Fix GPU Direct RDMA detection.

Whether the network supported GPU Direct RDMA or not was ignored,
causing sockets to break when cards were local enough that NCCL
tried to use it.


[ROCm/rccl commit: 4b39a4cf91]
Цей коміт міститься в:
Sylvain Jeaugey
2018-12-04 14:42:28 -08:00
джерело 274fd3756a
коміт 49819bcb7c
+1 -1
Переглянути файл
@@ -241,7 +241,7 @@ static ncclResult_t netGetGdrSupport(int dev, int distance, int read, int* useGd
// Finally, check if the NIC supports it
int flags;
NCCLCHECK(ncclNetPtrSupport(dev, &flags));
if (flags & NCCL_PTR_CUDA == 0) return ncclSuccess;
if ((flags & NCCL_PTR_CUDA) == 0) return ncclSuccess;
*useGdr = 1;
INFO(NCCL_INIT|NCCL_NET,"NET/%s : GPU Direct RDMA Enabled for GPU %d / HCA %d (distance %d >= %d), read %d", ncclNetName(), cudaDev, dev, distance, netGdrLevel, read);
return ncclSuccess;