P4 to Git Change 1228064 by wchau@wchau_WIN_OCL_HSA on 2016/01/15 11:18:23

SWDEV-79308 -  Resubmit of CL1226881 with the fix of the SC sanity check issue.  Reduce the total scratch buffer size by a factor of 4, which in effect reducing the max. scratch waves from 32 to 8, to avoid the required total scratch buffer
	size exceeds the available local memory.

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuresource.cpp#233 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gslbe/src/rt/GSLDevice.cpp#154 edit


[ROCm/clr commit: 685d1164ee]
Cette révision appartient à :
foreman
2016-01-15 11:26:41 -05:00
Parent 217062290b
révision 90b40c60e1
2 fichiers modifiés avec 10 ajouts et 2 suppressions
+2 -2
Voir le fichier
@@ -1937,8 +1937,8 @@ ResourceCache::findCalResource(Resource::CalResourceDesc* desc)
GslResourceReference* ref = NULL;
size_t size = getResourceSize(desc);
// Early exit if resource is too big
if (size >= cacheSizeLimit_ || desc->skipRsrcCache_) {
// Early exit if resource is too big or it is for scratch buffer
if (size >= cacheSizeLimit_ || desc->skipRsrcCache_ || desc->scratch_ ) {
//! \note we may need to free the cache here to reduce memory pressure
return ref;
}
+8
Voir le fichier
@@ -1231,6 +1231,14 @@ CALGSLDevice::calcScratchBufferSize(uint32 regNum) const
m_cs->CalcAllScratchBufferSizes(enabledShadersFlag, scratchSpacePerShaderStage,
scratchBufferSizes);
// SWDEV-79308:
// Reduce the total scratch buffer size by a factor of 4, which in effect reducing the
// max. scratch waves from 32 to 8. This will avoid the required total scratch buffer
// size exceeds the available local memory. (Note: the scratch buffer size needs to
// be 64K alignment)
scratchBufferSizes[target] = (scratchBufferSizes[target] >> 2) & 0xFFFF0000;
return scratchBufferSizes[target];
}