SWDEV-276120 - Remove support for barrier sync
ROC_BARRIER_SYNC will not work with direct dispatch.
Remove and cleanup.
Change-Id: I81368b2e65039477bd0343bb92708dab48867db6
[ROCm/clr commit: aa38af8c96]
Bu işleme şunda yer alıyor:
@@ -1209,9 +1209,6 @@ class VirtualDevice : public amd::HeapObject {
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//! Returns true if device has active wait setting
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bool ActiveWait() const;
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bool isLastCommandSDMA() const { return isLastCommandSDMA_; }
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void setLastCommandSDMA(bool s) { isLastCommandSDMA_ = s; }
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private:
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//! Disable default copy constructor
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VirtualDevice& operator=(const VirtualDevice&);
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@@ -1225,8 +1222,6 @@ class VirtualDevice : public amd::HeapObject {
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protected:
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device::BlitManager* blitMgr_; //!< Blit manager
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//!< Keep track if the last command was SDMA and not send Barrier packets if barrier_sync is 0
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std::atomic_bool isLastCommandSDMA_;
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amd::Monitor execution_; //!< Lock to serialise access to all device objects
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uint index_; //!< The virtual device unique index
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};
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@@ -63,7 +63,7 @@ bool DmaBlitManager::readBuffer(device::Memory& srcMemory, void* dstHost,
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const amd::Coord3D& origin, const amd::Coord3D& size,
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bool entire) const {
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// HSA copy functionality with a possible async operation
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gpu().releaseGpuMemoryFence(kIgnoreBarrier, kSkipCpuWait);
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gpu().releaseGpuMemoryFence(kSkipCpuWait);
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// Use host copy if memory has direct access
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if (setup_.disableReadBuffer_ ||
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@@ -231,7 +231,7 @@ bool DmaBlitManager::writeBuffer(const void* srcHost, device::Memory& dstMemory,
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return HostBlitManager::writeBuffer(srcHost, dstMemory, origin, size, entire);
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} else {
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// HSA copy functionality with a possible async operation
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gpu().releaseGpuMemoryFence(kIgnoreBarrier, kSkipCpuWait);
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gpu().releaseGpuMemoryFence(kSkipCpuWait);
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size_t dstSize = size[0];
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size_t tmpSize = 0;
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@@ -395,8 +395,7 @@ bool DmaBlitManager::copyBufferRect(device::Memory& srcMemory, device::Memory& d
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gpu().releaseGpuMemoryFence();
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return HostBlitManager::copyBufferRect(srcMemory, dstMemory, srcRect, dstRect, size, entire);
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} else {
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier, kSkipCpuWait);
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gpu().releaseGpuMemoryFence(kSkipCpuWait);
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void* src = gpuMem(srcMemory).getDeviceMemory();
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void* dst = gpuMem(dstMemory).getDeviceMemory();
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@@ -491,8 +490,6 @@ bool DmaBlitManager::copyBufferRect(device::Memory& srcMemory, device::Memory& d
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gpu().Barriers().ResetCurrentSignal();
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LogPrintfError("DMA buffer failed with code %d", status);
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return false;
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} else {
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gpu().setLastCommandSDMA(true);
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}
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}
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}
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@@ -508,8 +505,7 @@ bool DmaBlitManager::copyImageToBuffer(device::Memory& srcMemory, device::Memory
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const amd::Coord3D& size, bool entire, size_t rowPitch,
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size_t slicePitch) const {
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// HSA copy functionality with a possible async operation, hence make sure GPU is done
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier);
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gpu().releaseGpuMemoryFence();
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bool result = false;
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@@ -553,8 +549,7 @@ bool DmaBlitManager::copyBufferToImage(device::Memory& srcMemory, device::Memory
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const amd::Coord3D& size, bool entire, size_t rowPitch,
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size_t slicePitch) const {
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// HSA copy functionality with a possible async operation, hence make sure GPU is done
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier);
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gpu().releaseGpuMemoryFence();
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bool result = false;
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@@ -619,8 +614,7 @@ bool DmaBlitManager::hsaCopy(const Memory& srcMemory, const Memory& dstMemory,
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address src = reinterpret_cast<address>(srcMemory.getDeviceMemory());
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address dst = reinterpret_cast<address>(dstMemory.getDeviceMemory());
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier, kSkipCpuWait);
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gpu().releaseGpuMemoryFence(kSkipCpuWait);
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src += srcOrigin[0];
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dst += dstOrigin[0];
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@@ -681,7 +675,6 @@ bool DmaBlitManager::hsaCopy(const Memory& srcMemory, const Memory& dstMemory,
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status = hsa_amd_memory_async_copy(dst, dstAgent, src, srcAgent,
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size[0], num_wait_events, wait_event, active);
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if (status == HSA_STATUS_SUCCESS) {
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gpu().setLastCommandSDMA(true);
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gpu().addSystemScope();
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} else {
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gpu().Barriers().ResetCurrentSignal();
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@@ -695,8 +688,7 @@ bool DmaBlitManager::hsaCopy(const Memory& srcMemory, const Memory& dstMemory,
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bool DmaBlitManager::hsaCopyStaged(const_address hostSrc, address hostDst, size_t size,
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address staging, bool hostToDev) const {
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// Stall GPU, sicne CPU copy is possible
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier);
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gpu().releaseGpuMemoryFence();
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// No allocation is necessary for Full Profile
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hsa_status_t status;
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@@ -742,8 +734,6 @@ bool DmaBlitManager::hsaCopyStaged(const_address hostSrc, address hostDst, size_
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gpu().Barriers().ResetCurrentSignal();
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LogPrintfError("Hsa copy from host to device failed with code %d", status);
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return false;
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} else {
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gpu().setLastCommandSDMA(true);
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}
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gpu().Barriers().WaitCurrent();
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totalSize -= size;
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@@ -771,7 +761,6 @@ bool DmaBlitManager::hsaCopyStaged(const_address hostSrc, address hostDst, size_
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status = hsa_amd_memory_async_copy(hsaBuffer, dstAgent, hostSrc + offset,
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dev().getBackendDevice(), size, 0, nullptr, active);
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if (status == HSA_STATUS_SUCCESS) {
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gpu().setLastCommandSDMA(true);
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gpu().Barriers().WaitCurrent();
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memcpy(hostDst + offset, hsaBuffer, size);
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} else {
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@@ -1118,8 +1107,7 @@ bool KernelBlitManager::copyBufferToImageKernel(device::Memory& srcMemory,
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releaseArguments(parameters);
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if (releaseView) {
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// todo SRD programming could be changed to avoid a stall
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier);
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gpu().releaseGpuMemoryFence();
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dstView->owner()->release();
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}
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@@ -1317,8 +1305,7 @@ bool KernelBlitManager::copyImageToBufferKernel(device::Memory& srcMemory,
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releaseArguments(parameters);
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if (releaseView) {
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// todo SRD programming could be changed to avoid a stall
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier);
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gpu().releaseGpuMemoryFence();
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srcView->owner()->release();
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}
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@@ -1449,8 +1436,7 @@ bool KernelBlitManager::copyImage(device::Memory& srcMemory, device::Memory& dst
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releaseArguments(parameters);
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if (releaseView) {
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// todo SRD programming could be changed to avoid a stall
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier);
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gpu().releaseGpuMemoryFence();
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srcView->owner()->release();
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dstView->owner()->release();
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}
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@@ -1717,8 +1703,7 @@ bool KernelBlitManager::readBuffer(device::Memory& srcMemory, void* dstHost,
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if ((srcMemory.owner()->getHostMem() == nullptr) &&
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(srcMemory.owner()->getSvmPtr() != nullptr)) {
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// CPU read ahead, hence release GPU memory and force barrier to make sure L2 flush
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constexpr bool ForceBarrier = true;
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gpu().releaseGpuMemoryFence(ForceBarrier);
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gpu().releaseGpuMemoryFence();
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char* src = reinterpret_cast<char*>(srcMemory.owner()->getSvmPtr());
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std::memcpy(dstHost, src + origin[0], size[0]);
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// Force HDP Read cache invalidation somewhere in the AQL barrier flags...
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@@ -1838,13 +1823,12 @@ bool KernelBlitManager::writeBuffer(const void* srcHost, device::Memory& dstMemo
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if (dev().info().largeBar_ && size[0] <= kMaxH2dMemcpySize) {
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if ((dstMemory.owner()->getHostMem() == nullptr) && (dstMemory.owner()->getSvmPtr() != nullptr)) {
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// CPU read ahead, hence release GPU memory
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constexpr bool ForceBarrier = true;
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gpu().releaseGpuMemoryFence(ForceBarrier);
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gpu().releaseGpuMemoryFence();
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char* dst = reinterpret_cast<char*>(dstMemory.owner()->getSvmPtr());
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std::memcpy(dst + origin[0], srcHost, size[0]);
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// Set HASPENDINGDISPATCH_ FLAG. Then releaseGpuMemoryFence() will use barrier to invalidate cache
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// Set hasPendingDispatch_ flag. Then releaseGpuMemoryFence() will use barrier to invalidate cache
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gpu().hasPendingDispatch();
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gpu().releaseGpuMemoryFence(ForceBarrier);
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gpu().releaseGpuMemoryFence();
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return true;
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}
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}
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@@ -2273,8 +2257,7 @@ bool KernelBlitManager::fillImage(device::Memory& memory, const void* pattern,
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releaseArguments(parameters);
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if (releaseView) {
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// todo SRD programming could be changed to avoid a stall
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bool force_barrier = !dev().settings().barrier_sync_ && !gpu().isLastCommandSDMA();
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gpu().releaseGpuMemoryFence(force_barrier);
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gpu().releaseGpuMemoryFence();
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memView->owner()->release();
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}
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@@ -34,7 +34,6 @@ static constexpr uint DeviceQueueMaskSize = 32;
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static constexpr uint kMaxAsyncQueues = 8;
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constexpr bool kSkipCpuWait = true;
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constexpr bool kIgnoreBarrier = false;
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enum HwQueueEngine : uint32_t {
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Compute = 0,
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@@ -1606,11 +1606,6 @@ device::VirtualDevice* Device::createVirtualDevice(amd::CommandQueue* queue) {
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cooperative = amd::IS_HIP && settings().enableCoopGroups_;
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profiling = amd::IS_HIP;
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}
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// If barrier is disabled, then profiling should be enabled to make sure HSA signal is
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// attached for every dispatch
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else if (!settings().barrier_sync_) {
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queue->properties().set(CL_QUEUE_PROFILING_ENABLE);
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}
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// Initialization of heap and other resources occur during the command
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// queue creation time.
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const std::vector<uint32_t> defaultCuMask = {};
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@@ -1872,7 +1867,7 @@ void* Device::hostAlloc(size_t size, size_t alignment, MemorySegment mem_seg) co
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}
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case kNoAtomics :
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// If runtime disables barrier, then all host allocations must have L2 disabled
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if ((settings().barrier_sync_) && (system_coarse_segment_.handle != 0)) {
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if (system_coarse_segment_.handle != 0) {
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segment = system_coarse_segment_;
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break;
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}
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@@ -1908,10 +1903,9 @@ void* Device::hostAgentAlloc(size_t size, const AgentInfo& agentInfo, bool atomi
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void* ptr = nullptr;
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const hsa_amd_memory_pool_t segment =
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// If runtime disables barrier, then all host allocations must have L2 disabled
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(!atomics && settings().barrier_sync_) ?
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(agentInfo.coarse_grain_pool.handle != 0) ?
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!atomics ? (agentInfo.coarse_grain_pool.handle != 0) ?
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agentInfo.coarse_grain_pool : agentInfo.fine_grain_pool
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: agentInfo.fine_grain_pool;
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: agentInfo.fine_grain_pool;
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assert(segment.handle != 0);
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hsa_status_t stat = hsa_amd_memory_pool_allocate(segment, size, 0, &ptr);
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ClPrint(amd::LOG_DEBUG, amd::LOG_MEM, "Allocate hsa host memory %p, size 0x%zx", ptr, size);
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@@ -91,7 +91,6 @@ Settings::Settings() {
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hmmFlags_ = (!flagIsDefault(ROC_HMM_FLAGS)) ? ROC_HMM_FLAGS : Hmm::EnableSvmTracking;
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rocr_backend_ = true;
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barrier_sync_ = (!flagIsDefault(ROC_BARRIER_SYNC)) ? ROC_BARRIER_SYNC : true;
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cpu_wait_for_signal_ = !AMD_DIRECT_DISPATCH;
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cpu_wait_for_signal_ = (!flagIsDefault(ROC_CPU_WAIT_FOR_SIGNAL)) ?
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@@ -51,11 +51,10 @@ class Settings : public device::Settings {
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uint stagedXferRead_ : 1; //!< Uses a staged buffer read
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uint stagedXferWrite_ : 1; //!< Uses a staged buffer write
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uint imageBufferWar_ : 1; //!< Image buffer workaround for Gfx10
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uint barrier_sync_ : 1; //!< Use AQL barrier command to sync with CPU
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uint cpu_wait_for_signal_ : 1; //!< Wait for HSA signal on CPU
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uint system_scope_signal_ : 1; //!< HSA signal is visibile to the entire system
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uint skip_copy_sync_ : 1; //!< Ignore explicit HSA signal waits for copy functionality
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uint reserved_ : 20;
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uint reserved_ : 21;
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};
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uint value_;
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};
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@@ -864,16 +864,15 @@ void VirtualGPU::ResetQueueStates() {
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// Release all memory dependencies
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memoryDependency().clear();
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if (dev().settings().barrier_sync_) {
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// Release the pool, since runtime just completed a barrier
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// @note: Runtime can reset kernel arg pool only if the barrier with L2 invalidation was issued
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resetKernArgPool();
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}
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// Release the pool, since runtime just completed a barrier
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// @note: Runtime can reset kernel arg pool only if the barrier with L2 invalidation was issued
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resetKernArgPool();
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}
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// ================================================================================================
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bool VirtualGPU::releaseGpuMemoryFence(bool force_barrier, bool skip_cpu_wait) {
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if (hasPendingDispatch_ && (dev().settings().barrier_sync_ || force_barrier)) {
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bool VirtualGPU::releaseGpuMemoryFence(bool skip_cpu_wait) {
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if (hasPendingDispatch_) {
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// Dispatch barrier packet into the queue
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dispatchBarrierPacket(&barrier_packet_, kBarrierPacketHeader);
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hasPendingDispatch_ = false;
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@@ -2461,7 +2460,6 @@ bool VirtualGPU::submitKernelInternal(const amd::NDRangeContainer& sizes, const
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bool imageBufferWrtBack = false; // Image buffer write back is required
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std::vector<device::Memory*> wrtBackImageBuffer; // Array of images for write back
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setLastCommandSDMA(false);
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// Check memory dependency and SVM objects
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bool coopGroups = (vcmd != nullptr) ? vcmd->cooperativeGroups() : false;
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if (!processMemObjects(kernel, parameters, ldsUsage, coopGroups,
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@@ -2740,8 +2738,7 @@ bool VirtualGPU::submitKernelInternal(const amd::NDRangeContainer& sizes, const
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void VirtualGPU::submitKernel(amd::NDRangeKernelCommand& vcmd) {
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if (vcmd.cooperativeGroups() || vcmd.cooperativeMultiDeviceGroups()) {
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// Wait for the execution on the current queue, since the coop groups will use the device queue
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bool force_barrier = !dev().settings().barrier_sync_ && !isLastCommandSDMA();
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releaseGpuMemoryFence(force_barrier, kSkipCpuWait);
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releaseGpuMemoryFence(kSkipCpuWait);
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// Get device queue for exclusive GPU access
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VirtualGPU* queue = dev().xferQueue();
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@@ -2781,7 +2778,7 @@ void VirtualGPU::submitKernel(amd::NDRangeKernelCommand& vcmd) {
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vcmd.setStatus(CL_INVALID_OPERATION);
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}
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// Wait for the execution on the device queue. Keep the current queue in-order
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queue->releaseGpuMemoryFence(kIgnoreBarrier, kSkipCpuWait);
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queue->releaseGpuMemoryFence(kSkipCpuWait);
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// Add a dependency into the current queue on the coop queue
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Barriers().SetExternalSignal(queue->Barriers().GetLastSignal());
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@@ -2844,11 +2841,6 @@ void VirtualGPU::submitReleaseExtObjects(amd::ReleaseExtObjectsCommand& vcmd) {
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// Make sure VirtualGPU has an exclusive access to the resources
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amd::ScopedLock lock(execution());
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profilingBegin(vcmd);
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if (!dev().settings().barrier_sync_) {
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// Force barrier to make sure L2 flush, since interop can be in sysmem
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constexpr bool kForceBarrier = true;
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releaseGpuMemoryFence(kForceBarrier);
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}
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profilingEnd(vcmd);
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}
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@@ -2856,7 +2848,6 @@ void VirtualGPU::submitReleaseExtObjects(amd::ReleaseExtObjectsCommand& vcmd) {
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void VirtualGPU::flush(amd::Command* list, bool wait) {
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// Direct dispatch relies on HSA signal callback
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bool skip_cpu_wait = AMD_DIRECT_DISPATCH;
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bool force_barrier = !dev().settings().barrier_sync_ && !isLastCommandSDMA();
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if (skip_cpu_wait) {
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// Search for the last command in the batch to track GPU state
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@@ -2885,25 +2876,18 @@ void VirtualGPU::flush(amd::Command* list, bool wait) {
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// then the host thread can't update it also, otherwise double free may occur
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skip_cpu_wait &= hasPendingDispatch_;
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releaseGpuMemoryFence(force_barrier, skip_cpu_wait);
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releaseGpuMemoryFence(skip_cpu_wait);
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profilingEnd(*current);
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} else {
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// If barrier is requested, then wait for everything, otherwise
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// a per disaptch wait will occur later in updateCommandsState()
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if (dev().settings().barrier_sync_) {
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releaseGpuMemoryFence();
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}
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releaseGpuMemoryFence();
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}
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// If CPU waited for GPU, then the queue is idle
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if (!skip_cpu_wait) {
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updateCommandsState(list);
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// Add extra clean up for resources if releaseGpuMemoryFence() was skipped
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if (!dev().settings().barrier_sync_) {
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ResetQueueStates();
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}
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// Release all pinned memory
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releasePinnedMem();
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}
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@@ -290,7 +290,7 @@ class VirtualGPU : public device::VirtualDevice {
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*
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* @return bool true if Wait returned successfully, false otherwise
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*/
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bool releaseGpuMemoryFence(bool force_barrier = false, bool skip_copy_wait = false);
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bool releaseGpuMemoryFence(bool skip_copy_wait = false);
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hsa_agent_t gpu_device() const { return gpu_device_; }
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hsa_queue_t* gpu_queue() { return gpu_queue_; }
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||||
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