SWDEV-471863 - avoid copy of invisibleHeap

Change-Id: Ieb0aa22ac6d0d01cb9ca7fbf1305df03a1ab3cdf
Este commit está contenido en:
Ajay
2024-09-09 08:31:05 -07:00
cometido por Ajay GunaShekar
padre 9c90bc43a5
commit 5a810f789a
+1 -1
Ver fichero
@@ -120,7 +120,7 @@ bool Memory::create(Resource::MemoryType memType, Resource::CreateParams* params
// if requested memory is greater than available then exit the loop
dev().globalFreeMemory(freeMemory);
const Pal::GpuMemoryHeapProperties invisibleHeap = dev().GetGpuHeapInvisible();
const Pal::GpuMemoryHeapProperties& invisibleHeap = dev().GetGpuHeapInvisible();
if (dev().settings().apuSystem_ && (size() > (invisibleHeap.logicalSize * 2))) {
memType = RemoteUSWC;
break;