rocr: use driver interface for scratch memory deallocation
Replace direct hsaKmtFreeMemory call with driver's FreeMemory interface in GpuAgent::ReleaseResources(). This change improves code abstraction by handling memory deallocation through the unified driver interface. Signed-off-by: Honglei Huang <Honglei1.Huang@amd.com>
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Huang, Honglei1
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da8dd9e1e3
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8216787d4c
@@ -929,7 +929,7 @@ void GpuAgent::ReleaseResources() {
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scratch_cache_.free_reserve();
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if (scratch_pool_.base() != NULL) {
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HSAKMT_CALL(hsaKmtFreeMemory(scratch_pool_.base(), scratch_pool_.size()));
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driver().FreeMemory(scratch_pool_.base(), scratch_pool_.size());
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}
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for (int i = 0; i < QueueCount; i++)
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