Correct the declaration of hipBindTexture2D()

The texture reference needs to be passed as a constant pointer.

Change-Id: Idde461f0f328ac87ce677b6bab3203161b514cbf
此提交包含在:
Vladislav Sytchenko
2020-03-17 16:53:54 -04:00
提交者 Vladislav Sytchenko
父節點 7765792a42
當前提交 7a81e55de7
共有 2 個檔案被更改,包括 12 行新增 和 1 行删除
+11
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@@ -3420,9 +3420,20 @@ hipError_t hipBindTexture(size_t* offset, struct texture<T, dim, readMode>& tex,
}
// C API
#if __HIP_VDI__
hipError_t hipBindTexture2D(
size_t* offset,
const textureReference* tex,
const void* devPtr,
const hipChannelFormatDesc* desc,
size_t width,
size_t height,
size_t pitch);
#else
hipError_t hipBindTexture2D(size_t* offset, textureReference* tex, const void* devPtr,
const hipChannelFormatDesc* desc, size_t width, size_t height,
size_t pitch);
#endif
hipError_t ihipBindTexture2DImpl(int dim, enum hipTextureReadMode readMode, size_t* offset,
const void* devPtr, const struct hipChannelFormatDesc* desc,
+1 -1
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@@ -457,7 +457,7 @@ hipError_t ihipBindTexture2D(size_t* offset,
}
hipError_t hipBindTexture2D(size_t* offset,
textureReference* texref,
const textureReference* texref,
const void* devPtr,
const hipChannelFormatDesc* desc,
size_t width,