Add debug checking of time stamps validity.
Can only check that the signal has some time stamp, can't check if the translating agent matches the last used agent or not. Change-Id: I62943a864318808059c617280bb65a269dfadd1b
Tento commit je obsažen v:
odevzdal
Evgeny Shcherbakov
rodič
cd8e5c1da8
revize
aca00b7238
@@ -1034,6 +1034,11 @@ void GpuAgent::TranslateTime(core::Signal* signal,
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SyncClocks();
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}
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if ((signal->signal_.start_ts == 0) || (signal->signal_.end_ts == 0) ||
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(signal->signal_.start_ts > t1_.GPUClockCounter) ||
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(signal->signal_.end_ts > t1_.GPUClockCounter))
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debug_print("Signal %p time stamps may be invalid.", &signal->signal_);
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time.start = uint64_t(
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(double(int64_t(t0_.SystemClockCounter - t1_.SystemClockCounter)) /
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double(int64_t(t0_.GPUClockCounter - t1_.GPUClockCounter))) *
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