Add debug checking of time stamps validity.

Can only check that the signal has some time stamp, can't check if
the translating agent matches the last used agent or not.

Change-Id: I62943a864318808059c617280bb65a269dfadd1b


[ROCm/ROCR-Runtime commit: aca00b7238]
このコミットが含まれているのは:
Sean Keely
2018-08-15 15:50:57 -05:00
committed by Evgeny Shcherbakov
コミット 94f2f17cb0
+5
ファイルの表示
@@ -1034,6 +1034,11 @@ void GpuAgent::TranslateTime(core::Signal* signal,
SyncClocks();
}
if ((signal->signal_.start_ts == 0) || (signal->signal_.end_ts == 0) ||
(signal->signal_.start_ts > t1_.GPUClockCounter) ||
(signal->signal_.end_ts > t1_.GPUClockCounter))
debug_print("Signal %p time stamps may be invalid.", &signal->signal_);
time.start = uint64_t(
(double(int64_t(t0_.SystemClockCounter - t1_.SystemClockCounter)) /
double(int64_t(t0_.GPUClockCounter - t1_.GPUClockCounter))) *