Refactor landing page and move some info to What is RCCL (#1415)

[ROCm/rccl commit: 2d07f18696]
This commit is contained in:
Jeffrey Novotny
2024-11-12 13:15:27 -05:00
کامیت شده توسط GitHub
والد 891689aab9
کامیت 9898395fbe
3فایلهای تغییر یافته به همراه50 افزوده شده و 15 حذف شده
+13 -14
مشاهده پرونده
@@ -8,24 +8,23 @@
RCCL documentation
******************
The ROCm Communication Collectives Library (RCCL) is a stand-alone library that provides multi-GPU and multi-node collective communication primitives optimized for AMD GPUs.
It implements routines such as ``all-reduce``, ``all-gather``, ``reduce``, ``broadcast``, ``reduce-scatter``, ``gather``, ``scatter``, ``all-to-allv``, and ``all-to-all`` as well as direct point-to-point (GPU-to-GPU) send and receive operations. It has been optimized to achieve high bandwidth on platforms using PCIe, xGMI as well as networking using InfiniBand Verbs or TCP/IP sockets. RCCL supports an arbitrary number of GPUs installed in a single node or multiple nodes, and can be used in either single- or multi-process (e.g., MPI) applications.
The ROCm Communication Collectives Library (RCCL) is a stand-alone library
that provides multi-GPU and multi-node collective communication primitives
optimized for AMD GPUs. It uses PCIe and xGMI high-speed interconnects.
To learn more, see :doc:`what-is-rccl`
The collective operations are implemented using Ring and Tree algorithms, and have been optimized for throughput and latency by leveraging topology awareness, high-speed interconnects, and RDMA based collectives. For best performance, small operations can be either batched into larger operations or aggregated through the API.
RCCL utilizes PCIe and xGMI high-speed interconnects for intra-node communication as well as InfiniBand, RoCE, and TCP/IP for inter-node communication. It supports an arbitrary number of GPUs installed in a single-node or multi-node platform and can be easily integrated into single- or multi-process (e.g., MPI) applications.
You can access RCCL code on the `RCCL GitHub repository <https://github.com/ROCm/rccl>`_.
The documentation is structured as follows:
The RCCL public repository is located at `<https://github.com/ROCm/rccl>`_.
.. grid:: 2
:gutter: 3
.. grid-item-card:: Installation
.. grid-item-card:: Install
* :ref:`RCCL installation guide <install>`
.. grid:: 2
:gutter: 3
* :ref:`install`
.. grid-item-card:: How to
* :ref:`using-nccl`
@@ -35,8 +34,8 @@ The documentation is structured as follows:
* :ref:`Library specification<library-specification>`
* :ref:`api-library`
To contribute to the documentation refer to
To contribute to the documentation, see
`Contributing to ROCm <https://rocm.docs.amd.com/en/latest/contribute/contributing.html>`_.
Licensing information can be found on the
You can find licensing information on the
`Licensing <https://rocm.docs.amd.com/en/latest/about/license.html>`_ page.
@@ -1,9 +1,14 @@
root: index
subtrees:
- caption: Installation
- entries:
- file: what-is-rccl.rst
title: What is RCCL?
- caption: Install
entries:
- file: install/installation
title: Installation guide
- caption: How to
entries:
@@ -0,0 +1,31 @@
.. meta::
:description: RCCL is a stand-alone library that provides multi-GPU and multi-node collective communication primitives optimized for AMD GPUs
:keywords: RCCL, ROCm, library, API
.. _what-is:
******************
What is RCCL?
******************
The ROCm Communication Collectives Library (RCCL) includes multi-GPU and
multi-node collective communication primitives optimized for AMD GPUs.
It implements routines such as ``all-reduce``, ``all-gather``, ``reduce``,
``broadcast``, ``reduce-scatter``, ``gather``, ``scatter``, ``all-to-allv``,
and ``all-to-all``, as well as direct point-to-point (GPU-to-GPU) send
and receive operations. It is optimized to achieve high bandwidth
on platforms using PCIe and xGMI and networking using InfiniBand Verbs or TCP/IP
sockets. RCCL supports an arbitrary number of GPUs installed in a single node
or multiple nodes and can be used in either
single- or multi-process (for example, MPI) applications.
The collective operations are implemented using ring and tree algorithms and have been optimized
for throughput and latency by leveraging topology awareness, high-speed interconnects,
and RDMA-based collectives. For best performance, small operations can be either
batched into larger operations or aggregated through the API.
RCCL uses PCIe and xGMI high-speed interconnects for intra-node communication
as well as InfiniBand, RoCE, and TCP/IP for inter-node communication.
It supports an arbitrary number of GPUs installed in a single-node or
multi-node platform and can easily integrate into
single- or multi-process (for example, MPI) applications.