Add debug checking of time stamps validity.
Can only check that the signal has some time stamp, can't check if the translating agent matches the last used agent or not. Change-Id: I62943a864318808059c617280bb65a269dfadd1b
This commit is contained in:
committed by
Evgeny Shcherbakov
parent
cd8e5c1da8
commit
aca00b7238
@@ -1034,6 +1034,11 @@ void GpuAgent::TranslateTime(core::Signal* signal,
|
||||
SyncClocks();
|
||||
}
|
||||
|
||||
if ((signal->signal_.start_ts == 0) || (signal->signal_.end_ts == 0) ||
|
||||
(signal->signal_.start_ts > t1_.GPUClockCounter) ||
|
||||
(signal->signal_.end_ts > t1_.GPUClockCounter))
|
||||
debug_print("Signal %p time stamps may be invalid.", &signal->signal_);
|
||||
|
||||
time.start = uint64_t(
|
||||
(double(int64_t(t0_.SystemClockCounter - t1_.SystemClockCounter)) /
|
||||
double(int64_t(t0_.GPUClockCounter - t1_.GPUClockCounter))) *
|
||||
|
||||
Reference in New Issue
Block a user