Change the type of hipTextureObject_t to pointer to a struct. (#1199)
This is necessary to allow Runtime to perform required texture buffer handling.
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committed by
Maneesh Gupta
orang tua
2a1b0ba27d
melakukan
b6b749f714
@@ -45,7 +45,8 @@ THE SOFTWARE.
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/**
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* An opaque value that represents a hip texture object
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*/
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typedef unsigned long long hipTextureObject_t;
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struct __hip_texture;
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typedef struct __hip_texture* hipTextureObject_t;
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/**
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* hip texture address modes
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