SWDEV-493913 - Replaced calls to clGetExtensionFunctionAddress in ocltst

Replaced clGetExtensionFunctionAddress calls with
clGetExtensionFunctionAddressForPlatform to ensure
interoperability with distribution ICD loaders.

Change-Id: I560a62459f2ad222750e65e869b98d6b6ec56665
Этот коммит содержится в:
Ioannis Assiouras
2024-11-11 22:05:40 +00:00
родитель 24c57cb984
Коммит 9f1cc590d8
3 изменённых файлов: 21 добавлений и 19 удалений
поставляемый
+2 -2
Просмотреть файл
@@ -109,7 +109,6 @@ class App {
m_window(0),
m_platform(platform) {
// initialize OCLWrapper reference
m_wrapper = new OCLWrapper();
// m_workers = Set of worker objects that are used to run a subtest from a
// module
@@ -120,7 +119,8 @@ class App {
* Force caltst to use 1 thread at a time in Windows
* only contextual calls are thread safe currently
*/
m_numDevices = findAdapters(m_platform, m_useCPU, NULL);
m_numDevices = findAdapters(m_platform, m_useCPU, &mpform_id);
m_wrapper = new OCLWrapper(mpform_id);
// m_numDevices = 1;
// Report structure used to store the results of the tests
+1 -1
Просмотреть файл
@@ -103,7 +103,7 @@ typedef CL_API_ENTRY cl_int(CL_API_CALL *clSetDeviceClockModeAMD_fn)(
class OCLWrapper {
public:
OCLWrapper();
OCLWrapper(cl_platform_id);
~OCLWrapper() {}
+18 -16
Просмотреть файл
@@ -20,7 +20,7 @@
#include "OCLWrapper.h"
OCLWrapper::OCLWrapper() {
OCLWrapper::OCLWrapper(cl_platform_id platform) {
clEnqueueWaitSignalAMD_ptr =
(clEnqueueWaitSignalAMD_fn)clGetExtensionFunctionAddress(
"clEnqueueWaitSignalAMD");
@@ -40,27 +40,29 @@ OCLWrapper::OCLWrapper() {
(clGetGLContextInfoKHR_fn)clGetExtensionFunctionAddress(
"clGetGLContextInfoKHR");
clCreateFromGLBuffer_ptr =
(clCreateFromGLBuffer_fn)clGetExtensionFunctionAddress(
"clCreateFromGLBuffer");
(clCreateFromGLBuffer_fn)clGetExtensionFunctionAddressForPlatform(
platform, "clCreateFromGLBuffer");
clCreateFromGLTexture_ptr =
(clCreateFromGLTexture_fn)clGetExtensionFunctionAddress(
"clCreateFromGLTexture");
(clCreateFromGLTexture_fn)clGetExtensionFunctionAddressForPlatform(
platform, "clCreateFromGLTexture");
clCreateFromGLTexture2D_ptr =
(clCreateFromGLTexture2D_fn)clGetExtensionFunctionAddress(
"clCreateFromGLTexture2D");
(clCreateFromGLTexture2D_fn)clGetExtensionFunctionAddressForPlatform(
platform, "clCreateFromGLTexture2D");
clCreateFromGLRenderbuffer_ptr =
(clCreateFromGLRenderbuffer_fn)clGetExtensionFunctionAddress(
"clCreateFromGLRenderbuffer");
(clCreateFromGLRenderbuffer_fn)clGetExtensionFunctionAddressForPlatform(
platform, "clCreateFromGLRenderbuffer");
clGetGLObjectInfo_ptr =
(clGetGLObjectInfo_fn)clGetExtensionFunctionAddress("clGetGLObjectInfo");
clGetGLTextureInfo_ptr = (clGetGLTextureInfo_fn)clGetExtensionFunctionAddress(
"clGetGLTextureInfo");
(clGetGLObjectInfo_fn)clGetExtensionFunctionAddressForPlatform(
platform, "clGetGLObjectInfo");
clGetGLTextureInfo_ptr =
(clGetGLTextureInfo_fn)clGetExtensionFunctionAddressForPlatform(
platform, "clGetGLTextureInfo");
clEnqueueAcquireGLObjects_ptr =
(clEnqueueAcquireGLObjects_fn)clGetExtensionFunctionAddress(
"clEnqueueAcquireGLObjects");
(clEnqueueAcquireGLObjects_fn)clGetExtensionFunctionAddressForPlatform(
platform, "clEnqueueAcquireGLObjects");
clEnqueueReleaseGLObjects_ptr =
(clEnqueueReleaseGLObjects_fn)clGetExtensionFunctionAddress(
"clEnqueueReleaseGLObjects");
(clEnqueueReleaseGLObjects_fn)clGetExtensionFunctionAddressForPlatform(
platform, "clEnqueueReleaseGLObjects");
// Performance counter function pointers
clCreatePerfCounterAMD_ptr =