kfdtest: Program COMPUTE_PGM_RSRC3 for GFX 9.4.3
Program ACCUM_OFFSET to match the number of VGPRS used by the shader as part of Dispatch setup. Signed-off-by: Mukul Joshi <mukul.joshi@amd.com> Change-Id: Icfa1fbe4de2a62f00743de567f3ed382d3378b17
此提交包含在:
@@ -221,7 +221,7 @@ void Dispatch::BuildIb() {
|
||||
m_IndirectBuf.AddPacket(PM4SetShaderRegPacket(mmCOMPUTE_PGM_RSRC1, COMPUTE_PGM_RSRC,
|
||||
ARRAY_SIZE(COMPUTE_PGM_RSRC)));
|
||||
|
||||
if (m_FamilyId == FAMILY_AL) {
|
||||
if (m_FamilyId == FAMILY_AL || m_FamilyId == FAMILY_AV) {
|
||||
const unsigned int COMPUTE_PGM_RSRC3[] = {9};
|
||||
m_IndirectBuf.AddPacket(PM4SetShaderRegPacket(mmCOMPUTE_PGM_RSRC3, COMPUTE_PGM_RSRC3,
|
||||
ARRAY_SIZE(COMPUTE_PGM_RSRC3)));
|
||||
|
||||
新增問題並參考
封鎖使用者