char",
|
||||
"Unit_texCubemap_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_texCubemap_Positive_ReadModeElementType - short",
|
||||
"Unit_texCubemap_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_texCubemap_Positive_ReadModeElementType - int",
|
||||
"Unit_texCubemap_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_texCubemap_Positive_ReadModeElementType - float",
|
||||
"Unit_texCubemap_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_texCubemap_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_texCubemap_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_texCubemap_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_texCubemapLod_Positive_ReadModeElementType - char",
|
||||
"Unit_texCubemapLod_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_texCubemapLod_Positive_ReadModeElementType - short",
|
||||
"Unit_texCubemapLod_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_texCubemapLod_Positive_ReadModeElementType - int",
|
||||
"Unit_texCubemapLod_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_texCubemapLod_Positive_ReadModeElementType - float",
|
||||
"Unit_texCubemapLod_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_texCubemapLod_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_texCubemapLod_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_texCubemapLod_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeElementType - char",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeElementType - short",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeElementType - int",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeElementType - float",
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||||
"Unit_texCubemapGrad_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_texCubemapGrad_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeElementType - char",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeElementType - short",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeElementType - int",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeElementType - float",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_texCubemapLayered_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeElementType - char",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeElementType - short",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeElementType - int",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeElementType - float",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_texCubemapLayeredLod_Positive_ReadModeNormalizedFloat - short",
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||||
"Unit_texCubemapLayeredLod_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeElementType - char",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeElementType - short",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeElementType - int",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeElementType - float",
|
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"Unit_texCubemapLayeredGrad_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_texCubemapLayeredGrad_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex2Dgather_Positive_ReadModeElementType - char",
|
||||
"Unit_tex2Dgather_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex2Dgather_Positive_ReadModeElementType - short",
|
||||
"Unit_tex2Dgather_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex2Dgather_Positive_ReadModeElementType - int",
|
||||
"Unit_tex2Dgather_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex2Dgather_Positive_ReadModeElementType - float",
|
||||
"Unit_tex2D_Positive_ReadModeElementType - char",
|
||||
"Unit_tex2D_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex2D_Positive_ReadModeElementType - short",
|
||||
"Unit_tex2D_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex2D_Positive_ReadModeElementType - int",
|
||||
"Unit_tex2D_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex2D_Positive_ReadModeElementType - float",
|
||||
"Unit_tex2D_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex2D_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex2D_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex2D_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex2DLayered_Positive_ReadModeElementType - char",
|
||||
"Unit_tex2DLayered_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex2DLayered_Positive_ReadModeElementType - short",
|
||||
"Unit_tex2DLayered_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex2DLayered_Positive_ReadModeElementType - int",
|
||||
"Unit_tex2DLayered_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex2DLayered_Positive_ReadModeElementType - float",
|
||||
"Unit_tex2DLayered_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex2DLayered_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex2DLayered_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex2DLayered_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex2DGrad_Positive_ReadModeElementType - char",
|
||||
"Unit_tex2DGrad_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex2DGrad_Positive_ReadModeElementType - short",
|
||||
"Unit_tex2DGrad_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex2DGrad_Positive_ReadModeElementType - int",
|
||||
"Unit_tex2DGrad_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex2DGrad_Positive_ReadModeElementType - float",
|
||||
"Unit_tex2DGrad_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex2DGrad_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex2DGrad_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex2DGrad_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeElementType - char",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeElementType - short",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeElementType - int",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeElementType - float",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex2DLayeredGrad_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex2DLod_Positive_ReadModeElementType - char",
|
||||
"Unit_tex2DLod_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex2DLod_Positive_ReadModeElementType - short",
|
||||
"Unit_tex2DLod_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex2DLod_Positive_ReadModeElementType - int",
|
||||
"Unit_tex2DLod_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex2DLod_Positive_ReadModeElementType - float",
|
||||
"Unit_tex2DLod_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex2DLod_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex2DLod_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex2DLod_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeElementType - char",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeElementType - unsigned char",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeElementType - short",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeElementType - unsigned short",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeElementType - int",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeElementType - unsigned int",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeElementType - float",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeNormalizedFloat - char",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeNormalizedFloat - unsigned char",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeNormalizedFloat - short",
|
||||
"Unit_tex2DLayeredLod_Positive_ReadModeNormalizedFloat - unsigned short",
|
||||
"Unit_hipModuleLaunchKernel_Negative_Parameters",
|
||||
"Unit_hipExtModuleLaunchKernel_Negative_Parameters",
|
||||
"Unit_hipLaunchKernel_Negative_Parameters",
|
||||
"Unit_Kernel_Launch_bounds_Negative_OutOfBounds",
|
||||
|
||||
@@ -39,6 +39,25 @@
|
||||
"Performance_hipMemsetD32Async",
|
||||
"Unit_hipMemcpyParam2D_Positive_Synchronization_Behavior",
|
||||
"Unit_hipMemcpy_Positive_Synchronization_Behavior",
|
||||
"Unit_hipMemMapArrayAsync_Positive_Basic"
|
||||
"Unit_hipMemMapArrayAsync_Positive_Basic",
|
||||
"=== SWDEV-475987 : Disable tests to merge hipother change 12/08/2024 ===",
|
||||
"Unit_hipMalloc3DArray_Negative_InvalidFormat",
|
||||
"Unit_hipMalloc3DArray_Negative_BadChannelLayout",
|
||||
"Unit_hipMalloc3DArray_Negative_8BitFloat",
|
||||
"Unit_hipMalloc3DArray_Negative_DifferentChannelSizes",
|
||||
"Unit_hipMalloc3DArray_Negative_BadChannelSize",
|
||||
"Unit_hipMallocMipmappedArray_Negative_InvalidFormat",
|
||||
"Unit_hipMallocMipmappedArray_Negative_BadChannelLayout",
|
||||
"Unit_hipMallocMipmappedArray_Negative_8BitFloat",
|
||||
"Unit_hipMallocMipmappedArray_Negative_DifferentChannelSizes",
|
||||
"Unit_hipMallocMipmappedArray_Negative_BadChannelSize",
|
||||
"Unit_hipMallocArray_Negative_DifferentChannelSizes",
|
||||
"Unit_hipMallocArray_Negative_8bitFloat - float",
|
||||
"Unit_hipMallocArray_Negative_8bitFloat - float2",
|
||||
"Unit_hipMallocArray_Negative_8bitFloat - float4",
|
||||
"Unit_hipMallocArray_Negative_BadNumberOfBits",
|
||||
"Unit_hipMallocArray_Negative_3ChannelElement",
|
||||
"Unit_hipMallocArray_Negative_ChannelAfterZeroChannel",
|
||||
"Unit_hipMallocArray_Negative_InvalidChannelFormat"
|
||||
]
|
||||
}
|
||||
|
||||
@@ -148,7 +148,7 @@ hipFabs(const T &t) {
|
||||
}
|
||||
|
||||
template<typename T, hipTextureFilterMode fMode = hipFilterModePoint, bool sRGB = false>
|
||||
bool hipTextureSamplingVerify(T outputData, T expected) {
|
||||
bool hipTextureSamplingVerify(const T &outputData, const T &expected) {
|
||||
bool testResult = false;
|
||||
if (fMode == hipFilterModePoint && !sRGB) {
|
||||
testResult = outputData == expected;
|
||||
|
||||
@@ -52,55 +52,34 @@ set(TEST_SRC
|
||||
hipTexRefSetMaxAnisotropy.cc
|
||||
)
|
||||
|
||||
# Mipmap APIs are not supported on Linux
|
||||
if(WIN32)
|
||||
# tests not for gfx90a+
|
||||
set(NOT_FOR_gfx90a_AND_ABOVE_TEST
|
||||
tex1D.cc
|
||||
tex1DGrad.cc
|
||||
tex1DLod.cc
|
||||
tex1DLayeredLod.cc
|
||||
tex1DLayeredGrad.cc
|
||||
tex1Dfetch.cc
|
||||
tex1DLayered.cc
|
||||
tex2D.cc
|
||||
tex2DLod.cc
|
||||
tex2DGrad.cc
|
||||
tex2DLayeredLod.cc
|
||||
tex2DLayeredGrad.cc
|
||||
tex2Dgather.cc
|
||||
tex2DLayered.cc
|
||||
tex3D.cc
|
||||
tex3DGrad.cc
|
||||
tex3DLod.cc
|
||||
texCubemap.cc
|
||||
texCubemapGrad.cc
|
||||
texCubemapLod.cc
|
||||
texCubemapLayered.cc
|
||||
texCubemapLayeredGrad.cc
|
||||
texCubemapLayeredLod.cc
|
||||
)
|
||||
endif()
|
||||
|
||||
set(gfx90a_AND_ABOVE_TARGETS gfx90a gfx940 gfx941 gfx942)
|
||||
set(gfx90a_AND_ABOVE_TARGETS gfx90a gfx940 gfx941 gfx942 gfx950)
|
||||
function(CheckRejectedArchs OFFLOAD_ARCH_STR_LOCAL)
|
||||
set(ARCH_CHECK -1 PARENT_SCOPE)
|
||||
set(NOT_GFX90a -1)
|
||||
set(GFX90a -1)
|
||||
string(REGEX MATCHALL "--offload-arch=gfx[0-9a-z]+" OFFLOAD_ARCH_LIST ${OFFLOAD_ARCH_STR_LOCAL})
|
||||
foreach(OFFLOAD_ARCH IN LISTS OFFLOAD_ARCH_LIST)
|
||||
string(REGEX MATCHALL "--offload-arch=(gfx[0-9a-z]+)" matches ${OFFLOAD_ARCH})
|
||||
if (CMAKE_MATCH_COUNT EQUAL 1)
|
||||
if (CMAKE_MATCH_1 IN_LIST gfx90a_AND_ABOVE_TARGETS)
|
||||
set(GFX90a 1)
|
||||
else()
|
||||
set(NOT_GFX90a 1)
|
||||
set(ARCH_CHECK 1 PARENT_SCOPE)
|
||||
endif() # CMAKE_MATCH_1
|
||||
endif() # CMAKE_MATCH_COUNT
|
||||
endforeach() # OFFLOAD_ARCH_LIST
|
||||
if (${NOT_GFX90a} EQUAL -1 AND ${GFX90a} EQUAL 1)
|
||||
set(ARCH_CHECK 1 PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction() # CheckAcceptedArchs
|
||||
|
||||
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/tex_ref_get_module.code
|
||||
@@ -143,6 +122,11 @@ set(TEST_SRC
|
||||
hipTextureMipmapObj1D.cc
|
||||
hipTextureMipmapObj2D.cc
|
||||
hipTextureMipmapObj3D.cc
|
||||
tex1DLod.cc
|
||||
tex1DLayeredLod.cc
|
||||
tex2DLod.cc
|
||||
tex2DLayeredLod.cc
|
||||
tex3DLod.cc
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -52,6 +52,8 @@ TEST_CASE("Unit_hipFreeMipmappedArray_Negative_Parameters") {
|
||||
}
|
||||
|
||||
SECTION("double free") {
|
||||
INFO("Double free cheching isn't supported. Skipped.");
|
||||
return;
|
||||
hipMipmappedArray_t array;
|
||||
hipChannelFormatDesc desc = hipCreateChannelDesc<float>();
|
||||
hipExtent extent = make_hipExtent(4, 4, 6);
|
||||
|
||||
@@ -50,7 +50,7 @@ TEST_CASE("Unit_hipGetMipmappedArrayLevel_Negative_Parameters") {
|
||||
hipMipmappedArray_t array;
|
||||
hipChannelFormatDesc desc = hipCreateChannelDesc<float>();
|
||||
hipExtent extent = make_hipExtent(4, 4, 6);
|
||||
unsigned int levels = 4;
|
||||
unsigned int levels = 1 + std::log2(extent.depth);
|
||||
|
||||
HIP_CHECK(hipMallocMipmappedArray(&array, &desc, extent, levels, 0));
|
||||
|
||||
@@ -65,7 +65,7 @@ TEST_CASE("Unit_hipGetMipmappedArrayLevel_Negative_Parameters") {
|
||||
}
|
||||
|
||||
SECTION("level index is greater than number of levels") {
|
||||
HIP_CHECK_ERROR(hipGetMipmappedArrayLevel(&levelArray, array, 4), hipErrorInvalidValue);
|
||||
HIP_CHECK_ERROR(hipGetMipmappedArrayLevel(&levelArray, array, levels), hipErrorInvalidValue);
|
||||
}
|
||||
|
||||
HIP_CHECK(hipFreeMipmappedArray(array));
|
||||
|
||||
@@ -50,7 +50,7 @@ TEST_CASE("Unit_hipMallocMipmappedArray_Negative_Parameters") {
|
||||
hipMipmappedArray_t array;
|
||||
hipChannelFormatDesc desc = hipCreateChannelDesc<float>();
|
||||
hipExtent extent = make_hipExtent(4, 4, 6);
|
||||
unsigned int levels = 4;
|
||||
unsigned int levels = 1 + std::log2(extent.depth);
|
||||
|
||||
SECTION("mipmappedArray is nullptr") {
|
||||
HIP_CHECK_ERROR(hipMallocMipmappedArray(nullptr, &desc, extent, levels, 0),
|
||||
|
||||
@@ -59,7 +59,7 @@ TEST_CASE("Unit_hipMipmappedArrayCreate_Negative_Parameters") {
|
||||
desc.Depth = 6;
|
||||
desc.Flags = 0;
|
||||
|
||||
unsigned int levels = 4;
|
||||
unsigned int levels = 1 + std::log2(desc.Depth);
|
||||
|
||||
HIP_CHECK(hipFree(0));
|
||||
|
||||
|
||||
@@ -55,6 +55,8 @@ TEST_CASE("Unit_hipMipmappedArrayDestroy_Negative_Parameters") {
|
||||
}
|
||||
|
||||
SECTION("double free") {
|
||||
INFO("Double free cheching isn't supported. Skipped.");
|
||||
return;
|
||||
hipmipmappedArray array;
|
||||
|
||||
HIP_ARRAY3D_DESCRIPTOR desc = {};
|
||||
@@ -66,7 +68,7 @@ TEST_CASE("Unit_hipMipmappedArrayDestroy_Negative_Parameters") {
|
||||
desc.Depth = 6;
|
||||
desc.Flags = 0;
|
||||
|
||||
unsigned int levels = 4;
|
||||
unsigned int levels = 1 + std::log2(desc.Depth);
|
||||
|
||||
HIP_CHECK(hipMipmappedArrayCreate(&array, &desc, levels));
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ TEST_CASE("Unit_hipMipmappedArrayGetLevel_Negative_Parameters") {
|
||||
desc.Depth = 6;
|
||||
desc.Flags = 0;
|
||||
|
||||
unsigned int levels = 4;
|
||||
unsigned int levels = 1 + std::log2(desc.Depth);
|
||||
|
||||
HIP_CHECK(hipFree(0));
|
||||
HIP_CHECK(hipMipmappedArrayCreate(&array, &desc, levels));
|
||||
@@ -75,7 +75,7 @@ TEST_CASE("Unit_hipMipmappedArrayGetLevel_Negative_Parameters") {
|
||||
}
|
||||
|
||||
SECTION("level index is greater than number of levels") {
|
||||
HIP_CHECK_ERROR(hipMipmappedArrayGetLevel(&levelArray, array, 4), hipErrorInvalidValue);
|
||||
HIP_CHECK_ERROR(hipMipmappedArrayGetLevel(&levelArray, array, levels), hipErrorInvalidValue);
|
||||
}
|
||||
|
||||
HIP_CHECK(hipMipmappedArrayDestroy(array));
|
||||
|
||||
@@ -57,15 +57,16 @@ static __global__ void texture2dCopyKernel(hipTextureObject_t texObj,
|
||||
* - Textures supported on device
|
||||
* - HIP_VERSION >= 5.2
|
||||
*/
|
||||
TEMPLATE_TEST_CASE("Unit_hipTexObjPitch_texture2D", "", float, int,
|
||||
unsigned char, int16_t, char, unsigned int) {
|
||||
TEMPLATE_TEST_CASE("Unit_hipTexObjPitch_texture2D", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT
|
||||
|
||||
#if HT_NVIDIA
|
||||
(void)hipGetLastError(); // Prevent negative tests affecting this
|
||||
#endif
|
||||
#if __HIP_NO_IMAGE_SUPPORT
|
||||
HipTest::HIP_SKIP_TEST("__HIP_NO_IMAGE_SUPPORT is set");
|
||||
return;
|
||||
#endif
|
||||
|
||||
TestType* B;
|
||||
TestType* A;
|
||||
TestType* devPtrB;
|
||||
|
||||
@@ -21,6 +21,7 @@ THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#pragma clang diagnostic ignored "-Wunused-parameter"
|
||||
|
||||
#include <hip/hip_runtime_api.h>
|
||||
#include <hip/hip_cooperative_groups.h>
|
||||
@@ -35,70 +36,82 @@ __host__ __device__ inline float GetCoordinate(size_t iteration, size_t N, size_
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex1DfetchKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid = cg::this_grid().thread_rank();
|
||||
if (tid >= N) return;
|
||||
|
||||
out[tid] = tex1D<TexelType>(tex_obj, tid);
|
||||
out[tid] = tex1Dfetch<TexelType>(tex_obj, tid);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex1DKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
|
||||
size_t width, size_t num_subdivisions, bool normalized_coords) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid = cg::this_grid().thread_rank();
|
||||
if (tid >= N) return;
|
||||
|
||||
float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
|
||||
out[tid] = tex1D<TexelType>(tex_obj, x);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex1DLodKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
|
||||
size_t width, size_t num_subdivisions, bool normalized_coords,
|
||||
float level_of_detail) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid = cg::this_grid().thread_rank();
|
||||
if (tid >= N) return;
|
||||
|
||||
float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
|
||||
out[tid] = tex1DLod<TexelType>(tex_obj, x, level_of_detail);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex1DLayeredLodKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
|
||||
size_t width, size_t num_subdivisions, bool normalized_coords,
|
||||
int layer, float level_of_detail) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid = cg::this_grid().thread_rank();
|
||||
if (tid >= N) return;
|
||||
|
||||
float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
|
||||
out[tid] = tex1DLayeredLod<TexelType>(tex_obj, x, layer, level_of_detail);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex1DGradKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
|
||||
size_t width, size_t num_subdivisions, bool normalized_coords,
|
||||
float dx, float dy) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid = cg::this_grid().thread_rank();
|
||||
if (tid >= N) return;
|
||||
|
||||
float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
|
||||
out[tid] = tex1DGrad<TexelType>(tex_obj, x, dx, dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex1DLayeredGradKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
|
||||
size_t width, size_t num_subdivisions,
|
||||
bool normalized_coords, int layer, float dx, float dy) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid = cg::this_grid().thread_rank();
|
||||
if (tid >= N) return;
|
||||
|
||||
float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
|
||||
out[tid] = tex1DLayeredGrad<TexelType>(tex_obj, x, layer, dx, dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex2DgatherKernel(TexelType* const out, int comp, size_t N_x, size_t N_y,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t num_subdivisions, bool normalized_coords) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -109,12 +122,14 @@ __global__ void tex2DgatherKernel(TexelType* const out, int comp, size_t N_x, si
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_y * N_x + tid_x] = tex2Dgather<TexelType>(tex_obj, x, y, comp);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex2DKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t num_subdivisions, bool normalized_coords) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -125,6 +140,7 @@ __global__ void tex2DKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_y * N_x + tid_x] = tex2D<TexelType>(tex_obj, x, y);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -132,6 +148,7 @@ __global__ void tex2DGradKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t num_subdivisions, bool normalized_coords, float2 dx,
|
||||
float2 dy) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -142,6 +159,7 @@ __global__ void tex2DGradKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_y * N_x + tid_x] = tex2DGrad<TexelType>(tex_obj, x, y, dx, dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -149,6 +167,7 @@ __global__ void tex2DLayeredGradKernel(TexelType* const out, size_t N_x, size_t
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t num_subdivisions, bool normalized_coords, float layer,
|
||||
float2 dx, float2 dy) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -159,12 +178,14 @@ __global__ void tex2DLayeredGradKernel(TexelType* const out, size_t N_x, size_t
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_y * N_x + tid_x] = tex2DLayeredGrad<TexelType>(tex_obj, x, y, layer, dx, dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex2DLodKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t num_subdivisions, bool normalized_coords, float level) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -175,6 +196,7 @@ __global__ void tex2DLodKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_y * N_x + tid_x] = tex2DLod<TexelType>(tex_obj, x, y, level);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -182,6 +204,7 @@ __global__ void tex2DLayeredLodKernel(TexelType* const out, size_t N_x, size_t N
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t num_subdivisions, bool normalized_coords, int layer,
|
||||
float level) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -192,12 +215,14 @@ __global__ void tex2DLayeredLodKernel(TexelType* const out, size_t N_x, size_t N
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_y * N_x + tid_x] = tex2DLayeredLod<TexelType>(tex_obj, x, y, layer, level);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex3DKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height, size_t depth,
|
||||
size_t num_subdivisions, bool normalized_coords) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -212,6 +237,7 @@ __global__ void tex3DKernel(TexelType* const out, size_t N_x, size_t N_y, size_t
|
||||
float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = tex3D<TexelType>(tex_obj, x, y, z);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -219,6 +245,7 @@ __global__ void tex3DLodKernel(TexelType* const out, size_t N_x, size_t N_y, siz
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions, bool normalized_coords,
|
||||
float level) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -233,6 +260,7 @@ __global__ void tex3DLodKernel(TexelType* const out, size_t N_x, size_t N_y, siz
|
||||
float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = tex3DLod<TexelType>(tex_obj, x, y, z, level);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -240,6 +268,7 @@ __global__ void tex3DGradKernel(TexelType* const out, size_t N_x, size_t N_y, si
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions, bool normalized_coords,
|
||||
float4 dx, float4 dy) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -254,12 +283,14 @@ __global__ void tex3DGradKernel(TexelType* const out, size_t N_x, size_t N_y, si
|
||||
float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = tex3DGrad<TexelType>(tex_obj, x, y, z, dx, dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void texCubemapKernel(TexelType* const out, size_t N_x, size_t N_y, size_t N_z,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions, bool normalized_coords) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -274,6 +305,7 @@ __global__ void texCubemapKernel(TexelType* const out, size_t N_x, size_t N_y, s
|
||||
float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = texCubemap<TexelType>(tex_obj, x, y, z);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -281,6 +313,7 @@ __global__ void texCubemapLodKernel(TexelType* const out, size_t N_x, size_t N_y
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions, bool normalized_coords,
|
||||
float level) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -295,6 +328,7 @@ __global__ void texCubemapLodKernel(TexelType* const out, size_t N_x, size_t N_y
|
||||
float z = GetCoordinate(tid_z, N_z, depth, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] = texCubemapLod<TexelType>(tex_obj, x, y, z, level);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -302,6 +336,7 @@ __global__ void texCubemapGradKernel(TexelType* const out, size_t N_x, size_t N_
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions, bool normalized_coords,
|
||||
float4 dx, float4 dy) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -317,23 +352,27 @@ __global__ void texCubemapGradKernel(TexelType* const out, size_t N_x, size_t N_
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] =
|
||||
texCubemapGrad<TexelType>(tex_obj, x, y, z, dx, dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex1DLayeredKernel(TexelType* const out, size_t N, hipTextureObject_t tex_obj,
|
||||
size_t width, size_t num_subdivisions, bool normalized_coords,
|
||||
size_t layer) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid = cg::this_grid().thread_rank();
|
||||
if (tid >= N) return;
|
||||
|
||||
float x = GetCoordinate(tid, N, width, num_subdivisions, normalized_coords);
|
||||
out[tid] = tex1DLayered<TexelType>(tex_obj, x, layer);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
__global__ void tex2DLayeredKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t num_subdivisions, bool normalized_coords, size_t layer) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -344,6 +383,7 @@ __global__ void tex2DLayeredKernel(TexelType* const out, size_t N_x, size_t N_y,
|
||||
float y = GetCoordinate(tid_y, N_y, height, num_subdivisions, normalized_coords);
|
||||
|
||||
out[tid_y * N_x + tid_x] = tex2DLayered<TexelType>(tex_obj, x, y, layer);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -351,6 +391,7 @@ __global__ void texCubemapLayeredKernel(TexelType* const out, size_t N_x, size_t
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions,
|
||||
bool normalized_coords, size_t layer) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -366,6 +407,7 @@ __global__ void texCubemapLayeredKernel(TexelType* const out, size_t N_x, size_t
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] =
|
||||
texCubemapLayered<TexelType>(tex_obj, x, y, z, layer);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -373,6 +415,7 @@ __global__ void texCubemapLayeredLodKernel(TexelType* const out, size_t N_x, siz
|
||||
hipTextureObject_t tex_obj, size_t width, size_t height,
|
||||
size_t depth, size_t num_subdivisions,
|
||||
bool normalized_coords, size_t layer, float level) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -388,6 +431,7 @@ __global__ void texCubemapLayeredLodKernel(TexelType* const out, size_t N_x, siz
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] =
|
||||
texCubemapLayeredLod<TexelType>(tex_obj, x, y, z, layer, level);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename TexelType>
|
||||
@@ -396,6 +440,7 @@ __global__ void texCubemapLayeredGradKernel(TexelType* const out, size_t N_x, si
|
||||
size_t height, size_t depth, size_t num_subdivisions,
|
||||
bool normalized_coords, size_t layer, float4 dx,
|
||||
float4 dy) {
|
||||
#if !__HIP_NO_IMAGE_SUPPORT
|
||||
const auto tid_x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
if (tid_x >= N_x) return;
|
||||
|
||||
@@ -411,4 +456,5 @@ __global__ void texCubemapLayeredGradKernel(TexelType* const out, size_t N_x, si
|
||||
|
||||
out[tid_z * N_x * N_y + tid_y * N_x + tid_x] =
|
||||
texCubemapLayeredGrad<TexelType>(tex_obj, x, y, z, layer, dx, dy);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -24,10 +24,10 @@ THE SOFTWARE.
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
#include <resource_guards.hh>
|
||||
|
||||
#include "texture_reference.hh"
|
||||
#include "utils.hh"
|
||||
#include "vec4.hh"
|
||||
#include "texture_reference.hh"
|
||||
#include "hip_texture_helper.hh"
|
||||
|
||||
template <typename TestType> struct TextureTestParams {
|
||||
hipExtent extent;
|
||||
@@ -64,7 +64,8 @@ template <typename TestType> struct TextureTestParams {
|
||||
|
||||
bool Layered() const { return layers > 1; }
|
||||
|
||||
void GenerateTextureDesc(decltype(hipReadModeElementType) read_mode = hipReadModeElementType) {
|
||||
void GenerateTextureDesc(decltype(hipReadModeElementType) read_mode = hipReadModeElementType,
|
||||
bool mipmap = false) {
|
||||
constexpr bool is_floating_point = std::is_floating_point_v<TestType>;
|
||||
|
||||
memset(&tex_desc, 0, sizeof(tex_desc));
|
||||
@@ -75,7 +76,10 @@ template <typename TestType> struct TextureTestParams {
|
||||
tex_desc.filterMode = GENERATE(hipFilterModePoint, hipFilterModeLinear);
|
||||
}
|
||||
|
||||
tex_desc.normalizedCoords = GENERATE(false, true);
|
||||
tex_desc.normalizedCoords = true;
|
||||
if (!mipmap) { // mipMap requires normalizedCoords = true
|
||||
tex_desc.normalizedCoords = GENERATE(false, true);
|
||||
}
|
||||
|
||||
auto address_mode_x = hipAddressModeClamp;
|
||||
auto address_mode_y = address_mode_x;
|
||||
@@ -116,7 +120,7 @@ struct TextureTestFixture {
|
||||
hipResourceDesc res_desc;
|
||||
|
||||
LinearAllocGuard<VecType> host_alloc;
|
||||
TextureReference<VecType> tex_h;
|
||||
TextureReference<VecType, normalized_read> tex_h;
|
||||
ArrayAllocGuardType<VecType> tex_alloc_d;
|
||||
TextureGuard tex;
|
||||
LinearAllocGuard<OutType> out_alloc_d;
|
||||
@@ -168,4 +172,18 @@ struct TextureTestFixture {
|
||||
hipMemcpyDeviceToHost));
|
||||
HIP_CHECK(hipDeviceSynchronize());
|
||||
}
|
||||
};
|
||||
|
||||
template <typename ValType> bool Verify(const ValType& devValue, const ValType& hostValue) {
|
||||
bool match = false;
|
||||
if (params.tex_desc.filterMode == hipFilterModeLinear)
|
||||
match = hipTextureSamplingVerify<ValType, hipFilterModeLinear>(devValue, hostValue);
|
||||
else
|
||||
match = hipTextureSamplingVerify<ValType, hipFilterModePoint>(devValue, hostValue);
|
||||
if (!match) {
|
||||
WARN((match ? "Matched: " : "Mismatched: ")
|
||||
<< " GPU output : " << getString(devValue) << " CPU expected: " << getString(hostValue)
|
||||
<< "\n");
|
||||
}
|
||||
return match;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -77,10 +77,7 @@ TEMPLATE_TEST_CASE("Unit_tex1D_Positive_ReadModeElementType", "", char, unsigned
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -129,12 +126,8 @@ TEMPLATE_TEST_CASE("Unit_tex1D_Positive_ReadModeNormalizedFloat", "", char, unsi
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex1D(x, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DGrad_Positive_ReadModeElementType", "", char, unsi
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
TextureTestFixture<TestType, false, false> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
tex1DGradKernel<vec4<TestType>><<<num_blocks, num_threads>>>(
|
||||
@@ -77,10 +77,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DGrad_Positive_ReadModeElementType", "", char, unsi
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -110,7 +107,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
TextureTestFixture<TestType, true, false> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
tex1DGradKernel<vec4<float>><<<num_blocks, num_threads>>>(
|
||||
@@ -129,12 +126,8 @@ TEMPLATE_TEST_CASE("Unit_tex1DGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex1D(x, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -81,10 +81,8 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayered_Positive_ReadModeElementType", "", char, u
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -138,12 +136,8 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayered_Positive_ReadModeNormalizedFloat", "", cha
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayeredGrad_Positive_ReadModeElementType", "", cha
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
TextureTestFixture<TestType, false, false> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
|
||||
@@ -81,10 +81,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayeredGrad_Positive_ReadModeElementType", "", cha
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -116,7 +113,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayeredGrad_Positive_ReadModeNormalizedFloat", "",
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
TextureTestFixture<TestType, true, false> fixture{params};
|
||||
|
||||
const auto [num_threads, num_blocks] = GetLaunchConfig(1024, params.NumItersX());
|
||||
|
||||
@@ -139,12 +136,8 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayeredGrad_Positive_ReadModeNormalizedFloat", "",
|
||||
INFO("Filter mode: " << FilteringModeToString(params.tex_desc.filterMode));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayeredLod_Positive_ReadModeElementType", "", char
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
params.GenerateTextureDesc(hipReadModeElementType, true);
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
@@ -81,10 +81,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayeredLod_Positive_ReadModeElementType", "", char
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -114,7 +111,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayeredLod_Positive_ReadModeNormalizedFloat", "",
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat, true);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
@@ -138,12 +135,8 @@ TEMPLATE_TEST_CASE("Unit_tex1DLayeredLod_Positive_ReadModeNormalizedFloat", "",
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex1DLayered(x, layer, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLod_Positive_ReadModeElementType", "", char, unsig
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
params.GenerateTextureDesc(hipReadModeElementType, true);
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
@@ -77,10 +77,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLod_Positive_ReadModeElementType", "", char, unsig
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,7 +105,7 @@ TEMPLATE_TEST_CASE("Unit_tex1DLod_Positive_ReadModeNormalizedFloat", "", char, u
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(1024, 0, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat, true);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
@@ -129,12 +126,8 @@ TEMPLATE_TEST_CASE("Unit_tex1DLod_Positive_ReadModeNormalizedFloat", "", char, u
|
||||
INFO("Address mode: " << AddressModeToString(params.tex_desc.addressMode[0]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex1D(x, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex1D(x, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ THE SOFTWARE.
|
||||
|
||||
#include <hip_test_common.hh>
|
||||
#include <resource_guards.hh>
|
||||
|
||||
#include "test_fixture.hh"
|
||||
#include "kernels.hh"
|
||||
#include "utils.hh"
|
||||
#include "vec4.hh"
|
||||
@@ -91,10 +91,7 @@ TEMPLATE_TEST_CASE("Unit_tex1Dfetch_Positive_ReadModeElementType", "", char, uns
|
||||
for (auto i = 0u; i < out_alloc_h.size(); ++i) {
|
||||
INFO("Index: " << i);
|
||||
const auto ref_val = tex_h[i];
|
||||
REQUIRE(ref_val.x == out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == out_alloc_h[i].w);
|
||||
REQUIRE(out_alloc_h[i] == ref_val);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -135,11 +132,11 @@ TEMPLATE_TEST_CASE("Unit_tex1Dfetch_Positive_ReadModeNormalizedFloat", "", char,
|
||||
hipTextureDesc tex_desc;
|
||||
memset(&tex_desc, 0, sizeof(tex_desc));
|
||||
tex_desc.filterMode = hipFilterModePoint;
|
||||
tex_desc.readMode = hipReadModeElementType;
|
||||
tex_desc.readMode = hipReadModeNormalizedFloat;
|
||||
tex_desc.normalizedCoords = false;
|
||||
tex_desc.addressMode[0] = hipAddressModeClamp;
|
||||
|
||||
LinearAllocGuard<vec4<float>> out_alloc_d(LinearAllocs::hipMalloc, alloc_size);
|
||||
LinearAllocGuard<vec4<float>> out_alloc_d(LinearAllocs::hipMalloc, tex_h.size() * sizeof(vec4<float>));
|
||||
TextureGuard tex(&res_desc, &tex_desc);
|
||||
|
||||
const auto num_threads = std::min<size_t>(1024, tex_h.size());
|
||||
@@ -148,16 +145,14 @@ TEMPLATE_TEST_CASE("Unit_tex1Dfetch_Positive_ReadModeNormalizedFloat", "", char,
|
||||
<<<num_blocks, num_threads>>>(out_alloc_d.ptr(), tex_h.size(), tex.object());
|
||||
|
||||
std::vector<vec4<float>> out_alloc_h(tex_h.size());
|
||||
HIP_CHECK(hipMemcpy(out_alloc_h.data(), out_alloc_d.ptr(), alloc_size, hipMemcpyDeviceToHost));
|
||||
HIP_CHECK(hipMemcpy(out_alloc_h.data(), out_alloc_d.ptr(), tex_h.size() * sizeof(vec4<float>),
|
||||
hipMemcpyDeviceToHost));
|
||||
HIP_CHECK(hipDeviceSynchronize());
|
||||
|
||||
for (auto i = 0u; i < out_alloc_h.size(); ++i) {
|
||||
INFO("Index: " << i);
|
||||
const auto ref_val = Vec4Map<TestType>(tex_h[i], NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == out_alloc_h[i].w);
|
||||
const auto ref_val = Vec4Map(tex_h[i]);
|
||||
REQUIRE(out_alloc_h[i] == ref_val);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,6 +56,10 @@ TEMPLATE_TEST_CASE("Unit_tex2D_Positive_ReadModeElementType", "", char, unsigned
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
@@ -94,10 +98,7 @@ TEMPLATE_TEST_CASE("Unit_tex2D_Positive_ReadModeElementType", "", char, unsigned
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,6 +127,10 @@ TEMPLATE_TEST_CASE("Unit_tex2D_Positive_ReadModeNormalizedFloat", "", char, unsi
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
@@ -149,7 +154,7 @@ TEMPLATE_TEST_CASE("Unit_tex2D_Positive_ReadModeNormalizedFloat", "", char, unsi
|
||||
|
||||
for (auto i = 0u; i < params.NumItersX() * params.NumItersY(); ++i) {
|
||||
float x = i % params.NumItersX();
|
||||
float y = i / params.NumItersY();
|
||||
float y = i / params.NumItersX();
|
||||
|
||||
x = GetCoordinate(x, params.NumItersX(), params.Width(), params.num_subdivisions,
|
||||
params.tex_desc.normalizedCoords);
|
||||
@@ -162,13 +167,8 @@ TEMPLATE_TEST_CASE("Unit_tex2D_Positive_ReadModeNormalizedFloat", "", char, unsi
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex2D(x, y, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,8 +56,11 @@ TEMPLATE_TEST_CASE("Unit_tex2DGrad_Positive_ReadModeElementType", "", char, unsi
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, false> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
@@ -95,10 +98,7 @@ TEMPLATE_TEST_CASE("Unit_tex2DGrad_Positive_ReadModeElementType", "", char, unsi
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,8 +127,11 @@ TEMPLATE_TEST_CASE("Unit_tex2DGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, false> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
@@ -165,12 +168,8 @@ TEMPLATE_TEST_CASE("Unit_tex2DGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex2D(x, y, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -57,7 +57,10 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayered_Positive_ReadModeElementType", "", char, u
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
@@ -98,10 +101,7 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayered_Positive_ReadModeElementType", "", char, u
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -132,7 +132,10 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayered_Positive_ReadModeNormalizedFloat", "", cha
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
@@ -172,12 +175,8 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayered_Positive_ReadModeNormalizedFloat", "", cha
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,8 +57,11 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayeredGrad_Positive_ReadModeElementType", "", cha
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, false> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
@@ -98,10 +101,7 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayeredGrad_Positive_ReadModeElementType", "", cha
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -132,8 +132,11 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayeredGrad_Positive_ReadModeNormalizedFloat", "",
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, false> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(32, params.NumItersY());
|
||||
@@ -172,12 +175,8 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayeredGrad_Positive_ReadModeNormalizedFloat", "",
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,8 +56,11 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayeredLod_Positive_ReadModeElementType", "", char
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
params.GenerateTextureDesc(hipReadModeElementType, true);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
@@ -98,10 +101,7 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayeredLod_Positive_ReadModeElementType", "", char
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -131,8 +131,11 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayeredLod_Positive_ReadModeNormalizedFloat", "",
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.layers = 2;
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat, true);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
@@ -172,12 +175,8 @@ TEMPLATE_TEST_CASE("Unit_tex2DLayeredLod_Positive_ReadModeNormalizedFloat", "",
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex2DLayered(x, y, layer, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,8 +55,11 @@ TEMPLATE_TEST_CASE("Unit_tex2DLod_Positive_ReadModeElementType", "", char, unsig
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
params.GenerateTextureDesc(hipReadModeElementType, true);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
@@ -95,10 +98,7 @@ TEMPLATE_TEST_CASE("Unit_tex2DLod_Positive_ReadModeElementType", "", char, unsig
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,8 +126,11 @@ TEMPLATE_TEST_CASE("Unit_tex2DLod_Positive_ReadModeNormalizedFloat", "", char, u
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat, true);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
@@ -165,12 +168,8 @@ TEMPLATE_TEST_CASE("Unit_tex2DLod_Positive_ReadModeNormalizedFloat", "", char, u
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
|
||||
auto ref_val =
|
||||
Vec4Map<TestType>(fixture.tex_h.Tex2D(x, y, params.tex_desc), NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex2D(x, y, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,7 +56,11 @@ TEMPLATE_TEST_CASE("Unit_tex2Dgather_Positive_ReadModeElementType", "", char, un
|
||||
params.extent = make_hipExtent(16, 4, 0);
|
||||
params.num_subdivisions = 4;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1]) {
|
||||
INFO("Different address modes on X, Y aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
if (params.tex_desc.filterMode == hipFilterModeLinear) return;
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(32, params.NumItersX());
|
||||
@@ -94,12 +98,10 @@ TEMPLATE_TEST_CASE("Unit_tex2Dgather_Positive_ReadModeElementType", "", char, un
|
||||
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
|
||||
INFO("x: " << std::fixed << std::setprecision(16) << x);
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("comp: " << comp);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex2DGather(x, y, comp, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -51,12 +51,18 @@ THE SOFTWARE.
|
||||
TEMPLATE_TEST_CASE("Unit_tex3D_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
#if HT_NVIDIA
|
||||
(void)hipGetLastError(); // Prevent negative tests affecting this
|
||||
#endif
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 4, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -104,10 +110,7 @@ TEMPLATE_TEST_CASE("Unit_tex3D_Positive_ReadModeElementType", "", char, unsigned
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,7 +139,11 @@ TEMPLATE_TEST_CASE("Unit_tex3D_Positive_ReadModeNormalizedFloat", "", char, unsi
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -183,13 +190,8 @@ TEMPLATE_TEST_CASE("Unit_tex3D_Positive_ReadModeNormalizedFloat", "", char, unsi
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex3D(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,8 +56,12 @@ TEMPLATE_TEST_CASE("Unit_tex3DGrad_Positive_ReadModeElementType", "", char, unsi
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, false> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
@@ -104,10 +108,7 @@ TEMPLATE_TEST_CASE("Unit_tex3DGrad_Positive_ReadModeElementType", "", char, unsi
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,8 +137,12 @@ TEMPLATE_TEST_CASE("Unit_tex3DGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, false> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
|
||||
@@ -183,12 +188,8 @@ TEMPLATE_TEST_CASE("Unit_tex3DGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex3D(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -55,8 +55,12 @@ TEMPLATE_TEST_CASE("Unit_tex3DLod_Positive_ReadModeElementType", "", char, unsig
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
params.GenerateTextureDesc(hipReadModeElementType, true);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -104,10 +108,7 @@ TEMPLATE_TEST_CASE("Unit_tex3DLod_Positive_ReadModeElementType", "", char, unsig
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
const auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -135,8 +136,12 @@ TEMPLATE_TEST_CASE("Unit_tex3DLod_Positive_ReadModeNormalizedFloat", "", char, u
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 2);
|
||||
params.num_subdivisions = 2;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat, true);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -183,12 +188,8 @@ TEMPLATE_TEST_CASE("Unit_tex3DLod_Positive_ReadModeNormalizedFloat", "", char, u
|
||||
INFO("y: " << std::fixed << std::setprecision(16) << y);
|
||||
INFO("z: " << std::fixed << std::setprecision(16) << z);
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.Tex3D(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[i].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[i].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[i].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[i].w);
|
||||
auto ref_val = fixture.tex_h.Tex3D(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[i], ref_val));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -51,13 +51,18 @@ THE SOFTWARE.
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemap_Positive_ReadModeElementType", "", char, unsigned char, short,
|
||||
unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -107,10 +112,7 @@ TEMPLATE_TEST_CASE("Unit_texCubemap_Positive_ReadModeElementType", "", char, uns
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -136,13 +138,18 @@ TEMPLATE_TEST_CASE("Unit_texCubemap_Positive_ReadModeElementType", "", char, uns
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemap_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -191,12 +198,8 @@ TEMPLATE_TEST_CASE("Unit_texCubemap_Positive_ReadModeNormalizedFloat", "", char,
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,13 +51,18 @@ THE SOFTWARE.
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapGrad_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -107,10 +112,7 @@ TEMPLATE_TEST_CASE("Unit_texCubemapGrad_Positive_ReadModeElementType", "", char,
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -136,13 +138,18 @@ TEMPLATE_TEST_CASE("Unit_texCubemapGrad_Positive_ReadModeElementType", "", char,
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapGrad_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -191,12 +198,8 @@ TEMPLATE_TEST_CASE("Unit_texCubemapGrad_Positive_ReadModeNormalizedFloat", "", c
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,14 +51,19 @@ THE SOFTWARE.
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayered_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -109,10 +114,7 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayered_Positive_ReadModeElementType", "", ch
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -139,14 +141,19 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayered_Positive_ReadModeElementType", "", ch
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayered_Positive_ReadModeNormalizedFloat", "", char,
|
||||
unsigned char, short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -196,12 +203,8 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayered_Positive_ReadModeNormalizedFloat", ""
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,14 +51,19 @@ THE SOFTWARE.
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayeredGrad_Positive_ReadModeElementType", "", char,
|
||||
unsigned char, short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -110,10 +115,7 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayeredGrad_Positive_ReadModeElementType", ""
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -140,14 +142,19 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayeredGrad_Positive_ReadModeElementType", ""
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayeredGrad_Positive_ReadModeNormalizedFloat", "", char,
|
||||
unsigned char, short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -198,12 +205,8 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayeredGrad_Positive_ReadModeNormalizedFloat"
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,14 +51,19 @@ THE SOFTWARE.
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayeredLod_Positive_ReadModeElementType", "", char,
|
||||
unsigned char, short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
params.GenerateTextureDesc(hipReadModeElementType, true);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -110,10 +115,7 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayeredLod_Positive_ReadModeElementType", "",
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -140,14 +142,19 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayeredLod_Positive_ReadModeElementType", "",
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLayeredLod_Positive_ReadModeNormalizedFloat", "", char,
|
||||
unsigned char, short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.layers = 1;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -198,12 +205,8 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLayeredLod_Positive_ReadModeNormalizedFloat",
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,13 +51,18 @@ THE SOFTWARE.
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLod_Positive_ReadModeElementType", "", char, unsigned char,
|
||||
short, unsigned short, int, unsigned int, float) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc();
|
||||
|
||||
params.GenerateTextureDesc(hipReadModeElementType, true);
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, false, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -107,10 +112,8 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLod_Positive_ReadModeElementType", "", char,
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -136,13 +139,18 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLod_Positive_ReadModeElementType", "", char,
|
||||
TEMPLATE_TEST_CASE("Unit_texCubemapLod_Positive_ReadModeNormalizedFloat", "", char, unsigned char,
|
||||
short, unsigned short) {
|
||||
CHECK_IMAGE_SUPPORT;
|
||||
|
||||
INFO("texCubemap isn't supported. Skipped.");
|
||||
return;
|
||||
TextureTestParams<TestType> params = {};
|
||||
params.extent = make_hipExtent(2, 2, 6);
|
||||
params.num_subdivisions = 4;
|
||||
params.cubemap = true;
|
||||
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
|
||||
|
||||
if (params.tex_desc.addressMode[0] != params.tex_desc.addressMode[1] ||
|
||||
params.tex_desc.addressMode[0] != params.tex_desc.addressMode[2]) {
|
||||
INFO("Different address modes on X, Y, Z aren't supported. Skipped.");
|
||||
return;
|
||||
}
|
||||
TextureTestFixture<TestType, true, true> fixture{params};
|
||||
|
||||
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
|
||||
@@ -191,12 +199,8 @@ TEMPLATE_TEST_CASE("Unit_texCubemapLod_Positive_ReadModeNormalizedFloat", "", ch
|
||||
|
||||
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
|
||||
|
||||
auto ref_val = Vec4Map<TestType>(fixture.tex_h.TexCubemap(x, y, z, params.tex_desc),
|
||||
NormalizeInteger<TestType>);
|
||||
REQUIRE(ref_val.x == fixture.out_alloc_h[index].x);
|
||||
REQUIRE(ref_val.y == fixture.out_alloc_h[index].y);
|
||||
REQUIRE(ref_val.z == fixture.out_alloc_h[index].z);
|
||||
REQUIRE(ref_val.w == fixture.out_alloc_h[index].w);
|
||||
auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
|
||||
REQUIRE(fixture.Verify(fixture.out_alloc_h[index], ref_val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,35 +23,40 @@ THE SOFTWARE.
|
||||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "fixed_point.hh"
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef __int64 ssize_t;
|
||||
#endif // _WIN64
|
||||
|
||||
template <typename TexelType> class TextureReference {
|
||||
template <typename TexelType, bool normalized_read>
|
||||
class TextureReference {
|
||||
using valType = decltype(TexelType::x);
|
||||
static constexpr bool supportFilter = normalized_read || std::is_floating_point<valType>::value;
|
||||
public:
|
||||
TextureReference(TexelType* alloc, hipExtent extent, size_t layers)
|
||||
: alloc_{alloc}, extent_{extent}, layers_{layers} {}
|
||||
: alloc_(alloc), extent_{extent}, layers_{layers} {}
|
||||
|
||||
TexelType Tex1D(float x, const hipTextureDesc& tex_desc) const {
|
||||
auto Tex1D(float x, const hipTextureDesc& tex_desc) const {
|
||||
return Tex1DLayered(x, 0, tex_desc);
|
||||
}
|
||||
|
||||
TexelType Tex2DGather(float x, float y, int comp, const hipTextureDesc& tex_desc) const {
|
||||
auto Tex2DGather(float x, float y, int comp, const hipTextureDesc& tex_desc) const {
|
||||
x = tex_desc.normalizedCoords ? x * extent_.width : x;
|
||||
y = tex_desc.normalizedCoords ? y * extent_.height : y;
|
||||
|
||||
#if HT_AMD
|
||||
const auto [i, alpha] = GetLinearFilteringParams(x - 0.5f);
|
||||
const auto [j, beta] = GetLinearFilteringParams(y - 0.5f);
|
||||
#else
|
||||
const auto [i, alpha] = GetLinearFilteringParams(x);
|
||||
const auto [j, beta] = GetLinearFilteringParams(y);
|
||||
|
||||
#endif
|
||||
const auto T_i0j0 = Sample(i, j, 0, tex_desc.addressMode);
|
||||
const auto T_i1j0 = Sample(i + 1.0f, j, 0, tex_desc.addressMode);
|
||||
const auto T_i0j1 = Sample(i, j + 1.0f, 0, tex_desc.addressMode);
|
||||
const auto T_i1j1 = Sample(i + 1.0f, j + 1.0f, 0, tex_desc.addressMode);
|
||||
|
||||
const auto IndexVec4 = [](auto vec, int comp) {
|
||||
const auto IndexVec4 = [](auto& vec, int comp) {
|
||||
switch (comp) {
|
||||
case 0:
|
||||
return vec.x;
|
||||
@@ -66,33 +71,36 @@ template <typename TexelType> class TextureReference {
|
||||
}
|
||||
};
|
||||
|
||||
TexelType texel;
|
||||
texel.x = IndexVec4(T_i0j1, comp);
|
||||
texel.y = IndexVec4(T_i1j1, comp);
|
||||
texel.z = IndexVec4(T_i1j0, comp);
|
||||
texel.w = IndexVec4(T_i0j0, comp);
|
||||
|
||||
decltype(T_i0j0) texel {
|
||||
IndexVec4(T_i0j1, comp),
|
||||
IndexVec4(T_i1j1, comp),
|
||||
IndexVec4(T_i1j0, comp),
|
||||
IndexVec4(T_i0j0, comp)};
|
||||
return texel;
|
||||
}
|
||||
|
||||
TexelType Tex2D(float x, float y, const hipTextureDesc& tex_desc) const {
|
||||
auto Tex2D(float x, float y, const hipTextureDesc& tex_desc) const {
|
||||
return Tex2DLayered(x, y, 0, tex_desc);
|
||||
}
|
||||
|
||||
TexelType Tex3D(float x, float y, float z, const hipTextureDesc& tex_desc) const {
|
||||
auto Tex3D(float x, float y, float z, const hipTextureDesc& tex_desc) const {
|
||||
x = tex_desc.normalizedCoords ? x * extent_.width : x;
|
||||
y = tex_desc.normalizedCoords ? y * extent_.height : y;
|
||||
z = tex_desc.normalizedCoords ? z * extent_.depth : z;
|
||||
if (tex_desc.filterMode == hipFilterModePoint) {
|
||||
return Sample(floorf(x), floorf(y), floorf(z), tex_desc.addressMode);
|
||||
} else if (tex_desc.filterMode == hipFilterModeLinear) {
|
||||
return LinearFiltering(x, y, z, tex_desc.addressMode);
|
||||
if constexpr (supportFilter) {
|
||||
return LinearFiltering(x, y, z, tex_desc.addressMode);
|
||||
} else {
|
||||
throw std::invalid_argument("hipFilterModeLinear not supported");
|
||||
}
|
||||
} else {
|
||||
throw std::invalid_argument("Invalid hipFilterMode value");
|
||||
}
|
||||
}
|
||||
|
||||
TexelType TexCubemap(float x, float y, float z, const hipTextureDesc& tex_desc) const {
|
||||
auto TexCubemap(float x, float y, float z, const hipTextureDesc& tex_desc) const {
|
||||
x = tex_desc.normalizedCoords ? x * extent_.width : x;
|
||||
y = tex_desc.normalizedCoords ? y * extent_.height : y;
|
||||
z = tex_desc.normalizedCoords ? z * extent_.depth : z;
|
||||
@@ -144,30 +152,42 @@ template <typename TexelType> class TextureReference {
|
||||
if (tex_desc.filterMode == hipFilterModePoint) {
|
||||
return Sample(roundf(coord1), roundf(coord2), face, tex_desc.addressMode);
|
||||
} else if (tex_desc.filterMode == hipFilterModeLinear) {
|
||||
return LinearFiltering(coord1, coord2, face, tex_desc.addressMode);
|
||||
if constexpr (supportFilter) {
|
||||
return LinearFiltering(coord1, coord2, face, tex_desc.addressMode);
|
||||
} else {
|
||||
throw std::invalid_argument("hipFilterModeLinear not supported");
|
||||
}
|
||||
} else {
|
||||
throw std::invalid_argument("Invalid hipFilterMode value");
|
||||
}
|
||||
}
|
||||
|
||||
TexelType Tex1DLayered(float x, int layer, const hipTextureDesc& tex_desc) const {
|
||||
auto Tex1DLayered(float x, int layer, const hipTextureDesc& tex_desc) const {
|
||||
x = tex_desc.normalizedCoords ? x * extent_.width : x;
|
||||
if (tex_desc.filterMode == hipFilterModePoint) {
|
||||
return Sample(floorf(x), layer, tex_desc.addressMode);
|
||||
} else if (tex_desc.filterMode == hipFilterModeLinear) {
|
||||
return LinearFiltering(x, layer, tex_desc.addressMode);
|
||||
if constexpr (supportFilter) {
|
||||
return LinearFiltering(x, layer, tex_desc.addressMode);
|
||||
} else {
|
||||
throw std::invalid_argument("hipFilterModeLinear not supported");
|
||||
}
|
||||
} else {
|
||||
throw std::invalid_argument("Invalid hipFilterMode value");
|
||||
}
|
||||
}
|
||||
|
||||
TexelType Tex2DLayered(float x, float y, int layer, const hipTextureDesc& tex_desc) const {
|
||||
auto Tex2DLayered(float x, float y, int layer, const hipTextureDesc& tex_desc) const {
|
||||
x = tex_desc.normalizedCoords ? x * extent_.width : x;
|
||||
y = tex_desc.normalizedCoords ? y * extent_.height : y;
|
||||
if (tex_desc.filterMode == hipFilterModePoint) {
|
||||
return Sample(floorf(x), floorf(y), layer, tex_desc.addressMode);
|
||||
} else if (tex_desc.filterMode == hipFilterModeLinear) {
|
||||
return LinearFiltering(x, y, layer, tex_desc.addressMode);
|
||||
if constexpr (supportFilter) {
|
||||
return LinearFiltering(x, y, layer, tex_desc.addressMode);
|
||||
} else {
|
||||
throw std::invalid_argument("hipFilterModeLinear not supported");
|
||||
}
|
||||
} else {
|
||||
throw std::invalid_argument("Invalid hipFilterMode value");
|
||||
}
|
||||
@@ -188,15 +208,13 @@ template <typename TexelType> class TextureReference {
|
||||
const hipExtent extent_;
|
||||
const size_t layers_;
|
||||
|
||||
template <typename T> TexelType Vec4Sum(T arg) const { return Vec4Add(arg, Zero()); }
|
||||
|
||||
template <typename T, typename... Ts> TexelType Vec4Sum(T arg, Ts... args) const {
|
||||
return Vec4Add(arg, Vec4Sum(args...));
|
||||
TexelType Zero() const {
|
||||
TexelType ret {0, 0, 0, 0};
|
||||
return ret;
|
||||
}
|
||||
|
||||
TexelType Zero() const {
|
||||
TexelType ret;
|
||||
memset(&ret, 0, sizeof(ret));
|
||||
vec4<float> Zerof() const {
|
||||
vec4<float> ret {0., 0., 0., 0.};
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -217,41 +235,63 @@ template <typename TexelType> class TextureReference {
|
||||
}
|
||||
}
|
||||
|
||||
TexelType Sample(float x, int layer, const hipTextureAddressMode* address_mode) const {
|
||||
auto Sample(float x, int layer, const hipTextureAddressMode* address_mode) const {
|
||||
x = ApplyAddressMode(x, extent_.width, address_mode[0]);
|
||||
|
||||
if (std::isnan(x)) {
|
||||
return Zero();
|
||||
if constexpr (normalized_read) {
|
||||
if (std::isnan(x)) {
|
||||
return Zerof();
|
||||
}
|
||||
return Vec4Map(ptr(layer)[static_cast<size_t>(x)]);
|
||||
} else {
|
||||
if (std::isnan(x)) {
|
||||
return Zero();
|
||||
}
|
||||
return ptr(layer)[static_cast<size_t>(x)];
|
||||
}
|
||||
|
||||
return ptr(layer)[static_cast<size_t>(x)];
|
||||
}
|
||||
|
||||
TexelType Sample(float x, float y, int layer, const hipTextureAddressMode* address_mode) const {
|
||||
auto Sample(float x, float y, int layer, const hipTextureAddressMode* address_mode) const {
|
||||
x = ApplyAddressMode(x, extent_.width, address_mode[0]);
|
||||
y = ApplyAddressMode(y, extent_.height, address_mode[1]);
|
||||
|
||||
if (std::isnan(x) || std::isnan(y)) {
|
||||
return Zero();
|
||||
if constexpr (normalized_read) {
|
||||
if (std::isnan(x) || std::isnan(y)) {
|
||||
return Zerof();
|
||||
}
|
||||
return Vec4Map(
|
||||
ptr(layer)[static_cast<size_t>(y) * extent_.width + static_cast<size_t>(x)]);
|
||||
} else {
|
||||
if (std::isnan(x) || std::isnan(y)) {
|
||||
return Zero();
|
||||
}
|
||||
return ptr(layer)[static_cast<size_t>(y) * extent_.width + static_cast<size_t>(x)];
|
||||
}
|
||||
|
||||
return ptr(layer)[static_cast<size_t>(y) * extent_.width + static_cast<size_t>(x)];
|
||||
}
|
||||
|
||||
TexelType Sample(float x, float y, float z, const hipTextureAddressMode* address_mode) const {
|
||||
auto Sample(float x, float y, float z, const hipTextureAddressMode* address_mode) const {
|
||||
x = ApplyAddressMode(x, extent_.width, address_mode[0]);
|
||||
y = ApplyAddressMode(y, extent_.height, address_mode[1]);
|
||||
z = ApplyAddressMode(z, extent_.depth, address_mode[2]);
|
||||
|
||||
if (std::isnan(x) || std::isnan(y) || std::isnan(z)) {
|
||||
return Zero();
|
||||
if constexpr (normalized_read) {
|
||||
if (std::isnan(x) || std::isnan(y) || std::isnan(z)) {
|
||||
return Zerof();
|
||||
}
|
||||
return Vec4Map(
|
||||
ptr(0)[static_cast<size_t>(z) * extent_.width * extent_.height +
|
||||
static_cast<size_t>(y) * extent_.width + static_cast<size_t>(x)]);
|
||||
} else {
|
||||
if (std::isnan(x) || std::isnan(y) || std::isnan(z)) {
|
||||
return Zero();
|
||||
}
|
||||
return ptr(0)[static_cast<size_t>(z) * extent_.width * extent_.height +
|
||||
static_cast<size_t>(y) * extent_.width + static_cast<size_t>(x)];
|
||||
}
|
||||
|
||||
return ptr(0)[static_cast<size_t>(z) * extent_.width * extent_.height +
|
||||
static_cast<size_t>(y) * extent_.width + static_cast<size_t>(x)];
|
||||
}
|
||||
|
||||
TexelType LinearFiltering(float x, int layer, const hipTextureAddressMode* address_mode) const {
|
||||
// LinearFiltering won't be called when valType isn't float or normalized_read is false
|
||||
auto LinearFiltering(float x, int layer, const hipTextureAddressMode* address_mode) const {
|
||||
const auto [i, alpha] = GetLinearFilteringParams(x);
|
||||
|
||||
const auto T_i0 = Sample(i, layer, address_mode);
|
||||
@@ -259,11 +299,10 @@ template <typename TexelType> class TextureReference {
|
||||
|
||||
const auto term_i0 = Vec4Scale((1.0f - alpha), T_i0);
|
||||
const auto term_i1 = Vec4Scale(alpha, T_i1);
|
||||
|
||||
return Vec4Sum(term_i0, term_i1);
|
||||
return term_i0 + term_i1;
|
||||
}
|
||||
|
||||
TexelType LinearFiltering(float x, float y, int layer,
|
||||
auto LinearFiltering(float x, float y, int layer,
|
||||
const hipTextureAddressMode* address_mode) const {
|
||||
const auto [i, alpha] = GetLinearFilteringParams(x);
|
||||
const auto [j, beta] = GetLinearFilteringParams(y);
|
||||
@@ -278,10 +317,10 @@ template <typename TexelType> class TextureReference {
|
||||
const auto term_i0j1 = Vec4Scale((1.0f - alpha) * beta, T_i0j1);
|
||||
const auto term_i1j1 = Vec4Scale(alpha * beta, T_i1j1);
|
||||
|
||||
return Vec4Sum(term_i0j0, term_i1j0, term_i0j1, term_i1j1);
|
||||
return term_i0j0 + term_i1j0 + term_i0j1 + term_i1j1;
|
||||
}
|
||||
|
||||
TexelType LinearFiltering(float x, float y, float z,
|
||||
auto LinearFiltering(float x, float y, float z,
|
||||
const hipTextureAddressMode* address_mode) const {
|
||||
const auto [i, alpha] = GetLinearFilteringParams(x);
|
||||
const auto [j, beta] = GetLinearFilteringParams(y);
|
||||
@@ -305,8 +344,8 @@ template <typename TexelType> class TextureReference {
|
||||
const auto term_i0j1k1 = Vec4Scale((1.0f - alpha) * beta * gamma, T_i0j1k1);
|
||||
const auto term_i1j1k1 = Vec4Scale(alpha * beta * gamma, T_i1j1k1);
|
||||
|
||||
return Vec4Sum(term_i0j0k0, term_i1j0k0, term_i0j1k0, term_i1j1k0, term_i0j0k1, term_i1j0k1,
|
||||
term_i0j1k1, term_i1j1k1);
|
||||
return term_i0j0k0 + term_i1j0k0 + term_i0j1k0 + term_i1j1k0 + term_i0j0k1 + term_i1j0k1 +
|
||||
term_i0j1k1 + term_i1j1k1;
|
||||
}
|
||||
|
||||
float ApplyClamp(float coord, size_t dim) const {
|
||||
|
||||
@@ -75,13 +75,12 @@ template <typename T> inline void MakeVec4(const T x, const T y, const T z, cons
|
||||
return vec;
|
||||
}
|
||||
|
||||
template <typename T, typename F> inline auto Vec4Map(const vec4<T>& vec, F f) {
|
||||
vec4<decltype(f(vec.x))> ret;
|
||||
ret.x = f(vec.x);
|
||||
ret.y = f(vec.y);
|
||||
ret.z = f(vec.z);
|
||||
ret.w = f(vec.w);
|
||||
|
||||
template <typename T> inline vec4<float> Vec4Map(const T& vec) {
|
||||
vec4<float> ret;
|
||||
ret.x = NormalizeInteger(vec.x);
|
||||
ret.y = NormalizeInteger(vec.y);
|
||||
ret.z = NormalizeInteger(vec.z);
|
||||
ret.w = NormalizeInteger(vec.w);
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -103,4 +102,4 @@ template <typename T> inline __host__ __device__ auto Vec4Add(const T& vec1, con
|
||||
ret.w = vec1.w + vec2.w;
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
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