P4 to Git Change 1376394 by jatang@jatang-opencl-hsa-stg2 on 2017/02/22 11:02:43

SWDEV-99150 - Convert PerfCounter indexing scheme from ORCA to PAL.

	PAL is using a different PerfCounter indexing scheme, so need to make the conversion to make CodeXL behave the same.

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.cpp#9 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.hpp#8 edit


[ROCm/clr commit: 1fe7c40048]
This commit is contained in:
foreman
2017-02-22 11:15:34 -05:00
rodzic 72d6d92310
commit ac15ae22bb
2 zmienionych plików z 364 dodań i 310 usunięć
@@ -61,25 +61,30 @@ PalCounterReference::~PalCounterReference()
}
}
uint64_t PalCounterReference::result(int index)
uint64_t PalCounterReference::result(const std::vector<int>& index)
{
if (index < 0) {
if (index.size() == 0) {
// These are counters that have no corresponding PalSample created
return 0;
}
if (layout_ != nullptr) {
assert(index <= static_cast<int>(layout_->sampleCount) && "index not in range");
const Pal::GlobalSampleLayout& sample = layout_->samples[index];
if (layout_ == nullptr) {
return 0;
}
uint64_t result = 0;
for (auto const& i: index) {
assert(i <= static_cast<int>(layout_->sampleCount) && "index not in range");
const Pal::GlobalSampleLayout& sample = layout_->samples[i];
if (sample.dataType == Pal::PerfCounterDataType::Uint32) {
uint32_t beginVal = *reinterpret_cast<uint32_t*>(reinterpret_cast<char*>(cpuAddr_) + sample.beginValueOffset);
uint32_t endVal = *reinterpret_cast<uint32_t*>(reinterpret_cast<char*>(cpuAddr_) + sample.endValueOffset);
return (endVal - beginVal);
result += (endVal - beginVal);
}
else if (sample.dataType == Pal::PerfCounterDataType::Uint64) {
uint64_t beginVal = *reinterpret_cast<uint64_t*>(reinterpret_cast<char*>(cpuAddr_) + sample.beginValueOffset);
uint64_t endVal = *reinterpret_cast<uint64_t*>(reinterpret_cast<char*>(cpuAddr_) + sample.endValueOffset);
return (endVal - beginVal);
result += (endVal - beginVal);
}
else {
assert(0 && "dataType should be either Uint32 or Uint64");
@@ -87,7 +92,7 @@ uint64_t PalCounterReference::result(int index)
}
}
return 0;
return result;
}
bool PalCounterReference::finalize()
@@ -140,304 +145,304 @@ bool PalCounterReference::finalize()
// Converting from ORCA cmndefs.h to PAL palPerfExperiment.h
static const
std::array<std::pair<int, int>, 83> ciBlockIdOrcaToPal =
std::array<std::tuple<int, int, PCIndexSelect>, 83> ciBlockIdOrcaToPal =
{{
{0x0E, 0}, // CB0
{0x0E, 1}, // CB1
{0x0E, 2}, // CB2
{0x0E, 3}, // CB3
{0x00, 0}, // CPF
{0x0D, 0}, // DB0
{0x0D, 1}, // DB1
{0x0D, 2}, // DB2
{0x0D, 3}, // DB3
{0x11, 0}, // GRBM
{0x12, 0}, // GRBMSE
{0x03, 0}, // PA_SU
{0x03, 0}, // PA_SC
{0x05, 0}, // SPI
{0x06, 0}, // SQ
{0x06, 0}, // SQ_ES
{0x06, 0}, // SQ_GS
{0x06, 0}, // SQ_VS
{0x06, 0}, // SQ_PS
{0x06, 0}, // SQ_LS
{0x06, 0}, // SQ_HS
{0x06, 0}, // SQ_CS
{0x07, 0}, // SX
{0x08, 0}, // TA0
{0x08, 1}, // TA1
{0x08, 2}, // TA2
{0x08, 3}, // TA3
{0x08, 4}, // TA4
{0x08, 5}, // TA5
{0x08, 6}, // TA6
{0x08, 7}, // TA7
{0x08, 8}, // TA8
{0x08, 9}, // TA9
{0x08, 0x0a}, // TA10
{0x0C, 0}, // TCA0
{0x0C, 1}, // TCA1
{0x0B, 0}, // TCC0
{0x0B, 1}, // TCC1
{0x0B, 2}, // TCC2
{0x0B, 3}, // TCC3
{0x0B, 4}, // TCC4
{0x0B, 5}, // TCC5
{0x0B, 6}, // TCC6
{0x0B, 7}, // TCC7
{0x0B, 8}, // TCC8
{0x0B, 9}, // TCC9
{0x0B, 0x0a}, // TCC10
{0x0B, 0x0b}, // TCC11
{0x0B, 0x0c}, // TCC12
{0x0B, 0x0d}, // TCC13
{0x0B, 0x0e}, // TCC14
{0x0B, 0x0f}, // TCC15
{0x09, 0}, // TD0
{0x09, 1}, // TD1
{0x09, 2}, // TD2
{0x09, 3}, // TD3
{0x09, 4}, // TD4
{0x09, 5}, // TD5
{0x09, 6}, // TD6
{0x09, 7}, // TD7
{0x09, 8}, // TD8
{0x09, 9}, // TD9
{0x09, 0x0a}, // TD10
{0x0A, 0}, // TCP0
{0x0A, 1}, // TCP1
{0x0A, 2}, // TCP2
{0x0A, 3}, // TCP3
{0x0A, 4}, // TCP4
{0x0A, 5}, // TCP5
{0x0A, 6}, // TCP6
{0x0A, 7}, // TCP7
{0x0A, 8}, // TCP8
{0x0A, 9}, // TCP9
{0x0A, 0x0a}, // TCP10
{0x0F, 0}, // GDS
{0x02, 0}, // VGT
{0x01, 0}, // IA
{0x15, 0}, // MC
{0x10, 0}, // SRBM
{0x19, 0}, // TCS
{0x18, 0}, // WD
{0x16, 0}, // CPG
{0x17, 0}, // CPC
{0x0E, 0, PCIndexSelect::ShaderEngineAndInstance}, // CB0
{0x0E, 1, PCIndexSelect::ShaderEngineAndInstance}, // CB1
{0x0E, 2, PCIndexSelect::ShaderEngineAndInstance}, // CB2
{0x0E, 3, PCIndexSelect::ShaderEngineAndInstance}, // CB3
{0x00, 0, PCIndexSelect::None}, // CPF
{0x0D, 0, PCIndexSelect::ShaderEngineAndInstance}, // DB0
{0x0D, 1, PCIndexSelect::ShaderEngineAndInstance}, // DB1
{0x0D, 2, PCIndexSelect::ShaderEngineAndInstance}, // DB2
{0x0D, 3, PCIndexSelect::ShaderEngineAndInstance}, // DB3
{0x11, 0, PCIndexSelect::None}, // GRBM
{0x12, 0, PCIndexSelect::None}, // GRBMSE
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SU
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SC
{0x05, 0, PCIndexSelect::ShaderEngine}, // SPI
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_ES
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_GS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_VS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_PS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_LS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_HS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_CS
{0x07, 0, PCIndexSelect::ShaderEngine}, // SX
{0x08, 0, PCIndexSelect::ShaderEngineAndInstance}, // TA0
{0x08, 1, PCIndexSelect::ShaderEngineAndInstance}, // TA1
{0x08, 2, PCIndexSelect::ShaderEngineAndInstance}, // TA2
{0x08, 3, PCIndexSelect::ShaderEngineAndInstance}, // TA3
{0x08, 4, PCIndexSelect::ShaderEngineAndInstance}, // TA4
{0x08, 5, PCIndexSelect::ShaderEngineAndInstance}, // TA5
{0x08, 6, PCIndexSelect::ShaderEngineAndInstance}, // TA6
{0x08, 7, PCIndexSelect::ShaderEngineAndInstance}, // TA7
{0x08, 8, PCIndexSelect::ShaderEngineAndInstance}, // TA8
{0x08, 9, PCIndexSelect::ShaderEngineAndInstance}, // TA9
{0x08, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TA10
{0x0C, 0, PCIndexSelect::Instance}, // TCA0
{0x0C, 1, PCIndexSelect::Instance}, // TCA1
{0x0B, 0, PCIndexSelect::Instance}, // TCC0
{0x0B, 1, PCIndexSelect::Instance}, // TCC1
{0x0B, 2, PCIndexSelect::Instance}, // TCC2
{0x0B, 3, PCIndexSelect::Instance}, // TCC3
{0x0B, 4, PCIndexSelect::Instance}, // TCC4
{0x0B, 5, PCIndexSelect::Instance}, // TCC5
{0x0B, 6, PCIndexSelect::Instance}, // TCC6
{0x0B, 7, PCIndexSelect::Instance}, // TCC7
{0x0B, 8, PCIndexSelect::Instance}, // TCC8
{0x0B, 9, PCIndexSelect::Instance}, // TCC9
{0x0B, 0x0a, PCIndexSelect::Instance}, // TCC10
{0x0B, 0x0b, PCIndexSelect::Instance}, // TCC11
{0x0B, 0x0c, PCIndexSelect::Instance}, // TCC12
{0x0B, 0x0d, PCIndexSelect::Instance}, // TCC13
{0x0B, 0x0e, PCIndexSelect::Instance}, // TCC14
{0x0B, 0x0f, PCIndexSelect::Instance}, // TCC15
{0x09, 0, PCIndexSelect::ShaderEngineAndInstance}, // TD0
{0x09, 1, PCIndexSelect::ShaderEngineAndInstance}, // TD1
{0x09, 2, PCIndexSelect::ShaderEngineAndInstance}, // TD2
{0x09, 3, PCIndexSelect::ShaderEngineAndInstance}, // TD3
{0x09, 4, PCIndexSelect::ShaderEngineAndInstance}, // TD4
{0x09, 5, PCIndexSelect::ShaderEngineAndInstance}, // TD5
{0x09, 6, PCIndexSelect::ShaderEngineAndInstance}, // TD6
{0x09, 7, PCIndexSelect::ShaderEngineAndInstance}, // TD7
{0x09, 8, PCIndexSelect::ShaderEngineAndInstance}, // TD8
{0x09, 9, PCIndexSelect::ShaderEngineAndInstance}, // TD9
{0x09, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TD10
{0x0A, 0, PCIndexSelect::ShaderEngineAndInstance}, // TCP0
{0x0A, 1, PCIndexSelect::ShaderEngineAndInstance}, // TCP1
{0x0A, 2, PCIndexSelect::ShaderEngineAndInstance}, // TCP2
{0x0A, 3, PCIndexSelect::ShaderEngineAndInstance}, // TCP3
{0x0A, 4, PCIndexSelect::ShaderEngineAndInstance}, // TCP4
{0x0A, 5, PCIndexSelect::ShaderEngineAndInstance}, // TCP5
{0x0A, 6, PCIndexSelect::ShaderEngineAndInstance}, // TCP6
{0x0A, 7, PCIndexSelect::ShaderEngineAndInstance}, // TCP7
{0x0A, 8, PCIndexSelect::ShaderEngineAndInstance}, // TCP8
{0x0A, 9, PCIndexSelect::ShaderEngineAndInstance}, // TCP9
{0x0A, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TCP10
{0x0F, 0, PCIndexSelect::None}, // GDS
{0x02, 0, PCIndexSelect::ShaderEngine}, // VGT
{0x01, 0, PCIndexSelect::ShaderEngine}, // IA
{0x15, 0, PCIndexSelect::None}, // MC
{0x10, 0, PCIndexSelect::None}, // SRBM
{0x19, 0, PCIndexSelect::None}, // TCS
{0x18, 0, PCIndexSelect::None}, // WD
{0x16, 0, PCIndexSelect::None}, // CPG
{0x17, 0, PCIndexSelect::None}, // CPC
}};
static const
std::array<std::pair<int, int>, 97> viBlockIdOrcaToPal =
std::array<std::tuple<int, int, PCIndexSelect>, 97> viBlockIdOrcaToPal =
{{
{0x0E, 0}, // CB0
{0x0E, 1}, // CB1
{0x0E, 2}, // CB2
{0x0E, 3}, // CB3
{0x00, 0}, // CPF
{0x0D, 0}, // DB0
{0x0D, 1}, // DB1
{0x0D, 2}, // DB2
{0x0D, 3}, // DB3
{0x11, 0}, // GRBM
{0x12, 0}, // GRBMSE
{0x03, 0}, // PA_SU
{0x03, 0}, // PA_SC
{0x05, 0}, // SPI
{0x06, 0}, // SQ
{0x06, 0}, // SQ_ES
{0x06, 0}, // SQ_GS
{0x06, 0}, // SQ_VS
{0x06, 0}, // SQ_PS
{0x06, 0}, // SQ_LS
{0x06, 0}, // SQ_HS
{0x06, 0}, // SQ_CS
{0x07, 0}, // SX
{0x08, 0}, // TA0
{0x08, 1}, // TA1
{0x08, 2}, // TA2
{0x08, 3}, // TA3
{0x08, 4}, // TA4
{0x08, 5}, // TA5
{0x08, 6}, // TA6
{0x08, 7}, // TA7
{0x08, 8}, // TA8
{0x08, 9}, // TA9
{0x08, 0x0a}, // TA10
{0x08, 0x0b}, // TA11
{0x08, 0x0c}, // TA12
{0x08, 0x0d}, // TA13
{0x08, 0x0e}, // TA14
{0x08, 0x0f}, // TA15
{0x0C, 0}, // TCA0
{0x0C, 1}, // TCA1
{0x0B, 0}, // TCC0
{0x0B, 1}, // TCC1
{0x0B, 2}, // TCC2
{0x0B, 3}, // TCC3
{0x0B, 4}, // TCC4
{0x0B, 5}, // TCC5
{0x0B, 6}, // TCC6
{0x0B, 7}, // TCC7
{0x0B, 8}, // TCC8
{0x0B, 9}, // TCC9
{0x0B, 0x0a}, // TCC10
{0x0B, 0x0b}, // TCC11
{0x0B, 0x0c}, // TCC12
{0x0B, 0x0d}, // TCC13
{0x0B, 0x0e}, // TCC14
{0x0B, 0x0f}, // TCC15
{0x09, 0}, // TD0
{0x09, 1}, // TD1
{0x09, 2}, // TD2
{0x09, 3}, // TD3
{0x09, 4}, // TD4
{0x09, 5}, // TD5
{0x09, 6}, // TD6
{0x09, 7}, // TD7
{0x09, 8}, // TD8
{0x09, 9}, // TD9
{0x09, 0x0a}, // TD10
{0x09, 0x0b}, // TD11
{0x09, 0x0c}, // TD12
{0x09, 0x0d}, // TD13
{0x09, 0x0e}, // TD14
{0x09, 0x0f}, // TD15
{0x0A, 0}, // TCP0
{0x0A, 1}, // TCP1
{0x0A, 2}, // TCP2
{0x0A, 3}, // TCP3
{0x0A, 4}, // TCP4
{0x0A, 5}, // TCP5
{0x0A, 6}, // TCP6
{0x0A, 7}, // TCP7
{0x0A, 8}, // TCP8
{0x0A, 9}, // TCP9
{0x0A, 0x0a}, // TCP10
{0x0A, 0x0b}, // TCP11
{0x0A, 0x0c}, // TCP12
{0x0A, 0x0d}, // TCP13
{0x0A, 0x0e}, // TCP14
{0x0A, 0x0f}, // TCP15
{0x0F, 0}, // GDS
{0x02, 0}, // VGT
{0x01, 0}, // IA
{0x15, 0}, // MC
{0x10, 0}, // SRBM
{0x18, 0}, // WD
{0x16, 0}, // CPG
{0x17, 0}, // CPC
{0x0E, 0, PCIndexSelect::ShaderEngineAndInstance}, // CB0
{0x0E, 1, PCIndexSelect::ShaderEngineAndInstance}, // CB1
{0x0E, 2, PCIndexSelect::ShaderEngineAndInstance}, // CB2
{0x0E, 3, PCIndexSelect::ShaderEngineAndInstance}, // CB3
{0x00, 0, PCIndexSelect::None}, // CPF
{0x0D, 0, PCIndexSelect::ShaderEngineAndInstance}, // DB0
{0x0D, 1, PCIndexSelect::ShaderEngineAndInstance}, // DB1
{0x0D, 2, PCIndexSelect::ShaderEngineAndInstance}, // DB2
{0x0D, 3, PCIndexSelect::ShaderEngineAndInstance}, // DB3
{0x11, 0, PCIndexSelect::None}, // GRBM
{0x12, 0, PCIndexSelect::None}, // GRBMSE
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SU
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SC
{0x05, 0, PCIndexSelect::ShaderEngine}, // SPI
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_ES
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_GS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_VS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_PS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_LS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_HS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_CS
{0x07, 0, PCIndexSelect::ShaderEngine}, // SX
{0x08, 0, PCIndexSelect::ShaderEngineAndInstance}, // TA0
{0x08, 1, PCIndexSelect::ShaderEngineAndInstance}, // TA1
{0x08, 2, PCIndexSelect::ShaderEngineAndInstance}, // TA2
{0x08, 3, PCIndexSelect::ShaderEngineAndInstance}, // TA3
{0x08, 4, PCIndexSelect::ShaderEngineAndInstance}, // TA4
{0x08, 5, PCIndexSelect::ShaderEngineAndInstance}, // TA5
{0x08, 6, PCIndexSelect::ShaderEngineAndInstance}, // TA6
{0x08, 7, PCIndexSelect::ShaderEngineAndInstance}, // TA7
{0x08, 8, PCIndexSelect::ShaderEngineAndInstance}, // TA8
{0x08, 9, PCIndexSelect::ShaderEngineAndInstance}, // TA9
{0x08, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TA10
{0x08, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TA11
{0x08, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TA12
{0x08, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TA13
{0x08, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TA14
{0x08, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TA15
{0x0C, 0, PCIndexSelect::Instance}, // TCA0
{0x0C, 1, PCIndexSelect::Instance}, // TCA1
{0x0B, 0, PCIndexSelect::Instance}, // TCC0
{0x0B, 1, PCIndexSelect::Instance}, // TCC1
{0x0B, 2, PCIndexSelect::Instance}, // TCC2
{0x0B, 3, PCIndexSelect::Instance}, // TCC3
{0x0B, 4, PCIndexSelect::Instance}, // TCC4
{0x0B, 5, PCIndexSelect::Instance}, // TCC5
{0x0B, 6, PCIndexSelect::Instance}, // TCC6
{0x0B, 7, PCIndexSelect::Instance}, // TCC7
{0x0B, 8, PCIndexSelect::Instance}, // TCC8
{0x0B, 9, PCIndexSelect::Instance}, // TCC9
{0x0B, 0x0a, PCIndexSelect::Instance}, // TCC10
{0x0B, 0x0b, PCIndexSelect::Instance}, // TCC11
{0x0B, 0x0c, PCIndexSelect::Instance}, // TCC12
{0x0B, 0x0d, PCIndexSelect::Instance}, // TCC13
{0x0B, 0x0e, PCIndexSelect::Instance}, // TCC14
{0x0B, 0x0f, PCIndexSelect::Instance}, // TCC15
{0x09, 0, PCIndexSelect::ShaderEngineAndInstance}, // TD0
{0x09, 1, PCIndexSelect::ShaderEngineAndInstance}, // TD1
{0x09, 2, PCIndexSelect::ShaderEngineAndInstance}, // TD2
{0x09, 3, PCIndexSelect::ShaderEngineAndInstance}, // TD3
{0x09, 4, PCIndexSelect::ShaderEngineAndInstance}, // TD4
{0x09, 5, PCIndexSelect::ShaderEngineAndInstance}, // TD5
{0x09, 6, PCIndexSelect::ShaderEngineAndInstance}, // TD6
{0x09, 7, PCIndexSelect::ShaderEngineAndInstance}, // TD7
{0x09, 8, PCIndexSelect::ShaderEngineAndInstance}, // TD8
{0x09, 9, PCIndexSelect::ShaderEngineAndInstance}, // TD9
{0x09, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TD10
{0x09, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TD11
{0x09, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TD12
{0x09, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TD13
{0x09, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TD14
{0x09, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TD15
{0x0A, 0, PCIndexSelect::ShaderEngineAndInstance}, // TCP0
{0x0A, 1, PCIndexSelect::ShaderEngineAndInstance}, // TCP1
{0x0A, 2, PCIndexSelect::ShaderEngineAndInstance}, // TCP2
{0x0A, 3, PCIndexSelect::ShaderEngineAndInstance}, // TCP3
{0x0A, 4, PCIndexSelect::ShaderEngineAndInstance}, // TCP4
{0x0A, 5, PCIndexSelect::ShaderEngineAndInstance}, // TCP5
{0x0A, 6, PCIndexSelect::ShaderEngineAndInstance}, // TCP6
{0x0A, 7, PCIndexSelect::ShaderEngineAndInstance}, // TCP7
{0x0A, 8, PCIndexSelect::ShaderEngineAndInstance}, // TCP8
{0x0A, 9, PCIndexSelect::ShaderEngineAndInstance}, // TCP9
{0x0A, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TCP10
{0x0A, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TCP11
{0x0A, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TCP12
{0x0A, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TCP13
{0x0A, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TCP14
{0x0A, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TCP15
{0x0F, 0, PCIndexSelect::None}, // GDS
{0x02, 0, PCIndexSelect::ShaderEngine}, // VGT
{0x01, 0, PCIndexSelect::ShaderEngine}, // IA
{0x15, 0, PCIndexSelect::None}, // MC
{0x10, 0, PCIndexSelect::None}, // SRBM
{0x18, 0, PCIndexSelect::None}, // WD
{0x16, 0, PCIndexSelect::None}, // CPG
{0x17, 0, PCIndexSelect::None}, // CPC
}};
// The number of counters per block has been increased for gfx9 but this table may not reflect all of them
// as compute may not use all of them.
static const
std::array<std::pair<int, int>, 104> gfx9BlockIdPal =
std::array<std::tuple<int, int, PCIndexSelect>, 104> gfx9BlockIdPal =
{{
{ 0x0E, 0 }, // CB0
{ 0x0E, 1 }, // CB1
{ 0x0E, 2 }, // CB2
{ 0x0E, 3 }, // CB3
{ 0x00, 0 }, // CPF0
{ 0x00, 1 }, // CPF1
{ 0x0D, 0 }, // DB0
{ 0x0D, 1 }, // DB1
{ 0x0D, 2 }, // DB2
{ 0x0D, 3 }, // DB3
{ 0x11, 0 }, // GRBM0
{ 0x11, 1 }, // GRBM1
{ 0x12, 0 }, // GRBMSE0
{ 0x03, 0 }, // PA_SU
{ 0x03, 0 }, // PA_SC
{ 0x05, 0 }, // SPI
{ 0x06, 0 }, // SQ0
{ 0x06, 1 }, // SQ1
{ 0x06, 0 }, // SQ_ES
{ 0x06, 0 }, // SQ_GS
{ 0x06, 0 }, // SQ_VS
{ 0x06, 0 }, // SQ_PS
{ 0x06, 0 }, // SQ_LS
{ 0x06, 0 }, // SQ_HS
{ 0x06, 0 }, // SQ_CS0
{ 0x06, 1 }, // SQ_CS1
{ 0x07, 0 }, // SX
{ 0x08, 0 }, // TA0
{ 0x08, 1 }, // TA1
{ 0x08, 2 }, // TA2
{ 0x08, 3 }, // TA3
{ 0x08, 4 }, // TA4
{ 0x08, 5 }, // TA5
{ 0x08, 6 }, // TA6
{ 0x08, 7 }, // TA7
{ 0x08, 8 }, // TA8
{ 0x08, 9 }, // TA9
{ 0x08, 0x0a }, // TA10
{ 0x08, 0x0b }, // TA11
{ 0x08, 0x0c }, // TA12
{ 0x08, 0x0d }, // TA13
{ 0x08, 0x0e }, // TA14
{ 0x08, 0x0f }, // TA15
{ 0x0C, 0 }, // TCA0
{ 0x0C, 1 }, // TCA1
{ 0x0B, 0 }, // TCC0
{ 0x0B, 1 }, // TCC1
{ 0x0B, 2 }, // TCC2
{ 0x0B, 3 }, // TCC3
{ 0x0B, 4 }, // TCC4
{ 0x0B, 5 }, // TCC5
{ 0x0B, 6 }, // TCC6
{ 0x0B, 7 }, // TCC7
{ 0x0B, 8 }, // TCC8
{ 0x0B, 9 }, // TCC9
{ 0x0B, 0x0a }, // TCC10
{ 0x0B, 0x0b }, // TCC11
{ 0x0B, 0x0c }, // TCC12
{ 0x0B, 0x0d }, // TCC13
{ 0x0B, 0x0e }, // TCC14
{ 0x0B, 0x0f }, // TCC15
{ 0x09, 0 }, // TD0
{ 0x09, 1 }, // TD1
{ 0x09, 2 }, // TD2
{ 0x09, 3 }, // TD3
{ 0x09, 4 }, // TD4
{ 0x09, 5 }, // TD5
{ 0x09, 6 }, // TD6
{ 0x09, 7 }, // TD7
{ 0x09, 8 }, // TD8
{ 0x09, 9 }, // TD9
{ 0x09, 0x0a }, // TD10
{ 0x09, 0x0b }, // TD11
{ 0x09, 0x0c }, // TD12
{ 0x09, 0x0d }, // TD13
{ 0x09, 0x0e }, // TD14
{ 0x09, 0x0f }, // TD15
{ 0x0A, 0 }, // TCP0
{ 0x0A, 1 }, // TCP1
{ 0x0A, 2 }, // TCP2
{ 0x0A, 3 }, // TCP3
{ 0x0A, 4 }, // TCP4
{ 0x0A, 5 }, // TCP5
{ 0x0A, 6 }, // TCP6
{ 0x0A, 7 }, // TCP7
{ 0x0A, 8 }, // TCP8
{ 0x0A, 9 }, // TCP9
{ 0x0A, 0x0a }, // TCP10
{ 0x0A, 0x0b }, // TCP11
{ 0x0A, 0x0c }, // TCP12
{ 0x0A, 0x0d }, // TCP13
{ 0x0A, 0x0e }, // TCP14
{ 0x0A, 0x0f }, // TCP15
{ 0x0F, 0 }, // GDS0
{ 0x0F, 1 }, // GDS1
{ 0x02, 0 }, // VGT
{ 0x01, 0 }, // IA
{ 0x15, 0 }, // MC
{ 0x10, 0 }, // SRBM
{ 0x18, 0 }, // WD
{ 0x16, 0 }, // CPG0
{ 0x16, 1 }, // CPG1
{ 0x17, 0 }, // CPC0
{ 0x17, 1 }, // CPC1
{0x0E, 0, PCIndexSelect::ShaderEngineAndInstance}, // CB0
{0x0E, 1, PCIndexSelect::ShaderEngineAndInstance}, // CB1
{0x0E, 2, PCIndexSelect::ShaderEngineAndInstance}, // CB2
{0x0E, 3, PCIndexSelect::ShaderEngineAndInstance}, // CB3
{0x00, 0, PCIndexSelect::Instance}, // CPF0
{0x00, 1, PCIndexSelect::Instance}, // CPF1
{0x0D, 0, PCIndexSelect::ShaderEngineAndInstance}, // DB0
{0x0D, 1, PCIndexSelect::ShaderEngineAndInstance}, // DB1
{0x0D, 2, PCIndexSelect::ShaderEngineAndInstance}, // DB2
{0x0D, 3, PCIndexSelect::ShaderEngineAndInstance}, // DB3
{0x11, 0, PCIndexSelect::Instance}, // GRBM0
{0x11, 1, PCIndexSelect::Instance}, // GRBM1
{0x12, 0, PCIndexSelect::Instance}, // GRBMSE0
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SU
{0x03, 0, PCIndexSelect::ShaderEngine}, // PA_SC
{0x05, 0, PCIndexSelect::ShaderEngine}, // SPI
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ0
{0x06, 1, PCIndexSelect::ShaderEngine}, // SQ1
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_ES
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_GS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_VS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_PS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_LS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_HS
{0x06, 0, PCIndexSelect::ShaderEngine}, // SQ_CS0
{0x06, 1, PCIndexSelect::ShaderEngine}, // SQ_CS1
{0x07, 0, PCIndexSelect::ShaderEngine}, // SX
{0x08, 0, PCIndexSelect::ShaderEngineAndInstance}, // TA0
{0x08, 1, PCIndexSelect::ShaderEngineAndInstance}, // TA1
{0x08, 2, PCIndexSelect::ShaderEngineAndInstance}, // TA2
{0x08, 3, PCIndexSelect::ShaderEngineAndInstance}, // TA3
{0x08, 4, PCIndexSelect::ShaderEngineAndInstance}, // TA4
{0x08, 5, PCIndexSelect::ShaderEngineAndInstance}, // TA5
{0x08, 6, PCIndexSelect::ShaderEngineAndInstance}, // TA6
{0x08, 7, PCIndexSelect::ShaderEngineAndInstance}, // TA7
{0x08, 8, PCIndexSelect::ShaderEngineAndInstance}, // TA8
{0x08, 9, PCIndexSelect::ShaderEngineAndInstance}, // TA9
{0x08, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TA10
{0x08, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TA11
{0x08, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TA12
{0x08, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TA13
{0x08, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TA14
{0x08, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TA15
{0x0C, 0, PCIndexSelect::Instance}, // TCA0
{0x0C, 1, PCIndexSelect::Instance}, // TCA1
{0x0B, 0, PCIndexSelect::Instance}, // TCC0
{0x0B, 1, PCIndexSelect::Instance}, // TCC1
{0x0B, 2, PCIndexSelect::Instance}, // TCC2
{0x0B, 3, PCIndexSelect::Instance}, // TCC3
{0x0B, 4, PCIndexSelect::Instance}, // TCC4
{0x0B, 5, PCIndexSelect::Instance}, // TCC5
{0x0B, 6, PCIndexSelect::Instance}, // TCC6
{0x0B, 7, PCIndexSelect::Instance}, // TCC7
{0x0B, 8, PCIndexSelect::Instance}, // TCC8
{0x0B, 9, PCIndexSelect::Instance}, // TCC9
{0x0B, 0x0a, PCIndexSelect::Instance}, // TCC10
{0x0B, 0x0b, PCIndexSelect::Instance}, // TCC11
{0x0B, 0x0c, PCIndexSelect::Instance}, // TCC12
{0x0B, 0x0d, PCIndexSelect::Instance}, // TCC13
{0x0B, 0x0e, PCIndexSelect::Instance}, // TCC14
{0x0B, 0x0f, PCIndexSelect::Instance}, // TCC15
{0x09, 0, PCIndexSelect::ShaderEngineAndInstance}, // TD0
{0x09, 1, PCIndexSelect::ShaderEngineAndInstance}, // TD1
{0x09, 2, PCIndexSelect::ShaderEngineAndInstance}, // TD2
{0x09, 3, PCIndexSelect::ShaderEngineAndInstance}, // TD3
{0x09, 4, PCIndexSelect::ShaderEngineAndInstance}, // TD4
{0x09, 5, PCIndexSelect::ShaderEngineAndInstance}, // TD5
{0x09, 6, PCIndexSelect::ShaderEngineAndInstance}, // TD6
{0x09, 7, PCIndexSelect::ShaderEngineAndInstance}, // TD7
{0x09, 8, PCIndexSelect::ShaderEngineAndInstance}, // TD8
{0x09, 9, PCIndexSelect::ShaderEngineAndInstance}, // TD9
{0x09, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TD10
{0x09, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TD11
{0x09, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TD12
{0x09, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TD13
{0x09, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TD14
{0x09, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TD15
{0x0A, 0, PCIndexSelect::ShaderEngineAndInstance}, // TCP0
{0x0A, 1, PCIndexSelect::ShaderEngineAndInstance}, // TCP1
{0x0A, 2, PCIndexSelect::ShaderEngineAndInstance}, // TCP2
{0x0A, 3, PCIndexSelect::ShaderEngineAndInstance}, // TCP3
{0x0A, 4, PCIndexSelect::ShaderEngineAndInstance}, // TCP4
{0x0A, 5, PCIndexSelect::ShaderEngineAndInstance}, // TCP5
{0x0A, 6, PCIndexSelect::ShaderEngineAndInstance}, // TCP6
{0x0A, 7, PCIndexSelect::ShaderEngineAndInstance}, // TCP7
{0x0A, 8, PCIndexSelect::ShaderEngineAndInstance}, // TCP8
{0x0A, 9, PCIndexSelect::ShaderEngineAndInstance}, // TCP9
{0x0A, 0x0a, PCIndexSelect::ShaderEngineAndInstance}, // TCP10
{0x0A, 0x0b, PCIndexSelect::ShaderEngineAndInstance}, // TCP11
{0x0A, 0x0c, PCIndexSelect::ShaderEngineAndInstance}, // TCP12
{0x0A, 0x0d, PCIndexSelect::ShaderEngineAndInstance}, // TCP13
{0x0A, 0x0e, PCIndexSelect::ShaderEngineAndInstance}, // TCP14
{0x0A, 0x0f, PCIndexSelect::ShaderEngineAndInstance}, // TCP15
{0x0F, 0, PCIndexSelect::Instance}, // GDS0
{0x0F, 1, PCIndexSelect::Instance}, // GDS1
{0x02, 0, PCIndexSelect::ShaderEngine}, // VGT
{0x01, 0, PCIndexSelect::ShaderEngine}, // IA
{0x15, 0, PCIndexSelect::None}, // MC
{0x10, 0, PCIndexSelect::None}, // SRBM
{0x18, 0, PCIndexSelect::None}, // WD
{0x16, 0, PCIndexSelect::Instance}, // CPG0
{0x16, 1, PCIndexSelect::Instance}, // CPG1
{0x17, 0, PCIndexSelect::Instance}, // CPC0
{0x17, 1, PCIndexSelect::Instance}, // CPC1
}};
void PerfCounter::convertInfo()
@@ -448,6 +453,7 @@ void PerfCounter::convertInfo()
auto p = ciBlockIdOrcaToPal[info_.blockIndex_];
info_.blockIndex_ = std::get<0>(p);
info_.counterIndex_ = std::get<1>(p);
info_.indexSelect_ = std::get<2>(p);
}
break;
case Pal::GfxIpLevel::GfxIp8:
@@ -455,6 +461,7 @@ void PerfCounter::convertInfo()
auto p = viBlockIdOrcaToPal[info_.blockIndex_];
info_.blockIndex_ = std::get<0>(p);
info_.counterIndex_ = std::get<1>(p);
info_.indexSelect_ = std::get<2>(p);
}
break;
case Pal::GfxIpLevel::GfxIp9:
@@ -462,6 +469,7 @@ void PerfCounter::convertInfo()
auto p = gfx9BlockIdPal[info_.blockIndex_];
info_.blockIndex_ = std::get<0>(p);
info_.counterIndex_ = std::get<1>(p);
info_.indexSelect_ = std::get<2>(p);
}
break;
default:
@@ -489,18 +497,56 @@ PerfCounter::create()
Pal::PerfCounterInfo counterInfo = {};
counterInfo.counterType = Pal::PerfCounterType::Global;
counterInfo.block = static_cast<Pal::GpuBlock>(info_.blockIndex_);
counterInfo.instance = info_.counterIndex_;
counterInfo.eventId = info_.eventIndex_;
Pal::Result result = iPerf()->AddCounter(counterInfo);
if (result == Pal::Result::Success) {
index_ = palRef_->getPalCounterIndex();
return true;
}
else {
// Get here when there's no HW PerfCounter matching the counterInfo
index_ = -1;
Pal::PerfExperimentProperties perfExpProps;
Pal::Result result;
result = dev().iDev()->GetPerfExperimentProperties(&perfExpProps);
if (result != Pal::Result::Success) {
return false;
}
const auto& blockProps = perfExpProps.blocks[static_cast<uint32_t>(counterInfo.block)];
uint32_t counter_start, counter_step;
switch (info_.indexSelect_) {
case PCIndexSelect::ShaderEngine:
case PCIndexSelect::None:
counter_start = 0;
counter_step = 1;
break;
case PCIndexSelect::ShaderEngineAndInstance:
if (info_.counterIndex_ >=
dev().properties().gfxipProperties.shaderCore.maxCusPerShaderArray) {
return true;
}
counter_start = info_.counterIndex_;
counter_step = dev().properties().gfxipProperties.shaderCore.maxCusPerShaderArray;
break;
case PCIndexSelect::Instance:
counter_start = info_.counterIndex_;
counter_step = blockProps.instanceCount;
break;
default:
assert(0 && "Unknown indexSelect_");
return true;
}
for (uint32_t i = counter_start; i < blockProps.instanceCount; i += counter_step) {
counterInfo.instance = i;
result = iPerf()->AddCounter(counterInfo);
if (result == Pal::Result::Success) {
index_.push_back(palRef_->getPalCounterIndex());
}
else {
// Get here when there's no HW PerfCounter matching the counterInfo
assert(0 && "AddCounter() failed");
}
}
return true;
}
uint64_t
@@ -10,6 +10,14 @@
namespace pal {
enum class PCIndexSelect : uint
{
None = 0, ///< no index
Instance, ///< index by block instance
ShaderEngine, ///< index by shader engine
ShaderEngineAndInstance, ///< index by shader and instance
};
class VirtualGPU;
class PalCounterReference : public amd::ReferenceCountedObject
@@ -38,7 +46,7 @@ public:
bool finalize();
//! Returns the PAL counter results
uint64_t result(int index);
uint64_t result(const std::vector<int>& index);
//! Get the latest Experiment Counter index
uint getPalCounterIndex() { return numExpCounters_++; };
@@ -69,9 +77,10 @@ public:
//! The performance counter info
struct Info : public amd::EmbeddedObject
{
uint blockIndex_; //!< Index of the block to configure
uint counterIndex_; //!< Index of the hardware counter
uint eventIndex_; //!< Event you wish to count with the counter
uint blockIndex_; //!< Index of the block to configure
uint counterIndex_; //!< Index of the hardware counter
uint eventIndex_; //!< Event you wish to count with the counter
PCIndexSelect indexSelect_; //!< IndexSelect type of the counter
};
//! Constructor for the GPU PerfCounter object
@@ -83,7 +92,6 @@ public:
cl_uint eventIndex) //!< Event index for profiling
: gpuDevice_(device)
, palRef_(palRef)
, index_(0)
{
info_.blockIndex_ = blockIndex;
info_.counterIndex_ = counterIndex;
@@ -127,7 +135,7 @@ private:
const Device& gpuDevice_; //!< The backend device
PalCounterReference* palRef_; //!< Reference counter
Info info_; //!< The info structure for perfcounter
int index_; //!< Counter index in the PAL container
std::vector<int> index_; //!< Counter index in the PAL container
};
} // namespace pal