Change the type of hipTextureObject_t to pointer to a struct. (#1199)

This is necessary to allow Runtime to perform required texture buffer handling.
이 커밋은 다음에 포함됨:
kpyzhov 작성하고 Maneesh Gupta가 2019-07-04 00:44:06 +00:00를 커밋함
1 부모 2a1b0ba27d
커밋 b6b749f714
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@@ -45,7 +45,8 @@ THE SOFTWARE.
/**
* An opaque value that represents a hip texture object
*/
typedef unsigned long long hipTextureObject_t;
struct __hip_texture;
typedef struct __hip_texture* hipTextureObject_t;
/**
* hip texture address modes