Thunk: make scratch memory only map to its own GPU
Map scratch memory to the GPU that specified when allocate the memory
Change-Id: I788f9ef0dccb63b894a75e75cac5f94a60d7ec48
Signed-off-by: shaoyunl <shaoyun.liu@amd.com>
[ROCm/ROCR-Runtime commit: 29b45b8c0a]
Этот коммит содержится в:
@@ -2494,7 +2494,7 @@ static int _fmm_map_to_gpu_scratch(uint32_t gpu_id, manageable_aperture_t *apert
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/* map to GPU */
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ret = _fmm_map_to_gpu(aperture, address, size, NULL, NULL, 0);
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ret = _fmm_map_to_gpu(aperture, address, size, NULL, &gpu_id, sizeof(uint32_t));
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if (ret != 0)
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__fmm_release(obj, aperture);
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