libhsakmt: add NodeId at HsaGraphicsResourceInfo.

Return GPU NodeId that exported the DMA buffer from amdgpu graphic driver
at fmm_register_graphics_handle.

Signed-off-by: Xiaogang Chen<Xiaogang.Chen@amd.com>
Change-Id: Iaeccce6e6d0b7e27f10b15ed89d1b5310d03d44b
Tento commit je obsažen v:
Xiaogang Chen
2022-10-31 22:43:36 -05:00
odevzdal Xiaogang Chen
rodič 989c6c617c
revize 9bebb276be
2 změnil soubory, kde provedl 2 přidání a 2 odebrání
+1 -1
Zobrazit soubor
@@ -607,7 +607,7 @@ typedef struct _HsaGraphicsResourceInfo {
HSAuint64 SizeInBytes; // Buffer size
const void *Metadata; // Pointer to metadata owned by Thunk
HSAuint32 MetadataSizeInBytes; // Size of metadata
HSAuint32 Reserved; // Reserved for future use, will be set to 0
HSAuint32 NodeId; // GPU exported the buffer
} HsaGraphicsResourceInfo;
typedef enum _HSA_CACHING_TYPE
+1 -1
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@@ -3590,7 +3590,7 @@ HSAKMT_STATUS fmm_register_graphics_handle(HSAuint64 GraphicsResourceHandle,
GraphicsResourceInfo->SizeInBytes = infoArgs.size;
GraphicsResourceInfo->Metadata = (void *)(unsigned long)infoArgs.metadata_ptr;
GraphicsResourceInfo->MetadataSizeInBytes = infoArgs.metadata_size;
GraphicsResourceInfo->Reserved = 0;
gpuid_to_nodeid(infoArgs.gpu_id, &GraphicsResourceInfo->NodeId);
return HSAKMT_STATUS_SUCCESS;