SWDEV-381627 - adding cl interop files to vdi
Change-Id: Ic40363587a2bc56f977a148eba386dfb73d6286e
Этот коммит содержится в:
@@ -84,6 +84,7 @@ target_sources(rocclr PRIVATE
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${ROCCLR_SRC_DIR}/platform/ndrange.cpp
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${ROCCLR_SRC_DIR}/platform/program.cpp
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${ROCCLR_SRC_DIR}/platform/runtime.cpp
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${ROCCLR_SRC_DIR}/platform/interop_gl.cpp
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${ROCCLR_SRC_DIR}/thread/monitor.cpp
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${ROCCLR_SRC_DIR}/thread/semaphore.cpp
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${ROCCLR_SRC_DIR}/thread/thread.cpp
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@@ -91,6 +92,10 @@ target_sources(rocclr PRIVATE
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${ROCCLR_SRC_DIR}/utils/flags.cpp)
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if(WIN32)
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target_sources(rocclr PRIVATE
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${ROCCLR_SRC_DIR}/platform/interop_d3d9.cpp
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${ROCCLR_SRC_DIR}/platform/interop_d3d10.cpp
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${ROCCLR_SRC_DIR}/platform/interop_d3d11.cpp)
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target_compile_definitions(rocclr PUBLIC ATI_OS_WIN)
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else()
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target_compile_definitions(rocclr PUBLIC ATI_OS_LINUX)
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@@ -29,11 +29,11 @@
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#ifdef _WIN32
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#include <d3d10_1.h>
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#include "amdocl/cl_d3d9_amd.hpp"
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#include "amdocl/cl_d3d10_amd.hpp"
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#include "amdocl/cl_d3d11_amd.hpp"
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#include "platform/interop_d3d9.hpp"
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#include "platform/interop_d3d10.hpp"
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#include "platform/interop_d3d11.hpp"
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#endif //_WIN32
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#include "amdocl/cl_gl_amd.hpp"
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#include "platform/interop_gl.hpp"
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#include "amdocl/cl_vk_amd.hpp"
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#include <string>
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@@ -45,9 +45,9 @@
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#ifdef _WIN32
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#include <d3d10_1.h>
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#include "amdocl/cl_d3d9_amd.hpp"
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#include "amdocl/cl_d3d10_amd.hpp"
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#include "amdocl/cl_d3d11_amd.hpp"
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#include "platform/interop_d3d9.hpp"
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#include "platform/interop_d3d10.hpp"
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#include "platform/interop_d3d11.hpp"
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#endif // _WIN32
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namespace pal {
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@@ -35,7 +35,7 @@
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#include "thread/monitor.hpp"
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#include "platform/memory.hpp"
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#include "platform/sampler.hpp"
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#include "amdocl/cl_gl_amd.hpp"
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#include "platform/interop_gl.hpp"
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#include "amdocl/cl_vk_amd.hpp"
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namespace roc {
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@@ -19,7 +19,7 @@
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THE SOFTWARE. */
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#include "platform/context.hpp"
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#include "amdocl/cl_gl_amd.hpp"
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#include "platform/interop_gl.hpp"
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#include "vdi_common.hpp"
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#include "platform/commandqueue.hpp"
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@@ -0,0 +1,871 @@
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/* Copyright (c) 2009 - 2023 Advanced Micro Devices, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE. */
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#ifdef _WIN32
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#include "top.hpp"
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#include "cl_common.hpp"
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#include "platform/interop_d3d10.hpp"
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#include "platform/command.hpp"
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#include <cstring>
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#include <utility>
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namespace amd {
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size_t D3D10Object::getElementBytes(DXGI_FORMAT dxgiFmt) {
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size_t bytesPerPixel;
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switch (dxgiFmt) {
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case DXGI_FORMAT_R32G32B32A32_TYPELESS:
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case DXGI_FORMAT_R32G32B32A32_FLOAT:
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case DXGI_FORMAT_R32G32B32A32_UINT:
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case DXGI_FORMAT_R32G32B32A32_SINT:
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bytesPerPixel = 16;
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break;
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case DXGI_FORMAT_R32G32B32_TYPELESS:
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case DXGI_FORMAT_R32G32B32_FLOAT:
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case DXGI_FORMAT_R32G32B32_UINT:
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case DXGI_FORMAT_R32G32B32_SINT:
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bytesPerPixel = 12;
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break;
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case DXGI_FORMAT_R16G16B16A16_TYPELESS:
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case DXGI_FORMAT_R16G16B16A16_FLOAT:
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case DXGI_FORMAT_R16G16B16A16_UNORM:
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case DXGI_FORMAT_R16G16B16A16_UINT:
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case DXGI_FORMAT_R16G16B16A16_SNORM:
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case DXGI_FORMAT_R16G16B16A16_SINT:
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case DXGI_FORMAT_R32G32_TYPELESS:
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case DXGI_FORMAT_R32G32_FLOAT:
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case DXGI_FORMAT_R32G32_UINT:
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case DXGI_FORMAT_R32G32_SINT:
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case DXGI_FORMAT_R32G8X24_TYPELESS:
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case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
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case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
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case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
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bytesPerPixel = 8;
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break;
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case DXGI_FORMAT_R10G10B10A2_TYPELESS:
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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case DXGI_FORMAT_R10G10B10A2_UINT:
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case DXGI_FORMAT_R11G11B10_FLOAT:
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case DXGI_FORMAT_R8G8B8A8_TYPELESS:
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
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case DXGI_FORMAT_R8G8B8A8_UINT:
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case DXGI_FORMAT_R8G8B8A8_SNORM:
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case DXGI_FORMAT_R8G8B8A8_SINT:
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case DXGI_FORMAT_R16G16_TYPELESS:
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case DXGI_FORMAT_R16G16_FLOAT:
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case DXGI_FORMAT_R16G16_UNORM:
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case DXGI_FORMAT_R16G16_UINT:
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case DXGI_FORMAT_R16G16_SNORM:
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case DXGI_FORMAT_R16G16_SINT:
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case DXGI_FORMAT_R32_TYPELESS:
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case DXGI_FORMAT_D32_FLOAT:
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case DXGI_FORMAT_R32_FLOAT:
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case DXGI_FORMAT_R32_UINT:
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case DXGI_FORMAT_R32_SINT:
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case DXGI_FORMAT_R24G8_TYPELESS:
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case DXGI_FORMAT_D24_UNORM_S8_UINT:
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case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
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case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
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case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
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case DXGI_FORMAT_R8G8_B8G8_UNORM:
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case DXGI_FORMAT_G8R8_G8B8_UNORM:
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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case DXGI_FORMAT_B8G8R8X8_UNORM:
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bytesPerPixel = 4;
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break;
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case DXGI_FORMAT_R8G8_TYPELESS:
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case DXGI_FORMAT_R8G8_UNORM:
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case DXGI_FORMAT_R8G8_UINT:
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case DXGI_FORMAT_R8G8_SNORM:
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case DXGI_FORMAT_R8G8_SINT:
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case DXGI_FORMAT_R16_TYPELESS:
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case DXGI_FORMAT_R16_FLOAT:
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case DXGI_FORMAT_D16_UNORM:
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case DXGI_FORMAT_R16_UNORM:
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case DXGI_FORMAT_R16_UINT:
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case DXGI_FORMAT_R16_SNORM:
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case DXGI_FORMAT_R16_SINT:
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case DXGI_FORMAT_B5G6R5_UNORM:
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case DXGI_FORMAT_B5G5R5A1_UNORM:
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bytesPerPixel = 2;
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break;
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case DXGI_FORMAT_R8_TYPELESS:
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case DXGI_FORMAT_R8_UNORM:
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case DXGI_FORMAT_R8_UINT:
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case DXGI_FORMAT_R8_SNORM:
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case DXGI_FORMAT_R8_SINT:
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case DXGI_FORMAT_A8_UNORM:
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case DXGI_FORMAT_R1_UNORM:
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bytesPerPixel = 1;
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break;
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case DXGI_FORMAT_BC1_TYPELESS:
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case DXGI_FORMAT_BC1_UNORM:
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case DXGI_FORMAT_BC1_UNORM_SRGB:
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case DXGI_FORMAT_BC2_TYPELESS:
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case DXGI_FORMAT_BC2_UNORM:
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case DXGI_FORMAT_BC2_UNORM_SRGB:
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case DXGI_FORMAT_BC3_TYPELESS:
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case DXGI_FORMAT_BC3_UNORM:
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case DXGI_FORMAT_BC3_UNORM_SRGB:
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case DXGI_FORMAT_BC4_TYPELESS:
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case DXGI_FORMAT_BC4_UNORM:
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case DXGI_FORMAT_BC4_SNORM:
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case DXGI_FORMAT_BC5_TYPELESS:
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case DXGI_FORMAT_BC5_UNORM:
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case DXGI_FORMAT_BC5_SNORM:
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// Less than 1 byte per pixel - needs special consideration
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bytesPerPixel = 0;
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break;
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default:
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bytesPerPixel = 0;
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_ASSERT(FALSE);
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break;
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}
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return bytesPerPixel;
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}
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cl_image_format D3D10Object::getCLFormatFromDXGI(DXGI_FORMAT dxgiFmt) {
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cl_image_format fmt;
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//! @todo [odintsov]: add real fmt conversion from DXGI to CL
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fmt.image_channel_order = 0; // CL_RGBA;
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fmt.image_channel_data_type = 0; // CL_UNSIGNED_INT8;
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switch (dxgiFmt) {
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case DXGI_FORMAT_R32G32B32A32_TYPELESS:
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fmt.image_channel_order = CL_RGBA;
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break;
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case DXGI_FORMAT_R32G32B32A32_FLOAT:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_FLOAT;
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break;
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case DXGI_FORMAT_R32G32B32A32_UINT:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_UNSIGNED_INT32;
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break;
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case DXGI_FORMAT_R32G32B32A32_SINT:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_SIGNED_INT32;
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break;
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case DXGI_FORMAT_R32G32B32_TYPELESS:
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fmt.image_channel_order = CL_RGB;
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break;
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case DXGI_FORMAT_R32G32B32_FLOAT:
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fmt.image_channel_order = CL_RGB;
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fmt.image_channel_data_type = CL_FLOAT;
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break;
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case DXGI_FORMAT_R32G32B32_UINT:
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fmt.image_channel_order = CL_RGB;
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fmt.image_channel_data_type = CL_UNSIGNED_INT32;
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break;
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case DXGI_FORMAT_R32G32B32_SINT:
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fmt.image_channel_order = CL_RGB;
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fmt.image_channel_data_type = CL_SIGNED_INT32;
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break;
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case DXGI_FORMAT_R16G16B16A16_TYPELESS:
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fmt.image_channel_order = CL_RGBA;
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break;
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case DXGI_FORMAT_R16G16B16A16_FLOAT:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_HALF_FLOAT;
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break;
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case DXGI_FORMAT_R16G16B16A16_UNORM:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_UNORM_INT16;
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break;
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case DXGI_FORMAT_R16G16B16A16_UINT:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_UNSIGNED_INT16;
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break;
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case DXGI_FORMAT_R16G16B16A16_SNORM:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_SNORM_INT16;
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break;
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case DXGI_FORMAT_R16G16B16A16_SINT:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_SIGNED_INT16;
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break;
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case DXGI_FORMAT_R32G32_TYPELESS:
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fmt.image_channel_order = CL_RG;
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break;
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case DXGI_FORMAT_R32G32_FLOAT:
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fmt.image_channel_order = CL_RG;
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fmt.image_channel_data_type = CL_FLOAT;
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break;
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case DXGI_FORMAT_R32G32_UINT:
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fmt.image_channel_order = CL_RG;
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fmt.image_channel_data_type = CL_UNSIGNED_INT32;
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break;
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case DXGI_FORMAT_R32G32_SINT:
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fmt.image_channel_order = CL_RG;
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fmt.image_channel_data_type = CL_SIGNED_INT32;
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break;
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case DXGI_FORMAT_R32G8X24_TYPELESS:
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break;
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case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
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break;
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case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
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break;
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case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
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break;
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case DXGI_FORMAT_R10G10B10A2_TYPELESS:
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fmt.image_channel_order = CL_RGBA;
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break;
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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fmt.image_channel_order = CL_RGBA;
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break;
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case DXGI_FORMAT_R10G10B10A2_UINT:
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fmt.image_channel_order = CL_RGBA;
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break;
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case DXGI_FORMAT_R11G11B10_FLOAT:
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fmt.image_channel_order = CL_RGB;
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break;
|
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case DXGI_FORMAT_R8G8B8A8_TYPELESS:
|
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fmt.image_channel_order = CL_RGBA;
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break;
|
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_UNORM_INT8;
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break;
|
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case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
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fmt.image_channel_order = CL_RGBA;
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fmt.image_channel_data_type = CL_UNORM_INT8;
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break;
|
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case DXGI_FORMAT_R8G8B8A8_UINT:
|
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fmt.image_channel_order = CL_RGBA;
|
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fmt.image_channel_data_type = CL_UNSIGNED_INT8;
|
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break;
|
||||
|
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case DXGI_FORMAT_R8G8B8A8_SNORM:
|
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fmt.image_channel_order = CL_RGBA;
|
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fmt.image_channel_data_type = CL_SNORM_INT8;
|
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break;
|
||||
|
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case DXGI_FORMAT_R8G8B8A8_SINT:
|
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fmt.image_channel_order = CL_RGBA;
|
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fmt.image_channel_data_type = CL_SIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_TYPELESS:
|
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fmt.image_channel_order = CL_RG;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_FLOAT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_HALF_FLOAT;
|
||||
break;
|
||||
|
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case DXGI_FORMAT_R16G16_UNORM:
|
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fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_UINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_SNORM:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_SINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_TYPELESS:
|
||||
fmt.image_channel_order = CL_R;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_D32_FLOAT:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_FLOAT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_UINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_SINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R24G8_TYPELESS:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_D24_UNORM_S8_UINT:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_B8G8_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_G8R8_G8B8_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_B8G8R8A8_UNORM:
|
||||
fmt.image_channel_order = CL_BGRA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_B8G8R8X8_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_TYPELESS:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_UNORM:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_UINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_SNORM:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_SINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_TYPELESS:
|
||||
fmt.image_channel_order = CL_R;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_FLOAT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_HALF_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_D16_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_UNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_UINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_SNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_SINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_B5G6R5_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_SHORT_565;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_B5G5R5A1_UNORM:
|
||||
fmt.image_channel_order = CL_BGRA;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_TYPELESS:
|
||||
fmt.image_channel_order = CL_R;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_UNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_UINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_SNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_SINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_A8_UNORM:
|
||||
fmt.image_channel_order = CL_A;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R1_UNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_BC1_TYPELESS:
|
||||
case DXGI_FORMAT_BC1_UNORM:
|
||||
case DXGI_FORMAT_BC1_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC2_TYPELESS:
|
||||
case DXGI_FORMAT_BC2_UNORM:
|
||||
case DXGI_FORMAT_BC2_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC3_TYPELESS:
|
||||
case DXGI_FORMAT_BC3_UNORM:
|
||||
case DXGI_FORMAT_BC3_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC4_TYPELESS:
|
||||
case DXGI_FORMAT_BC4_UNORM:
|
||||
case DXGI_FORMAT_BC4_SNORM:
|
||||
case DXGI_FORMAT_BC5_TYPELESS:
|
||||
case DXGI_FORMAT_BC5_UNORM:
|
||||
case DXGI_FORMAT_BC5_SNORM:
|
||||
break;
|
||||
|
||||
default:
|
||||
_ASSERT(FALSE);
|
||||
break;
|
||||
}
|
||||
|
||||
return fmt;
|
||||
}
|
||||
|
||||
size_t D3D10Object::getResourceByteSize() {
|
||||
size_t bytes = 1;
|
||||
|
||||
//! @todo [odintsov]: take into consideration the mip level?!
|
||||
|
||||
switch (objDesc_.objDim_) {
|
||||
case D3D10_RESOURCE_DIMENSION_BUFFER:
|
||||
bytes = objDesc_.objSize_.ByteWidth;
|
||||
break;
|
||||
|
||||
case D3D10_RESOURCE_DIMENSION_TEXTURE3D:
|
||||
bytes = objDesc_.objSize_.Depth;
|
||||
|
||||
case D3D10_RESOURCE_DIMENSION_TEXTURE2D:
|
||||
bytes *= objDesc_.objSize_.Height;
|
||||
|
||||
case D3D10_RESOURCE_DIMENSION_TEXTURE1D:
|
||||
bytes *= objDesc_.objSize_.Width * getElementBytes();
|
||||
break;
|
||||
|
||||
default:
|
||||
LogError("getResourceByteSize: unknown type of D3D10 resource");
|
||||
bytes = 0;
|
||||
break;
|
||||
}
|
||||
return bytes;
|
||||
}
|
||||
|
||||
int D3D10Object::initD3D10Object(const Context& amdContext, ID3D10Resource* pRes, UINT subres,
|
||||
D3D10Object& obj) {
|
||||
ID3D10Device* pDev;
|
||||
HRESULT hr;
|
||||
ScopedLock sl(resLock_);
|
||||
|
||||
// Check if this ressource has already been used for interop
|
||||
for (const auto& it : resources_) {
|
||||
if (it.first == (void*)pRes && it.second == subres) {
|
||||
return CL_INVALID_D3D10_RESOURCE_KHR;
|
||||
}
|
||||
}
|
||||
|
||||
(obj.pD3D10Res_ = pRes)->GetDevice(&pDev);
|
||||
|
||||
if (!pDev) {
|
||||
return CL_INVALID_D3D10_DEVICE_KHR;
|
||||
}
|
||||
|
||||
D3D10_QUERY_DESC desc = {D3D10_QUERY_EVENT, 0};
|
||||
pDev->CreateQuery(&desc, &obj.pQuery_);
|
||||
|
||||
#define SET_SHARED_FLAGS() \
|
||||
{ \
|
||||
obj.pD3D10ResOrig_ = obj.pD3D10Res_; \
|
||||
memcpy(&obj.objDescOrig_, &obj.objDesc_, sizeof(D3D10ObjDesc_t)); \
|
||||
/* @todo - Check device type and select right usage for resource */ \
|
||||
/* For now get only DPU path, CPU path for buffers */ \
|
||||
/* will not worl on DEFAUL resources */ \
|
||||
/*desc.Usage = D3D10_USAGE_STAGING;*/ \
|
||||
desc.Usage = D3D10_USAGE_DEFAULT; \
|
||||
desc.MiscFlags = D3D10_RESOURCE_MISC_SHARED; \
|
||||
desc.CPUAccessFlags = 0; \
|
||||
}
|
||||
|
||||
#define STORE_SHARED_FLAGS(restype) \
|
||||
{ \
|
||||
if (S_OK == hr && obj.pD3D10Res_) { \
|
||||
obj.objDesc_.objFlags_.d3d10Usage_ = desc.Usage; \
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags; \
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags; \
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags; \
|
||||
} else { \
|
||||
LogError("\nCannot create shared " #restype "\n"); \
|
||||
return CL_INVALID_D3D10_RESOURCE_KHR; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define SET_BINDING() \
|
||||
{ \
|
||||
switch (desc.Format) { \
|
||||
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: \
|
||||
case DXGI_FORMAT_D32_FLOAT: \
|
||||
case DXGI_FORMAT_D24_UNORM_S8_UINT: \
|
||||
case DXGI_FORMAT_D16_UNORM: \
|
||||
desc.BindFlags = D3D10_BIND_DEPTH_STENCIL; \
|
||||
break; \
|
||||
default: \
|
||||
desc.BindFlags = D3D10_BIND_SHADER_RESOURCE | D3D10_BIND_RENDER_TARGET; \
|
||||
break; \
|
||||
} \
|
||||
}
|
||||
|
||||
pRes->GetType(&obj.objDesc_.objDim_);
|
||||
|
||||
// Init defaults
|
||||
obj.objDesc_.objSize_.Height = 1;
|
||||
obj.objDesc_.objSize_.Depth = 1;
|
||||
obj.objDesc_.mipLevels_ = 1;
|
||||
obj.objDesc_.arraySize_ = 1;
|
||||
obj.objDesc_.dxgiFormat_ = DXGI_FORMAT_UNKNOWN;
|
||||
obj.objDesc_.dxgiSampleDesc_ = dxgiSampleDescDefault;
|
||||
|
||||
switch (obj.objDesc_.objDim_) {
|
||||
case D3D10_RESOURCE_DIMENSION_BUFFER: // = 1,
|
||||
{
|
||||
D3D10_BUFFER_DESC desc;
|
||||
(reinterpret_cast<ID3D10Buffer*>(pRes))->GetDesc(&desc);
|
||||
obj.objDesc_.objSize_.ByteWidth = desc.ByteWidth;
|
||||
obj.objDesc_.objFlags_.d3d10Usage_ = desc.Usage;
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags;
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags;
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags;
|
||||
// Handle D3D10Buffer without shared handle - create
|
||||
// a duplicate with shared handle to provide for CAL
|
||||
if (!(obj.objDesc_.objFlags_.miscFlags_ & D3D10_RESOURCE_MISC_SHARED)) {
|
||||
SET_SHARED_FLAGS();
|
||||
desc.BindFlags = D3D10_BIND_SHADER_RESOURCE | D3D10_BIND_RENDER_TARGET;
|
||||
hr = pDev->CreateBuffer(&desc, nullptr, (ID3D10Buffer**)&obj.pD3D10Res_);
|
||||
STORE_SHARED_FLAGS(ID3D10Buffer);
|
||||
}
|
||||
} break;
|
||||
|
||||
case D3D10_RESOURCE_DIMENSION_TEXTURE1D: // = 2,
|
||||
{
|
||||
D3D10_TEXTURE1D_DESC desc;
|
||||
(reinterpret_cast<ID3D10Texture1D*>(pRes))->GetDesc(&desc);
|
||||
|
||||
if (subres) {
|
||||
// Calculate correct size of the subresource
|
||||
UINT miplevel = subres;
|
||||
if (desc.ArraySize > 1) {
|
||||
miplevel = subres % desc.ArraySize;
|
||||
}
|
||||
if (miplevel >= desc.MipLevels) {
|
||||
LogWarning("\nMiplevel >= number of miplevels\n");
|
||||
}
|
||||
if (subres >= desc.MipLevels * desc.ArraySize) {
|
||||
return CL_INVALID_VALUE;
|
||||
}
|
||||
desc.Width >>= miplevel;
|
||||
if (!desc.Width) {
|
||||
desc.Width = 1;
|
||||
}
|
||||
}
|
||||
obj.objDesc_.objSize_.Width = desc.Width;
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels;
|
||||
obj.objDesc_.arraySize_ = desc.ArraySize;
|
||||
obj.objDesc_.dxgiFormat_ = desc.Format;
|
||||
obj.objDesc_.objFlags_.d3d10Usage_ = desc.Usage;
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags;
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags;
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags;
|
||||
// Handle D3D10Texture1D without shared handle - create
|
||||
// a duplicate with shared handle and provide it for CAL
|
||||
// Workaround for subresource > 0 in shared resource
|
||||
if (subres) obj.objDesc_.objFlags_.miscFlags_ &= ~(D3D10_RESOURCE_MISC_SHARED);
|
||||
if (!(obj.objDesc_.objFlags_.miscFlags_ & D3D10_RESOURCE_MISC_SHARED)) {
|
||||
SET_SHARED_FLAGS();
|
||||
SET_BINDING();
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels = 1;
|
||||
obj.objDesc_.arraySize_ = desc.ArraySize = 1;
|
||||
hr = pDev->CreateTexture1D(&desc, nullptr, (ID3D10Texture1D**)&obj.pD3D10Res_);
|
||||
STORE_SHARED_FLAGS(ID3D10Texture1D);
|
||||
}
|
||||
} break;
|
||||
|
||||
case D3D10_RESOURCE_DIMENSION_TEXTURE2D: // = 3,
|
||||
{
|
||||
D3D10_TEXTURE2D_DESC desc;
|
||||
(reinterpret_cast<ID3D10Texture2D*>(pRes))->GetDesc(&desc);
|
||||
|
||||
if (subres) {
|
||||
// Calculate correct size of the subresource
|
||||
UINT miplevel = subres;
|
||||
if (desc.ArraySize > 1) {
|
||||
miplevel = subres % desc.MipLevels;
|
||||
}
|
||||
if (miplevel >= desc.MipLevels) {
|
||||
LogWarning("\nMiplevel >= number of miplevels\n");
|
||||
}
|
||||
if (subres >= desc.MipLevels * desc.ArraySize) {
|
||||
return CL_INVALID_VALUE;
|
||||
}
|
||||
desc.Width >>= miplevel;
|
||||
if (!desc.Width) {
|
||||
desc.Width = 1;
|
||||
}
|
||||
desc.Height >>= miplevel;
|
||||
if (!desc.Height) {
|
||||
desc.Height = 1;
|
||||
}
|
||||
}
|
||||
obj.objDesc_.objSize_.Width = desc.Width;
|
||||
obj.objDesc_.objSize_.Height = desc.Height;
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels;
|
||||
obj.objDesc_.arraySize_ = desc.ArraySize;
|
||||
obj.objDesc_.dxgiFormat_ = desc.Format;
|
||||
obj.objDesc_.dxgiSampleDesc_ = desc.SampleDesc;
|
||||
obj.objDesc_.objFlags_.d3d10Usage_ = desc.Usage;
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags;
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags;
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags;
|
||||
// Handle D3D10Texture2D without shared handle - create
|
||||
// a duplicate with shared handle and provide it for CAL
|
||||
// Workaround for subresource > 0 in shared resource
|
||||
if (subres) obj.objDesc_.objFlags_.miscFlags_ &= ~(D3D10_RESOURCE_MISC_SHARED);
|
||||
if (!(obj.objDesc_.objFlags_.miscFlags_ & D3D10_RESOURCE_MISC_SHARED)) {
|
||||
SET_SHARED_FLAGS();
|
||||
SET_BINDING();
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels = 1;
|
||||
obj.objDesc_.arraySize_ = desc.ArraySize = 1;
|
||||
hr = pDev->CreateTexture2D(&desc, nullptr, (ID3D10Texture2D**)&obj.pD3D10Res_);
|
||||
STORE_SHARED_FLAGS(ID3D10Texture2D);
|
||||
}
|
||||
} break;
|
||||
|
||||
case D3D10_RESOURCE_DIMENSION_TEXTURE3D: // = 4
|
||||
{
|
||||
D3D10_TEXTURE3D_DESC desc;
|
||||
(reinterpret_cast<ID3D10Texture3D*>(pRes))->GetDesc(&desc);
|
||||
|
||||
if (subres) {
|
||||
// Calculate correct size of the subresource
|
||||
UINT miplevel = subres;
|
||||
if (miplevel >= desc.MipLevels) {
|
||||
LogWarning("\nMiplevel >= number of miplevels\n");
|
||||
}
|
||||
if (subres >= desc.MipLevels) {
|
||||
return CL_INVALID_VALUE;
|
||||
}
|
||||
desc.Width >>= miplevel;
|
||||
if (!desc.Width) {
|
||||
desc.Width = 1;
|
||||
}
|
||||
desc.Height >>= miplevel;
|
||||
if (!desc.Height) {
|
||||
desc.Height = 1;
|
||||
}
|
||||
desc.Depth >>= miplevel;
|
||||
if (!desc.Depth) {
|
||||
desc.Depth = 1;
|
||||
}
|
||||
}
|
||||
obj.objDesc_.objSize_.Width = desc.Width;
|
||||
obj.objDesc_.objSize_.Height = desc.Height;
|
||||
obj.objDesc_.objSize_.Depth = desc.Depth;
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels;
|
||||
obj.objDesc_.dxgiFormat_ = desc.Format;
|
||||
obj.objDesc_.objFlags_.d3d10Usage_ = desc.Usage;
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags;
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags;
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags;
|
||||
// Handle D3D10Texture3D without shared handle - create
|
||||
// a duplicate with shared handle and provide it for CAL
|
||||
// Workaround for subresource > 0 in shared resource
|
||||
if (obj.objDesc_.mipLevels_ > 1)
|
||||
obj.objDesc_.objFlags_.miscFlags_ &= ~(D3D10_RESOURCE_MISC_SHARED);
|
||||
if (!(obj.objDesc_.objFlags_.miscFlags_ & D3D10_RESOURCE_MISC_SHARED)) {
|
||||
SET_SHARED_FLAGS();
|
||||
SET_BINDING();
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels = 1;
|
||||
hr = pDev->CreateTexture3D(&desc, nullptr, (ID3D10Texture3D**)&obj.pD3D10Res_);
|
||||
STORE_SHARED_FLAGS(ID3D10Texture3D);
|
||||
}
|
||||
} break;
|
||||
|
||||
default:
|
||||
LogError("unknown type of D3D10 resource");
|
||||
return CL_INVALID_D3D10_RESOURCE_KHR;
|
||||
}
|
||||
obj.subRes_ = subres;
|
||||
pDev->Release();
|
||||
// Check for CL format compatibilty
|
||||
if (obj.objDesc_.objDim_ != D3D10_RESOURCE_DIMENSION_BUFFER) {
|
||||
cl_image_format clFmt = obj.getCLFormatFromDXGI(obj.objDesc_.dxgiFormat_);
|
||||
amd::Image::Format imageFormat(clFmt);
|
||||
if (!imageFormat.isSupported(amdContext)) {
|
||||
return CL_INVALID_IMAGE_FORMAT_DESCRIPTOR;
|
||||
}
|
||||
}
|
||||
resources_.push_back({pRes, subres});
|
||||
return CL_SUCCESS;
|
||||
}
|
||||
|
||||
bool D3D10Object::copyOrigToShared() {
|
||||
// Don't copy if there is no orig
|
||||
if (nullptr == getD3D10ResOrig()) return true;
|
||||
|
||||
ID3D10Device* d3dDev;
|
||||
pD3D10Res_->GetDevice(&d3dDev);
|
||||
if (!d3dDev) {
|
||||
LogError("\nCannot get D3D10 device from D3D10 resource\n");
|
||||
return false;
|
||||
}
|
||||
// Any usage source can be read by GPU
|
||||
d3dDev->CopySubresourceRegion(pD3D10Res_, 0, 0, 0, 0, pD3D10ResOrig_, subRes_, nullptr);
|
||||
|
||||
// Flush D3D queues and make sure D3D stuff is finished
|
||||
d3dDev->Flush();
|
||||
pQuery_->End();
|
||||
BOOL data = FALSE;
|
||||
while ((S_OK != pQuery_->GetData(&data, sizeof(BOOL), 0)) || (data != TRUE)) {
|
||||
}
|
||||
|
||||
d3dDev->Release();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool D3D10Object::copySharedToOrig() {
|
||||
// Don't copy if there is no orig
|
||||
if (nullptr == getD3D10ResOrig()) return true;
|
||||
|
||||
ID3D10Device* d3dDev;
|
||||
pD3D10Res_->GetDevice(&d3dDev);
|
||||
if (!d3dDev) {
|
||||
LogError("\nCannot get D3D10 device from D3D10 resource\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
d3dDev->CopySubresourceRegion(pD3D10ResOrig_, subRes_, 0, 0, 0, pD3D10Res_, 0, nullptr);
|
||||
|
||||
d3dDev->Release();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<std::pair<void*, UINT>> D3D10Object::resources_;
|
||||
Monitor D3D10Object::resLock_;
|
||||
|
||||
void BufferD3D10::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(BufferD3D10));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
void Image1DD3D10::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(Image1DD3D10));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
void Image2DD3D10::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(Image2DD3D10));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
void Image3DD3D10::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(Image3DD3D10));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
} // namespace amd
|
||||
|
||||
#endif //_WIN32
|
||||
@@ -0,0 +1,303 @@
|
||||
/* Copyright (c) 2008 - 2023 Advanced Micro Devices, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE. */
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "cl_common.hpp"
|
||||
|
||||
#include "platform/context.hpp"
|
||||
#include "platform/memory.hpp"
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace amd
|
||||
{
|
||||
|
||||
typedef struct
|
||||
{
|
||||
union
|
||||
{
|
||||
UINT ByteWidth;
|
||||
UINT Width;
|
||||
};
|
||||
UINT Height;
|
||||
UINT Depth;
|
||||
} D3D10ObjSize_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
D3D10_USAGE d3d10Usage_;
|
||||
UINT bindFlags_;
|
||||
UINT cpuAccessFlags_;
|
||||
UINT miscFlags_;
|
||||
} D3D10Flags_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
D3D10_RESOURCE_DIMENSION objDim_;
|
||||
D3D10ObjSize_t objSize_;
|
||||
D3D10Flags_t objFlags_;
|
||||
UINT mipLevels_;
|
||||
UINT arraySize_;
|
||||
DXGI_FORMAT dxgiFormat_;
|
||||
DXGI_SAMPLE_DESC dxgiSampleDesc_;
|
||||
} D3D10ObjDesc_t;
|
||||
|
||||
const DXGI_SAMPLE_DESC dxgiSampleDescDefault = {1, 0};
|
||||
|
||||
//! Class D3D10Object keeps all the info about the D3D10 object
|
||||
//! from which the CL object is created
|
||||
class D3D10Object : public InteropObject
|
||||
{
|
||||
private:
|
||||
ID3D10Resource* pD3D10Aux_;
|
||||
|
||||
bool releaseResources_;
|
||||
|
||||
static std::vector<std::pair<void*, UINT>> resources_;
|
||||
//! Global lock.
|
||||
static Monitor resLock_;
|
||||
|
||||
protected:
|
||||
ID3D10Resource* pD3D10Res_;
|
||||
ID3D10Resource* pD3D10ResOrig_;
|
||||
ID3D10Query* pQuery_;
|
||||
D3D10ObjDesc_t objDesc_;
|
||||
D3D10ObjDesc_t objDescOrig_;
|
||||
UINT subRes_;
|
||||
|
||||
public:
|
||||
// Default constructor
|
||||
D3D10Object()
|
||||
:pD3D10Aux_(nullptr)
|
||||
,releaseResources_(false)
|
||||
,pD3D10Res_(nullptr)
|
||||
,pD3D10ResOrig_(nullptr)
|
||||
,pQuery_(nullptr)
|
||||
,subRes_(0)
|
||||
{
|
||||
memset(&objDesc_,0,sizeof(objDesc_));
|
||||
memset(&objDescOrig_,0,sizeof(objDescOrig_));
|
||||
}
|
||||
// Copy constructor
|
||||
D3D10Object(D3D10Object& d3d10obj)
|
||||
: pQuery_(nullptr)
|
||||
{
|
||||
*this = d3d10obj;
|
||||
this->releaseResources_ = true;
|
||||
// Add reference to the D3D10 resource to prevent its disappearance
|
||||
if(pD3D10ResOrig_) {
|
||||
pD3D10ResOrig_->AddRef();
|
||||
}
|
||||
else if(pD3D10Res_) {
|
||||
pD3D10Res_->AddRef();
|
||||
}
|
||||
}
|
||||
|
||||
//! Virtual destructor
|
||||
virtual ~D3D10Object()
|
||||
{
|
||||
ScopedLock sl(resLock_);
|
||||
if(releaseResources_) {
|
||||
// Decrement reference to the D3D10 objects
|
||||
if(pD3D10Res_) pD3D10Res_->Release();
|
||||
if(pD3D10Aux_) pD3D10Aux_->Release();
|
||||
if(pD3D10ResOrig_) pD3D10ResOrig_->Release();
|
||||
if(pQuery_) pQuery_->Release();
|
||||
// Check if this resource has already been used for interop
|
||||
if(resources_.size()) {
|
||||
for(auto& it = resources_.cbegin(); it != resources_.cend(); it++) {
|
||||
if(((pD3D10ResOrig_ && (*it).first == (void*) pD3D10ResOrig_)
|
||||
|| ((*it).first == (void*) pD3D10Res_))
|
||||
&& (*it).second == subRes_) {
|
||||
resources_.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int initD3D10Object(const Context& amdContext, ID3D10Resource* pRes, UINT subresource,
|
||||
D3D10Object& obj);
|
||||
|
||||
D3D10Object* asD3D10Object() { return this; }
|
||||
|
||||
//! D3D10Object query functions to get D3D10 info from member variables
|
||||
ID3D10Resource* getD3D10Resource() const {return pD3D10Res_;}
|
||||
ID3D10Resource* getD3D10ResOrig() const {return pD3D10ResOrig_;}
|
||||
ID3D10Query* getQuery() const {return pQuery_;}
|
||||
|
||||
UINT getWidth() const {return objDesc_.objSize_.Width;}
|
||||
UINT getHeight() const {return objDesc_.objSize_.Height;}
|
||||
UINT getDepth() const {return objDesc_.objSize_.Depth;}
|
||||
size_t getElementBytes(DXGI_FORMAT dxgiFomat);
|
||||
size_t getElementBytes() {return getElementBytes(objDesc_.dxgiFormat_);}
|
||||
DXGI_FORMAT getDxgiFormat() {return objDesc_.dxgiFormat_;}
|
||||
UINT getSubresource() const {return subRes_;}
|
||||
const D3D10ObjDesc_t* getObjDesc() const { return &objDesc_; }
|
||||
|
||||
//! Returns bytes per pixel > 0 if conversion successful, 0 otherwise;
|
||||
//! if formats are not compatible, cl format channel
|
||||
//! order and type are set to 0
|
||||
cl_image_format getCLFormatFromDXGI(DXGI_FORMAT dxgiFmt);
|
||||
cl_image_format getCLFormatFromDXGI()
|
||||
{
|
||||
return getCLFormatFromDXGI(objDesc_.dxgiFormat_);
|
||||
}
|
||||
size_t getResourceByteSize();
|
||||
|
||||
// On acquire copy data from original resource to shared resource
|
||||
virtual bool copyOrigToShared();
|
||||
// On release copy data from shared copy to the original resource
|
||||
virtual bool copySharedToOrig();
|
||||
};
|
||||
|
||||
//! Class BufferD3D10 is derived from classes Buffer and D3D10Object
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for D3D10 object
|
||||
class BufferD3D10 : public D3D10Object, public Buffer
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after 'BufferD3D10' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! BufferD3D10 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
BufferD3D10(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D10Object& d3d10obj)
|
||||
: // Call base classes constructors
|
||||
D3D10Object(d3d10obj),
|
||||
Buffer(
|
||||
amdContext,
|
||||
clFlags,
|
||||
d3d10obj.getResourceByteSize())
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~BufferD3D10() {}
|
||||
};
|
||||
|
||||
//! Class Image1DD3D10 is derived from classes Image1D and D3D10Object
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for D3D10 object
|
||||
class Image1DD3D10 : public D3D10Object, public Image
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'Image1DD3D10' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! Image1DD3D10 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
Image1DD3D10(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D10Object& d3d10obj)
|
||||
: // Call base classes constructors
|
||||
D3D10Object(d3d10obj),
|
||||
Image(
|
||||
amdContext,
|
||||
CL_MEM_OBJECT_IMAGE1D,
|
||||
clFlags,
|
||||
getCLFormatFromDXGI(d3d10obj.getDxgiFormat()), //format,
|
||||
d3d10obj.getWidth(),
|
||||
1,
|
||||
1,
|
||||
d3d10obj.getWidth() * d3d10obj.getElementBytes(), //rowPitch),
|
||||
0)
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~Image1DD3D10() {}
|
||||
};
|
||||
|
||||
//! Class Image2DD3D10 is derived from classes Image2D and D3D10Object
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for D3D10 object
|
||||
class Image2DD3D10 : public D3D10Object, public Image
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'Image2DD3D10' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! Image2DD3D10 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
Image2DD3D10(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D10Object& d3d10obj)
|
||||
: // Call base classes constructors
|
||||
D3D10Object(d3d10obj),
|
||||
Image(
|
||||
amdContext,
|
||||
CL_MEM_OBJECT_IMAGE2D,
|
||||
clFlags,
|
||||
getCLFormatFromDXGI(d3d10obj.getDxgiFormat()), //format,
|
||||
d3d10obj.getWidth(),
|
||||
d3d10obj.getHeight(),
|
||||
1,
|
||||
d3d10obj.getWidth() * d3d10obj.getElementBytes(), //rowPitch),
|
||||
0)
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~Image2DD3D10() {}
|
||||
};
|
||||
|
||||
//! Class Image3DD3D10 is derived from classes Image3D and D3D10Object
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for D3D10 object
|
||||
class Image3DD3D10 : public D3D10Object, public Image
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'Image3DD3D10' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! Image2DD3D10 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
Image3DD3D10(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D10Object& d3d10obj)
|
||||
: // Call base classes constructors
|
||||
D3D10Object(d3d10obj),
|
||||
Image(
|
||||
amdContext,
|
||||
CL_MEM_OBJECT_IMAGE3D,
|
||||
clFlags,
|
||||
getCLFormatFromDXGI(d3d10obj.getDxgiFormat()), //format,
|
||||
d3d10obj.getWidth(),
|
||||
d3d10obj.getHeight(),
|
||||
d3d10obj.getDepth(),
|
||||
d3d10obj.getWidth() * d3d10obj.getElementBytes(), //rowPitch),
|
||||
d3d10obj.getWidth() * d3d10obj.getHeight() * d3d10obj.getElementBytes())
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~Image3DD3D10() {}
|
||||
};
|
||||
|
||||
} //namespace amd
|
||||
@@ -0,0 +1,976 @@
|
||||
/* Copyright (c) 2009 - 2023 Advanced Micro Devices, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE. */
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#include "top.hpp"
|
||||
|
||||
#include "platform/interop_d3d11.hpp"
|
||||
#include "platform/command.hpp"
|
||||
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
namespace amd {
|
||||
|
||||
size_t D3D11Object::getResourceByteSize() {
|
||||
size_t bytes = 1;
|
||||
|
||||
//! @todo [odintsov]: take into consideration the mip level?!
|
||||
|
||||
switch (objDesc_.objDim_) {
|
||||
case D3D11_RESOURCE_DIMENSION_BUFFER:
|
||||
bytes = objDesc_.objSize_.ByteWidth;
|
||||
break;
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE3D:
|
||||
bytes = objDesc_.objSize_.Depth;
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
|
||||
bytes *= objDesc_.objSize_.Height;
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
|
||||
bytes *= objDesc_.objSize_.Width * getElementBytes();
|
||||
break;
|
||||
|
||||
default:
|
||||
LogError("getResourceByteSize: unknown type of D3D11 resource");
|
||||
bytes = 0;
|
||||
break;
|
||||
}
|
||||
return bytes;
|
||||
}
|
||||
|
||||
cl_uint D3D11Object::getMiscFlag() {
|
||||
if ((objDesc_.dxgiFormat_ == DXGI_FORMAT_NV12) ||
|
||||
(objDesc_.dxgiFormat_ == DXGI_FORMAT_P010)) {
|
||||
return 1;
|
||||
}
|
||||
else if (objDesc_.dxgiFormat_ == DXGI_FORMAT_YUY2) {
|
||||
return 3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int D3D11Object::initD3D11Object(const Context& amdContext, ID3D11Resource* pRes, UINT subres,
|
||||
D3D11Object& obj, INT plane) {
|
||||
ID3D11Device* pDev;
|
||||
HRESULT hr;
|
||||
ScopedLock sl(resLock_);
|
||||
|
||||
// Check if this ressource has already been used for interop
|
||||
for (const auto& it : resources_) {
|
||||
if (it.first == (void*)pRes && it.second.first == subres &&
|
||||
it.second.second == plane) {
|
||||
return CL_INVALID_D3D11_RESOURCE_KHR;
|
||||
}
|
||||
}
|
||||
|
||||
(obj.pD3D11Res_ = pRes)->GetDevice(&pDev);
|
||||
|
||||
if (!pDev) {
|
||||
return CL_INVALID_D3D11_DEVICE_KHR;
|
||||
}
|
||||
|
||||
D3D11_QUERY_DESC desc = {D3D11_QUERY_EVENT, 0};
|
||||
pDev->CreateQuery(&desc, &obj.pQuery_);
|
||||
|
||||
#define SET_SHARED_FLAGS() \
|
||||
{ \
|
||||
obj.pD3D11ResOrig_ = obj.pD3D11Res_; \
|
||||
/* @todo - Check device type and select right usage for resource */ \
|
||||
/* For now get only DPU path, CPU path for buffers */ \
|
||||
/* will not worl on DEFAUL resources */ \
|
||||
/*desc.Usage = D3D11_USAGE_STAGING;*/ \
|
||||
desc.Usage = D3D11_USAGE_DEFAULT; \
|
||||
desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED; \
|
||||
desc.CPUAccessFlags = 0; \
|
||||
}
|
||||
|
||||
#define STORE_SHARED_FLAGS_BUFFER(restype) \
|
||||
{ \
|
||||
if (S_OK == hr && obj.pD3D11Res_) { \
|
||||
obj.objDesc_.objFlags_.d3d11Usage_ = desc.Usage; \
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags; \
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags; \
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags; \
|
||||
obj.objDesc_.objFlags_.structureByteStride_ = desc.StructureByteStride; \
|
||||
} else { \
|
||||
LogError("\nCannot create shared " #restype "\n"); \
|
||||
return CL_INVALID_D3D11_RESOURCE_KHR; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define STORE_SHARED_FLAGS(restype) \
|
||||
{ \
|
||||
if (S_OK == hr && obj.pD3D11Res_) { \
|
||||
obj.objDesc_.objFlags_.d3d11Usage_ = desc.Usage; \
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags; \
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags; \
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags; \
|
||||
} else { \
|
||||
LogError("\nCannot create shared " #restype "\n"); \
|
||||
return CL_INVALID_D3D11_RESOURCE_KHR; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define SET_BINDING() \
|
||||
{ \
|
||||
switch (desc.Format) { \
|
||||
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: \
|
||||
case DXGI_FORMAT_D32_FLOAT: \
|
||||
case DXGI_FORMAT_D24_UNORM_S8_UINT: \
|
||||
case DXGI_FORMAT_D16_UNORM: \
|
||||
desc.BindFlags = D3D11_BIND_DEPTH_STENCIL; \
|
||||
break; \
|
||||
default: \
|
||||
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; \
|
||||
break; \
|
||||
} \
|
||||
}
|
||||
|
||||
pRes->GetType(&obj.objDesc_.objDim_);
|
||||
|
||||
// Init defaults
|
||||
obj.objDesc_.objSize_.Height = 1;
|
||||
obj.objDesc_.objSize_.Depth = 1;
|
||||
obj.objDesc_.mipLevels_ = 1;
|
||||
obj.objDesc_.arraySize_ = 1;
|
||||
obj.objDesc_.dxgiFormat_ = DXGI_FORMAT_UNKNOWN;
|
||||
obj.objDesc_.dxgiSampleDesc_ = dxgiSampleDescDefault;
|
||||
|
||||
switch (obj.objDesc_.objDim_) {
|
||||
case D3D11_RESOURCE_DIMENSION_BUFFER: // = 1,
|
||||
{
|
||||
D3D11_BUFFER_DESC desc;
|
||||
(reinterpret_cast<ID3D11Buffer*>(pRes))->GetDesc(&desc);
|
||||
obj.objDesc_.objSize_.ByteWidth = desc.ByteWidth;
|
||||
obj.objDesc_.objFlags_.d3d11Usage_ = desc.Usage;
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags;
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags;
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags;
|
||||
obj.objDesc_.objFlags_.structureByteStride_ = desc.StructureByteStride;
|
||||
// Handle D3D11Buffer without shared handle - create
|
||||
// a duplicate with shared handle to provide for CAL
|
||||
if (!(obj.objDesc_.objFlags_.miscFlags_ & D3D11_RESOURCE_MISC_SHARED)) {
|
||||
SET_SHARED_FLAGS();
|
||||
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET;
|
||||
hr = pDev->CreateBuffer(&desc, nullptr, (ID3D11Buffer**)&obj.pD3D11Res_);
|
||||
STORE_SHARED_FLAGS_BUFFER(ID3D11Buffer);
|
||||
}
|
||||
} break;
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE1D: // = 2,
|
||||
{
|
||||
D3D11_TEXTURE1D_DESC desc;
|
||||
(reinterpret_cast<ID3D11Texture1D*>(pRes))->GetDesc(&desc);
|
||||
|
||||
if (subres) {
|
||||
// Calculate correct size of the subresource
|
||||
UINT miplevel = subres;
|
||||
if (desc.ArraySize > 1) {
|
||||
miplevel = subres % desc.ArraySize;
|
||||
}
|
||||
if (miplevel >= desc.MipLevels) {
|
||||
LogWarning("\nMiplevel >= number of miplevels\n");
|
||||
}
|
||||
if (subres >= desc.MipLevels * desc.ArraySize) {
|
||||
return CL_INVALID_VALUE;
|
||||
}
|
||||
desc.Width >>= miplevel;
|
||||
if (!desc.Width) {
|
||||
desc.Width = 1;
|
||||
}
|
||||
}
|
||||
obj.objDesc_.objSize_.Width = desc.Width;
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels;
|
||||
obj.objDesc_.arraySize_ = desc.ArraySize;
|
||||
obj.objDesc_.dxgiFormat_ = desc.Format;
|
||||
obj.objDesc_.objFlags_.d3d11Usage_ = desc.Usage;
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags;
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags;
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags;
|
||||
// Handle D3D11Texture1D without shared handle - create
|
||||
// a duplicate with shared handle and provide it for CAL
|
||||
// Workaround for subresource > 0 in shared resource
|
||||
if (subres) obj.objDesc_.objFlags_.miscFlags_ &= ~(D3D11_RESOURCE_MISC_SHARED);
|
||||
if (!(obj.objDesc_.objFlags_.miscFlags_ & D3D11_RESOURCE_MISC_SHARED)) {
|
||||
SET_SHARED_FLAGS();
|
||||
SET_BINDING();
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels = 1;
|
||||
obj.objDesc_.arraySize_ = desc.ArraySize = 1;
|
||||
hr = pDev->CreateTexture1D(&desc, nullptr, (ID3D11Texture1D**)&obj.pD3D11Res_);
|
||||
STORE_SHARED_FLAGS(ID3D11Texture1D);
|
||||
}
|
||||
} break;
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE2D: // = 3,
|
||||
{
|
||||
D3D11_TEXTURE2D_DESC desc;
|
||||
(reinterpret_cast<ID3D11Texture2D*>(pRes))->GetDesc(&desc);
|
||||
|
||||
if (subres) {
|
||||
// Calculate correct size of the subresource
|
||||
UINT miplevel = subres;
|
||||
if (desc.ArraySize > 1) {
|
||||
miplevel = subres % desc.MipLevels;
|
||||
}
|
||||
if (miplevel >= desc.MipLevels) {
|
||||
LogWarning("\nMiplevel >= number of miplevels\n");
|
||||
}
|
||||
if (subres >= desc.MipLevels * desc.ArraySize) {
|
||||
return CL_INVALID_VALUE;
|
||||
}
|
||||
desc.Width >>= miplevel;
|
||||
if (!desc.Width) {
|
||||
desc.Width = 1;
|
||||
}
|
||||
desc.Height >>= miplevel;
|
||||
if (!desc.Height) {
|
||||
desc.Height = 1;
|
||||
}
|
||||
}
|
||||
obj.objDesc_.objSize_.Width = desc.Width;
|
||||
obj.objDesc_.objSize_.Height = desc.Height;
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels;
|
||||
obj.objDesc_.arraySize_ = desc.ArraySize;
|
||||
obj.objDesc_.dxgiFormat_ = desc.Format;
|
||||
obj.objDesc_.dxgiSampleDesc_ = desc.SampleDesc;
|
||||
obj.objDesc_.objFlags_.d3d11Usage_ = desc.Usage;
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags;
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags;
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags;
|
||||
|
||||
// Handle D3D11Texture2D without shared handle - create
|
||||
// a duplicate with shared handle and provide it for CAL
|
||||
// Workaround for subresource > 0 in shared resource
|
||||
if (subres) obj.objDesc_.objFlags_.miscFlags_ &= ~(D3D11_RESOURCE_MISC_SHARED);
|
||||
if (!(obj.objDesc_.objFlags_.miscFlags_ & D3D11_RESOURCE_MISC_SHARED)) {
|
||||
SET_SHARED_FLAGS();
|
||||
SET_BINDING();
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels = 1;
|
||||
obj.objDesc_.arraySize_ = desc.ArraySize = 1;
|
||||
hr = pDev->CreateTexture2D(&desc, nullptr, (ID3D11Texture2D**)&obj.pD3D11Res_);
|
||||
STORE_SHARED_FLAGS(ID3D11Texture2D);
|
||||
}
|
||||
|
||||
if ((desc.Format == DXGI_FORMAT_NV12) || (desc.Format == DXGI_FORMAT_P010)) {
|
||||
if (plane == -1) {
|
||||
obj.objDesc_.objSize_.Height += obj.objDesc_.objSize_.Height / 2;
|
||||
}
|
||||
if (plane == 1) {
|
||||
obj.objDesc_.objSize_.Width /= 2;
|
||||
obj.objDesc_.objSize_.Height /= 2;
|
||||
}
|
||||
}
|
||||
// RGBA8 covers 2 pixels, thus divide width by 2
|
||||
if (desc.Format == DXGI_FORMAT_YUY2) {
|
||||
obj.objDesc_.objSize_.Width /= 2;
|
||||
}
|
||||
} break;
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE3D: // = 4
|
||||
{
|
||||
D3D11_TEXTURE3D_DESC desc;
|
||||
(reinterpret_cast<ID3D11Texture3D*>(pRes))->GetDesc(&desc);
|
||||
|
||||
if (subres) {
|
||||
// Calculate correct size of the subresource
|
||||
UINT miplevel = subres;
|
||||
if (miplevel >= desc.MipLevels) {
|
||||
LogWarning("\nMiplevel >= number of miplevels\n");
|
||||
}
|
||||
if (subres >= desc.MipLevels) {
|
||||
return CL_INVALID_VALUE;
|
||||
}
|
||||
desc.Width >>= miplevel;
|
||||
if (!desc.Width) {
|
||||
desc.Width = 1;
|
||||
}
|
||||
desc.Height >>= miplevel;
|
||||
if (!desc.Height) {
|
||||
desc.Height = 1;
|
||||
}
|
||||
desc.Depth >>= miplevel;
|
||||
if (!desc.Depth) {
|
||||
desc.Depth = 1;
|
||||
}
|
||||
}
|
||||
obj.objDesc_.objSize_.Width = desc.Width;
|
||||
obj.objDesc_.objSize_.Height = desc.Height;
|
||||
obj.objDesc_.objSize_.Depth = desc.Depth;
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels;
|
||||
obj.objDesc_.dxgiFormat_ = desc.Format;
|
||||
obj.objDesc_.objFlags_.d3d11Usage_ = desc.Usage;
|
||||
obj.objDesc_.objFlags_.bindFlags_ = desc.BindFlags;
|
||||
obj.objDesc_.objFlags_.cpuAccessFlags_ = desc.CPUAccessFlags;
|
||||
obj.objDesc_.objFlags_.miscFlags_ = desc.MiscFlags;
|
||||
// Handle D3D11Texture3D without shared handle - create
|
||||
// a duplicate with shared handle and provide it for CAL
|
||||
// Workaround for subresource > 0 in shared resource
|
||||
if (obj.objDesc_.mipLevels_ > 1)
|
||||
obj.objDesc_.objFlags_.miscFlags_ &= ~(D3D11_RESOURCE_MISC_SHARED);
|
||||
if (!(obj.objDesc_.objFlags_.miscFlags_ & D3D11_RESOURCE_MISC_SHARED)) {
|
||||
SET_SHARED_FLAGS();
|
||||
SET_BINDING();
|
||||
obj.objDesc_.mipLevels_ = desc.MipLevels = 1;
|
||||
hr = pDev->CreateTexture3D(&desc, nullptr, (ID3D11Texture3D**)&obj.pD3D11Res_);
|
||||
STORE_SHARED_FLAGS(ID3D11Texture3D);
|
||||
}
|
||||
} break;
|
||||
|
||||
default:
|
||||
LogError("unknown type of D3D11 resource");
|
||||
return CL_INVALID_D3D11_RESOURCE_KHR;
|
||||
}
|
||||
obj.subRes_ = subres;
|
||||
obj.plane_ = plane;
|
||||
pDev->Release();
|
||||
// Check for CL format compatibilty
|
||||
if (obj.objDesc_.objDim_ != D3D11_RESOURCE_DIMENSION_BUFFER) {
|
||||
cl_image_format clFmt = obj.getCLFormatFromDXGI(obj.objDesc_.dxgiFormat_, plane);
|
||||
amd::Image::Format imageFormat(clFmt);
|
||||
if (!imageFormat.isSupported(amdContext)) {
|
||||
return CL_INVALID_IMAGE_FORMAT_DESCRIPTOR;
|
||||
}
|
||||
}
|
||||
resources_.push_back({pRes, {subres, plane}});
|
||||
return CL_SUCCESS;
|
||||
}
|
||||
|
||||
bool D3D11Object::copyOrigToShared() {
|
||||
// Don't copy if there is no orig
|
||||
if (nullptr == getD3D11ResOrig()) return true;
|
||||
|
||||
ID3D11Device* d3dDev;
|
||||
pD3D11Res_->GetDevice(&d3dDev);
|
||||
if (!d3dDev) {
|
||||
LogError("\nCannot get D3D11 device from D3D11 resource\n");
|
||||
return false;
|
||||
}
|
||||
ID3D11DeviceContext* pImmediateContext = nullptr;
|
||||
d3dDev->GetImmediateContext(&pImmediateContext);
|
||||
if (!pImmediateContext) {
|
||||
LogError("\nCannot get D3D11 device context");
|
||||
return false;
|
||||
}
|
||||
assert(pD3D11ResOrig_ != nullptr);
|
||||
// Any usage source can be read by GPU
|
||||
pImmediateContext->CopySubresourceRegion(pD3D11Res_, 0, 0, 0, 0, pD3D11ResOrig_, subRes_, nullptr);
|
||||
|
||||
// Flush D3D queues and make sure D3D stuff is finished
|
||||
{
|
||||
ScopedLock sl(resLock_); // protect from multiple
|
||||
pImmediateContext->Flush();
|
||||
pImmediateContext->End(pQuery_);
|
||||
BOOL data = FALSE;
|
||||
while (S_OK != pImmediateContext->GetData(pQuery_, &data, sizeof(BOOL), 0)) {
|
||||
}
|
||||
}
|
||||
|
||||
pImmediateContext->Release();
|
||||
d3dDev->Release();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool D3D11Object::copySharedToOrig() {
|
||||
// Don't copy if there is no orig
|
||||
if (nullptr == getD3D11ResOrig()) return true;
|
||||
|
||||
ID3D11Device* d3dDev;
|
||||
pD3D11Res_->GetDevice(&d3dDev);
|
||||
if (!d3dDev) {
|
||||
LogError("\nCannot get D3D11 device from D3D11 resource\n");
|
||||
return false;
|
||||
}
|
||||
ID3D11DeviceContext* pImmediateContext = nullptr;
|
||||
d3dDev->GetImmediateContext(&pImmediateContext);
|
||||
if (!pImmediateContext) {
|
||||
LogError("\nCannot get D3D11 device context");
|
||||
return false;
|
||||
}
|
||||
assert(pD3D11ResOrig_);
|
||||
pImmediateContext->CopySubresourceRegion(pD3D11ResOrig_, subRes_, 0, 0, 0, pD3D11Res_, 0, nullptr);
|
||||
pImmediateContext->Release();
|
||||
|
||||
d3dDev->Release();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<std::pair<void*, std::pair<UINT, UINT>>> D3D11Object::resources_;
|
||||
Monitor D3D11Object::resLock_;
|
||||
|
||||
//
|
||||
// Class BufferD3D11 implementation
|
||||
//
|
||||
void BufferD3D11::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(BufferD3D11));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
//
|
||||
// Class Image1DD3D11 implementation
|
||||
//
|
||||
void Image1DD3D11::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(Image1DD3D11));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
//
|
||||
// Class Image2DD3D11 implementation
|
||||
//
|
||||
|
||||
void Image2DD3D11::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(Image2DD3D11));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
//
|
||||
// Class Image3DD3D11 implementation
|
||||
//
|
||||
void Image3DD3D11::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(Image3DD3D11));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
|
||||
|
||||
//
|
||||
// Class D3D11Object implementation
|
||||
//
|
||||
size_t D3D11Object::getElementBytes(DXGI_FORMAT dxgiFmt, cl_uint plane) {
|
||||
size_t bytesPerPixel;
|
||||
|
||||
switch (dxgiFmt) {
|
||||
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
|
||||
case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
||||
case DXGI_FORMAT_R32G32B32A32_UINT:
|
||||
case DXGI_FORMAT_R32G32B32A32_SINT:
|
||||
bytesPerPixel = 16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32B32_TYPELESS:
|
||||
case DXGI_FORMAT_R32G32B32_FLOAT:
|
||||
case DXGI_FORMAT_R32G32B32_UINT:
|
||||
case DXGI_FORMAT_R32G32B32_SINT:
|
||||
bytesPerPixel = 12;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
|
||||
case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
||||
case DXGI_FORMAT_R16G16B16A16_UNORM:
|
||||
case DXGI_FORMAT_R16G16B16A16_UINT:
|
||||
case DXGI_FORMAT_R16G16B16A16_SNORM:
|
||||
case DXGI_FORMAT_R16G16B16A16_SINT:
|
||||
case DXGI_FORMAT_R32G32_TYPELESS:
|
||||
case DXGI_FORMAT_R32G32_FLOAT:
|
||||
case DXGI_FORMAT_R32G32_UINT:
|
||||
case DXGI_FORMAT_R32G32_SINT:
|
||||
case DXGI_FORMAT_R32G8X24_TYPELESS:
|
||||
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
|
||||
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
|
||||
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
|
||||
bytesPerPixel = 8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
|
||||
case DXGI_FORMAT_R10G10B10A2_UNORM:
|
||||
case DXGI_FORMAT_R10G10B10A2_UINT:
|
||||
case DXGI_FORMAT_R11G11B10_FLOAT:
|
||||
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
|
||||
case DXGI_FORMAT_R8G8B8A8_UNORM:
|
||||
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
|
||||
case DXGI_FORMAT_R8G8B8A8_UINT:
|
||||
case DXGI_FORMAT_R8G8B8A8_SNORM:
|
||||
case DXGI_FORMAT_R8G8B8A8_SINT:
|
||||
case DXGI_FORMAT_R16G16_TYPELESS:
|
||||
case DXGI_FORMAT_R16G16_FLOAT:
|
||||
case DXGI_FORMAT_R16G16_UNORM:
|
||||
case DXGI_FORMAT_R16G16_UINT:
|
||||
case DXGI_FORMAT_R16G16_SNORM:
|
||||
case DXGI_FORMAT_R16G16_SINT:
|
||||
case DXGI_FORMAT_R32_TYPELESS:
|
||||
case DXGI_FORMAT_D32_FLOAT:
|
||||
case DXGI_FORMAT_R32_FLOAT:
|
||||
case DXGI_FORMAT_R32_UINT:
|
||||
case DXGI_FORMAT_R32_SINT:
|
||||
case DXGI_FORMAT_R24G8_TYPELESS:
|
||||
case DXGI_FORMAT_D24_UNORM_S8_UINT:
|
||||
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
|
||||
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
|
||||
|
||||
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
|
||||
case DXGI_FORMAT_R8G8_B8G8_UNORM:
|
||||
case DXGI_FORMAT_G8R8_G8B8_UNORM:
|
||||
|
||||
case DXGI_FORMAT_B8G8R8A8_UNORM:
|
||||
case DXGI_FORMAT_B8G8R8X8_UNORM:
|
||||
|
||||
case DXGI_FORMAT_YUY2:
|
||||
bytesPerPixel = 4;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_TYPELESS:
|
||||
case DXGI_FORMAT_R8G8_UNORM:
|
||||
case DXGI_FORMAT_R8G8_UINT:
|
||||
case DXGI_FORMAT_R8G8_SNORM:
|
||||
case DXGI_FORMAT_R8G8_SINT:
|
||||
case DXGI_FORMAT_R16_TYPELESS:
|
||||
case DXGI_FORMAT_R16_FLOAT:
|
||||
case DXGI_FORMAT_D16_UNORM:
|
||||
case DXGI_FORMAT_R16_UNORM:
|
||||
case DXGI_FORMAT_R16_UINT:
|
||||
case DXGI_FORMAT_R16_SNORM:
|
||||
case DXGI_FORMAT_R16_SINT:
|
||||
|
||||
case DXGI_FORMAT_B5G6R5_UNORM:
|
||||
case DXGI_FORMAT_B5G5R5A1_UNORM:
|
||||
bytesPerPixel = 2;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_TYPELESS:
|
||||
case DXGI_FORMAT_R8_UNORM:
|
||||
case DXGI_FORMAT_R8_UINT:
|
||||
case DXGI_FORMAT_R8_SNORM:
|
||||
case DXGI_FORMAT_R8_SINT:
|
||||
case DXGI_FORMAT_A8_UNORM:
|
||||
case DXGI_FORMAT_R1_UNORM:
|
||||
bytesPerPixel = 1;
|
||||
break;
|
||||
|
||||
|
||||
case DXGI_FORMAT_BC1_TYPELESS:
|
||||
case DXGI_FORMAT_BC1_UNORM:
|
||||
case DXGI_FORMAT_BC1_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC2_TYPELESS:
|
||||
case DXGI_FORMAT_BC2_UNORM:
|
||||
case DXGI_FORMAT_BC2_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC3_TYPELESS:
|
||||
case DXGI_FORMAT_BC3_UNORM:
|
||||
case DXGI_FORMAT_BC3_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC4_TYPELESS:
|
||||
case DXGI_FORMAT_BC4_UNORM:
|
||||
case DXGI_FORMAT_BC4_SNORM:
|
||||
case DXGI_FORMAT_BC5_TYPELESS:
|
||||
case DXGI_FORMAT_BC5_UNORM:
|
||||
case DXGI_FORMAT_BC5_SNORM:
|
||||
// Less than 1 byte per pixel - needs special consideration
|
||||
bytesPerPixel = 0;
|
||||
break;
|
||||
case DXGI_FORMAT_NV12:
|
||||
bytesPerPixel = 1;
|
||||
if (plane == 1) {
|
||||
bytesPerPixel = 2;
|
||||
}
|
||||
break;
|
||||
case DXGI_FORMAT_P010:
|
||||
bytesPerPixel = 2;
|
||||
if (plane == 1) {
|
||||
bytesPerPixel = 4;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
bytesPerPixel = 0;
|
||||
_ASSERT(FALSE);
|
||||
break;
|
||||
}
|
||||
return bytesPerPixel;
|
||||
}
|
||||
|
||||
cl_image_format D3D11Object::getCLFormatFromDXGI(DXGI_FORMAT dxgiFmt, cl_uint plane) {
|
||||
cl_image_format fmt;
|
||||
|
||||
//! @todo [odintsov]: add real fmt conversion from DXGI to CL
|
||||
fmt.image_channel_order = 0; // CL_RGBA;
|
||||
fmt.image_channel_data_type = 0; // CL_UNSIGNED_INT8;
|
||||
|
||||
switch (dxgiFmt) {
|
||||
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32B32A32_UINT:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32B32A32_SINT:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32B32_TYPELESS:
|
||||
fmt.image_channel_order = CL_RGB;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32B32_FLOAT:
|
||||
fmt.image_channel_order = CL_RGB;
|
||||
fmt.image_channel_data_type = CL_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32B32_UINT:
|
||||
fmt.image_channel_order = CL_RGB;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32B32_SINT:
|
||||
fmt.image_channel_order = CL_RGB;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_HALF_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16B16A16_UNORM:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16B16A16_UINT:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16B16A16_SNORM:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16B16A16_SINT:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32_TYPELESS:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32_FLOAT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32_UINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G32_SINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32G8X24_TYPELESS:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R10G10B10A2_UNORM:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT_101010;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R10G10B10A2_UINT:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R11G11B10_FLOAT:
|
||||
fmt.image_channel_order = CL_RGB;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8B8A8_UNORM:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8B8A8_UINT:
|
||||
case DXGI_FORMAT_YUY2:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8B8A8_SNORM:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8B8A8_SINT:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_TYPELESS:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_FLOAT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_HALF_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_UNORM:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_UINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_SNORM:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16G16_SINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_TYPELESS:
|
||||
fmt.image_channel_order = CL_R;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_D32_FLOAT:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_FLOAT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_UINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R32_SINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT32;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R24G8_TYPELESS:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_D24_UNORM_S8_UINT:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_B8G8_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_G8R8_G8B8_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_B8G8R8A8_UNORM:
|
||||
fmt.image_channel_order = CL_BGRA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_B8G8R8X8_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_TYPELESS:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_UNORM:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_UINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_SNORM:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_SINT:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_TYPELESS:
|
||||
fmt.image_channel_order = CL_R;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_FLOAT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_HALF_FLOAT;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_D16_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_UNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_UINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_SNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R16_SINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_B5G6R5_UNORM:
|
||||
fmt.image_channel_data_type = CL_UNORM_SHORT_565;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_B5G5R5A1_UNORM:
|
||||
fmt.image_channel_order = CL_BGRA;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_TYPELESS:
|
||||
fmt.image_channel_order = CL_R;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_UNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_UINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_SNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8_SINT:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_SIGNED_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_A8_UNORM:
|
||||
fmt.image_channel_order = CL_A;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R1_UNORM:
|
||||
fmt.image_channel_order = CL_R;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_BC1_TYPELESS:
|
||||
case DXGI_FORMAT_BC1_UNORM:
|
||||
case DXGI_FORMAT_BC1_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC2_TYPELESS:
|
||||
case DXGI_FORMAT_BC2_UNORM:
|
||||
case DXGI_FORMAT_BC2_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC3_TYPELESS:
|
||||
case DXGI_FORMAT_BC3_UNORM:
|
||||
case DXGI_FORMAT_BC3_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC4_TYPELESS:
|
||||
case DXGI_FORMAT_BC4_UNORM:
|
||||
case DXGI_FORMAT_BC4_SNORM:
|
||||
case DXGI_FORMAT_BC5_TYPELESS:
|
||||
case DXGI_FORMAT_BC5_UNORM:
|
||||
case DXGI_FORMAT_BC5_SNORM:
|
||||
break;
|
||||
case DXGI_FORMAT_NV12:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT8;
|
||||
if (plane == 1) {
|
||||
fmt.image_channel_order = CL_RG;
|
||||
}
|
||||
break;
|
||||
case DXGI_FORMAT_P010:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT16;
|
||||
if (plane == 1) {
|
||||
fmt.image_channel_order = CL_RG;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
_ASSERT(FALSE);
|
||||
break;
|
||||
}
|
||||
|
||||
return fmt;
|
||||
}
|
||||
|
||||
} // namespace amd
|
||||
|
||||
#endif //_WIN32
|
||||
@@ -0,0 +1,305 @@
|
||||
/* Copyright (c) 2008 - 2023 Advanced Micro Devices, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE. */
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "interop_d3d10.hpp"
|
||||
#include "platform/context.hpp"
|
||||
#include "platform/memory.hpp"
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace amd
|
||||
{
|
||||
|
||||
typedef struct
|
||||
{
|
||||
union
|
||||
{
|
||||
UINT ByteWidth;
|
||||
UINT Width;
|
||||
};
|
||||
UINT Height;
|
||||
UINT Depth;
|
||||
} D3D11ObjSize_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
D3D11_USAGE d3d11Usage_;
|
||||
UINT bindFlags_;
|
||||
UINT cpuAccessFlags_;
|
||||
UINT miscFlags_;
|
||||
UINT structureByteStride_;
|
||||
} D3D11Flags_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
D3D11_RESOURCE_DIMENSION objDim_;
|
||||
D3D11ObjSize_t objSize_;
|
||||
D3D11Flags_t objFlags_;
|
||||
UINT mipLevels_;
|
||||
UINT arraySize_;
|
||||
DXGI_FORMAT dxgiFormat_;
|
||||
DXGI_SAMPLE_DESC dxgiSampleDesc_;
|
||||
} D3D11ObjDesc_t;
|
||||
|
||||
//! Class D3D11Object keeps all the info about the D3D11 object
|
||||
//! from which the CL object is created
|
||||
class D3D11Object : public InteropObject
|
||||
{
|
||||
private:
|
||||
ID3D11Resource* pD3D11Aux_;
|
||||
|
||||
bool releaseResources_;
|
||||
|
||||
static std::vector<std::pair<void*, std::pair<UINT,UINT>>> resources_;
|
||||
protected:
|
||||
//! Global lock.
|
||||
static Monitor resLock_;
|
||||
|
||||
ID3D11Resource* pD3D11Res_;
|
||||
ID3D11Resource* pD3D11ResOrig_;
|
||||
ID3D11Query* pQuery_;
|
||||
D3D11ObjDesc_t objDesc_;
|
||||
UINT subRes_;
|
||||
INT plane_;
|
||||
|
||||
public:
|
||||
// Default constructor
|
||||
D3D11Object()
|
||||
:pD3D11Aux_(nullptr)
|
||||
,releaseResources_(false)
|
||||
,pD3D11Res_(nullptr)
|
||||
,pD3D11ResOrig_(nullptr)
|
||||
,pQuery_(nullptr)
|
||||
,subRes_(NULL)
|
||||
,plane_(NULL)
|
||||
{
|
||||
memset(&objDesc_,0,sizeof(objDesc_));
|
||||
}
|
||||
// Copy constructor
|
||||
D3D11Object(D3D11Object& d3d11obj)
|
||||
: pQuery_(NULL)
|
||||
{
|
||||
*this = d3d11obj;
|
||||
this->releaseResources_ = true;
|
||||
// Add reference to the D3D11 resource to prevent its disappearance
|
||||
if(pD3D11ResOrig_) {
|
||||
pD3D11ResOrig_->AddRef();
|
||||
}
|
||||
else if(pD3D11Res_) {
|
||||
pD3D11Res_->AddRef();
|
||||
}
|
||||
assert(pD3D11Res_ != pD3D11ResOrig_);
|
||||
}
|
||||
|
||||
//! Virtual destructor
|
||||
virtual ~D3D11Object()
|
||||
{
|
||||
ScopedLock sl(resLock_);
|
||||
if(releaseResources_) {
|
||||
// Decrement reference to the D3D11 objects
|
||||
if(pD3D11Res_) pD3D11Res_->Release();
|
||||
if(pD3D11Aux_) pD3D11Aux_->Release();
|
||||
if(pD3D11ResOrig_) pD3D11ResOrig_->Release();
|
||||
if(pQuery_) pQuery_->Release();
|
||||
// Check if this resource has already been used for interop
|
||||
if(resources_.size()) {
|
||||
for(auto& it = resources_.cbegin(); it != resources_.cend(); it++) {
|
||||
if(((pD3D11ResOrig_ && (*it).first == (void*) pD3D11ResOrig_)
|
||||
|| ((*it).first == (void*) pD3D11Res_))
|
||||
&& (*it).second.first == subRes_
|
||||
&& (*it).second.second == plane_) {
|
||||
resources_.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int initD3D11Object(const Context& amdContext, ID3D11Resource* pRes, UINT subresource,
|
||||
D3D11Object& obj, INT plane = -1);
|
||||
|
||||
D3D11Object* asD3D11Object() { return this; }
|
||||
|
||||
//! D3D11Object query functions to get D3D11 info from member variables
|
||||
ID3D11Resource* getD3D11Resource() const {return pD3D11Res_;}
|
||||
ID3D11Resource* getD3D11ResOrig() const {return pD3D11ResOrig_;}
|
||||
ID3D11Query* getQuery() const {return pQuery_;}
|
||||
Monitor& getResLock() { return resLock_;}
|
||||
UINT getWidth() const {return objDesc_.objSize_.Width;}
|
||||
UINT getHeight() const {return objDesc_.objSize_.Height;}
|
||||
UINT getDepth() const {return objDesc_.objSize_.Depth;}
|
||||
size_t getElementBytes(DXGI_FORMAT dxgiFomat, cl_uint plane);
|
||||
size_t getElementBytes() {return getElementBytes(objDesc_.dxgiFormat_, plane_);}
|
||||
DXGI_FORMAT getDxgiFormat() {return objDesc_.dxgiFormat_;}
|
||||
UINT getSubresource() const {return subRes_;}
|
||||
INT getPlane() const {return plane_;}
|
||||
const D3D11ObjDesc_t* getObjDesc() const { return &objDesc_; }
|
||||
|
||||
cl_uint getMiscFlag(void);
|
||||
//! Returns bytes per pixel > 0 if conversion successful, 0 otherwise;
|
||||
//! if formats are not compatible, cl format channel
|
||||
//! order and type are set to 0
|
||||
cl_image_format getCLFormatFromDXGI(DXGI_FORMAT dxgiFmt, cl_uint plane);
|
||||
cl_image_format getCLFormatFromDXGI()
|
||||
{
|
||||
return getCLFormatFromDXGI(objDesc_.dxgiFormat_, plane_);
|
||||
}
|
||||
size_t getResourceByteSize();
|
||||
|
||||
// On acquire copy data from original resource to shared resource
|
||||
virtual bool copyOrigToShared();
|
||||
// On release copy data from shared copy to the original resource
|
||||
virtual bool copySharedToOrig();
|
||||
};
|
||||
|
||||
//! Class BufferD3D11 is derived from classes Buffer and D3D11Object
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for D3D11 object
|
||||
class BufferD3D11 : public D3D11Object, public Buffer
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'BufferD3D11' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! BufferD3D11 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
BufferD3D11(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D11Object& d3d11obj)
|
||||
: // Call base classes constructors
|
||||
D3D11Object(d3d11obj),
|
||||
Buffer(
|
||||
amdContext,
|
||||
clFlags,
|
||||
d3d11obj.getResourceByteSize())
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~BufferD3D11() {}
|
||||
};
|
||||
|
||||
//! Class Image1DD3D11 is derived from classes Image1D and D3D11Object
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for D3D11 object
|
||||
class Image1DD3D11 : public D3D11Object, public Image
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'Image1DD3D11' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! Image1DD3D11 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
Image1DD3D11(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D11Object& d3d11obj)
|
||||
: // Call base classes constructors
|
||||
D3D11Object(d3d11obj),
|
||||
Image(
|
||||
amdContext,
|
||||
CL_MEM_OBJECT_IMAGE1D,
|
||||
clFlags,
|
||||
getCLFormatFromDXGI(d3d11obj.getDxgiFormat(), d3d11obj.getPlane()), //format,
|
||||
d3d11obj.getWidth(),
|
||||
1,
|
||||
1,
|
||||
d3d11obj.getWidth() * d3d11obj.getElementBytes(), //rowPitch),
|
||||
0)
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~Image1DD3D11() {}
|
||||
};
|
||||
|
||||
//! Class Image2DD3D11 is derived from classes Image2D and D3D11Object
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for D3D11 object
|
||||
class Image2DD3D11 : public Image, public D3D11Object
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'Image2DD3D11' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! Image2DD3D11 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
Image2DD3D11(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D11Object& d3d11obj)
|
||||
: // Call base classes constructors
|
||||
D3D11Object(d3d11obj),
|
||||
Image(
|
||||
amdContext,
|
||||
CL_MEM_OBJECT_IMAGE2D,
|
||||
clFlags,
|
||||
getCLFormatFromDXGI(d3d11obj.getDxgiFormat(), d3d11obj.getPlane()), //format,
|
||||
d3d11obj.getWidth(),
|
||||
d3d11obj.getHeight(),
|
||||
1,
|
||||
d3d11obj.getWidth() * d3d11obj.getElementBytes(), //rowPitch),
|
||||
0)
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~Image2DD3D11() {}
|
||||
};
|
||||
|
||||
//! Class Image3DD3D11 is derived from classes Image3D and D3D11Object
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for D3D11 object
|
||||
class Image3DD3D11 : public D3D11Object, public Image
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'Image3DD3D11' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! Image2DD3D11 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
Image3DD3D11(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D11Object& d3d11obj)
|
||||
: // Call base classes constructors
|
||||
D3D11Object(d3d11obj),
|
||||
Image(
|
||||
amdContext,
|
||||
CL_MEM_OBJECT_IMAGE3D,
|
||||
clFlags,
|
||||
getCLFormatFromDXGI(d3d11obj.getDxgiFormat(), d3d11obj.getPlane()), //format,
|
||||
d3d11obj.getWidth(),
|
||||
d3d11obj.getHeight(),
|
||||
d3d11obj.getDepth(),
|
||||
d3d11obj.getWidth() * d3d11obj.getElementBytes(), //rowPitch),
|
||||
d3d11obj.getWidth() * d3d11obj.getHeight() * d3d11obj.getElementBytes())
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~Image3DD3D11() {}
|
||||
};
|
||||
|
||||
} //namespace amd
|
||||
@@ -0,0 +1,570 @@
|
||||
/* Copyright (c) 2012 - 2023 Advanced Micro Devices, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE. */
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
#include "top.hpp"
|
||||
|
||||
#include "platform/interop_d3d9.hpp"
|
||||
#include "platform/command.hpp"
|
||||
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
namespace amd {
|
||||
std::vector<std::pair<TD3D9RESINFO, TD3D9RESINFO>> D3D9Object::resources_;
|
||||
Monitor D3D9Object::resLock_;
|
||||
|
||||
size_t D3D9Object::getElementBytes(D3DFORMAT d3d9Format, cl_uint plane) {
|
||||
size_t bytesPerPixel;
|
||||
|
||||
switch (d3d9Format) {
|
||||
case D3DFMT_UNKNOWN:
|
||||
case D3DFMT_UYVY:
|
||||
case D3DFMT_DXT1:
|
||||
case D3DFMT_DXT2:
|
||||
case D3DFMT_DXT3:
|
||||
case D3DFMT_DXT4:
|
||||
case D3DFMT_DXT5:
|
||||
case D3DFMT_VERTEXDATA:
|
||||
case D3DFMT_D32:
|
||||
case D3DFMT_D15S1:
|
||||
case D3DFMT_D24S8:
|
||||
case D3DFMT_D24X8:
|
||||
case D3DFMT_D24X4S4:
|
||||
case D3DFMT_D16:
|
||||
case D3DFMT_INDEX16:
|
||||
case D3DFMT_INDEX32:
|
||||
case D3DFMT_MULTI2_ARGB8:
|
||||
case D3DFMT_CxV8U8:
|
||||
// Less than 1 byte per pixel - needs special consideration
|
||||
bytesPerPixel = 0;
|
||||
break;
|
||||
|
||||
case D3DFMT_R3G3B2:
|
||||
case D3DFMT_P8:
|
||||
case D3DFMT_A8:
|
||||
case D3DFMT_L8:
|
||||
case D3DFMT_A4L4:
|
||||
bytesPerPixel = 1;
|
||||
break;
|
||||
|
||||
case D3DFMT_R16F:
|
||||
case D3DFMT_R5G6B5:
|
||||
case D3DFMT_X1R5G5B5:
|
||||
case D3DFMT_A1R5G5B5:
|
||||
case D3DFMT_A4R4G4B4:
|
||||
case D3DFMT_A8R3G3B2:
|
||||
case D3DFMT_X4R4G4B4:
|
||||
case D3DFMT_A8P8:
|
||||
case D3DFMT_A8L8:
|
||||
case D3DFMT_V8U8:
|
||||
case D3DFMT_L6V5U5:
|
||||
case D3DFMT_D16_LOCKABLE:
|
||||
case D3DFMT_L16:
|
||||
bytesPerPixel = 2;
|
||||
break;
|
||||
|
||||
case D3DFMT_R8G8B8:
|
||||
case D3DFMT_D24FS8:
|
||||
bytesPerPixel = 3;
|
||||
break;
|
||||
|
||||
case D3DFMT_D32F_LOCKABLE:
|
||||
case D3DFMT_A8R8G8B8:
|
||||
case D3DFMT_R32F:
|
||||
case D3DFMT_X8R8G8B8:
|
||||
case D3DFMT_A2B10G10R10:
|
||||
case D3DFMT_A8B8G8R8:
|
||||
case D3DFMT_X8B8G8R8:
|
||||
case D3DFMT_G16R16:
|
||||
case D3DFMT_A2R10G10B10:
|
||||
case D3DFMT_Q8W8V8U8:
|
||||
case D3DFMT_X8L8V8U8:
|
||||
case D3DFMT_V16U16:
|
||||
case D3DFMT_A2W10V10U10:
|
||||
case D3DFMT_R8G8_B8G8:
|
||||
case D3DFMT_G8R8_G8B8:
|
||||
case D3DFMT_G16R16F:
|
||||
case D3DFMT_YUY2:
|
||||
bytesPerPixel = 4;
|
||||
break;
|
||||
|
||||
case D3DFMT_G32R32F:
|
||||
case D3DFMT_A16B16G16R16:
|
||||
case D3DFMT_A16B16G16R16F:
|
||||
case D3DFMT_Q16W16V16U16:
|
||||
bytesPerPixel = 8;
|
||||
break;
|
||||
case D3DFMT_A32B32G32R32F:
|
||||
bytesPerPixel = 16;
|
||||
break;
|
||||
//#if !defined(D3D_DISABLE_9EX)
|
||||
// case D3DFMT_D32_LOCKABLE:
|
||||
// case D3DFMT_S8_LOCKABLE:
|
||||
//#endif // !D3D_DISABLE_9EX
|
||||
case D3DFMT_NV_12:
|
||||
if (plane == 0) {
|
||||
bytesPerPixel = 1;
|
||||
} else if (plane == 1) {
|
||||
bytesPerPixel = 2;
|
||||
} // plane != 0 or != 1 shouldn't happen here
|
||||
break;
|
||||
case D3DFMT_P010:
|
||||
if (plane == 0) {
|
||||
bytesPerPixel = 2;
|
||||
} else if (plane == 1) {
|
||||
bytesPerPixel = 4;
|
||||
} // plane != 0 or != 1 shouldn't happen here
|
||||
break;
|
||||
case D3DFMT_YV_12:
|
||||
bytesPerPixel = 1;
|
||||
break;
|
||||
|
||||
default:
|
||||
bytesPerPixel = 0;
|
||||
_ASSERT(FALSE);
|
||||
break;
|
||||
}
|
||||
return bytesPerPixel;
|
||||
}
|
||||
|
||||
void setObjDesc(amd::D3D9ObjDesc_t& objDesc, D3DSURFACE_DESC& resDesc, cl_uint plane) {
|
||||
objDesc.d3dPool_ = resDesc.Pool;
|
||||
objDesc.resType_ = resDesc.Type;
|
||||
objDesc.usage_ = resDesc.Usage;
|
||||
objDesc.d3dFormat_ = resDesc.Format;
|
||||
switch (resDesc.Format) {
|
||||
case D3DFMT_NV_12:
|
||||
case D3DFMT_P010:
|
||||
objDesc.surfRect_.left = 0;
|
||||
objDesc.surfRect_.top = 0;
|
||||
if (plane == 0) {
|
||||
objDesc.objSize_.Height = resDesc.Height;
|
||||
objDesc.objSize_.Width = resDesc.Width;
|
||||
objDesc.surfRect_.right = resDesc.Width; // resDesc.Width/2-1;
|
||||
objDesc.surfRect_.bottom = 3 * resDesc.Height / 2;
|
||||
; // 3*resDesc.Height/2-1;
|
||||
} else if (plane == 1) {
|
||||
objDesc.objSize_.Height = resDesc.Height / 2;
|
||||
objDesc.objSize_.Width = resDesc.Width / 2;
|
||||
objDesc.surfRect_.right = resDesc.Width; // resDesc.Width/2-1;
|
||||
objDesc.surfRect_.bottom = 3 * resDesc.Height / 2;
|
||||
; // 3*resDesc.Height/2-1;
|
||||
} // plane != 0 or != 1 shouldn't happen here
|
||||
break;
|
||||
case D3DFMT_YV_12:
|
||||
objDesc.surfRect_.left = 0;
|
||||
if (plane == 0) {
|
||||
objDesc.objSize_.Height = resDesc.Height;
|
||||
objDesc.objSize_.Width = resDesc.Width;
|
||||
objDesc.surfRect_.top = 0;
|
||||
objDesc.surfRect_.right = resDesc.Width - 1;
|
||||
objDesc.surfRect_.bottom = resDesc.Height - 1;
|
||||
} else if (plane == 1) {
|
||||
objDesc.objSize_.Height = resDesc.Height / 2;
|
||||
objDesc.objSize_.Width = resDesc.Width / 2;
|
||||
objDesc.surfRect_.top = resDesc.Height;
|
||||
objDesc.surfRect_.right = resDesc.Width / 2 - 1;
|
||||
objDesc.surfRect_.bottom = 3 * resDesc.Height / 2 - 1;
|
||||
} else if (plane == 2) {
|
||||
objDesc.objSize_.Height = resDesc.Height / 2;
|
||||
objDesc.objSize_.Width = resDesc.Width / 2;
|
||||
objDesc.surfRect_.top = 3 * resDesc.Height / 2;
|
||||
objDesc.surfRect_.right = resDesc.Width / 2 - 1;
|
||||
objDesc.surfRect_.bottom = 2 * resDesc.Height - 1;
|
||||
} // plane > 0 or > 2 shouldn't happen here
|
||||
break;
|
||||
default:
|
||||
objDesc.objSize_.Height = resDesc.Height;
|
||||
objDesc.objSize_.Width = resDesc.Width;
|
||||
objDesc.surfRect_.left = 0;
|
||||
objDesc.surfRect_.top = 0;
|
||||
objDesc.surfRect_.right = resDesc.Width - 1;
|
||||
objDesc.surfRect_.bottom = resDesc.Height - 1;
|
||||
if (resDesc.Format == D3DFMT_YUY2) {
|
||||
objDesc.objSize_.Width >>= 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int D3D9Object::initD3D9Object(const Context& amdContext,
|
||||
cl_dx9_media_adapter_type_khr adapter_type,
|
||||
cl_dx9_surface_info_khr* cl_surf_info, cl_uint plane,
|
||||
D3D9Object& obj) {
|
||||
ScopedLock sl(resLock_);
|
||||
|
||||
IDirect3DDevice9Ex* pDev9Ex = nullptr;
|
||||
cl_int errcode = CL_SUCCESS;
|
||||
|
||||
// Check if this ressource has already been used for interop
|
||||
IDirect3DSurface9* pD3D9res = cl_surf_info->resource;
|
||||
HANDLE shared_handle = cl_surf_info->shared_handle;
|
||||
|
||||
if ((adapter_type == CL_ADAPTER_D3D9_KHR) || (adapter_type == CL_ADAPTER_DXVA_KHR)) {
|
||||
return CL_INVALID_DX9_MEDIA_ADAPTER_KHR; // Not supported yet
|
||||
}
|
||||
|
||||
for (const auto& it : resources_) {
|
||||
if (it.first.surfInfo.resource == cl_surf_info->resource && it.first.surfPlane == plane) {
|
||||
return CL_INVALID_D3D9_RESOURCE_KHR;
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT hr;
|
||||
D3DQUERYTYPE desc = D3DQUERYTYPE_EVENT;
|
||||
|
||||
D3DSURFACE_DESC resDesc;
|
||||
if (D3D_OK != pD3D9res->GetDesc(&resDesc)) {
|
||||
return CL_INVALID_D3D9_RESOURCE_KHR;
|
||||
}
|
||||
|
||||
hr = pD3D9res->GetContainer(IID_IDirect3DDevice9Ex, (void**)&pDev9Ex);
|
||||
if (hr == D3D_OK) {
|
||||
pDev9Ex->CreateQuery(desc, &(obj.pQuery_));
|
||||
} else {
|
||||
return CL_INVALID_D3D9_RESOURCE_KHR; // d3d9ex should be supported
|
||||
}
|
||||
|
||||
obj.handleShared_ = shared_handle;
|
||||
obj.surfPlane_ = plane;
|
||||
obj.surfInfo_ = *cl_surf_info;
|
||||
obj.adapterType_ = adapter_type;
|
||||
|
||||
// Init defaults
|
||||
setObjDesc(obj.objDescOrig_, resDesc, plane);
|
||||
obj.objDesc_ = obj.objDescOrig_;
|
||||
|
||||
// shared handle cases if the shared_handle is nullptr
|
||||
// first check if the format is NV12 or YV12, which we need special handling
|
||||
if (nullptr == shared_handle) {
|
||||
bool found = false;
|
||||
for (const auto& it : resources_) {
|
||||
if (it.first.surfInfo.resource == cl_surf_info->resource &&
|
||||
it.first.surfPlane != plane) {
|
||||
obj.handleShared_ = it.second.surfInfo.shared_handle;
|
||||
obj.pD3D9Res_ = it.second.surfInfo.resource;
|
||||
obj.pD3D9Res_->AddRef();
|
||||
obj.objDesc_ = obj.objDescOrig_;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
obj.handleShared_ = 0;
|
||||
hr = pDev9Ex->CreateOffscreenPlainSurface(resDesc.Width, resDesc.Height, resDesc.Format,
|
||||
resDesc.Pool, &obj.pD3D9Res_, &obj.handleShared_);
|
||||
|
||||
if (D3D_OK != hr) {
|
||||
errcode = CL_INVALID_D3D9_RESOURCE_KHR;
|
||||
}
|
||||
}
|
||||
|
||||
// put the original info into the obj
|
||||
obj.pD3D9ResOrig_ = pD3D9res;
|
||||
obj.pD3D9ResOrig_->AddRef(); // addRef in case lost the resource
|
||||
} else {
|
||||
// Share the original resource
|
||||
obj.pD3D9ResOrig_ = nullptr;
|
||||
obj.pD3D9Res_ = pD3D9res;
|
||||
obj.pD3D9Res_->AddRef();
|
||||
}
|
||||
|
||||
// Release the Ex interface
|
||||
if (pDev9Ex) pDev9Ex->Release();
|
||||
|
||||
// Check for CL format compatibilty
|
||||
if (obj.objDesc_.resType_ == D3DRTYPE_SURFACE) {
|
||||
cl_image_format clFmt = obj.getCLFormatFromD3D9(obj.objDesc_.d3dFormat_, plane);
|
||||
amd::Image::Format imageFormat(clFmt);
|
||||
if (!imageFormat.isSupported(amdContext)) {
|
||||
return CL_INVALID_IMAGE_FORMAT_DESCRIPTOR;
|
||||
}
|
||||
}
|
||||
|
||||
TD3D9RESINFO d3d9ObjOri = {*cl_surf_info, plane};
|
||||
TD3D9RESINFO d3d9ObjShared = {{obj.pD3D9Res_, obj.handleShared_}, plane};
|
||||
|
||||
if (errcode == CL_SUCCESS) {
|
||||
resources_.push_back({d3d9ObjOri, d3d9ObjShared});
|
||||
}
|
||||
|
||||
return errcode;
|
||||
}
|
||||
cl_uint D3D9Object::getMiscFlag() {
|
||||
switch (objDescOrig_.d3dFormat_) {
|
||||
case D3DFMT_NV_12:
|
||||
case D3DFMT_P010:
|
||||
return 1;
|
||||
break;
|
||||
case D3DFMT_YV_12:
|
||||
return 2;
|
||||
break;
|
||||
case D3DFMT_YUY2:
|
||||
return 3;
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
cl_image_format D3D9Object::getCLFormatFromD3D9() {
|
||||
return getCLFormatFromD3D9(objDesc_.d3dFormat_, surfPlane_);
|
||||
}
|
||||
|
||||
cl_image_format D3D9Object::getCLFormatFromD3D9(D3DFORMAT d3d9Fmt, cl_uint plane) {
|
||||
cl_image_format fmt;
|
||||
|
||||
fmt.image_channel_order = 0; // CL_RGBA;
|
||||
fmt.image_channel_data_type = 0; // CL_UNSIGNED_INT8;
|
||||
|
||||
switch (d3d9Fmt) {
|
||||
case D3DFMT_R32F:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_FLOAT;
|
||||
break;
|
||||
|
||||
case D3DFMT_R16F:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_HALF_FLOAT;
|
||||
break;
|
||||
|
||||
case D3DFMT_L16:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case D3DFMT_A8:
|
||||
fmt.image_channel_order = CL_A;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case D3DFMT_L8:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case D3DFMT_G32R32F:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_FLOAT;
|
||||
break;
|
||||
|
||||
case D3DFMT_G16R16F:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_HALF_FLOAT;
|
||||
break;
|
||||
|
||||
case D3DFMT_G16R16:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case D3DFMT_A8L8:
|
||||
fmt.image_channel_order = CL_RG;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case D3DFMT_A32B32G32R32F:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_FLOAT;
|
||||
break;
|
||||
|
||||
case D3DFMT_A16B16G16R16F:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_HALF_FLOAT;
|
||||
break;
|
||||
|
||||
case D3DFMT_A16B16G16R16:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
break;
|
||||
|
||||
case D3DFMT_A8B8G8R8:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case D3DFMT_X8B8G8R8:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case D3DFMT_A8R8G8B8:
|
||||
fmt.image_channel_order = CL_BGRA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
|
||||
case D3DFMT_X8R8G8B8:
|
||||
fmt.image_channel_order = CL_BGRA;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
case D3DFMT_NV_12:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
if (plane == 0) {
|
||||
fmt.image_channel_order = CL_R;
|
||||
} else if (plane == 1) {
|
||||
fmt.image_channel_order = CL_RG;
|
||||
}
|
||||
break;
|
||||
case D3DFMT_P010:
|
||||
fmt.image_channel_data_type = CL_UNORM_INT16;
|
||||
if (plane == 0) {
|
||||
fmt.image_channel_order = CL_R;
|
||||
} else if (plane == 1) {
|
||||
fmt.image_channel_order = CL_RG;
|
||||
}
|
||||
break;
|
||||
case D3DFMT_YV_12:
|
||||
fmt.image_channel_order = CL_R;
|
||||
fmt.image_channel_data_type = CL_UNORM_INT8;
|
||||
break;
|
||||
case D3DFMT_YUY2:
|
||||
fmt.image_channel_order = CL_RGBA;
|
||||
fmt.image_channel_data_type = CL_UNSIGNED_INT8;
|
||||
break;
|
||||
case D3DFMT_UNKNOWN:
|
||||
case D3DFMT_R8G8B8:
|
||||
case D3DFMT_R5G6B5:
|
||||
case D3DFMT_X1R5G5B5:
|
||||
case D3DFMT_A1R5G5B5:
|
||||
case D3DFMT_A4R4G4B4:
|
||||
case D3DFMT_R3G3B2:
|
||||
case D3DFMT_A8R3G3B2:
|
||||
case D3DFMT_X4R4G4B4:
|
||||
case D3DFMT_A2B10G10R10:
|
||||
case D3DFMT_A2R10G10B10:
|
||||
case D3DFMT_A8P8:
|
||||
case D3DFMT_P8:
|
||||
case D3DFMT_A4L4:
|
||||
case D3DFMT_V8U8:
|
||||
case D3DFMT_L6V5U5:
|
||||
case D3DFMT_X8L8V8U8:
|
||||
case D3DFMT_Q8W8V8U8:
|
||||
case D3DFMT_V16U16:
|
||||
case D3DFMT_A2W10V10U10:
|
||||
case D3DFMT_UYVY:
|
||||
case D3DFMT_R8G8_B8G8:
|
||||
case D3DFMT_G8R8_G8B8:
|
||||
case D3DFMT_DXT1:
|
||||
case D3DFMT_DXT2:
|
||||
case D3DFMT_DXT3:
|
||||
case D3DFMT_DXT4:
|
||||
case D3DFMT_DXT5:
|
||||
case D3DFMT_D16_LOCKABLE:
|
||||
case D3DFMT_D32:
|
||||
case D3DFMT_D15S1:
|
||||
case D3DFMT_D24S8:
|
||||
case D3DFMT_D24X8:
|
||||
case D3DFMT_D24X4S4:
|
||||
case D3DFMT_D16:
|
||||
case D3DFMT_D32F_LOCKABLE:
|
||||
case D3DFMT_D24FS8:
|
||||
//#if !defined(D3D_DISABLE_9EX)
|
||||
case D3DFMT_D32_LOCKABLE:
|
||||
case D3DFMT_S8_LOCKABLE:
|
||||
//#endif // !D3D_DISABLE_9EX
|
||||
case D3DFMT_VERTEXDATA:
|
||||
case D3DFMT_INDEX16:
|
||||
case D3DFMT_INDEX32:
|
||||
case D3DFMT_Q16W16V16U16:
|
||||
case D3DFMT_MULTI2_ARGB8:
|
||||
case D3DFMT_CxV8U8:
|
||||
//#if !defined(D3D_DISABLE_9EX)
|
||||
case D3DFMT_A1:
|
||||
case D3DFMT_A2B10G10R10_XR_BIAS:
|
||||
case D3DFMT_BINARYBUFFER:
|
||||
_ASSERT(FALSE); // NOT SURPPORTED
|
||||
break;
|
||||
//#endif // !D3D_DISABLE_9EX
|
||||
default:
|
||||
_ASSERT(FALSE);
|
||||
break;
|
||||
}
|
||||
|
||||
return fmt;
|
||||
}
|
||||
|
||||
bool D3D9Object::copyOrigToShared() {
|
||||
// Don't copy if there is no orig
|
||||
if (nullptr == getD3D9ResOrig()) return true;
|
||||
|
||||
IDirect3DDevice9Ex* d3dDev;
|
||||
HRESULT hr;
|
||||
ScopedLock sl(getResLock());
|
||||
|
||||
IDirect3DSurface9* srcSurf = getD3D9ResOrig();
|
||||
IDirect3DSurface9* dstSurf = getD3D9Resource();
|
||||
|
||||
hr = getD3D9Resource()->GetContainer(IID_IDirect3DDevice9Ex, (void**)&d3dDev);
|
||||
if (hr != D3D_OK || !d3dDev) {
|
||||
LogError("\nCannot get D3D9 device from D3D9 surface\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = d3dDev->StretchRect(srcSurf, nullptr, dstSurf, nullptr, D3DTEXF_NONE);
|
||||
if (hr != D3D_OK) {
|
||||
LogError("\ncopy original surface to shared surface failed\n");
|
||||
return false;
|
||||
}
|
||||
// Flush D3D queues and make sure D3D stuff is finished
|
||||
pQuery_->Issue(D3DISSUE_END);
|
||||
BOOL data;
|
||||
while ((D3D_OK != pQuery_->GetData(&data, sizeof(BOOL), D3DGETDATA_FLUSH)) && (data != TRUE)) {
|
||||
}
|
||||
|
||||
if (d3dDev) d3dDev->Release();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool D3D9Object::copySharedToOrig() {
|
||||
// Don't copy if there is no orig
|
||||
if (nullptr == getD3D9ResOrig()) return true;
|
||||
|
||||
IDirect3DDevice9Ex* d3dDev;
|
||||
HRESULT hr;
|
||||
ScopedLock sl(getResLock());
|
||||
|
||||
hr = getD3D9Resource()->GetContainer(IID_IDirect3DDevice9Ex, (void**)&d3dDev);
|
||||
if (hr != D3D_OK || !d3dDev) {
|
||||
LogError("\nCannot get D3D9 device from D3D9 surface\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = d3dDev->StretchRect(getD3D9Resource(), nullptr, getD3D9ResOrig(), nullptr, D3DTEXF_NONE);
|
||||
if (hr != D3D_OK) {
|
||||
LogError("\ncopy shared surface to original surface failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (d3dDev) d3dDev->Release();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Image2DD3D9::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(Image2DD3D9));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
} // namespace amd
|
||||
|
||||
#endif //_WIN32
|
||||
@@ -0,0 +1,190 @@
|
||||
/* Copyright (c) 2010 - 2023 Advanced Micro Devices, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE. */
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "cl_common.hpp"
|
||||
#include "platform/context.hpp"
|
||||
#include "platform/memory.hpp"
|
||||
|
||||
#include <utility>
|
||||
|
||||
/* cl_amd_d3d9_sharing error codes */
|
||||
#define CL_INVALID_D3D9_RESOURCE_KHR -1022
|
||||
#define D3DFMT_NV_12 static_cast<D3DFORMAT>(MAKEFOURCC('N', 'V', '1', '2'))
|
||||
#define D3DFMT_P010 static_cast<D3DFORMAT>(MAKEFOURCC('P', '0', '1', '0'))
|
||||
#define D3DFMT_YV_12 static_cast<D3DFORMAT>(MAKEFOURCC('Y', 'V', '1', '2'))
|
||||
#define D3DFMT_YUY2 static_cast<D3DFORMAT>(MAKEFOURCC('Y', 'U', 'Y', '2'))
|
||||
|
||||
namespace amd
|
||||
{
|
||||
typedef struct
|
||||
{
|
||||
union
|
||||
{
|
||||
UINT ByteWidth;
|
||||
UINT Width;
|
||||
};
|
||||
UINT Height;
|
||||
UINT Depth;
|
||||
} D3D9ObjSize_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
D3D9ObjSize_t objSize_;
|
||||
D3DFORMAT d3dFormat_;
|
||||
D3DRESOURCETYPE resType_;
|
||||
UINT usage_;
|
||||
D3DPOOL d3dPool_;
|
||||
D3DMULTISAMPLE_TYPE msType_;
|
||||
UINT msQuality_;
|
||||
UINT mipLevels_;
|
||||
UINT fvf_;
|
||||
RECT surfRect_;
|
||||
} D3D9ObjDesc_t;
|
||||
|
||||
typedef struct d3d9ResInfo {
|
||||
cl_dx9_surface_info_khr surfInfo;
|
||||
cl_uint surfPlane;
|
||||
} TD3D9RESINFO;
|
||||
|
||||
|
||||
//typedef std::pair<cl_dx9_surface_info_khr, D3D9Object*> TD3D9OBJINFO;
|
||||
|
||||
//! Class D3D9Object keeps all the info about the D3D9 object
|
||||
//! from which the CL object is created
|
||||
class D3D9Object : public InteropObject
|
||||
{
|
||||
private:
|
||||
IDirect3DSurface9* pD3D9Aux_;
|
||||
bool releaseResources_;
|
||||
static std::vector<std::pair<TD3D9RESINFO, TD3D9RESINFO>> resources_;
|
||||
|
||||
//!Global lock
|
||||
static Monitor resLock_;
|
||||
cl_uint surfPlane_;
|
||||
cl_dx9_surface_info_khr surfInfo_;
|
||||
|
||||
protected:
|
||||
IDirect3DSurface9* pD3D9Res_;
|
||||
IDirect3DSurface9* pD3D9ResOrig_;
|
||||
IDirect3DQuery9* pQuery_;
|
||||
D3D9ObjDesc_t objDesc_;
|
||||
D3D9ObjDesc_t objDescOrig_;
|
||||
HANDLE handleShared_;
|
||||
cl_dx9_media_adapter_type_khr adapterType_;
|
||||
|
||||
public:
|
||||
//! D3D9Object constructor initializes memeber variables
|
||||
D3D9Object()
|
||||
: releaseResources_(false),
|
||||
pQuery_(nullptr)
|
||||
{
|
||||
// @todo Incorrect initialization!!!
|
||||
memset(this, 0, sizeof(D3D9Object));
|
||||
}
|
||||
//copy constructor
|
||||
D3D9Object(D3D9Object& d3d9obj)
|
||||
:pQuery_(nullptr)
|
||||
{
|
||||
*this = d3d9obj;
|
||||
this->releaseResources_ = true;
|
||||
}
|
||||
|
||||
//virtual destructor
|
||||
virtual ~D3D9Object()
|
||||
{
|
||||
ScopedLock sl(resLock_);
|
||||
if(releaseResources_) {
|
||||
if(pD3D9ResOrig_) pD3D9ResOrig_->Release();
|
||||
if(pD3D9Res_) pD3D9Res_->Release();
|
||||
if(pD3D9Aux_) pD3D9Aux_->Release();
|
||||
if(pQuery_) pQuery_->Release();
|
||||
//if the resouce is being used
|
||||
if(resources_.size()) {
|
||||
for(auto& it = resources_.cbegin(); it != resources_.cend(); it++) {
|
||||
if( surfInfo_.resource &&
|
||||
((*it).first.surfInfo.resource == surfInfo_.resource) &&
|
||||
((*it).first.surfPlane == surfPlane_)) {
|
||||
resources_.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
static int initD3D9Object(const Context& amdContext, cl_dx9_media_adapter_type_khr adapter_type,
|
||||
cl_dx9_surface_info_khr* cl_surf_info, cl_uint plane, D3D9Object& obj);
|
||||
cl_uint getMiscFlag(void);
|
||||
|
||||
D3D9Object* asD3D9Object() {return this;}
|
||||
IDirect3DSurface9* getD3D9Resource() const {return pD3D9Res_;}
|
||||
HANDLE getD3D9SharedHandle() const {return handleShared_;}
|
||||
IDirect3DSurface9* getD3D9ResOrig() const {return pD3D9ResOrig_;}
|
||||
IDirect3DQuery9* getQuery() const {return pQuery_;}
|
||||
Monitor & getResLock() { return resLock_;}
|
||||
UINT getWidth() const {return objDesc_.objSize_.Width;}
|
||||
UINT getHeight() const {return objDesc_.objSize_.Height;}
|
||||
cl_uint getPlane() const {return surfPlane_;}
|
||||
cl_dx9_media_adapter_type_khr getAdapterType() const { return adapterType_;};
|
||||
const cl_dx9_surface_info_khr& getSurfInfo() const {return surfInfo_;};
|
||||
size_t getElementBytes(D3DFORMAT d3d9Format, cl_uint plane);
|
||||
size_t getElementBytes() {return getElementBytes(objDesc_.d3dFormat_, surfPlane_);}
|
||||
D3D9ObjDesc_t* getObjDesc() {return &objDesc_;}
|
||||
cl_image_format getCLFormatFromD3D9();
|
||||
cl_image_format getCLFormatFromD3D9(D3DFORMAT d3d9Fmt, cl_uint plane);
|
||||
// On acquire copy data from original resource to shared resource
|
||||
virtual bool copyOrigToShared();
|
||||
// On release copy data from shared copy to the original resource
|
||||
virtual bool copySharedToOrig();
|
||||
};
|
||||
|
||||
class Image2DD3D9 : public D3D9Object , public Image
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'Image2DD3D9' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! Image2DD3D9 constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
Image2DD3D9(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
D3D9Object& d3d9obj)
|
||||
: // Call base classes constructors
|
||||
D3D9Object(d3d9obj),
|
||||
Image(
|
||||
amdContext,
|
||||
CL_MEM_OBJECT_IMAGE2D,
|
||||
clFlags,
|
||||
d3d9obj.getCLFormatFromD3D9(),
|
||||
d3d9obj.getWidth(),
|
||||
d3d9obj.getHeight(),
|
||||
1,
|
||||
d3d9obj.getWidth() * d3d9obj.getElementBytes(), //rowPitch),
|
||||
0)
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~Image2DD3D9() {}
|
||||
};
|
||||
|
||||
} //namespace amd
|
||||
@@ -0,0 +1,803 @@
|
||||
/* Copyright (c) 2010 - 2023 Advanced Micro Devices, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE. */
|
||||
|
||||
#include "top.hpp"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <d3d10_1.h>
|
||||
#include <d3d9.h>
|
||||
#include <dxgi.h>
|
||||
#endif //_WIN32
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
#include "cl_common.hpp"
|
||||
|
||||
#include "device/device.hpp"
|
||||
#include "platform/command.hpp"
|
||||
#include "platform/interop_gl.hpp"
|
||||
|
||||
/* The pixel internal format for DOPP texture defined in gl_enum.h */
|
||||
#define GL_BGR8_ATI 0x8083
|
||||
#define GL_BGRA8_ATI 0x8088
|
||||
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
// Placed here as opposed to command.cpp, as glext.h and cl_gl_amd.hpp will have
|
||||
// to be included because of the GL calls
|
||||
bool amd::ClGlEvent::waitForFence() {
|
||||
GLenum ret;
|
||||
// get fence id associated with fence event
|
||||
GLsync gs = reinterpret_cast<GLsync>(command().data());
|
||||
if (!gs) return false;
|
||||
|
||||
// Try to use DC and GLRC of current thread, if it doesn't exist
|
||||
// create a new GL context on this thread, which is shared with the original context
|
||||
|
||||
#ifdef _WIN32
|
||||
HDC tempDC_ = wglGetCurrentDC();
|
||||
HGLRC tempGLRC_ = wglGetCurrentContext();
|
||||
// Set DC and GLRC
|
||||
if (tempDC_ && tempGLRC_) {
|
||||
ret = context().glenv()->glClientWaitSync_(gs, GL_SYNC_FLUSH_COMMANDS_BIT,
|
||||
static_cast<GLuint64>(-1));
|
||||
if (!(ret == GL_ALREADY_SIGNALED || ret == GL_CONDITION_SATISFIED)) return false;
|
||||
} else {
|
||||
tempDC_ = context().glenv()->getDC();
|
||||
tempGLRC_ = context().glenv()->getIntGLRC();
|
||||
if (!context().glenv()->init(reinterpret_cast<intptr_t>(tempDC_),
|
||||
reinterpret_cast<intptr_t>(tempGLRC_)))
|
||||
return false;
|
||||
|
||||
// Make the newly created GL context current to this thread
|
||||
context().glenv()->setIntEnv();
|
||||
// If fence has not yet executed, wait till it finishes
|
||||
ret = context().glenv()->glClientWaitSync_(gs, GL_SYNC_FLUSH_COMMANDS_BIT,
|
||||
static_cast<GLuint64>(-1));
|
||||
if (!(ret == GL_ALREADY_SIGNALED || ret == GL_CONDITION_SATISFIED)) return false;
|
||||
// Since we're done making GL calls, restore whatever context was previously current to this
|
||||
// thread
|
||||
context().glenv()->restoreEnv();
|
||||
}
|
||||
#else // Lnx
|
||||
Display* tempDpy_ = context().glenv()->glXGetCurrentDisplay_();
|
||||
GLXDrawable tempDrawable_ = context().glenv()->glXGetCurrentDrawable_();
|
||||
GLXContext tempCtx_ = context().glenv()->glXGetCurrentContext_();
|
||||
// Set internal Display and GLXContext
|
||||
if (tempDpy_ && tempCtx_) {
|
||||
ret = context().glenv()->glClientWaitSync_(gs, GL_SYNC_FLUSH_COMMANDS_BIT,
|
||||
static_cast<GLuint64>(-1));
|
||||
if (!(ret == GL_ALREADY_SIGNALED || ret == GL_CONDITION_SATISFIED)) return false;
|
||||
} else {
|
||||
if (!context().glenv()->init(reinterpret_cast<intptr_t>(context().glenv()->getIntDpy()),
|
||||
reinterpret_cast<intptr_t>(context().glenv()->getIntCtx())))
|
||||
return false;
|
||||
|
||||
// Make the newly created GL context current to this thread
|
||||
context().glenv()->setIntEnv();
|
||||
// If fence has not yet executed, wait till it finishes
|
||||
ret = context().glenv()->glClientWaitSync_(gs, GL_SYNC_FLUSH_COMMANDS_BIT,
|
||||
static_cast<GLuint64>(-1));
|
||||
if (!(ret == GL_ALREADY_SIGNALED || ret == GL_CONDITION_SATISFIED)) return false;
|
||||
// Since we're done making GL calls, restore whatever context was previously current to this
|
||||
// thread
|
||||
context().glenv()->restoreEnv();
|
||||
}
|
||||
#endif
|
||||
// If we reach this point, fence should have completed
|
||||
setStatus(CL_COMPLETE);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void amd::BufferGL::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(BufferGL));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
void amd::ImageGL::initDeviceMemory() {
|
||||
deviceMemories_ =
|
||||
reinterpret_cast<DeviceMemory*>(reinterpret_cast<char*>(this) + sizeof(ImageGL));
|
||||
memset(deviceMemories_, 0, context_().devices().size() * sizeof(DeviceMemory));
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
#define CONVERT_CHAR_GLUBYTE
|
||||
#else //!_WIN32
|
||||
#define CONVERT_CHAR_GLUBYTE (GLubyte*)
|
||||
#endif //!_WIN32
|
||||
|
||||
#define GLPREFIX(rtype, fcn, dclargs) \
|
||||
if (!(fcn##_ = (PFN_##fcn)GETPROCADDRESS(libHandle_, #fcn))) { \
|
||||
if (!(fcn##_ = (PFN_##fcn)GetProcAddress_(reinterpret_cast<FCN_STR_TYPE>(#fcn)))) ++missed_; \
|
||||
}
|
||||
|
||||
amd::GLFunctions::SetIntEnv::SetIntEnv(GLFunctions* env) : env_(env) {
|
||||
env_->getLock().lock();
|
||||
|
||||
// Set environment (DC and GLRC)
|
||||
isValid_ = env_->setIntEnv();
|
||||
}
|
||||
|
||||
amd::GLFunctions::SetIntEnv::~SetIntEnv() {
|
||||
// Restore environment (CL DC and CL GLRC)
|
||||
env_->restoreEnv();
|
||||
|
||||
env_->getLock().unlock();
|
||||
}
|
||||
|
||||
amd::GLFunctions::GLFunctions(HMODULE h, bool isEGL)
|
||||
: libHandle_(h),
|
||||
missed_(0),
|
||||
eglDisplay_(EGL_NO_DISPLAY),
|
||||
eglOriginalContext_(EGL_NO_CONTEXT),
|
||||
eglInternalContext_(EGL_NO_CONTEXT),
|
||||
eglTempContext_(EGL_NO_CONTEXT),
|
||||
isEGL_(isEGL),
|
||||
#ifdef _WIN32
|
||||
hOrigGLRC_(0),
|
||||
hDC_(0),
|
||||
hIntGLRC_(0)
|
||||
#else //!_WIN32
|
||||
Dpy_(0),
|
||||
Drawable_(0),
|
||||
origCtx_(0),
|
||||
intDpy_(0),
|
||||
intDrawable_(0),
|
||||
intCtx_(0),
|
||||
XOpenDisplay_(nullptr),
|
||||
XCloseDisplay_(nullptr),
|
||||
glXGetCurrentDrawable_(nullptr),
|
||||
glXGetCurrentDisplay_(nullptr),
|
||||
glXGetCurrentContext_(nullptr),
|
||||
glXChooseVisual_(nullptr),
|
||||
glXCreateContext_(nullptr),
|
||||
glXDestroyContext_(nullptr),
|
||||
glXMakeCurrent_(nullptr)
|
||||
#endif //!_WIN32
|
||||
{
|
||||
#define VERIFY_POINTER(p) \
|
||||
if (nullptr == p) { \
|
||||
missed_++; \
|
||||
}
|
||||
|
||||
if (isEGL_) {
|
||||
GetProcAddress_ = (PFN_xxxGetProcAddress)GETPROCADDRESS(h, "eglGetProcAddress");
|
||||
} else {
|
||||
GetProcAddress_ = (PFN_xxxGetProcAddress)GETPROCADDRESS(h, API_GETPROCADDR);
|
||||
}
|
||||
#ifndef _WIN32
|
||||
// Initialize pointers to X11/GLX functions
|
||||
// We can not link with these functions on compile time since we need to support
|
||||
// console mode. In console mode X server and X server components may be absent.
|
||||
// Hence linking with X11 or libGL will fail module image loading in console mode.-tzachi cohen
|
||||
|
||||
if (!isEGL_) {
|
||||
glXGetCurrentDrawable_ = (PFNglXGetCurrentDrawable)GETPROCADDRESS(h, "glXGetCurrentDrawable");
|
||||
VERIFY_POINTER(glXGetCurrentDrawable_)
|
||||
glXGetCurrentDisplay_ = (PFNglXGetCurrentDisplay)GETPROCADDRESS(h, "glXGetCurrentDisplay");
|
||||
VERIFY_POINTER(glXGetCurrentDisplay_)
|
||||
glXGetCurrentContext_ = (PFNglXGetCurrentContext)GETPROCADDRESS(h, "glXGetCurrentContext");
|
||||
VERIFY_POINTER(glXGetCurrentContext_)
|
||||
glXChooseVisual_ = (PFNglXChooseVisual)GETPROCADDRESS(h, "glXChooseVisual");
|
||||
VERIFY_POINTER(glXChooseVisual_)
|
||||
glXCreateContext_ = (PFNglXCreateContext)GETPROCADDRESS(h, "glXCreateContext");
|
||||
VERIFY_POINTER(glXCreateContext_)
|
||||
glXDestroyContext_ = (PFNglXDestroyContext)GETPROCADDRESS(h, "glXDestroyContext");
|
||||
VERIFY_POINTER(glXDestroyContext_)
|
||||
glXMakeCurrent_ = (PFNglXMakeCurrent)GETPROCADDRESS(h, "glXMakeCurrent");
|
||||
VERIFY_POINTER(glXMakeCurrent_)
|
||||
|
||||
HMODULE hXModule = (HMODULE)Os::loadLibrary("libX11.so.6");
|
||||
if (nullptr != hXModule) {
|
||||
XOpenDisplay_ = (PFNXOpenDisplay)GETPROCADDRESS(hXModule, "XOpenDisplay");
|
||||
VERIFY_POINTER(XOpenDisplay_)
|
||||
XCloseDisplay_ = (PFNXCloseDisplay)GETPROCADDRESS(hXModule, "XCloseDisplay");
|
||||
VERIFY_POINTER(XCloseDisplay_)
|
||||
} else {
|
||||
missed_ += 2;
|
||||
}
|
||||
}
|
||||
// Initialize pointers to GL functions
|
||||
#include "gl_functions.hpp"
|
||||
#else
|
||||
if (!isEGL_) {
|
||||
wglCreateContext_ = (PFN_wglCreateContext)GETPROCADDRESS(h, "wglCreateContext");
|
||||
VERIFY_POINTER(wglCreateContext_)
|
||||
wglGetCurrentContext_ = (PFN_wglGetCurrentContext)GETPROCADDRESS(h, "wglGetCurrentContext");
|
||||
VERIFY_POINTER(wglGetCurrentContext_)
|
||||
wglGetCurrentDC_ = (PFN_wglGetCurrentDC)GETPROCADDRESS(h, "wglGetCurrentDC");
|
||||
VERIFY_POINTER(wglGetCurrentDC_)
|
||||
wglDeleteContext_ = (PFN_wglDeleteContext)GETPROCADDRESS(h, "wglDeleteContext");
|
||||
VERIFY_POINTER(wglDeleteContext_)
|
||||
wglMakeCurrent_ = (PFN_wglMakeCurrent)GETPROCADDRESS(h, "wglMakeCurrent");
|
||||
VERIFY_POINTER(wglMakeCurrent_)
|
||||
wglShareLists_ = (PFN_wglShareLists)GETPROCADDRESS(h, "wglShareLists");
|
||||
VERIFY_POINTER(wglShareLists_)
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
amd::GLFunctions::~GLFunctions() {
|
||||
#ifdef _WIN32
|
||||
if (hIntGLRC_) {
|
||||
if (!wglDeleteContext_(hIntGLRC_)) {
|
||||
DWORD dwErr = GetLastError();
|
||||
LogWarning("Cannot delete GLRC");
|
||||
}
|
||||
}
|
||||
#else //!_WIN32
|
||||
if (intDpy_) {
|
||||
if (intCtx_) {
|
||||
glXDestroyContext_(intDpy_, intCtx_);
|
||||
intCtx_ = nullptr;
|
||||
}
|
||||
XCloseDisplay_(intDpy_);
|
||||
intDpy_ = nullptr;
|
||||
}
|
||||
#endif //!_WIN32
|
||||
}
|
||||
// in case of HIP GL interop we want to make sure we have the updated context
|
||||
bool amd::GLFunctions::update(intptr_t hglrc) {
|
||||
#ifdef _WIN32
|
||||
DWORD err;
|
||||
if (hOrigGLRC_ == (HGLRC)hglrc) {
|
||||
return true;
|
||||
}
|
||||
hOrigGLRC_ = (HGLRC)hglrc;
|
||||
if (hIntGLRC_ != nullptr) {
|
||||
wglDeleteContext_(hIntGLRC_);
|
||||
}
|
||||
if (!(hIntGLRC_ = wglCreateContext_(wglGetCurrentDC_()))) {
|
||||
err = GetLastError();
|
||||
return false;
|
||||
}
|
||||
if (!wglShareLists_(hOrigGLRC_, hIntGLRC_)) {
|
||||
err = GetLastError();
|
||||
return false;
|
||||
}
|
||||
#else //!_WIN32
|
||||
Dpy_ = glXGetCurrentDisplay_();
|
||||
Drawable_ = glXGetCurrentDrawable_();
|
||||
if (origCtx_ == (GLXContext)hglrc) {
|
||||
return true;
|
||||
}
|
||||
|
||||
origCtx_ = (GLXContext)hglrc;
|
||||
if (intCtx_ != nullptr) {
|
||||
glXDestroyContext_(Dpy_,intCtx_);
|
||||
}
|
||||
|
||||
int attribList[] = {GLX_RGBA, None};
|
||||
XVisualInfo* vis;
|
||||
int defaultScreen = DefaultScreen(intDpy_);
|
||||
if (!(vis = glXChooseVisual_(intDpy_, defaultScreen, attribList))) {
|
||||
return false;
|
||||
}
|
||||
if (!(intCtx_ = glXCreateContext_(intDpy_, vis, origCtx_, true))) {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
void amd::GLFunctions::WaitCurrentGlContext(const amd::Context::Info& info) const {
|
||||
if (IsCurrentGlContext(info)) {
|
||||
glFinish_();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool amd::GLFunctions::init(intptr_t hdc, intptr_t hglrc) {
|
||||
if (isEGL_) {
|
||||
eglDisplay_ = (EGLDisplay)hdc;
|
||||
eglOriginalContext_ = (EGLContext)hglrc;
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
DWORD err;
|
||||
|
||||
if (missed_) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!hdc) {
|
||||
hDC_ = wglGetCurrentDC_();
|
||||
} else {
|
||||
hDC_ = (HDC)hdc;
|
||||
}
|
||||
hOrigGLRC_ = (HGLRC)hglrc;
|
||||
if (!(hIntGLRC_ = wglCreateContext_(hDC_))) {
|
||||
err = GetLastError();
|
||||
return false;
|
||||
}
|
||||
if (!wglShareLists_(hOrigGLRC_, hIntGLRC_)) {
|
||||
err = GetLastError();
|
||||
return false;
|
||||
}
|
||||
|
||||
bool makeCurrentNull = false;
|
||||
|
||||
if (wglGetCurrentContext_() == nullptr) {
|
||||
wglMakeCurrent_(hDC_, hIntGLRC_);
|
||||
|
||||
makeCurrentNull = true;
|
||||
}
|
||||
|
||||
// Initialize pointers to GL functions
|
||||
#include "gl_functions.hpp"
|
||||
|
||||
if (makeCurrentNull) {
|
||||
wglMakeCurrent_(nullptr, nullptr);
|
||||
}
|
||||
|
||||
if (missed_ == 0) {
|
||||
return true;
|
||||
}
|
||||
#else //!_WIN32
|
||||
if (!missed_) {
|
||||
if (!hdc) {
|
||||
Dpy_ = glXGetCurrentDisplay_();
|
||||
} else {
|
||||
Dpy_ = (Display*)hdc;
|
||||
}
|
||||
Drawable_ = glXGetCurrentDrawable_();
|
||||
origCtx_ = (GLXContext)hglrc;
|
||||
|
||||
int attribList[] = {GLX_RGBA, None};
|
||||
if (!(intDpy_ = XOpenDisplay_(DisplayString(Dpy_)))) {
|
||||
#if defined(ATI_ARCH_X86)
|
||||
asm("int $3");
|
||||
#endif
|
||||
}
|
||||
intDrawable_ = DefaultRootWindow(intDpy_);
|
||||
|
||||
XVisualInfo* vis;
|
||||
int defaultScreen = DefaultScreen(intDpy_);
|
||||
if (!(vis = glXChooseVisual_(intDpy_, defaultScreen, attribList))) {
|
||||
return false;
|
||||
}
|
||||
if (!(intCtx_ = glXCreateContext_(intDpy_, vis, origCtx_, true))) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif //!_WIN32
|
||||
return false;
|
||||
}
|
||||
|
||||
bool amd::GLFunctions::setIntEnv() {
|
||||
if (isEGL_) {
|
||||
return true;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
// Save current DC and GLRC
|
||||
tempDC_ = wglGetCurrentDC_();
|
||||
tempGLRC_ = wglGetCurrentContext_();
|
||||
// Set internal DC and GLRC
|
||||
if (tempDC_ != getDC() || tempGLRC_ != getIntGLRC()) {
|
||||
if (!wglMakeCurrent_(getDC(), getIntGLRC())) {
|
||||
DWORD err = GetLastError();
|
||||
LogWarning("cannot set internal GL environment");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#else //!_WIN32
|
||||
tempDpy_ = glXGetCurrentDisplay_();
|
||||
tempDrawable_ = glXGetCurrentDrawable_();
|
||||
tempCtx_ = glXGetCurrentContext_();
|
||||
// Set internal Display and GLXContext
|
||||
if (tempDpy_ != getDpy() || tempCtx_ != getIntCtx()) {
|
||||
if (!glXMakeCurrent_(getIntDpy(), getIntDrawable(), getIntCtx())) {
|
||||
LogWarning("cannot set internal GL environment");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#endif //!_WIN32
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool amd::GLFunctions::restoreEnv() {
|
||||
if (isEGL_) {
|
||||
// eglMakeCurrent( );
|
||||
return true;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
// Restore original DC and GLRC
|
||||
if (!wglMakeCurrent_(tempDC_, tempGLRC_)) {
|
||||
DWORD err = GetLastError();
|
||||
LogWarning("cannot restore original GL environment");
|
||||
return false;
|
||||
}
|
||||
#else //!_WIN32
|
||||
// Restore Display and GLXContext
|
||||
if (tempDpy_) {
|
||||
if (!glXMakeCurrent_(tempDpy_, tempDrawable_, tempCtx_)) {
|
||||
LogWarning("cannot restore original GL environment");
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
// Just release internal context
|
||||
if (!glXMakeCurrent_(getIntDpy(), None, nullptr)) {
|
||||
LogWarning("cannot reelase internal GL environment");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#endif //!_WIN32
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//! Function getCLFormatFromGL returns "true" if GL format
|
||||
//! is compatible with CL format, "false" otherwise.
|
||||
bool amd::getCLFormatFromGL(const amd::Context& amdContext, GLint gliInternalFormat,
|
||||
cl_image_format* pclImageFormat, int* piBytesPerPixel, cl_mem_flags flags) {
|
||||
bool bRetVal = false;
|
||||
|
||||
/*
|
||||
Available values for "image_channel_order"
|
||||
==========================================
|
||||
CL_R
|
||||
CL_A
|
||||
CL_INTENSITY
|
||||
CL_LUMINANCE
|
||||
CL_RG
|
||||
CL_RA
|
||||
CL_RGB
|
||||
CL_RGBA
|
||||
CL_ARGB
|
||||
CL_BGRA
|
||||
|
||||
Available values for "image_channel_data_type"
|
||||
==============================================
|
||||
CL_SNORM_INT8
|
||||
CL_SNORM_INT16
|
||||
CL_UNORM_INT8
|
||||
CL_UNORM_INT16
|
||||
CL_UNORM_SHORT_565
|
||||
CL_UNORM_SHORT_555
|
||||
CL_UNORM_INT_101010
|
||||
CL_SIGNED_INT8
|
||||
CL_SIGNED_INT16
|
||||
CL_SIGNED_INT32
|
||||
CL_UNSIGNED_INT8
|
||||
CL_UNSIGNED_INT16
|
||||
CL_UNSIGNED_INT32
|
||||
CL_HALF_FLOAT
|
||||
CL_FLOAT
|
||||
*/
|
||||
|
||||
switch (gliInternalFormat) {
|
||||
case GL_RGB10_EXT:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type = CL_UNORM_INT_101010;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB10_A2:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type = CL_UNORM_INT_101010;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_BGR8_ATI:
|
||||
case GL_BGRA8_ATI:
|
||||
pclImageFormat->image_channel_order = CL_BGRA;
|
||||
pclImageFormat->image_channel_data_type = CL_UNORM_INT8; // CL_UNSIGNED_INT8;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_ALPHA8:
|
||||
pclImageFormat->image_channel_order = CL_A;
|
||||
pclImageFormat->image_channel_data_type = CL_UNORM_INT8; // CL_UNSIGNED_INT8;
|
||||
*piBytesPerPixel = 1;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_R8:
|
||||
case GL_R8UI:
|
||||
pclImageFormat->image_channel_order = CL_R;
|
||||
pclImageFormat->image_channel_data_type =
|
||||
(gliInternalFormat == GL_R8) ? CL_UNORM_INT8 : CL_UNSIGNED_INT8;
|
||||
*piBytesPerPixel = 1;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_R8I:
|
||||
pclImageFormat->image_channel_order = CL_R;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT8;
|
||||
*piBytesPerPixel = 1;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RG8:
|
||||
case GL_RG8UI:
|
||||
pclImageFormat->image_channel_order = CL_RG;
|
||||
pclImageFormat->image_channel_data_type =
|
||||
(gliInternalFormat == GL_RG8) ? CL_UNORM_INT8 : CL_UNSIGNED_INT8;
|
||||
*piBytesPerPixel = 2;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RG8I:
|
||||
pclImageFormat->image_channel_order = CL_RG;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT8;
|
||||
*piBytesPerPixel = 2;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB8:
|
||||
case GL_RGB8UI:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type =
|
||||
(gliInternalFormat == GL_RGB8) ? CL_UNORM_INT8 : CL_UNSIGNED_INT8;
|
||||
*piBytesPerPixel = 3;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB8I:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT8;
|
||||
*piBytesPerPixel = 3;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGBA:
|
||||
case GL_RGBA8:
|
||||
case GL_RGBA8UI:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type =
|
||||
(gliInternalFormat == GL_RGBA8UI) ? CL_UNSIGNED_INT8 : CL_UNORM_INT8;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGBA8I:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT8;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_R16:
|
||||
case GL_R16UI:
|
||||
pclImageFormat->image_channel_order = CL_R;
|
||||
pclImageFormat->image_channel_data_type =
|
||||
(gliInternalFormat == GL_R16) ? CL_UNORM_INT16 : CL_UNSIGNED_INT16;
|
||||
bRetVal = true;
|
||||
*piBytesPerPixel = 2;
|
||||
break;
|
||||
|
||||
case GL_R16I:
|
||||
pclImageFormat->image_channel_order = CL_R;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT16;
|
||||
*piBytesPerPixel = 2;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_R16F:
|
||||
pclImageFormat->image_channel_order = CL_R;
|
||||
pclImageFormat->image_channel_data_type = CL_HALF_FLOAT;
|
||||
*piBytesPerPixel = 2;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RG16:
|
||||
case GL_RG16UI:
|
||||
pclImageFormat->image_channel_order = CL_RG;
|
||||
pclImageFormat->image_channel_data_type =
|
||||
(gliInternalFormat == GL_RG16) ? CL_UNORM_INT16 : CL_UNSIGNED_INT16;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RG16I:
|
||||
pclImageFormat->image_channel_order = CL_RG;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT16;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RG16F:
|
||||
pclImageFormat->image_channel_order = CL_RG;
|
||||
pclImageFormat->image_channel_data_type = CL_HALF_FLOAT;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB16:
|
||||
case GL_RGB16UI:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type =
|
||||
(gliInternalFormat == GL_RGB16) ? CL_UNORM_INT16 : CL_UNSIGNED_INT16;
|
||||
*piBytesPerPixel = 6;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB16I:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT16;
|
||||
*piBytesPerPixel = 6;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB16F:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type = CL_HALF_FLOAT;
|
||||
*piBytesPerPixel = 6;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGBA16:
|
||||
case GL_RGBA16UI:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type =
|
||||
(gliInternalFormat == GL_RGBA16) ? CL_UNORM_INT16 : CL_UNSIGNED_INT16;
|
||||
*piBytesPerPixel = 8;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGBA16I:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT16;
|
||||
*piBytesPerPixel = 8;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGBA16F:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type = CL_HALF_FLOAT;
|
||||
*piBytesPerPixel = 8;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_R32I:
|
||||
pclImageFormat->image_channel_order = CL_R;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT32;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_R32UI:
|
||||
pclImageFormat->image_channel_order = CL_R;
|
||||
pclImageFormat->image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_R32F:
|
||||
pclImageFormat->image_channel_order = CL_R;
|
||||
pclImageFormat->image_channel_data_type = CL_FLOAT;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RG32I:
|
||||
pclImageFormat->image_channel_order = CL_RG;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT32;
|
||||
*piBytesPerPixel = 8;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RG32UI:
|
||||
pclImageFormat->image_channel_order = CL_RG;
|
||||
pclImageFormat->image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
*piBytesPerPixel = 8;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RG32F:
|
||||
pclImageFormat->image_channel_order = CL_RG;
|
||||
pclImageFormat->image_channel_data_type = CL_FLOAT;
|
||||
*piBytesPerPixel = 8;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB32I:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT32;
|
||||
*piBytesPerPixel = 12;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB32UI:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
*piBytesPerPixel = 12;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGB32F:
|
||||
pclImageFormat->image_channel_order = CL_RGB;
|
||||
pclImageFormat->image_channel_data_type = CL_FLOAT;
|
||||
*piBytesPerPixel = 12;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGBA32I:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type = CL_SIGNED_INT32;
|
||||
*piBytesPerPixel = 16;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGBA32UI:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type = CL_UNSIGNED_INT32;
|
||||
*piBytesPerPixel = 16;
|
||||
bRetVal = true;
|
||||
break;
|
||||
|
||||
case GL_RGBA32F:
|
||||
pclImageFormat->image_channel_order = CL_RGBA;
|
||||
pclImageFormat->image_channel_data_type = CL_FLOAT;
|
||||
*piBytesPerPixel = 16;
|
||||
bRetVal = true;
|
||||
break;
|
||||
case GL_DEPTH_COMPONENT32F:
|
||||
pclImageFormat->image_channel_order = CL_DEPTH;
|
||||
pclImageFormat->image_channel_data_type = CL_FLOAT;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
case GL_DEPTH_COMPONENT16:
|
||||
pclImageFormat->image_channel_order = CL_DEPTH;
|
||||
pclImageFormat->image_channel_data_type = CL_UNORM_INT16;
|
||||
*piBytesPerPixel = 2;
|
||||
bRetVal = true;
|
||||
break;
|
||||
case GL_DEPTH24_STENCIL8:
|
||||
pclImageFormat->image_channel_order = CL_DEPTH_STENCIL;
|
||||
pclImageFormat->image_channel_data_type = CL_UNORM_INT24;
|
||||
*piBytesPerPixel = 4;
|
||||
bRetVal = true;
|
||||
break;
|
||||
case GL_DEPTH32F_STENCIL8:
|
||||
pclImageFormat->image_channel_order = CL_DEPTH_STENCIL;
|
||||
pclImageFormat->image_channel_data_type = CL_FLOAT;
|
||||
*piBytesPerPixel = 5;
|
||||
bRetVal = true;
|
||||
break;
|
||||
default:
|
||||
LogWarning("unsupported GL internal format");
|
||||
break;
|
||||
}
|
||||
amd::Image::Format imageFormat(*pclImageFormat);
|
||||
if (bRetVal && !imageFormat.isSupported(amdContext, 0, flags)) {
|
||||
bRetVal = false;
|
||||
}
|
||||
return bRetVal;
|
||||
}
|
||||
@@ -0,0 +1,396 @@
|
||||
/* Copyright (c) 2010 - 2023 Advanced Micro Devices, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE. */
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else //!_WIN32
|
||||
#include <dlfcn.h>
|
||||
#endif //!_WIN32
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
#include "CL/cl_gl.h"
|
||||
#ifndef _WIN32
|
||||
#include <GL/glx.h>
|
||||
#endif //!_WIN32
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#include <EGL/eglplatform.h>
|
||||
|
||||
#include "platform/context.hpp"
|
||||
#include "platform/command.hpp"
|
||||
|
||||
namespace amd
|
||||
{
|
||||
|
||||
//! Class GLObject keeps all the info about the GL object
|
||||
//! from which the CL object is created
|
||||
class GLObject : public InteropObject
|
||||
{
|
||||
protected:
|
||||
cl_gl_object_type clGLType_; //!< CL GL object type
|
||||
GLenum glTarget_;
|
||||
GLuint gluiName_;
|
||||
GLint gliMipLevel_;
|
||||
GLenum glInternalFormat_;
|
||||
GLint gliWidth_;
|
||||
GLint gliHeight_;
|
||||
GLint gliDepth_;
|
||||
GLenum glCubemapFace_;
|
||||
GLsizei glNumSamples_;
|
||||
|
||||
public:
|
||||
//! GLObject constructor initializes member variables
|
||||
GLObject(
|
||||
GLenum glTarget,
|
||||
GLuint gluiName,
|
||||
GLint gliMipLevel,
|
||||
GLenum glInternalFormat,
|
||||
GLint gliWidth,
|
||||
GLint gliHeight,
|
||||
GLint gliDepth,
|
||||
cl_gl_object_type clGLType,
|
||||
GLenum glCubemapFace,
|
||||
GLsizei glNumSamples
|
||||
): // Initialization of member variables
|
||||
clGLType_(clGLType),
|
||||
glTarget_(glTarget),
|
||||
gluiName_(gluiName),
|
||||
gliMipLevel_(gliMipLevel),
|
||||
glInternalFormat_(glInternalFormat),
|
||||
gliWidth_(gliWidth),
|
||||
gliHeight_(gliHeight),
|
||||
gliDepth_(gliDepth),
|
||||
glCubemapFace_(glCubemapFace),
|
||||
glNumSamples_(glNumSamples)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~GLObject() {}
|
||||
virtual GLObject* asGLObject() {return this;}
|
||||
|
||||
//! GLObject query functions to get GL info from member variables
|
||||
GLenum getGLTarget() const {return glTarget_;}
|
||||
GLuint getGLName() const {return gluiName_;}
|
||||
GLint getGLMipLevel() const {return gliMipLevel_;}
|
||||
GLenum getGLInternalFormat() const {return glInternalFormat_;}
|
||||
GLint getGLSize() const {return gliWidth_;}
|
||||
GLint getGLWidth() const {return gliWidth_;}
|
||||
GLint getGLHeight() const {return gliHeight_;}
|
||||
GLint getGLDepth() const {return gliDepth_;}
|
||||
cl_gl_object_type getCLGLObjectType() const { return clGLType_; }
|
||||
GLenum getCubemapFace() const {return glCubemapFace_;}
|
||||
GLsizei getNumSamples() const { return glNumSamples_;}
|
||||
};
|
||||
|
||||
|
||||
//! Class BufferGL is drived from classes Buffer and GLObject
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for GL object
|
||||
class BufferGL : public Buffer, public GLObject
|
||||
{
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'BufferGL' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
public:
|
||||
//! BufferGL constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
BufferGL(
|
||||
Context& amdContext,
|
||||
cl_mem_flags clFlags,
|
||||
size_t uiSizeInBytes,
|
||||
GLenum glTarget,
|
||||
GLuint gluiName)
|
||||
: // Call base classes constructors
|
||||
Buffer(
|
||||
amdContext,
|
||||
clFlags,
|
||||
uiSizeInBytes
|
||||
),
|
||||
GLObject(
|
||||
glTarget,
|
||||
gluiName,
|
||||
0, // Mipmap level default
|
||||
GL_ARRAY_BUFFER, // Just init to some value
|
||||
(GLint) uiSizeInBytes,
|
||||
1,
|
||||
1,
|
||||
CL_GL_OBJECT_BUFFER,
|
||||
0,
|
||||
0
|
||||
)
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
virtual ~BufferGL() {}
|
||||
|
||||
virtual BufferGL* asBufferGL() { return this; }
|
||||
};
|
||||
|
||||
|
||||
//! Class ImageGL is derived from classes Image and GLObject
|
||||
//! where the former keeps all data for CL object and
|
||||
//! the latter keeps all data for GL object
|
||||
class ImageGL : public Image, public GLObject
|
||||
{
|
||||
public:
|
||||
//! ImageGL constructor just calls constructors of base classes
|
||||
//! to pass down the parameters
|
||||
ImageGL(
|
||||
Context& amdContext,
|
||||
cl_mem_object_type clType,
|
||||
cl_mem_flags clFlags,
|
||||
const Format& format,
|
||||
size_t width,
|
||||
size_t height,
|
||||
size_t depth,
|
||||
GLenum glTarget,
|
||||
GLuint gluiName,
|
||||
GLint gliMipLevel,
|
||||
GLenum glInternalFormat,
|
||||
cl_gl_object_type clGLType,
|
||||
GLsizei numSamples,
|
||||
GLenum glCubemapFace = 0)
|
||||
: Image(amdContext, clType, clFlags, format, width, height, depth,
|
||||
Format(format).getElementSize() * width,
|
||||
Format(format).getElementSize() * width * height)
|
||||
, GLObject(glTarget, gluiName, gliMipLevel, glInternalFormat,
|
||||
static_cast<GLint>(width), static_cast<GLint>(height),
|
||||
static_cast<GLint>(depth), clGLType, glCubemapFace,numSamples)
|
||||
{
|
||||
setInteropObj(this);
|
||||
}
|
||||
|
||||
virtual ~ImageGL() {}
|
||||
|
||||
protected:
|
||||
//! Initializes the device memory array which is nested
|
||||
// after'BufferGL' object in memory layout.
|
||||
virtual void initDeviceMemory();
|
||||
};
|
||||
|
||||
typedef EGLContext (*PFN_eglGetCurrentContext) ();
|
||||
#ifdef _WIN32
|
||||
#define APICALL WINAPI
|
||||
#define GETPROCADDRESS GetProcAddress
|
||||
#define API_GETPROCADDR "wglGetProcAddress"
|
||||
#define FCN_STR_TYPE LPCSTR
|
||||
typedef PROC (WINAPI* PFN_xxxGetProcAddress) (LPCSTR fcnName);
|
||||
typedef HGLRC (APICALL* PFN_wglCreateContext) (HDC hdc);
|
||||
typedef HGLRC (APICALL* PFN_wglGetCurrentContext) (void);
|
||||
typedef HDC (APICALL* PFN_wglGetCurrentDC) (void);
|
||||
typedef BOOL (APICALL* PFN_wglDeleteContext) (HGLRC hglrc);
|
||||
typedef BOOL (APICALL* PFN_wglMakeCurrent) (HDC hdc, HGLRC hglrc);
|
||||
typedef BOOL (APICALL* PFN_wglShareLists) (HGLRC hglrc1, HGLRC hglrc2);
|
||||
#else //!_WIN32
|
||||
#define APICALL // __stdcall //??? todo odintsov
|
||||
#define API_GETPROCADDR "glXGetProcAddress"
|
||||
#define GETPROCADDRESS dlsym
|
||||
#define FCN_STR_TYPE const GLubyte*
|
||||
#define WINAPI
|
||||
#define PROC void*
|
||||
typedef void* (*PFN_xxxGetProcAddress) (const GLubyte* procName);
|
||||
// X11 typedef
|
||||
typedef Display* (*PFNXOpenDisplay)(_Xconst char* display_name );
|
||||
typedef int (*PFNXCloseDisplay)(Display* display );
|
||||
|
||||
//glx typedefs
|
||||
typedef GLXDrawable (*PFNglXGetCurrentDrawable)();
|
||||
typedef Display* (*PFNglXGetCurrentDisplay)();
|
||||
typedef GLXContext (*PFNglXGetCurrentContext)( void );
|
||||
typedef XVisualInfo* (*PFNglXChooseVisual)(Display *dpy, int screen, int *attribList);
|
||||
typedef GLXContext(*PFNglXCreateContext)(Display* dpy,XVisualInfo* vis,GLXContext shareList,Bool direct);
|
||||
typedef void(*PFNglXDestroyContext)(Display* dpy, GLXContext ctx);
|
||||
typedef Bool(*PFNglXMakeCurrent)( Display* dpy, GLXDrawable drawable, GLXContext ctx);
|
||||
typedef void* HMODULE;
|
||||
#endif //!_WIN32
|
||||
|
||||
#define GLPREFIX(rtype, fcn, dclargs) \
|
||||
typedef rtype (APICALL* PFN_##fcn) dclargs;
|
||||
|
||||
// Declare prototypes for GL functions
|
||||
#include "gl_functions.hpp"
|
||||
|
||||
class GLFunctions
|
||||
{
|
||||
public:
|
||||
//! Locks any access to the virtual GPUs
|
||||
class SetIntEnv : public amd::StackObject {
|
||||
public:
|
||||
//! Default constructor
|
||||
SetIntEnv(GLFunctions* env);
|
||||
|
||||
//! Destructor
|
||||
~SetIntEnv();
|
||||
|
||||
//! Checks if the environment setup was successful
|
||||
bool isValid() const { return isValid_; }
|
||||
|
||||
private:
|
||||
GLFunctions* env_; //!< GL environment
|
||||
bool isValid_; //!< If TRUE, then it's a valid setup
|
||||
};
|
||||
|
||||
private:
|
||||
HMODULE libHandle_;
|
||||
int missed_; // Indicates how many GL functions not init'ed, if any
|
||||
|
||||
amd::Monitor lock_;
|
||||
|
||||
EGLDisplay eglDisplay_;
|
||||
EGLContext eglOriginalContext_;
|
||||
EGLContext eglInternalContext_;
|
||||
EGLContext eglTempContext_;
|
||||
bool isEGL_;
|
||||
PFN_eglGetCurrentContext eglGetCurrentContext_;
|
||||
|
||||
#ifdef _WIN32
|
||||
HGLRC hOrigGLRC_;
|
||||
HDC hDC_;
|
||||
HGLRC hIntGLRC_; // handle for internal GLRC to access shared context
|
||||
HDC tempDC_;
|
||||
HGLRC tempGLRC_;
|
||||
|
||||
public:
|
||||
PFN_wglCreateContext wglCreateContext_;
|
||||
PFN_wglGetCurrentContext wglGetCurrentContext_;
|
||||
PFN_wglGetCurrentDC wglGetCurrentDC_;
|
||||
PFN_wglDeleteContext wglDeleteContext_;
|
||||
PFN_wglMakeCurrent wglMakeCurrent_;
|
||||
PFN_wglShareLists wglShareLists_;
|
||||
#else
|
||||
public:
|
||||
Display* Dpy_;
|
||||
GLXDrawable Drawable_;
|
||||
GLXContext origCtx_;
|
||||
Display* intDpy_;
|
||||
Window intDrawable_;
|
||||
GLXContext intCtx_;
|
||||
Display* tempDpy_;
|
||||
GLXDrawable tempDrawable_;
|
||||
GLXContext tempCtx_;
|
||||
|
||||
//pointers to X11 functions
|
||||
PFNXOpenDisplay XOpenDisplay_;
|
||||
PFNXCloseDisplay XCloseDisplay_;
|
||||
|
||||
//pointers to GLX functions
|
||||
PFNglXGetCurrentDrawable glXGetCurrentDrawable_;
|
||||
PFNglXGetCurrentDisplay glXGetCurrentDisplay_;
|
||||
PFNglXGetCurrentContext glXGetCurrentContext_;
|
||||
PFNglXChooseVisual glXChooseVisual_;
|
||||
PFNglXCreateContext glXCreateContext_;
|
||||
PFNglXDestroyContext glXDestroyContext_;
|
||||
PFNglXMakeCurrent glXMakeCurrent_;
|
||||
#endif
|
||||
public:
|
||||
|
||||
GLFunctions(HMODULE h, bool isEGL);
|
||||
~GLFunctions();
|
||||
|
||||
bool update(intptr_t hglrc);
|
||||
bool IsCurrentGlContext(const amd::Context::Info& info) const {
|
||||
if (isEGL_) {
|
||||
return ((info.hCtx_ != nullptr) && (eglGetCurrentContext_ != nullptr) &&
|
||||
(info.hCtx_ == eglGetCurrentContext_()));
|
||||
} else {
|
||||
#ifdef _WIN32
|
||||
return ((info.hCtx_ != nullptr) && (info.hCtx_ == wglGetCurrentContext_()));
|
||||
#else
|
||||
return ((info.hCtx_ != nullptr) && (info.hCtx_ == glXGetCurrentContext_()));
|
||||
#endif // _WIN32
|
||||
}
|
||||
}
|
||||
|
||||
void WaitCurrentGlContext(const amd::Context::Info& info) const;
|
||||
|
||||
// Query CL-GL context association
|
||||
bool isAssociated() const
|
||||
{
|
||||
if (isEGL_ && eglDisplay_ && eglOriginalContext_) return true;
|
||||
#ifdef _WIN32
|
||||
if(hDC_ && hOrigGLRC_) return true;
|
||||
#else //!_WIN32
|
||||
if(Dpy_ && origCtx_) return true;
|
||||
#endif //!_WIN32
|
||||
return false;
|
||||
}
|
||||
bool isEGL() const
|
||||
{
|
||||
return isEGL_;
|
||||
}
|
||||
// Accessor methods
|
||||
#ifdef _WIN32
|
||||
HGLRC getOrigGLRC() const {return hOrigGLRC_;}
|
||||
HDC getDC() const {return hDC_;}
|
||||
HGLRC getIntGLRC() const {return hIntGLRC_;}
|
||||
#else //!_WIN32
|
||||
Display* getDpy() const {return Dpy_;}
|
||||
GLXDrawable getDrawable() const {return Drawable_;}
|
||||
GLXContext getOrigCtx() const {return origCtx_;}
|
||||
|
||||
Display* getIntDpy() const {return intDpy_;}
|
||||
GLXDrawable getIntDrawable() const {return intDrawable_;}
|
||||
GLXContext getIntCtx() const {return intCtx_;}
|
||||
|
||||
EGLDisplay getEglDpy() const { return eglDisplay_; }
|
||||
EGLContext getEglOrigCtx() const { return eglOriginalContext_; }
|
||||
#endif //!_WIN32
|
||||
|
||||
// Initialize GL dynamic library and function pointers
|
||||
bool init(intptr_t hdc, intptr_t hglrc);
|
||||
|
||||
// Return true if successful, false - if error occurred
|
||||
bool setIntEnv();
|
||||
bool restoreEnv();
|
||||
|
||||
amd::Monitor& getLock() { return lock_; }
|
||||
|
||||
PFN_xxxGetProcAddress GetProcAddress_;
|
||||
|
||||
#define GLPREFIX(rtype, fcn, dclargs) \
|
||||
PFN_##fcn fcn##_;
|
||||
// Declare pointers to GL functions
|
||||
#include "gl_functions.hpp"
|
||||
};
|
||||
|
||||
//! Functions for executing the GL related stuff
|
||||
cl_mem clCreateFromGLBufferAMD(Context& amdContext, cl_mem_flags flags,
|
||||
GLuint bufobj, cl_int* errcode_ret);
|
||||
cl_mem clCreateFromGLTextureAMD(Context& amdContext, cl_mem_flags flags,
|
||||
GLenum target, GLint miplevel, GLuint texture, int* errcode_ret);
|
||||
cl_mem clCreateFromGLRenderbufferAMD(Context& amdContext, cl_mem_flags flags,
|
||||
GLuint renderbuffer, int* errcode_ret);
|
||||
|
||||
bool
|
||||
getCLFormatFromGL(
|
||||
const Context& amdContext,
|
||||
GLint gliInternalFormat,
|
||||
cl_image_format* pclImageFormat,
|
||||
int* piBytesPerPixel,
|
||||
cl_mem_flags flags
|
||||
);
|
||||
|
||||
} //namespace amd
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
#include "platform/context.hpp"
|
||||
#include "platform/agent.hpp"
|
||||
|
||||
#include "amdocl/cl_gl_amd.hpp"
|
||||
#include "platform/interop_gl.hpp"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <d3d10_1.h>
|
||||
|
||||
Ссылка в новой задаче
Block a user