Add a custom allreduce algorithm in MSCCLPP for cpx mode (#1362)

* cmake: remove mscclpp patch after build is complete

To enable mscclpp in cpx mode, a patch cpx.patch needs to be applied.
This patch can be removed after building is done. This helps with the
build process the following time.

* Use read-based mscclpp allreduce from rccl

MSCCLPP by default uses remote write in the allreduce kernel for
large (> 1MB) messages. This PR adds an allreduce kernel that uses
remote read. It needs the users to use an environment variable
MSCCLPP_READ_ALLRED=1.
Этот коммит содержится в:
Nusrat Islam
2024-10-08 14:42:12 -05:00
коммит произвёл GitHub
родитель c11f6b1531
Коммит 4d68751ce1
2 изменённых файлов: 344 добавлений и 1 удалений
+329
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@@ -0,0 +1,329 @@
diff --git a/apps/nccl/src/allreduce.hpp b/apps/nccl/src/allreduce.hpp
index 1b85136..a45345a 100644
--- a/apps/nccl/src/allreduce.hpp
+++ b/apps/nccl/src/allreduce.hpp
@@ -319,7 +319,7 @@ __global__ void __launch_bounds__(512, 1)
__syncthreads();
// Starts allgather
for (size_t idx = threadIdx.x; idx < nInt4PerChunk; idx += blockDim.x) {
- for (int i = 0; i < nPeer; i++) {
+ for (int i = 0; i < NPEER; i++) {
const int peerIdx = (i + blockIdx.x) % nPeer;
const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
int4 val = buff4[nInt4PerRank * remoteRank + idx + offsetOfThisBlock];
@@ -336,13 +336,13 @@ __global__ void __launch_bounds__(512, 1)
for (size_t idx = threadIdx.x; idx < nInt4PerChunk; idx += blockDim.x) {
int4 data = buff4[nInt4PerRank * rank + idx + offsetOfThisBlock];
- for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
int4 val = scratch4[chunkSizePerRank * remoteRank + blockOffset + idx];
data = add_vectors<T>(val, data);
}
resultBuff4[nInt4PerRank * rank + idx + offsetOfThisBlock] = data;
- for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
outChannels[peerIdx].write(nInt4PerRank * rank + idx + offsetOfThisBlock + channelOutDataOffset / sizeof(int4),
data);
}
@@ -356,7 +356,7 @@ __global__ void __launch_bounds__(512, 1)
}
__syncthreads();
for (size_t idx = threadIdx.x; idx < restNInt4; idx += blockDim.x) {
- for (int i = 0; i < nPeer; i++) {
+ for (int i = 0; i < NPEER; i++) {
const int peerIdx = (i + blockIdx.x) % nPeer;
const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
int4 val = buff4[nInt4PerRank * remoteRank + idx + offsetOfThisBlock];
@@ -372,13 +372,13 @@ __global__ void __launch_bounds__(512, 1)
for (size_t idx = threadIdx.x; idx < restNInt4; idx += blockDim.x) {
int4 data = buff4[nInt4PerRank * rank + idx + offsetOfThisBlock];
- for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
const int remoteRank = (peerIdx < rank) ? peerIdx : peerIdx + 1;
int4 val = scratch4[chunkSizePerRank * remoteRank + blockOffset + idx];
data = add_vectors<T>(val, data);
}
resultBuff4[nInt4PerRank * rank + idx + offsetOfThisBlock] = data;
- for (int peerIdx = 0; peerIdx < nPeer; peerIdx++) {
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
outChannels[peerIdx].write(nInt4PerRank * rank + idx + offsetOfThisBlock + channelOutDataOffset / sizeof(int4),
data);
}
@@ -386,19 +386,132 @@ __global__ void __launch_bounds__(512, 1)
}
}
+template <typename T>
+__global__ void __launch_bounds__(512, 1)
+ allreduce8Read(T* buff, T* resultBuff, mscclpp::DeviceHandle<mscclpp::SmChannel>* smChannels,
+ mscclpp::DeviceHandle<mscclpp::SmChannel>* smOutChannels, size_t channelOutDataOffset,
+ int rank, int nRanksPerNode, int worldSize, size_t nelems) {
+ const int nPeer = nRanksPerNode - 1;
+ const size_t chanOffset = nPeer * blockIdx.x;
+ // assume (nelems * sizeof(T)) is divisible by (16 * worldSize)
+ const size_t nInt4 = nelems * sizeof(T) / sizeof(int4);
+ const size_t nInt4PerRank = nInt4 / worldSize;
+ auto smChans = smChannels + chanOffset;
+ auto smOutChans = smOutChannels + chanOffset;
+
+ int4* buff4 = reinterpret_cast<int4*>(buff);
+ int4* resultBuff4 = reinterpret_cast<int4*>(resultBuff);
+
+ // Distribute `nInt4PerRank` across all blocks with the unit size `unitNInt4`
+ constexpr size_t unitNInt4 = 512;
+ const size_t maxNInt4PerBlock =
+ (((nInt4PerRank + gridDim.x - 1) / gridDim.x) + unitNInt4 - 1) / unitNInt4 * unitNInt4;
+ size_t offsetOfThisBlock = maxNInt4PerBlock * blockIdx.x;
+ size_t nInt4OfThisBlock = maxNInt4PerBlock;
+ size_t nNeededBlocks = (nInt4PerRank + maxNInt4PerBlock - 1) / maxNInt4PerBlock;
+ constexpr size_t nInt4PerChunk = 1024 * 256 / sizeof(int4); // 256KB
+ if (blockIdx.x >= nNeededBlocks) {
+ nInt4OfThisBlock = 0;
+ } else if (blockIdx.x == nNeededBlocks - 1) {
+ nInt4OfThisBlock = nInt4PerRank - maxNInt4PerBlock * (nNeededBlocks - 1);
+ }
+
+ const size_t nItrs = nInt4OfThisBlock / nInt4PerChunk;
+ const size_t restNInt4 = nInt4OfThisBlock % nInt4PerChunk;
+
+ __shared__ mscclpp::DeviceHandle<mscclpp::SmChannel> channels[NRANKS_PER_NODE - 1];
+ __shared__ mscclpp::DeviceHandle<mscclpp::SmChannel> outChannels[NRANKS_PER_NODE - 1];
+ const int lid = threadIdx.x % WARP_SIZE;
+ if (lid < nPeer) {
+ channels[lid] = smChans[lid];
+ outChannels[lid] = smOutChans[lid];
+ }
+ __syncwarp();
+
+ // we can use double buffering to hide synchronization overhead
+ for (size_t itr = 0; itr < nItrs; itr++) {
+ if (threadIdx.x < static_cast<uint32_t>(nPeer)) {
+ channels[threadIdx.x].signal();
+ channels[threadIdx.x].wait();
+ }
+ __syncthreads();
+
+ for (size_t idx = threadIdx.x; idx < nInt4PerChunk; idx += blockDim.x) {
+ int4 data = buff4[nInt4PerRank * rank + idx + offsetOfThisBlock];
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
+ int4 val = channels[peerIdx].read<int4>(nInt4PerRank * rank + offsetOfThisBlock + idx);;
+ data = add_vectors<T>(val, data);
+ }
+ resultBuff4[nInt4PerRank * rank + idx + offsetOfThisBlock] = data;
+
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
+ outChannels[peerIdx].write(nInt4PerRank * rank + idx + offsetOfThisBlock + channelOutDataOffset / sizeof(int4),
+ data);
+ }
+ }
+ if (threadIdx.x < static_cast<uint32_t>(nPeer)) {
+ outChannels[threadIdx.x].signal();
+ outChannels[threadIdx.x].wait();
+ }
+ __syncthreads();
+
+ offsetOfThisBlock += nInt4PerChunk;
+ }
+
+ if (restNInt4 > 0) {
+ if (threadIdx.x < static_cast<uint32_t>(nPeer)) {
+ channels[threadIdx.x].signal();
+ channels[threadIdx.x].wait();
+
+ }
+ __syncthreads();
+
+ for (size_t idx = threadIdx.x; idx < restNInt4; idx += blockDim.x) {
+ int4 data = buff4[nInt4PerRank * rank + idx + offsetOfThisBlock];
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
+ int4 val = channels[peerIdx].read<int4>(nInt4PerRank * rank + offsetOfThisBlock + idx);;
+ data = add_vectors<T>(val, data);
+ }
+ resultBuff4[nInt4PerRank * rank + idx + offsetOfThisBlock] = data;
+ for (int peerIdx = 0; peerIdx < NPEER; peerIdx++) {
+ outChannels[peerIdx].write(nInt4PerRank * rank + idx + offsetOfThisBlock + channelOutDataOffset / sizeof(int4),
+ data);
+ }
+ }
+
+ if (threadIdx.x < static_cast<uint32_t>(nPeer)) {
+ outChannels[threadIdx.x].signal();
+ outChannels[threadIdx.x].wait();
+ }
+ __syncthreads();
+ }
+
+}
+
+
template <typename T>
cudaError_t allreduce(T* buff, T* scratch, T* resultBuff, mscclpp::DeviceHandle<mscclpp::SmChannel>* smChannels,
- mscclpp::DeviceHandle<mscclpp::SmChannel>* smOutChannels, size_t channelInOffset,
+ mscclpp::DeviceHandle<mscclpp::SmChannel>* smScrChannels,
+ mscclpp::DeviceHandle<mscclpp::SmChannel>* smOutChannels, size_t channelInOffset,
size_t channelOutOffset, size_t channelScratchOffset, int rank, int nRanksPerNode, int worldSize,
size_t nelems, cudaStream_t stream) {
static uint32_t flag = 1;
+ int readAllred = 0;
+ char* envValue = nullptr;
+
+ envValue = std::getenv("MSCCLPP_READ_ALLRED");
+
+ if (envValue != nullptr) {
+ if (atoi(envValue) == 1) {
+ readAllred = 1;
+ }
+ }
if (sizeof(T) * nelems < worldSize * sizeof(int)) {
int nBlocks = 7;
int nThreadsPerBlock = 32;
- allreduceAllToAll<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smChannels, channelInOffset,
- channelScratchOffset, rank, nRanksPerNode, worldSize,
- nelems, flag++);
+ allreduceAllToAll<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smChannels,
+ channelInOffset, channelScratchOffset, rank, nRanksPerNode, worldSize, nelems, flag++);
} else if (sizeof(T) * nelems <= (1 << 20)) {
int nBlocks = 28;
int nThreadsPerBlock = 1024;
@@ -412,9 +525,15 @@ cudaError_t allreduce(T* buff, T* scratch, T* resultBuff, mscclpp::DeviceHandle<
} else {
int nBlocks = 35;
int nThreadsPerBlock = 512;
- allreduce8<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smChannels, smOutChannels,
+ if (!readAllred) {
+ allreduce8<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, scratch, resultBuff, smScrChannels, smOutChannels,
channelOutOffset, channelScratchOffset, rank, nRanksPerNode,
worldSize, nelems);
+ } else {
+ allreduce8Read<<<nBlocks, nThreadsPerBlock, 0, stream>>>(buff, resultBuff, smChannels, smOutChannels,
+ channelOutOffset, rank, nRanksPerNode,
+ worldSize, nelems);
+ }
}
return cudaGetLastError();
diff --git a/apps/nccl/src/common.hpp b/apps/nccl/src/common.hpp
index 25c74e7..32672c6 100644
--- a/apps/nccl/src/common.hpp
+++ b/apps/nccl/src/common.hpp
@@ -13,5 +13,6 @@
constexpr int NRANKS_PER_NODE = 8;
constexpr int SCRATCH_SIZE = 2 * 1024 * 1024 * 70; // double buffer * 35 thread-blocks * 8 ranks * 256KB = 70MB
+constexpr int NPEER = 7;
#endif // NCCL_COMMON_HPP_
diff --git a/apps/nccl/src/nccl.cu b/apps/nccl/src/nccl.cu
index ec130b0..571508d 100644
--- a/apps/nccl/src/nccl.cu
+++ b/apps/nccl/src/nccl.cu
@@ -49,7 +49,9 @@ struct hash<channelKey> {
struct ChannelInfo {
std::vector<mscclpp::SmChannel> smChannels;
+ std::vector<mscclpp::SmChannel> smChannels1;
std::shared_ptr<mscclpp::DeviceHandle<mscclpp::SmChannel>> smChannelDeviceHandles;
+ std::shared_ptr<mscclpp::DeviceHandle<mscclpp::SmChannel>> smChannelDeviceHandles1;
};
struct ncclComm {
@@ -212,8 +214,10 @@ static ncclResult_t ncclAllReduceFallback(const void* sendbuff, void* recvbuff,
int rank = comm->comm->bootstrap()->getRank();
channelKey sendKey{(void*)sendBasePtr, sendBytes};
channelKey recvKey{(void*)recvBasePtr, recvBytes};
+
mscclpp::DeviceHandle<mscclpp::SmChannel>* smChannels = nullptr;
mscclpp::DeviceHandle<mscclpp::SmChannel>* smOutChannels = nullptr;
+ mscclpp::DeviceHandle<mscclpp::SmChannel>* smScrChannels = nullptr;
// Creating the channels
if (count * ncclTypeSize(datatype) <= comm->largeMessageSizeBoundary) {
@@ -221,19 +225,25 @@ static ncclResult_t ncclAllReduceFallback(const void* sendbuff, void* recvbuff,
if (sendIt == comm->channelScratchInfos.end()) {
std::vector<mscclpp::SmChannel> channels =
setupSmChannels(comm, comm->remoteScratchRegMemories, const_cast<void*>((void*)sendBasePtr));
- ChannelInfo channelInfo{channels, setupSmChannelDeviceHandles(channels)};
+ ChannelInfo channelInfo{channels, channels, setupSmChannelDeviceHandles(channels), setupSmChannelDeviceHandles(channels)};
sendIt = comm->channelScratchInfos.emplace(sendKey, channelInfo).first;
}
smChannels = sendIt->second.smChannelDeviceHandles.get();
} else {
std::vector<mscclpp::RegisteredMemory> remoteMemories;
+ std::vector<mscclpp::RegisteredMemory> remoteMemories1;
auto sendIt = comm->channelInInfos.find(sendKey);
if (sendIt == comm->channelInInfos.end()) {
std::vector<mscclpp::SmChannel> channels =
setupSmChannels(comm, comm->remoteScratchRegMemories, const_cast<void*>((void*)sendBasePtr));
- ChannelInfo channelInfo{channels, setupSmChannelDeviceHandles(channels)};
+ remoteMemories1 =
+ setupRemoteMemories(comm->comm, rank, (void*)sendBasePtr, sendBytes, mscclpp::Transport::CudaIpc);
+ std::vector<mscclpp::SmChannel> channels1 =
+ setupSmChannels(comm, remoteMemories1, const_cast<void*>((void*)sendBasePtr));
+
+ ChannelInfo channelInfo{channels, channels1, setupSmChannelDeviceHandles(channels), setupSmChannelDeviceHandles(channels1)};
sendIt = comm->channelInInfos.emplace(sendKey, channelInfo).first;
}
@@ -243,35 +253,36 @@ static ncclResult_t ncclAllReduceFallback(const void* sendbuff, void* recvbuff,
setupRemoteMemories(comm->comm, rank, (void*)recvBasePtr, recvBytes, mscclpp::Transport::CudaIpc);
std::vector<mscclpp::SmChannel> outChannels =
setupSmChannels(comm, remoteMemories, const_cast<void*>((void*)recvBasePtr));
- ChannelInfo channelInfo{outChannels, setupSmChannelDeviceHandles(outChannels)};
+ ChannelInfo channelInfo{outChannels, outChannels, setupSmChannelDeviceHandles(outChannels), setupSmChannelDeviceHandles(outChannels)};
recvIt = comm->channelOutInfos.emplace(recvKey, channelInfo).first;
}
- smChannels = sendIt->second.smChannelDeviceHandles.get();
+ smChannels = sendIt->second.smChannelDeviceHandles1.get();
smOutChannels = recvIt->second.smChannelDeviceHandles.get();
+ smScrChannels = sendIt->second.smChannelDeviceHandles.get();
}
switch (datatype) {
case ncclFloat16:
- CUDACHECK(allreduce((half*)sendbuff, (half*)comm->scratchBuff.get(), (half*)recvbuff, smChannels, smOutChannels,
- offsetIn, offsetOut, offsetScratch, rank, NRANKS_PER_NODE,
- comm->comm->bootstrap()->getNranks(), count, stream));
+ CUDACHECK(allreduce((half*)sendbuff, (half*)comm->scratchBuff.get(), (half*)recvbuff, smChannels, smScrChannels,
+ smOutChannels, offsetIn, offsetOut, offsetScratch, rank, NRANKS_PER_NODE, comm->comm->bootstrap()->getNranks(), count, stream));
break;
case ncclFloat32:
CUDACHECK(allreduce((float*)sendbuff, (float*)comm->scratchBuff.get(), (float*)recvbuff, smChannels,
- smOutChannels, offsetIn, offsetOut, offsetScratch, comm->comm->bootstrap()->getRank(),
+ smScrChannels, smOutChannels, offsetIn, offsetOut, offsetScratch,
+ comm->comm->bootstrap()->getRank(),
NRANKS_PER_NODE, comm->comm->bootstrap()->getNranks(), count, stream));
break;
case ncclBfloat16:
CUDACHECK(allreduce((__bfloat16*)sendbuff, (__bfloat16*)comm->scratchBuff.get(), (__bfloat16*)recvbuff,
- smChannels, smOutChannels, offsetIn, offsetOut, offsetScratch, rank, NRANKS_PER_NODE,
- comm->comm->bootstrap()->getNranks(), count, stream));
+ smChannels, smScrChannels, smOutChannels, offsetIn, offsetOut, offsetScratch, rank,
+ NRANKS_PER_NODE, comm->comm->bootstrap()->getNranks(), count, stream));
break;
case ncclInt32:
case ncclUint32:
- CUDACHECK(allreduce((int*)sendbuff, (int*)comm->scratchBuff.get(), (int*)recvbuff, smChannels, smOutChannels,
- offsetIn, offsetOut, offsetScratch, comm->comm->bootstrap()->getRank(), NRANKS_PER_NODE,
- comm->comm->bootstrap()->getNranks(), count, stream));
+ CUDACHECK(allreduce((int*)sendbuff, (int*)comm->scratchBuff.get(), (int*)recvbuff, smChannels, smScrChannels,
+ smOutChannels, offsetIn, offsetOut, offsetScratch, comm->comm->bootstrap()->getRank(),
+ NRANKS_PER_NODE, comm->comm->bootstrap()->getNranks(), count, stream));
break;
default:
return ncclInvalidArgument;
@@ -551,7 +562,7 @@ NCCL_API ncclResult_t ncclAllGather(const void* sendbuff, void* recvbuff, size_t
std::vector<mscclpp::DeviceHandle<mscclpp::SmChannel>> smChannelDeviceHandles;
std::transform(channels.begin(), channels.end(), std::back_inserter(smChannelDeviceHandles),
[](const mscclpp::SmChannel& smChannel) { return mscclpp::deviceHandle(smChannel); });
- ChannelInfo channelInfo{channels, setupSmChannelDeviceHandles(channels)};
+ ChannelInfo channelInfo{channels, channels, setupSmChannelDeviceHandles(channels), setupSmChannelDeviceHandles(channels)};
it = comm->channelOutInfos.emplace(recvKey, channelInfo).first;
}