Add debug checking of time stamps validity.
Can only check that the signal has some time stamp, can't check if the translating agent matches the last used agent or not. Change-Id: I62943a864318808059c617280bb65a269dfadd1b
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@@ -1034,6 +1034,11 @@ void GpuAgent::TranslateTime(core::Signal* signal,
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SyncClocks();
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}
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if ((signal->signal_.start_ts == 0) || (signal->signal_.end_ts == 0) ||
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(signal->signal_.start_ts > t1_.GPUClockCounter) ||
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(signal->signal_.end_ts > t1_.GPUClockCounter))
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debug_print("Signal %p time stamps may be invalid.", &signal->signal_);
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time.start = uint64_t(
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(double(int64_t(t0_.SystemClockCounter - t1_.SystemClockCounter)) /
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double(int64_t(t0_.GPUClockCounter - t1_.GPUClockCounter))) *
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