P4 to Git Change 1545906 by gandryey@gera-lnx-rcf on 2018/04/24 19:10:41

SWDEV-79445 - OCL generic changes and code clean-up
	- Report an error if persistent memory allocation failed. The original logic was switching to local memory, but SSG can't work with it. The logic should work properly under Linux, but in Windows OS never fails persistent allocation.

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevice.cpp#86 edit


[ROCm/clr commit: 1c91644f1b]
This commit is contained in:
foreman
2018-04-24 19:17:55 -04:00
parent dacb39cafa
commit 6a915378ee
@@ -1254,12 +1254,17 @@ pal::Memory* Device::createBuffer(amd::Memory& owner, bool directAccess) const {
} else if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
// Attempt to allocate from persistent heap
result = gpuMemory->create(Resource::Persistent);
// Disallow permanent map for Win7 only, since OS will move buffer to sysmem
if (IS_LINUX ||
if (result) {
// Disallow permanent map for Win7 only, since OS will move buffer to sysmem
if (IS_LINUX ||
// Or Win10
(properties().gpuMemoryProperties.flags.supportPerSubmitMemRefs == false)) {
void* address = gpuMemory->map(nullptr);
CondLog(address == nullptr, "PAL failed lock of persistent memory!");
void* address = gpuMemory->map(nullptr);
CondLog(address == nullptr, "PAL failed lock of persistent memory!");
}
} else {
delete gpuMemory;
return nullptr;
}
} else if (directAccess || (type == Resource::Remote)) {
// Check for system memory allocations