Add debug checking of time stamps validity.

Can only check that the signal has some time stamp, can't check if
the translating agent matches the last used agent or not.

Change-Id: I62943a864318808059c617280bb65a269dfadd1b
Ta zmiana jest zawarta w:
Sean Keely authored and Evgeny Shcherbakov committed 2018-08-26 12:36:35 -04:00
1 rodzic cd8e5c1da8
złożenie aca00b7238
Plik 1 zmieniony
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@@ -1034,6 +1034,11 @@ void GpuAgent::TranslateTime(core::Signal* signal,
SyncClocks();
}
if ((signal->signal_.start_ts == 0) || (signal->signal_.end_ts == 0) ||
(signal->signal_.start_ts > t1_.GPUClockCounter) ||
(signal->signal_.end_ts > t1_.GPUClockCounter))
debug_print("Signal %p time stamps may be invalid.", &signal->signal_);
time.start = uint64_t(
(double(int64_t(t0_.SystemClockCounter - t1_.SystemClockCounter)) /
double(int64_t(t0_.GPUClockCounter - t1_.GPUClockCounter))) *