SWDEV-227909 - Add gcnArchName

Change-Id: Iea6d16b5d693dd0d900fa424d7a321c39315430e
This commit is contained in:
Jason Tang
2020-06-05 15:15:20 -04:00
parent ea913c964a
commit 593b8a093f
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -58,7 +58,7 @@ int main(int argc, char* argv[]) {
CHECK(hipGetDeviceProperties(&props, device /*deviceID*/));
printf("info: running on device %s\n", props.name);
#ifdef __HIP_PLATFORM_HCC__
printf("info: architecture on AMD GPU device is: %d\n", props.gcnArch);
printf("info: architecture on AMD GPU device is: %s\n", props.gcnArchName);
#endif
printf("info: allocate host mem (%6.2f MB)\n", 2 * Nbytes / 1024.0 / 1024.0);
A_h = (float*)malloc(Nbytes);
+1 -1
View File
@@ -138,7 +138,7 @@ void printDeviceProp(int deviceId) {
cout << setw(w1) << "arch.hasSurfaceFuncs: " << props.arch.hasSurfaceFuncs << endl;
cout << setw(w1) << "arch.has3dGrid: " << props.arch.has3dGrid << endl;
cout << setw(w1) << "arch.hasDynamicParallelism: " << props.arch.hasDynamicParallelism << endl;
cout << setw(w1) << "gcnArch: " << props.gcnArch << endl;
cout << setw(w1) << "gcnArchName: " << props.gcnArchName << endl;
cout << setw(w1) << "isIntegrated: " << props.integrated << endl;
cout << setw(w1) << "maxTexture1D: " << props.maxTexture1D << endl;
cout << setw(w1) << "maxTexture2D.width: " << props.maxTexture2D[0] << endl;