kfdtest: use flag NoNUMABind to allocate system memory
Allocate system memory from node id 0 will fail on NUMA system which has
no memory on node 0. Change to use new flag NoNUMABind to allocate
system memory from NUMA nodes which have free memory.
Change-Id: I8ef9ca28fc2ab5dd31d07a2d3eaf1d5886e798a0
Signed-off-by: Philip Yang <Philip.Yang@amd.com>
[ROCm/ROCR-Runtime commit: 69d8f2d734]
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@@ -364,6 +364,7 @@ TEST_F(KFDMemoryTest , MapMemoryToGPU) {
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TEST_F(KFDMemoryTest, InvalidMemoryPointerAlloc) {
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TEST_START(TESTPROFILE_RUNALL)
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m_MemoryFlags.ui32.NoNUMABind = 1;
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EXPECT_EQ(HSAKMT_STATUS_INVALID_PARAMETER, hsaKmtAllocMemory(0 /* system */, PAGE_SIZE, m_MemoryFlags, NULL));
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TEST_END
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@@ -1685,6 +1686,8 @@ TEST_F(KFDMemoryTest, CheckZeroInitializationSysMem) {
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unsigned int offset = 257; // a constant offset, should be smaller than 512.
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unsigned int size = sysBufSize / sizeof(*pDb);
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m_MemoryFlags.ui32.NoNUMABind = 1;
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while (count--) {
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ret = hsaKmtAllocMemory(0 /* system */, sysBufSize, m_MemoryFlags,
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reinterpret_cast<void**>(&pDb));
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@@ -1486,6 +1486,7 @@ TEST_F(KFDQMTest, P2PTest) {
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memFlags.ui32.PageSize = HSA_PAGE_SIZE_4KB;
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memFlags.ui32.HostAccess = 1;
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memFlags.ui32.NonPaged = 1;
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memFlags.ui32.NoNUMABind = 1;
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unsigned int end = size / sizeof(HSAuint32) - 1;
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/* 1. Allocate a system buffer and allow the access to GPUs */
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