2.6.4-1
Add support for network collectives. Add support for XML topology dump/injection. Add text values for GDR and P2P Levels, including "NVL". Add speed detection for PCI, Infiniband and Ethernet cards. Add CPU detection for ARM and AMD CPUs. Add support for adaptive routing on Infiniband. Change NET plugin API to v3 : merge PCI path and GPU pointer capability into a single structure and add other properties.
This commit is contained in:
+169
-116
@@ -1,5 +1,5 @@
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/*************************************************************************
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* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* See LICENSE.txt for license information
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************************************************************************/
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@@ -42,7 +42,7 @@ static ncclResult_t ncclTopoSetPaths(struct ncclTopoNode* baseNode, struct ncclT
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NCCLCHECK(getPath(system, baseNode, baseNode->type, baseNode->id, &basePath));
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basePath->count = 0;
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basePath->width = LOC_WIDTH;
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basePath->type = LINK_LOC;
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basePath->type = PATH_LOC;
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while (nodeList.count) {
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nextNodeList.count = 0;
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@@ -58,7 +58,7 @@ static ncclResult_t ncclTopoSetPaths(struct ncclTopoNode* baseNode, struct ncclT
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}
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struct ncclTopoLinkList* remPath;
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NCCLCHECK(getPath(system, remNode, baseNode->type, baseNode->id, &remPath));
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int width = std::min(path->width, link->width);
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float width = std::min(path->width, link->width);
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if (remPath->width < width) {
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// Find reverse link
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for (int l=0; l<remNode->nlinks; l++) {
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@@ -68,8 +68,8 @@ static ncclResult_t ncclTopoSetPaths(struct ncclTopoNode* baseNode, struct ncclT
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}
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}
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if (remPath->list[0] == NULL) {
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WARN("Failed to find reverse path from remNode id %d type %d nlinks %d to node id %d type %d",
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remNode->id, remNode->type, remNode->nlinks, node->id, node->type);
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WARN("Failed to find reverse path from remNode %d/%lx nlinks %d to node %d/%lx",
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remNode->type, remNode->id, remNode->nlinks, node->type, node->id);
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return ncclInternalError;
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}
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// Copy the rest of the path
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@@ -77,9 +77,17 @@ static ncclResult_t ncclTopoSetPaths(struct ncclTopoNode* baseNode, struct ncclT
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remPath->count = path->count + 1;
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remPath->width = width;
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// Consider the path is QPI when going through the CPU
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// Also don't consider LINK_NET as we only care about the NIC->GPU path.
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int type = remNode->type == CPU ? LINK_QPI : link->type == LINK_NET ? 0 : link->type;
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// Start with path type = link type. PATH and LINK types are supposed to match.
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// Don't consider LINK_NET as we only care about the NIC->GPU path.
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int type = link->type == LINK_NET ? 0 : link->type;
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// Differentiate between one and multiple PCI switches
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if (type == PATH_PIX && (node->type == PCI || link->remNode->type == PCI) && remPath->count > 3) type = PATH_PXB;
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// Consider a path going through the CPU as PATH_PHB
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if (link->type == LINK_PCI && (node->type == CPU || link->remNode->type == CPU)) type = PATH_PHB;
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// Ignore Power CPU in an NVLink path
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if (path->type == PATH_NVL && type == PATH_SYS && link->remNode->type == CPU &&
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link->remNode->cpu.arch == NCCL_TOPO_CPU_ARCH_POWER) type = 0;
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remPath->type = std::max(path->type, type);
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// Add to the list for the next iteration if not already in the list
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@@ -117,9 +125,9 @@ static void printNodePaths(struct ncclTopoSystem* system, struct ncclTopoNode* n
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sprintf(line+offset, "--%s->%s/%lX", topoLinkTypeStr[link->type], topoNodeTypeStr[remNode->type], remNode->id);
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offset = strlen(line);
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}
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INFO(NCCL_GRAPH, "%s (%d)", line, node->paths[t][n].width);
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INFO(NCCL_GRAPH, "%s (%f)", line, node->paths[t][n].width);
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#else
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sprintf(line+offset, "%s/%lX (%d/%d/%d) ", topoNodeTypeStr[t], system->nodes[t].nodes[n].id, node->paths[t][n].count, node->paths[t][n].width, node->paths[t][n].type);
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sprintf(line+offset, "%s/%lX (%d/%f/%s) ", topoNodeTypeStr[t], system->nodes[t].nodes[n].id, node->paths[t][n].count, node->paths[t][n].width, topoPathTypeStr[node->paths[t][n].type]);
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offset = strlen(line);
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#endif
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}
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@@ -171,7 +179,7 @@ static ncclResult_t addCpuStep(struct ncclTopoSystem* system, int c, int t1, int
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// Update path characteristics
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srcNode->paths[t2][i2].count = l;
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srcNode->paths[t2][i2].type = LINK_QPI;
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srcNode->paths[t2][i2].type = std::max(srcNode->paths[CPU][c].type, cpuNode->paths[t2][i2].type);
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srcNode->paths[t2][i2].width = std::min(srcNode->paths[CPU][c].width, cpuNode->paths[t2][i2].width);
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return ncclSuccess;
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}
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@@ -194,6 +202,127 @@ static void ncclTopoRemovePathType(struct ncclTopoSystem* system, int nodeType)
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}
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}
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static const int levelsOldToNew[] = { PATH_LOC, PATH_PIX, PATH_PXB, PATH_PHB, PATH_SYS, PATH_SYS };
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ncclResult_t ncclGetLevel(int* level, const char* disableEnv, const char* levelEnv) {
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if (*level == -1) {
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int l = -1;
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if (disableEnv) {
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char* str = getenv(disableEnv);
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if (str) {
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int disable = strtol(str, NULL, 0);
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if (disable == 1) l = 0;
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}
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}
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if (l == -1) {
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char* str = getenv(levelEnv);
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if (str) {
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for (int i=0; i<PATH_NET; i++) {
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if (strcmp(str, topoPathTypeStr[i]) == 0) {
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l = i;
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break;
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}
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}
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// Old style numbering
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if (l == -1 && str[0] >= '0' && str[0] <= '9') {
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int oldLevel = strtol(str, NULL, 0);
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const int maxOldLevel = sizeof(levelsOldToNew)/sizeof(int) - 1;
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if (oldLevel > maxOldLevel) oldLevel = maxOldLevel;
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l = levelsOldToNew[oldLevel];
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}
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}
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}
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if (l >= 0) INFO(NCCL_GRAPH, "%s set from environment to %s", levelEnv, topoPathTypeStr[l]);
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*level = l >= 0 ? l : -2;
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}
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return ncclSuccess;
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}
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int ncclTopoUserP2pLevel = -1;
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ncclResult_t ncclTopoCheckP2p(struct ncclTopoSystem* system, int64_t id1, int64_t id2, int* p2p) {
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*p2p = 0;
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// Get GPUs from topology
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int g1, g2;
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NCCLCHECK(ncclTopoIdToIndex(system, GPU, id1, &g1));
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struct ncclTopoNode* gpu1 = system->nodes[GPU].nodes+g1;
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if (ncclTopoIdToIndex(system, GPU, id2, &g2) == ncclInternalError) {
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// GPU not found, we can't use p2p.
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return ncclSuccess;
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}
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struct ncclTopoLinkList* path = gpu1->paths[GPU]+g2;
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// In general, use P2P whenever we can.
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int p2pLevel = PATH_SYS;
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// Don't use P2P through ARM CPUs
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int arch, vendor, model;
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NCCLCHECK(ncclTopoCpuType(system, &arch, &vendor, &model));
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if (arch == NCCL_TOPO_CPU_ARCH_ARM) p2pLevel = PATH_PXB;
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if (arch == NCCL_TOPO_CPU_ARCH_X86 &&
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vendor == NCCL_TOPO_CPU_VENDOR_INTEL &&
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model == NCCL_TOPO_CPU_TYPE_BDW) p2pLevel = PATH_PXB;
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// User override
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NCCLCHECK(ncclGetLevel(&ncclTopoUserP2pLevel, "NCCL_P2P_DISABLE", "NCCL_P2P_LEVEL"));
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if (ncclTopoUserP2pLevel != -2) p2pLevel = ncclTopoUserP2pLevel;
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// Compute the PCI distance and compare with the p2pLevel.
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if (path->type <= p2pLevel) *p2p = 1;
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return ncclSuccess;
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}
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NCCL_PARAM(NetGdrRead, "NET_GDR_READ", -2);
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int ncclTopoUserGdrLevel = -1;
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ncclResult_t ncclTopoCheckGdr(struct ncclTopoSystem* system, int64_t busId, int netDev, int read, int* useGdr) {
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*useGdr = 0;
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// Get GPU and NET
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int n, g;
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NCCLCHECK(ncclTopoIdToIndex(system, NET, netDev, &n));
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struct ncclTopoNode* net = system->nodes[NET].nodes+n;
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NCCLCHECK(ncclTopoIdToIndex(system, GPU, busId, &g));
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struct ncclTopoNode* gpu = system->nodes[GPU].nodes+g;
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// Check that both the NIC and GPUs support it
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if (net->net.gdrSupport == 0) return ncclSuccess;
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if (gpu->gpu.gdrSupport == 0) return ncclSuccess;
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if (read) { // For reads (sends) only enable under certain conditions
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int gdrReadParam = ncclParamNetGdrRead();
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if (gdrReadParam == 0) return ncclSuccess;
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if (gdrReadParam < 0) {
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int nvlink = 0;
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// Since we don't know whether there are other communicators,
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// it's better to keep things local if we have a single GPU.
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if (system->nodes[GPU].count == 1) nvlink = 1;
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for (int i=0; i<system->nodes[GPU].count; i++) {
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if (i == g) continue;
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if (gpu->paths[GPU][i].type == PATH_NVL) {
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nvlink = 1;
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break;
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}
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}
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if (!nvlink) return ncclSuccess;
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}
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}
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// Check if we are close enough that it makes sense to enable GDR
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int netGdrLevel = PATH_PXB;
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NCCLCHECK(ncclGetLevel(&ncclTopoUserGdrLevel, NULL, "NCCL_NET_GDR_LEVEL"));
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if (ncclTopoUserGdrLevel != -2) netGdrLevel = ncclTopoUserGdrLevel;
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int distance = gpu->paths[NET][n].type;
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if (distance > netGdrLevel) {
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INFO(NCCL_NET,"GPU Direct RDMA Disabled for GPU %lx / HCA %d (distance %d > %d)", busId, netDev, distance, netGdrLevel);
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return ncclSuccess;
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}
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*useGdr = 1;
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INFO(NCCL_NET,"GPU Direct RDMA Enabled for GPU %lx / HCA %d (distance %d <= %d), read %d", busId, netDev, distance, netGdrLevel, read);
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return ncclSuccess;
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}
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ncclResult_t ncclTopoComputePaths(struct ncclTopoSystem* system, struct ncclPeerInfo* peerInfos) {
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// Precompute paths between GPUs/NICs.
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@@ -210,26 +339,29 @@ ncclResult_t ncclTopoComputePaths(struct ncclTopoSystem* system, struct ncclPeer
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// Compute paths to GPU g
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NCCLCHECK(ncclTopoSetPaths(system->nodes[GPU].nodes+g, system));
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// Update path when we don't want to / can't use GPU Direct P2P
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for (int p=0; p<system->nodes[GPU].count; p++) {
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int p2p;
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NCCLCHECK(ncclTopoCheckP2p(system, system->nodes[GPU].nodes[p].id, system->nodes[GPU].nodes[g].id, &p2p));
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if (p2p == 0) {
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// Divert all traffic through the CPU
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int cpu;
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NCCLCHECK(getLocalCpu(system, g, &cpu));
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NCCLCHECK(addCpuStep(system, cpu, GPU, p, GPU, g));
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}
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}
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if (peerInfos == NULL) continue;
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// Update paths from GPUs p to GPU g when we can't or don't want to use P2P or even SHM
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struct ncclPeerInfo* dstInfo = peerInfos+system->nodes[GPU].nodes[g].rank;
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// Remove GPUs we can't talk to because of containers.
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struct ncclPeerInfo* dstInfo = peerInfos+system->nodes[GPU].nodes[g].gpu.rank;
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for (int p=0; p<system->nodes[GPU].count; p++) {
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if (p == g) continue;
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struct ncclPeerInfo* srcInfo = peerInfos+system->nodes[GPU].nodes[p].rank;
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int p2p;
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NCCLCHECK(ncclTransports[TRANSPORT_P2P].canConnect(&p2p, system, NULL, srcInfo, dstInfo));
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if (p2p == 0) {
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int shm;
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NCCLCHECK(ncclTransports[TRANSPORT_SHM].canConnect(&shm, system, NULL, srcInfo, dstInfo));
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if (shm == 1) {
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// We cannot use GPU Direct, so we need all traffic to go through a CPU
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int cpu;
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NCCLCHECK(getLocalCpu(system, g, &cpu));
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NCCLCHECK(addCpuStep(system, cpu, GPU, p, GPU, g));
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} else {
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// We cannot communicate with that peer.
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system->nodes[GPU].nodes[p].paths[GPU][g].count = 0;
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}
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struct ncclPeerInfo* srcInfo = peerInfos+system->nodes[GPU].nodes[p].gpu.rank;
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int shm;
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NCCLCHECK(ncclTransports[TRANSPORT_SHM].canConnect(&shm, system, NULL, srcInfo, dstInfo));
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if (shm == 0) {
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// Mark this peer as inaccessible. We'll trim it later.
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system->nodes[GPU].nodes[p].paths[GPU][g].count = 0;
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}
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}
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}
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@@ -239,11 +371,12 @@ ncclResult_t ncclTopoComputePaths(struct ncclTopoSystem* system, struct ncclPeer
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struct ncclTopoNode* netNode = system->nodes[NET].nodes+n;
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NCCLCHECK(ncclTopoSetPaths(netNode, system));
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if (peerInfos == NULL) continue;
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for (int g=0; g<system->nodes[GPU].count; g++) {
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if ((peerInfos[system->nodes[GPU].nodes[g].rank].gdrSupport & (1 << n)) == 0) {
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// We cannot use GPU Direct RDMA, so we need all NIC<->GPU paths
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// to go through a CPU
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// Update path when we dont want to / can't use GPU Direct RDMA.
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int gdr;
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NCCLCHECK(ncclTopoCheckGdr(system, system->nodes[GPU].nodes[g].id, netNode->id, 0, &gdr));
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if (gdr == 0) {
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// We cannot use GPU Direct RDMA, divert all traffic through the CPU local to the GPU
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int localCpu;
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NCCLCHECK(getLocalCpu(system, g, &localCpu));
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NCCLCHECK(addCpuStep(system, localCpu, NET, n, GPU, g));
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@@ -251,7 +384,6 @@ ncclResult_t ncclTopoComputePaths(struct ncclTopoSystem* system, struct ncclPeer
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}
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}
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}
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return ncclSuccess;
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}
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@@ -270,7 +402,7 @@ ncclResult_t ncclTopoTrimSystem(struct ncclTopoSystem* system, struct ncclComm*
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domains[g] = std::min(domains[g], domains[p]);
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}
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}
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if (gpu->rank == comm->rank) myDomain = domains[g];
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if (gpu->gpu.rank == comm->rank) myDomain = domains[g];
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}
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int ngpus = system->nodes[GPU].count;
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@@ -288,98 +420,19 @@ ncclResult_t ncclTopoTrimSystem(struct ncclTopoSystem* system, struct ncclComm*
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free(ids);
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return ncclInternalError;
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}
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// Remove GPUs I can't access (even indirectly) from my view of the node
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for (int t=0; t<NCCL_TOPO_NODE_TYPES; t++) {
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for (int n=0; n<system->nodes[t].count; n++) {
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struct ncclTopoNode* node = system->nodes[t].nodes+n;
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if (node == gpu) continue;
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for (int l=0; l<node->nlinks; l++) {
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while (l<node->nlinks && node->links[l].remNode == gpu) {
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if (l<node->nlinks-1)
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memmove(node->links+l, node->links+l+1, (node->nlinks-l-1)*sizeof(struct ncclTopoLink));
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node->nlinks--;
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}
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if (l<node->nlinks && node->links[l].remNode->type == GPU && node->links[l].remNode >= gpu) {
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node->links[l].remNode--;
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}
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}
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}
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}
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if (g != system->nodes[GPU].count-1)
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memmove(gpu, gpu+1, (system->nodes[GPU].count-g-1)*sizeof(struct ncclTopoNode));
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system->nodes[GPU].count--;
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NCCLCHECK(ncclTopoRemoveNode(system, GPU, g));
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}
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comm->localRanks = system->nodes[GPU].count;
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if (system->nodes[GPU].count == comm->nRanks) {
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// Trim network
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ncclTopoRemovePathType(system, NET);
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system->nodes[NET].count = 0;
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for (int t=0; t<NCCL_TOPO_NODE_TYPES; t++) {
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for (int n=0; n<system->nodes[t].count; n++) {
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struct ncclTopoNode* node = system->nodes[t].nodes+n;
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for (int l=0; l<node->nlinks; l++) {
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struct ncclTopoLink* link = &(node->links[l]);
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if (link->remNode->type == NET) {
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// Remove the link
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for (int i=l; i<(node->nlinks-1); i++) {
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memcpy(&(node->links[i]), &(node->links[i+1]), sizeof(ncclTopoLink));
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}
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node->nlinks--;
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l--; // revisit the same value of "l" for the next iteration, since we edited the list in the middle of the loop
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}
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}
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}
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}
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for (int n=system->nodes[NET].count-1; n>=0; n--)
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NCCLCHECK(ncclTopoRemoveNode(system, NET, n));
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}
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free(domains);
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free(ids);
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return ncclSuccess;
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}
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static ncclResult_t getGpuSpeed(struct ncclTopoNode* node, int* speed) {
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int nvlSpeed = 0;
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int nvlPeers = 0;
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int pciSpeed = 0;
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for (int l=0; l<node->nlinks; l++) {
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if (node->links[l].type == LINK_NVL) nvlSpeed += node->links[l].width;
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if (node->links[l].remNode->type == GPU) nvlPeers++; else nvlPeers = 2;
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if (node->links[l].type == LINK_PCI) pciSpeed = node->links[l].width;
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}
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*speed = std::min(*speed, std::max(nvlSpeed, pciSpeed));
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return ncclSuccess;
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}
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ncclResult_t ncclTopoGetMaxSpeed(struct ncclTopoSystem* system) {
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// Compute max speed to try to accelerate the search.
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system->maxSpeed = LOC_WIDTH;
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|
||||
for (int g=0; g<system->nodes[GPU].count; g++) {
|
||||
NCCLCHECK(getGpuSpeed(system->nodes[GPU].nodes+g, &system->maxSpeed));
|
||||
}
|
||||
if (system->nodes[NET].count) {
|
||||
// Try to assign one NIC per GPU
|
||||
int netMaxSpeed = 0;
|
||||
int netMaxSpeedCount = 0;
|
||||
for (int n=0; n<system->nodes[NET].count; n++) {
|
||||
int maxSpeed = 0;
|
||||
struct ncclTopoNode* net = system->nodes[NET].nodes+n;
|
||||
for (int g=0; g<system->nodes[GPU].count; g++) {
|
||||
maxSpeed = std::max(maxSpeed, net->paths[GPU][g].width);
|
||||
}
|
||||
if (maxSpeed > netMaxSpeed) {
|
||||
netMaxSpeed = maxSpeed;
|
||||
netMaxSpeedCount = 1;
|
||||
} else if (maxSpeed == netMaxSpeed) {
|
||||
netMaxSpeedCount++;
|
||||
}
|
||||
}
|
||||
system->maxSpeed = std::min(system->maxSpeed, netMaxSpeedCount*NET_WIDTH);
|
||||
}
|
||||
return ncclSuccess;
|
||||
}
|
||||
|
||||
void ncclTopoFree(struct ncclTopoSystem* system) {
|
||||
for (int t=0; t<NCCL_TOPO_NODE_TYPES; t++) ncclTopoRemovePathType(system, t);
|
||||
free(system);
|
||||
|
||||
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